Search Results for Programming. - Narrowed by: Computer animation. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dProgramming.$0026qf$003dSUBJECT$002509Subject$002509Computer$002banimation.$002509Computer$002banimation.$0026ic$003dtrue$0026ps$003d300? 2025-12-12T16:28:30Z Complete Maya programming. Vol. II an in-depth guide to 3D fundamentals, geometry, and modeling ent://SD_ILS/0/SD_ILS:253766 2025-12-12T16:28:30Z 2025-12-12T16:28:30Z Author&#160;Gould, David A. D.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> How to Cheat in Adobe Flash CC The Art of Design and Animation. ent://SD_ILS/0/SD_ILS:540548 2025-12-12T16:28:30Z 2025-12-12T16:28:30Z Author&#160;Georgenes, Chris, Author.<br/>Preferred Shelf Number&#160;TR897.72 .F53<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780240525952">https://www.taylorfrancis.com/books/9780240525952</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Introduction to Game Physics with Box2D ent://SD_ILS/0/SD_ILS:543524 2025-12-12T16:28:30Z 2025-12-12T16:28:30Z Author&#160;Parberry, Ian, author.&#160;Taylor and Francis.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315380636">Click here to view.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Multithreading for visual effects ent://SD_ILS/0/SD_ILS:545122 2025-12-12T16:28:30Z 2025-12-12T16:28:30Z Author&#160;Watt, Martin, author.&#160;Coumans, Erwin, author.&#160;ElKoura, George, author.&#160;Henderson, Ronald, author.&#160;Kraemer, Manuel, author.<br/>Preferred Shelf Number&#160;TR897.7<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781482243574">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity. ent://SD_ILS/0/SD_ILS:149025 2025-12-12T16:28:30Z 2025-12-12T16:28:30Z Author&#160;Griffith, Christopher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity ent://SD_ILS/0/SD_ILS:149053 2025-12-12T16:28:30Z 2025-12-12T16:28:30Z Author&#160;Griffith, Christopher, 1979-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> How to cheat in Motion ent://SD_ILS/0/SD_ILS:342429 2025-12-12T16:28:30Z 2025-12-12T16:28:30Z Author&#160;Sheffield, Patrick.<br/>Preferred Shelf Number&#160;ONLINE(342429.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780080928241">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:145402 2025-12-12T16:28:30Z 2025-12-12T16:28:30Z Author&#160;Millington, Ian.&#160;Funge, John David, 1968-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>