Search Results for Video games -- Psychological aspects.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dVideo$002bgames$002b--$002bPsychological$002baspects.$0026ps$003d300?2024-10-30T01:26:23ZExploring the cognitive, social, cultural, and psychological aspects of gaming and simulationsent://SD_ILS/0/SD_ILS:4820002024-10-30T01:26:23Z2024-10-30T01:26:23ZAuthor Dubbels, Brock Randall, editor. IGI Global, publisher.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Unified discourse analysis : language, reality, virtual worlds, and video gamesent://SD_ILS/0/SD_ILS:3544202024-10-30T01:26:23Z2024-10-30T01:26:23ZAuthor Gee, James Paul.<br/>Preferred Shelf Number P302.8 G44 2015<br/>Format: Books<br/>Availability Beytepe Library~1<br/>A casual revolution : reinventing video games and their playersent://SD_ILS/0/SD_ILS:3648662024-10-30T01:26:23Z2024-10-30T01:26:23ZAuthor Juul, Jesper.<br/>Preferred Shelf Number GV1469.34 .P79 J88 2010<br/>Format: Books<br/>Availability Beytepe Library~1<br/>What video games have to teach us about learning and literacyent://SD_ILS/0/SD_ILS:1060722024-10-30T01:26:23Z2024-10-30T01:26:23ZAuthor Gee, James Paul.<br/>Preferred Shelf Number GV 1469.3 G44 2003<br/>Format: Books<br/>Availability Beytepe Library~1<br/>