Search Results for Real-time programming. - Narrowed by: Computer graphics. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dReal-time$002bprogramming.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026te$003dILS$0026ps$003d300?dt=list 2024-10-02T08:25:41Z Real-time shader programming covering DirectX 9.0 ent://SD_ILS/0/SD_ILS:254038 2024-10-02T08:25:41Z 2024-10-02T08:25:41Z Author&#160;Fosner, Ron.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608535">http://www.sciencedirect.com/science/book/9781558608535</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> GPU Pro 3 advanced rendering techniques ent://SD_ILS/0/SD_ILS:289923 2024-10-02T08:25:41Z 2024-10-02T08:25:41Z Author&#160;Engel, Wolfgang F.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439887943">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> LabVIEW a developer's guide to real world integration ent://SD_ILS/0/SD_ILS:289911 2024-10-02T08:25:41Z 2024-10-02T08:25:41Z Author&#160;Fairweather, Ian.&#160;Brumfield, Anne.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439839829">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game engine design : A practical approach to real-time computer graphics ent://SD_ILS/0/SD_ILS:75173 2024-10-02T08:25:41Z 2024-10-02T08:25:41Z Author&#160;Eberly, David H.<br/>Preferred Shelf Number&#160;T 385 E373 2001<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/>