Search Results for Games. - Narrowed by: User interfaces (Computer systems). SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dGames.$0026qf$003dSUBJECT$002509Subject$002509User$002binterfaces$002b$002528Computer$002bsystems$002529.$002509User$002binterfaces$002b$002528Computer$002bsystems$002529.$0026ps$003d300? 2026-03-03T01:40:41Z Simulations, Serious Games and Their Applications ent://SD_ILS/0/SD_ILS:488015 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Cai, Yiyu. editor.&#160;Goei, Sui Lin. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-4560-32-0">https://doi.org/10.1007/978-981-4560-32-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> HCI in Games First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26&ndash;31, 2019, Proceedings ent://SD_ILS/0/SD_ILS:483247 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Fang, Xiaowen. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-22602-2">https://doi.org/10.1007/978-3-030-22602-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments 5th International Conference, ITAP 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part II ent://SD_ILS/0/SD_ILS:486077 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Zhou, Jia. editor.&#160;Salvendy, Gavriel. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-22015-0">https://doi.org/10.1007/978-3-030-22015-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Games and Learning Alliance 8th International Conference, GALA 2019, Athens, Greece, November 27&ndash;29, 2019, Proceedings ent://SD_ILS/0/SD_ILS:484078 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Liapis, Antonios. editor. (orcid)0000-0001-5554-1961&#160;Yannakakis, Georgios N. editor. (orcid)0000-0001-7793-1450&#160;Gentile, Manuel. editor.&#160;Ninaus, Manuel. editor. (orcid)0000-0002-4664-8430&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-34350-7">https://doi.org/10.1007/978-3-030-34350-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Augmented Reality Games I Understanding the Pok&eacute;mon GO Phenomenon ent://SD_ILS/0/SD_ILS:483152 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Geroimenko, Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-15616-9">https://doi.org/10.1007/978-3-030-15616-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Augmented Reality Games II The Gamification of Education, Medicine and Art ent://SD_ILS/0/SD_ILS:483311 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Geroimenko, Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-15620-6">https://doi.org/10.1007/978-3-030-15620-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Entertainment Computing and Serious Games First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11&ndash;15, 2019, Proceedings ent://SD_ILS/0/SD_ILS:484845 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;van der Spek, Erik. editor. (orcid)0000-0001-8885-0373&#160;G&ouml;bel, Stefan. editor.&#160;Do, Ellen Yi-Luen. editor. (orcid)0000-0002-9948-6375&#160;Clua, Esteban. editor. (orcid)0000-0001-5650-1718&#160;Baalsrud Hauge, Jannicke. editor. (orcid)0000-0002-3747-0845<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-34644-7">https://doi.org/10.1007/978-3-030-34644-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Serious Games Development and Applications 5th International Conference, SGDA 2014, Berlin, Germany, October 9-10, 2014. Proceedings ent://SD_ILS/0/SD_ILS:485723 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Ma, Minhua. editor.&#160;Oliveira, Manuel Fradinho. editor.&#160;Baalsrud Hauge, Jannicke. editor. (orcid)0000-0002-3747-0845&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-11623-5">https://doi.org/10.1007/978-3-319-11623-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Games for Training, Education, Health and Sports 4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1-5, 2014. Proceedings ent://SD_ILS/0/SD_ILS:488999 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;G&ouml;bel, Stefan. editor.&#160;Wiemeyer, Josef. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-05972-3">https://doi.org/10.1007/978-3-319-05972-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Semantic Acquisition Games Harnessing Manpower for Creating Semantics ent://SD_ILS/0/SD_ILS:489380 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;&Scaron;imko, Jakub. author.&#160;Bielikov&aacute;, M&aacute;ria. author. (orcid)0000-0003-4105-3494&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-06115-3">https://doi.org/10.1007/978-3-319-06115-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Games for Health 2014 Proceedings of the 4th conference on gaming and playful interaction in healthcare ent://SD_ILS/0/SD_ILS:488738 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Schouten, Ben. editor.&#160;Fedtke, Stephen. editor.&#160;Schijven, Marlies. editor.&#160;Vosmeer, Mirjam. editor.&#160;Gekker, Alex. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-658-07141-7">https://doi.org/10.1007/978-3-658-07141-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Games and Learning Alliance Second International Conference, GALA 2013, Paris, France, October 23-25, 2013, Revised Selected Papers ent://SD_ILS/0/SD_ILS:483532 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;De Gloria, Alessandro. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-12157-4">https://doi.org/10.1007/978-3-319-12157-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Influence of Delay on Cloud Gaming Quality of Experience ent://SD_ILS/0/SD_ILS:527572 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Sabet, Saeed Shafiee. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-99869-1">https://doi.org/10.1007/978-3-030-99869-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Assessing the Quality of Experience of Cloud Gaming Services ent://SD_ILS/0/SD_ILS:528181 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Schmidt, Steven. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-06011-3">https://doi.org/10.1007/978-3-031-06011-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gamification Mindset ent://SD_ILS/0/SD_ILS:486215 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Goethe, Ole. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-11078-9">https://doi.org/10.1007/978-3-030-11078-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> More Playful User Interfaces Interfaces that Invite Social and Physical Interaction ent://SD_ILS/0/SD_ILS:529614 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Nijholt, Anton. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-287-546-4">https://doi.org/10.1007/978-981-287-546-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Ready A Commodore 64 Retrospective ent://SD_ILS/0/SD_ILS:529543 2026-03-03T01:40:41Z 2026-03-03T01:40:41Z Author&#160;Dillon, Roberto. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-287-341-5">https://doi.org/10.1007/978-981-287-341-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>