Search Results for Real-time programming. - Narrowed by: Book SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dReal-time$002bprogramming.$0026qf$003dITYPE$002509Material$002bType$0025091$00253AKITAP$002509Book$0026ic$003dtrue$0026te$003dILS$0026ps$003d300$0026isd$003dtrue?dt=list 2024-07-02T01:39:57Z Programming real-time computer systems ent://SD_ILS/0/SD_ILS:10966 2024-07-02T01:39:57Z 2024-07-02T01:39:57Z Author&#160;Martin, James Thomas.<br/>Preferred Shelf Number&#160;HF 5548.3 M3 1965<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> GPU gems : programming techniques, tips, and tricks for real-time graphics ent://SD_ILS/0/SD_ILS:93322 2024-07-02T01:39:57Z 2024-07-02T01:39:57Z Author&#160;Fernando, Randima.,ed.&#160;NVIDIA Corporation.<br/>Preferred Shelf Number&#160;T 385 G68 2004<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Real-time optimization of cone crushers ent://SD_ILS/0/SD_ILS:135770 2024-07-02T01:39:57Z 2024-07-02T01:39:57Z Author&#160;Hulthen, Erik.<br/>Preferred Shelf Number&#160;QA76.54 H85 2010<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Creating games : mechanics, content, and technology ent://SD_ILS/0/SD_ILS:313336 2024-07-02T01:39:57Z 2024-07-02T01:39:57Z Author&#160;McGuire, Morgan, 1976-&#160;Jenkins, Odest Chadwicke.<br/>Preferred Shelf Number&#160;QA76.76.C672 M388 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> 3D game engine design : A practical approach to real-time computer graphics ent://SD_ILS/0/SD_ILS:75173 2024-07-02T01:39:57Z 2024-07-02T01:39:57Z Author&#160;Eberly, David H.<br/>Preferred Shelf Number&#160;T 385 E373 2001<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/>