Search Results for Real-time programming. - Narrowed by: Computer graphics.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dReal-time$002bprogramming.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026te$003dILS$0026ps$003d300?dt=list2024-10-02T08:25:41ZReal-time shader programming covering DirectX 9.0ent://SD_ILS/0/SD_ILS:2540382024-10-02T08:25:41Z2024-10-02T08:25:41ZAuthor Fosner, Ron.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608535">http://www.sciencedirect.com/science/book/9781558608535</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>GPU Pro 3 advanced rendering techniquesent://SD_ILS/0/SD_ILS:2899232024-10-02T08:25:41Z2024-10-02T08:25:41ZAuthor Engel, Wolfgang F.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439887943">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>LabVIEW a developer's guide to real world integrationent://SD_ILS/0/SD_ILS:2899112024-10-02T08:25:41Z2024-10-02T08:25:41ZAuthor Fairweather, Ian. Brumfield, Anne.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439839829">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D game engine design : A practical approach to real-time computer graphicsent://SD_ILS/0/SD_ILS:751732024-10-02T08:25:41Z2024-10-02T08:25:41ZAuthor Eberly, David H.<br/>Preferred Shelf Number T 385 E373 2001<br/>Format: Books<br/>Availability Beytepe Library~2<br/>