Search Results for Games. - Narrowed by: Human-computer interaction. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dGames.$0026qf$003dSUBJECT$002509Subject$002509Human-computer$002binteraction.$002509Human-computer$002binteraction.$0026ic$003dtrue$0026ps$003d300? 2026-01-20T16:57:03Z Satisficing Games and Decision Making With Applications to Engineering and Computer Science ent://SD_ILS/0/SD_ILS:238746 2026-01-20T16:57:03Z 2026-01-20T16:57:03Z Author&#160;Stirling, Wynn C..<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1017/CBO9780511543456">Access by subscription</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Designing virtual worlds. Volume I ent://SD_ILS/0/SD_ILS:554374 2026-01-20T16:57:03Z 2026-01-20T16:57:03Z Author&#160;Bartle, Richard A., author.<br/>Preferred Shelf Number&#160;TR897.7<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003689638">https://www.taylorfrancis.com/books/9781003689638</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Virtual reality technology ent://SD_ILS/0/SD_ILS:599006 2026-01-20T16:57:03Z 2026-01-20T16:57:03Z Author&#160;Burdea, Grigore, author.&#160;Coiffet, Philippe, author.<br/>Preferred Shelf Number&#160;QA76.9 .H85 B8713 2024<br/>Electronic Access&#160;<a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781119512608">https://onlinelibrary.wiley.com/doi/book/10.1002/9781119512608</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Assessing the Quality of Experience of Cloud Gaming Services ent://SD_ILS/0/SD_ILS:528181 2026-01-20T16:57:03Z 2026-01-20T16:57:03Z Author&#160;Schmidt, Steven. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-06011-3">https://doi.org/10.1007/978-3-031-06011-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Influence of Delay on Cloud Gaming Quality of Experience ent://SD_ILS/0/SD_ILS:527572 2026-01-20T16:57:03Z 2026-01-20T16:57:03Z Author&#160;Sabet, Saeed Shafiee. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-99869-1">https://doi.org/10.1007/978-3-030-99869-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> More Playful User Interfaces Interfaces that Invite Social and Physical Interaction ent://SD_ILS/0/SD_ILS:529614 2026-01-20T16:57:03Z 2026-01-20T16:57:03Z Author&#160;Nijholt, Anton. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-287-546-4">https://doi.org/10.1007/978-981-287-546-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Ready A Commodore 64 Retrospective ent://SD_ILS/0/SD_ILS:529543 2026-01-20T16:57:03Z 2026-01-20T16:57:03Z Author&#160;Dillon, Roberto. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-287-341-5">https://doi.org/10.1007/978-981-287-341-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Usability of complex information systems : evaluation of user interaction ent://SD_ILS/0/SD_ILS:547729 2026-01-20T16:57:03Z 2026-01-20T16:57:03Z Author&#160;Albers, Michael J.&#160;Still, Brian, 1968-<br/>Preferred Shelf Number&#160;QA76.9 .H85 U68 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439828953">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game feel a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:145941 2026-01-20T16:57:03Z 2026-01-20T16:57:03Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game feel : a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:271041 2026-01-20T16:57:03Z 2026-01-20T16:57:03Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;QA76.9.H85 S934 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Human-computer interaction. Designing for diverse users and domains ent://SD_ILS/0/SD_ILS:546006 2026-01-20T16:57:03Z 2026-01-20T16:57:03Z Author&#160;Sears, Andrew., author.&#160;Jacko, Julie A.<br/>Preferred Shelf Number&#160;QA76.9 .H85 H85643 2009<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781420088885">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/>