Search Results for Learning. - Narrowed by: Chang, Maiga. editor. - Computer science.
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2024-09-22T04:12:39Z
Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications 6th International Conference on E-learning and Games, Edutainment 2011, Taipei, Taiwan, September 2011. Proceedings
ent://SD_ILS/0/SD_ILS:195347
2024-09-22T04:12:39Z
2024-09-22T04:12:39Z
Author Chang, Maiga. editor. Hwang, Wu-Yuin. editor. Chen, Ming-Puu. editor. Müller, Wolfgang. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-3-642-23456-9">http://dx.doi.org/10.1007/978-3-642-23456-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Learning by Playing. Game-based Education System Design and Development 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings
ent://SD_ILS/0/SD_ILS:190603
2024-09-22T04:12:39Z
2024-09-22T04:12:39Z
Author Chang, Maiga. editor. Kuo, Rita. editor. Kinshuk. editor. Chen, Gwo-Dong. editor. Hirose, Michitaka. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-3-642-03364-3">http://dx.doi.org/10.1007/978-3-642-03364-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>