Search Results for Learning. - Narrowed by: Online Library - Computer programming.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dLearning.$0026qf$003dLIBRARY$002509Library$0025091$00253AONLINE$002509Online$002bLibrary$0026qf$003dSUBJECT$002509Subject$002509Computer$002bprogramming.$002509Computer$002bprogramming.$0026ic$003dtrue$0026te$003dILS$0026ps$003d300?2024-09-02T03:43:18ZDeep Learning with Rent://SD_ILS/0/SD_ILS:4862352024-09-02T03:43:18Z2024-09-02T03:43:18ZAuthor Ghatak, Abhijit. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-981-13-5850-0">https://doi.org/10.1007/978-981-13-5850-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Learning C# by Programming Gamesent://SD_ILS/0/SD_ILS:4861702024-09-02T03:43:18Z2024-09-02T03:43:18ZAuthor van Toll, Wouter. author. Egges, Arjan. author. Fokker, Jeroen D. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-662-59252-6">https://doi.org/10.1007/978-3-662-59252-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Deep Reinforcement Learning Frontiers of Artificial Intelligenceent://SD_ILS/0/SD_ILS:4865682024-09-02T03:43:18Z2024-09-02T03:43:18ZAuthor Sewak, Mohit. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-981-13-8285-7">https://doi.org/10.1007/978-981-13-8285-7</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Python by example : learning to program in 150 challengesent://SD_ILS/0/SD_ILS:5062872024-09-02T03:43:18Z2024-09-02T03:43:18ZAuthor Lacey, Nichola, author.<br/>Preferred Shelf Number QA76.73 .P98 L33 2019<br/>Electronic Access <a href="https://doi.org/10.1017/9781108591942">https://doi.org/10.1017/9781108591942</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Higher Education for All. From Challenges to Novel Technology-Enhanced Solutions First International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning, HEFA 2017, Maceió, Brazil, March 20–24, 2017, Revised Selected Papersent://SD_ILS/0/SD_ILS:4005232024-09-02T03:43:18Z2024-09-02T03:43:18ZAuthor Cristea, Alexandra I. editor. (orcid)0000-0002-1454-8822 Bittencourt, Ig Ibert. editor. (orcid)0000-0001-5676-2280 Lima, Fernanda. editor. (orcid)0000-0001-6300-818X SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-97934-2">https://doi.org/10.1007/978-3-319-97934-2</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Computer technology and computer programming new research and strategiesent://SD_ILS/0/SD_ILS:2872402024-09-02T03:43:18Z2024-09-02T03:43:18ZAuthor Antonakos, James L.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781466562592">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>