Search Results for Video games -- Design. - Narrowed by: Computer animation.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dVideo$002bgames$002b--$002bDesign.$0026qf$003dSUBJECT$002509Subject$002509Computer$002banimation.$002509Computer$002banimation.$0026ps$003d300?2026-02-25T22:54:15ZDesigning virtual worlds. Volume Ient://SD_ILS/0/SD_ILS:5543742026-02-25T22:54:15Z2026-02-25T22:54:15ZAuthor Bartle, Richard A., author.<br/>Preferred Shelf Number TR897.7<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003689638">https://www.taylorfrancis.com/books/9781003689638</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Technical animation in video gamesent://SD_ILS/0/SD_ILS:5829082026-02-25T22:54:15Z2026-02-25T22:54:15ZAuthor Lake, Matthew (Animator), author.<br/>Preferred Shelf Number TR897.7<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003263258">https://www.taylorfrancis.com/books/9781003263258</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Directing game animation : building a vision and a team with intentent://SD_ILS/0/SD_ILS:5637442026-02-25T22:54:15Z2026-02-25T22:54:15ZAuthor Jungbluth, Mike, author.<br/>Preferred Shelf Number TR897.7<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003356196">https://www.taylorfrancis.com/books/9781003356196</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842026-02-25T22:54:15Z2026-02-25T22:54:15ZAuthor Ingrassia, Michael.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Creating the art of the gameent://SD_ILS/0/SD_ILS:3177182026-02-25T22:54:15Z2026-02-25T22:54:15ZAuthor Omernick, Matthew.<br/>Preferred Shelf Number T385 O44 2004<br/>Format: Books<br/>Availability Beytepe Library~1<br/>