Search Results for Video games. - Narrowed by: Three-dimensional display systems. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dVideo$002bgames.$0026qf$003dSUBJECT$002509Subject$002509Three-dimensional$002bdisplay$002bsystems.$002509Three-dimensional$002bdisplay$002bsystems.$0026ps$003d300?dt=list 2026-01-12T23:48:12Z Allegorithmic : the company that brought substance to the world of 3D ent://SD_ILS/0/SD_ILS:592882 2026-01-12T23:48:12Z 2026-01-12T23:48:12Z Author&#160;Deguy, S&eacute;bastien, author.<br/>Preferred Shelf Number&#160;HD9993 .E454<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003534624">https://www.taylorfrancis.com/books/9781003534624</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity, Substance Painter, &amp; Maya : models, textures, animation, &amp; code ent://SD_ILS/0/SD_ILS:588498 2026-01-12T23:48:12Z 2026-01-12T23:48:12Z Author&#160;Li, Jingtian, author.&#160;Watkins, Adam (William Adam), author.&#160;Arevalo, Kassandra, author.&#160;Tovar, Matthew, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 L5 2021 EB<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003050490">https://www.taylorfrancis.com/books/9781003050490</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Building virtual reality with Unity and SteamVR, ent://SD_ILS/0/SD_ILS:589329 2026-01-12T23:48:12Z 2026-01-12T23:48:12Z Author&#160;Murray, Jeff W., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 M87 2020<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429295850">https://www.taylorfrancis.com/books/9780429295850</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:147635 2026-01-12T23:48:12Z 2026-01-12T23:48:12Z Author&#160;Watkins, Adam (William Adam)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:264258 2026-01-12T23:48:12Z 2026-01-12T23:48:12Z Author&#160;Watkins, Adam.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240819013">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Maya for games modeling and texturing techniques with Maya and Mudbox ent://SD_ILS/0/SD_ILS:147084 2026-01-12T23:48:12Z 2026-01-12T23:48:12Z Author&#160;Ingrassia, Michael.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating the art of the game ent://SD_ILS/0/SD_ILS:317718 2026-01-12T23:48:12Z 2026-01-12T23:48:12Z Author&#160;Omernick, Matthew.<br/>Preferred Shelf Number&#160;T385 O44 2004<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/>