Search Results for Real-time programming. - Narrowed by: Computer graphics. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dReal-time$002bprogramming.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026ic$003dtrue$0026ps$003d300? 2025-12-15T12:19:33Z Real-time shader programming covering DirectX 9.0 ent://SD_ILS/0/SD_ILS:254038 2025-12-15T12:19:33Z 2025-12-15T12:19:33Z Author&#160;Fosner, Ron.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608535">http://www.sciencedirect.com/science/book/9781558608535</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> GPU Pro 3 : advanced rendering techniques ent://SD_ILS/0/SD_ILS:538801 2025-12-15T12:19:33Z 2025-12-15T12:19:33Z Author&#160;Engel, Wolfgang F.<br/>Preferred Shelf Number&#160;T385 .G6886 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439887943">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> LabVIEW : a developer's guide to real world integration ent://SD_ILS/0/SD_ILS:543745 2025-12-15T12:19:33Z 2025-12-15T12:19:33Z Author&#160;Fairweather, Ian.&#160;Brumfield, Anne.<br/>Preferred Shelf Number&#160;T385 .L3325 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439839829">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> 3D game engine design : A practical approach to real-time computer graphics ent://SD_ILS/0/SD_ILS:75173 2025-12-15T12:19:33Z 2025-12-15T12:19:33Z Author&#160;Eberly, David H.<br/>Preferred Shelf Number&#160;T 385 E373 2001<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/>