Search Results for Video games -- Programming - Narrowed by: Computer animation.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dVideo$002bgames$002b--$002bProgramming$0026qf$003dSUBJECT$002509Subject$002509Computer$002banimation.$002509Computer$002banimation.$0026ic$003dtrue$0026ps$003d300?2026-01-21T18:38:05ZTechnical animation in video gamesent://SD_ILS/0/SD_ILS:5829082026-01-21T18:38:05Z2026-01-21T18:38:05ZAuthor Lake, Matthew (Animator), author.<br/>Preferred Shelf Number TR897.7<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003263258">https://www.taylorfrancis.com/books/9781003263258</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Introduction to Game Physics with Box2Dent://SD_ILS/0/SD_ILS:5435242026-01-21T18:38:05Z2026-01-21T18:38:05ZAuthor Parberry, Ian, author. Taylor and Francis.<br/>Preferred Shelf Number QA76.76 .C672<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781315380636">Click here to view.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>