Arama Sonuçları Animation. - Daraltılmış: Computer graphics.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dAnimation.$0026qf$003dSUBJECT$002509Konu$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026ps$003d300?dt=list
2026-04-11T12:42:53Z
Algorithm animation
ent://SD_ILS/0/SD_ILS:220148
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Yazar Brown, Marc H.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267231">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267231</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
View-Dependent Character Animation
ent://SD_ILS/0/SD_ILS:175552
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Yazar Chaudhuri, Parag. author. Kalra, Prem. author. Banerjee, Subhashis. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-84628-762-6">http://dx.doi.org/10.1007/978-1-84628-762-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Data-Driven 3D Facial Animation
ent://SD_ILS/0/SD_ILS:175623
2026-04-11T12:42:53Z
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Yazar Deng, Zhigang. editor. Neumann, Ulrich. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-84628-907-1">http://dx.doi.org/10.1007/978-1-84628-907-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Understanding 3D Animation Using Maya
ent://SD_ILS/0/SD_ILS:165302
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Park, John Edgar. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/b138279">http://dx.doi.org/10.1007/b138279</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Introduction to 3D modeling and animation
ent://SD_ILS/0/SD_ILS:551621
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Chandramouli, Magesh, author.<br/>Yer Numarası TR897.7 .C44 2022 EB<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429186349">https://www.taylorfrancis.com/books/9780429186349</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
The uncanny valley in games and animation
ent://SD_ILS/0/SD_ILS:544747
2026-04-11T12:42:53Z
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Yazar Tinwell, Angela, author.<br/>Yer Numarası TR897.7 .T597 2015<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466586956">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>
Animation and Performance Capture Using Digitized Models
ent://SD_ILS/0/SD_ILS:191332
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Aguiar, Edilson. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-642-10316-2">http://dx.doi.org/10.1007/978-3-642-10316-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Next Generation Computer Animation Techniques Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers
ent://SD_ILS/0/SD_ILS:613648
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Chang, Jian. editor. Zhang, Jian Jun. editor. Magnenat Thalmann, Nadia. editor. (orcid)0000-0002-1459-5960 Hu, Shi-Min. editor. Tong, Ruofeng. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-69487-0">https://doi.org/10.1007/978-3-319-69487-0</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3D art essentials the fundamentals of 3D modeling, texturing, and animation
ent://SD_ILS/0/SD_ILS:264264
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Chopine, Ami.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814728">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Tradigital blender a CG animator's guide to applying the classic principles of animation
ent://SD_ILS/0/SD_ILS:146858
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Hess, Roland, 1970-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
The Algorithms and Principles of Non-photorealistic Graphics Artistic Rendering and Cartoon Animation
ent://SD_ILS/0/SD_ILS:191089
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Geng, Weidong. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-642-04891-3">http://dx.doi.org/10.1007/978-3-642-04891-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Beginning Blender Open Source 3D Modeling, Animation, and Game Design
ent://SD_ILS/0/SD_ILS:171450
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Flavell, Lance. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4302-3127-1">http://dx.doi.org/10.1007/978-1-4302-3127-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Game character modeling and animation with 3ds Max
ent://SD_ILS/0/SD_ILS:145818
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2026-04-11T12:42:53Z
Yazar Clinton, Yancey.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Non-photorealistic computer graphics modeling, rendering, and animation
ent://SD_ILS/0/SD_ILS:253901
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Yazar Strothotte, Thomas, 1959- Schlechtweg, Stefan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558607873">http://www.sciencedirect.com/science/book/9781558607873</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Non-photorealistic computer graphics : modeling, rendering, and animation
ent://SD_ILS/0/SD_ILS:105825
2026-04-11T12:42:53Z
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Yazar Strothotte, Thomas, 1959- Schlechtweg, Stefan, ort. yaz.<br/>Yer Numarası T 385 .S79917 2002<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>
Computer graphics through OpenGL : from theory to experiments
ent://SD_ILS/0/SD_ILS:358423
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Yazar Guha, Sumanta.<br/>Yer Numarası T385 G85 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
Digital compositing for film and video
ent://SD_ILS/0/SD_ILS:342415
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Wright, Steve, 1947-<br/>Yer Numarası ONLINE(342415.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240813103">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Introducing Autodesk Maya
ent://SD_ILS/0/SD_ILS:553672
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Derakhshani, Dariush, author.<br/>Yer Numarası TR897.7<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429490958">https://www.taylorfrancis.com/books/9780429490958</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Mathematics and Applications of Computer Graphics
ent://SD_ILS/0/SD_ILS:609114
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Yazar Mitani, Jun. author. Takayama, Kenshi. author. (orcid)0000-0003-0156-1136 Dobashi, Yoshinori. author. Mukai, Tomohiko. author. Fujisawa, Makoto. author.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-96-2933-6">https://doi.org/10.1007/978-981-96-2933-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Mathematics for Computer Graphics
ent://SD_ILS/0/SD_ILS:609347
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Vince, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-1-4471-7550-6">https://doi.org/10.1007/978-1-4471-7550-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Computational Visual Media 12th International Conference, CVM 2024, Wellington, New Zealand, April 10-12, 2024, Proceedings, Part II
ent://SD_ILS/0/SD_ILS:603094
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Zhang, Fang-Lue. editor. Sharf, Andrei. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-97-2092-7">https://doi.org/10.1007/978-981-97-2092-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Computational Visual Media 12th International Conference, CVM 2024, Wellington, New Zealand, April 10-12, 2024, Proceedings, Part I
ent://SD_ILS/0/SD_ILS:603095
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Zhang, Fang-Lue. editor. Sharf, Andrei. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-97-2095-8">https://doi.org/10.1007/978-981-97-2095-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
MOTION DESIGN TOOLKIT principles, practice, and techniques.
ent://SD_ILS/0/SD_ILS:555898
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Yazar Shaw, Austin, author. Colette, John, 1963- author.<br/>Yer Numarası TR897.7<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003200529">https://www.taylorfrancis.com/books/9781003200529</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Mathematics for Computer Graphics
ent://SD_ILS/0/SD_ILS:610983
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Vince, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-1-4471-7336-6">https://doi.org/10.1007/978-1-4471-7336-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Computer Graphics for Java Programmers
ent://SD_ILS/0/SD_ILS:613230
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Ammeraal, Leen. author. Zhang, Kang. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-63357-2">https://doi.org/10.1007/978-3-319-63357-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Articulated Motion and Deformable Objects 9th International Conference, AMDO 2016, Palma de Mallorca, Spain, July 13-15, 2016, Proceedings
ent://SD_ILS/0/SD_ILS:616236
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Perales, Francisco José. editor. (orcid)0000-0002-9872-3172 Kittler, Josef. editor. (orcid)0000-0002-8110-9205 SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-41778-3">https://doi.org/10.1007/978-3-319-41778-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Introducing Autodesk Maya 2015
ent://SD_ILS/0/SD_ILS:314888
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Derakhshani, Dariush.<br/>Yer Numarası TR897.72.M39 D47 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
3ds max 2014 ile görselleştirme
ent://SD_ILS/0/SD_ILS:310321
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Çelik, Emrah.<br/>Yer Numarası TR897.7 C45 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>
After effects apprentice real-world skills for the aspiring motion graphics artist
ent://SD_ILS/0/SD_ILS:265264
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Meyer, Trish, 1961- Meyer, Chris, 1961-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240817378">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Multimedia demystified
ent://SD_ILS/0/SD_ILS:294099
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Dowling, Jennifer Coleman.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/multimedia-demystified">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Digital modeling
ent://SD_ILS/0/SD_ILS:267647
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Vaughan, William.<br/>Yer Numarası T385 V344 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
3D motion graphics for 2D artists : conquering the 3rd dimension
ent://SD_ILS/0/SD_ILS:342443
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2026-04-11T12:42:53Z
Yazar Byrne, Bill, 1976-<br/>Yer Numarası ONLINE(342443.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240815343">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3D motion graphics for 2D artists conquering the 3rd dimension
ent://SD_ILS/0/SD_ILS:146127
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Byrne, Bill, 1976-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815336">http://www.sciencedirect.com/science/book/9780240815336</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3ds max design architectural visualization for intermediate users
ent://SD_ILS/0/SD_ILS:145967
2026-04-11T12:42:53Z
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Yazar Smith, Brian L. (Brian Lawrence), 1972- ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3ds max design architectural visualization for intermediate users
ent://SD_ILS/0/SD_ILS:264298
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Smith, Brian L. (Brian Lawrence), 1972-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240821207">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Maya 8 the complete reference
ent://SD_ILS/0/SD_ILS:293688
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Meade, Tom. Arima, Shinsaku.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/maya-8-complete-reference">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3D automotive modeling an insider's guide to 3D car modeling and design for games and film
ent://SD_ILS/0/SD_ILS:266193
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Graphics shaders : theory and practice
ent://SD_ILS/0/SD_ILS:541757
2026-04-11T12:42:53Z
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Yazar Bailey, Michael (Michael John), 1953, author. Cunningham, Steve.<br/>Yer Numarası T385 .B3455 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439867754">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>
How to cheat in 3ds max 2011 : get spectacular results fast
ent://SD_ILS/0/SD_ILS:342501
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Bousquet, Michele, 1962-<br/>Yer Numarası ONLINE(342501.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814346">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Autodesk 3ds Max Design 2012 : a tutorial approach
ent://SD_ILS/0/SD_ILS:365586
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar CADCIM Technologies. Tickoo, Sham.<br/>Yer Numarası TR897.7.C32 A98 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
Cinema 4D the artist's project sourcebook
ent://SD_ILS/0/SD_ILS:148877
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar McQuilkin, Kent. Powers, Anne. Cinema 4D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814506">http://www.sciencedirect.com/science/book/9780240814506</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3ds max modeling for games. Volume II, Insider's guide to stylized modeling
ent://SD_ILS/0/SD_ILS:145972
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Gahan, Andrew. ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1
ent://SD_ILS/0/SD_ILS:145996
2026-04-11T12:42:53Z
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Yazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Real-world modo : in the trenches with modo
ent://SD_ILS/0/SD_ILS:538532
2026-04-11T12:42:53Z
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Yazar McDermott, Wes., author.<br/>Yer Numarası TR897.7 .M3893 2010<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781136136702">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>
Flash Catalyst CS5 bible
ent://SD_ILS/0/SD_ILS:303879
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Huddleston, Rob.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Wiley InterScience <a href="http://dx.doi.org/10.1002/9781118257715">An electronic book accessible through the World Wide Web; click for information</a>
Books24x7 <a href="http://www.books24x7.com/marc.asp?bookid=40658">http://www.books24x7.com/marc.asp?bookid=40658</a>
Safari Books Online <a href="http://proquest.safaribooksonline.com/640">http://proquest.safaribooksonline.com/640</a> <a href="http://proquest.safaribooksonline.com/?fpi=9780470568156">http://proquest.safaribooksonline.com/?fpi=9780470568156</a>
Safari Books Online <a href="http://proquest.safaribooksonline.com/9780470568156">http://proquest.safaribooksonline.com/9780470568156</a>
<a href="http://site.ebrary.com/lib/alltitles/Doc?id=10380975">http://site.ebrary.com/lib/alltitles/Doc?id=10380975</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
How to cheat in Motion
ent://SD_ILS/0/SD_ILS:342429
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Sheffield, Patrick.<br/>Yer Numarası ONLINE(342429.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080928241">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Maya Zbrush : karakter modelleme
ent://SD_ILS/0/SD_ILS:378572
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Yıkaroğlu, Nebi.<br/>Yer Numarası T385 Y55 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
Rendering with Mental Ray and 3Ds Max
ent://SD_ILS/0/SD_ILS:342425
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Steen, Joep van der. Boardman, Ted.<br/>Yer Numarası ONLINE(342425.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240813905">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
How to cheat in 3ds Max 2011 get spectacular results fast
ent://SD_ILS/0/SD_ILS:145620
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Bousquet, Michele, 1962-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814339">http://www.sciencedirect.com/science/book/9780240814339</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3D automotive modeling an insider's guide to 3D car modeling and design for games and film
ent://SD_ILS/0/SD_ILS:146102
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Real-world modo in the trenches with modo
ent://SD_ILS/0/SD_ILS:149168
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar McDermott, Wes.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811994">http://www.sciencedirect.com/science/book/9780240811994</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Rendering with mental ray and 3ds Max
ent://SD_ILS/0/SD_ILS:149175
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Steen, Joep van der. Boardman, Ted.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812373">http://www.sciencedirect.com/science/book/9780240812373</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Blender foundations the essential guide to learning Blender 2.6
ent://SD_ILS/0/SD_ILS:145337
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Hess, Roland, 1970-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814308">http://www.sciencedirect.com/science/book/9780240814308</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
How to cheat in motion
ent://SD_ILS/0/SD_ILS:145418
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Sheffield, Patrick.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810973">http://www.sciencedirect.com/science/book/9780240810973</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Vue 7 : from the ground up
ent://SD_ILS/0/SD_ILS:342534
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Chopine, Ami. Chopine, Vladimir.<br/>Yer Numarası ONLINE(342534.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080960968">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling
ent://SD_ILS/0/SD_ILS:146032
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Cinema 4D 11 workshop
ent://SD_ILS/0/SD_ILS:148814
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Koenigsmarck, Arndt von.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811956">http://www.sciencedirect.com/science/book/9780240811956</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Animating with Blender how to create short animations from start to finish
ent://SD_ILS/0/SD_ILS:145404
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Hess, D. Roland.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810799">http://www.sciencedirect.com/science/book/9780240810799</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques
ent://SD_ILS/0/SD_ILS:145697
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Vue 7 from the ground up
ent://SD_ILS/0/SD_ILS:146804
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Chopine, Ami. Chopine, Vladimir.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812267">http://www.sciencedirect.com/science/book/9780240812267</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
How to cheat in 3ds Max 2010 get spectacular results fast
ent://SD_ILS/0/SD_ILS:259449
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Bousquet, Michele, 1962-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080886237">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Poly-modeling with 3ds Max thinking outside of the box
ent://SD_ILS/0/SD_ILS:147312
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Daniele, Todd.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810928">http://www.sciencedirect.com/science/book/9780240810928</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Cinema 4D 11 workshop
ent://SD_ILS/0/SD_ILS:342513
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Koenigsmarck, Arndt von.<br/>Yer Numarası ONLINE(342513.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080957074">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
How to cheat in 3ds Max 2009 get spectacular results fast
ent://SD_ILS/0/SD_ILS:145473
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Bousquet, Michele, 1962-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810324">http://www.sciencedirect.com/science/book/9780240810324</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Creating motion graphics with After Effects
ent://SD_ILS/0/SD_ILS:147538
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Meyer, Trish, 1961- Meyer, Chris, 1961-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810102">http://www.sciencedirect.com/science/book/9780240810102</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3ds max 2008 ile görselleştirme
ent://SD_ILS/0/SD_ILS:125033
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Çelik, Emrah.<br/>Yer Numarası TR897.7 C45 2008<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
CorelDRAW graphic suite x4
ent://SD_ILS/0/SD_ILS:125732
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Cesur, Hatice.<br/>Yer Numarası T385 C469 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
Houdini on the spot power user tips and techniques
ent://SD_ILS/0/SD_ILS:145632
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Zerouni, Craig.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808628">http://www.sciencedirect.com/science/book/9780240808628</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Cinema 4D the artist's project sourcebook
ent://SD_ILS/0/SD_ILS:148892
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Powers, Anne.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809533">http://www.sciencedirect.com/science/book/9780240809533</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Rendering with Mental ray & 3Ds Max
ent://SD_ILS/0/SD_ILS:149153
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Steen, Joep van der.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808932">http://www.sciencedirect.com/science/book/9780240808932</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Learning Autodesk 3ds max 2008. Foundation
ent://SD_ILS/0/SD_ILS:147807
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809274">http://www.sciencedirect.com/science/book/9780240809274</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3ds max 9 ile görselleştirme
ent://SD_ILS/0/SD_ILS:149990
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Çelik, Emrah.<br/>Yer Numarası TR897.7 C455 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
Real-time volume graphics
ent://SD_ILS/0/SD_ILS:539601
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Engel, Klaus, 1969-<br/>Yer Numarası T385 .R43414 2006<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439864296">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>
3D Studio Max
ent://SD_ILS/0/SD_ILS:509464
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Kanbur, Nezih, 1974-<br/>Yer Numarası TR897.7 K131 2006<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
MEL scripting for Maya animators
ent://SD_ILS/0/SD_ILS:253717
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Wilkins, Mark R. Kazmier, Chris. Osterburg, Stephan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120887934">http://www.sciencedirect.com/science/book/9780120887934</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Complete Maya programming. Vol. II an in-depth guide to 3D fundamentals, geometry, and modeling
ent://SD_ILS/0/SD_ILS:253766
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Gould, David A. D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Creating the art of the game
ent://SD_ILS/0/SD_ILS:317718
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Omernick, Matthew.<br/>Yer Numarası T385 O44 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
Graphics and GUIs with MATLAB
ent://SD_ILS/0/SD_ILS:545583
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Marchand, Patrick. Holland, O. Thomas.<br/>Yer Numarası T385 .M3634 2003<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781420057393">https://www.taylorfrancis.com/books/9781420057393</a>
Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780367806668">https://www.taylorfrancis.com/books/9780367806668</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
The PC graphics handbook
ent://SD_ILS/0/SD_ILS:546294
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Sanchez, Julio, 1938, author. Canton, Maria P.<br/>Yer Numarası T385 .S2492 2003<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9780203010532">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>
3D games
ent://SD_ILS/0/SD_ILS:93264
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Watt, Alan H., 1942- Policarpo, Fabio,ort.yaz.<br/>Yer Numarası QA 76.76.C672 W388 2003 V.2<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>
Subdivision methods for geometric design a constructive approach
ent://SD_ILS/0/SD_ILS:253866
2026-04-11T12:42:53Z
2026-04-11T12:42:53Z
Yazar Warren, Joseph D. Weimer, Henrik.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558604469">http://www.sciencedirect.com/science/book/9781558604469</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>