Search Results for Video games. - Narrowed by: Gamification.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dVideo$002bgames.$0026qf$003dSUBJECT$002509Subject$002509Gamification.$002509Gamification.$0026ps$003d300?dt=list
2026-04-04T00:23:42Z
PLAYFUL PEDAGOGY IN THE PANDEMIC pivoting to games-based learning.
ent://SD_ILS/0/SD_ILS:568454
2026-04-04T00:23:42Z
2026-04-04T00:23:42Z
Author Johnson, Emily K. (Emily Kuzneski), author. Salter, Anastasia, 1984- author.<br/>Preferred Shelf Number LB2395.7<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003281696">https://www.taylorfrancis.com/books/9781003281696</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
The gamification of society
ent://SD_ILS/0/SD_ILS:596663
2026-04-04T00:23:42Z
2026-04-04T00:23:42Z
Author Le Lay, Stéphane, editor. Savignac, Emmanuelle, editor. Frances, Jean, editor. Lénel, Pierre, editor.<br/>Preferred Shelf Number GV1201.38 .G36 2021 EB<br/>Electronic Access <a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781119821557">https://onlinelibrary.wiley.com/doi/book/10.1002/9781119821557</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>