Arama Sonuçları Computer Animation.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bAnimation.$0026ic$003dtrue$0026ps$003d300?2024-11-16T06:27:43ZComputer facial animationent://SD_ILS/0/SD_ILS:2898902024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Parke, Frederic I. Waters, Keith.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439865408">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer animation algorithms and techniquesent://SD_ILS/0/SD_ILS:1487012024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Parent, Rick.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780124158429">http://www.sciencedirect.com/science/book/9780124158429</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer animation algorithms and techniquesent://SD_ILS/0/SD_ILS:2538682024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Parent, Rick.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558605794">http://www.sciencedirect.com/science/book/9781558605794</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Understanding motion capture for computer animationent://SD_ILS/0/SD_ILS:1467142024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Menache, Alberto, 1961-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123814968">http://www.sciencedirect.com/science/book/9780123814968</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Matrix Transforms for Computer Games and Animationent://SD_ILS/0/SD_ILS:1735532024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Vince, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Geometric Algebra: An Algebraic System for Computer Games and Animationent://SD_ILS/0/SD_ILS:1759652024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Vince, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Non-photorealistic computer graphics modeling, rendering, and animationent://SD_ILS/0/SD_ILS:2539012024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Strothotte, Thomas, 1959- Schlechtweg, Stefan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558607873">http://www.sciencedirect.com/science/book/9781558607873</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Non-photorealistic computer graphics : modeling, rendering, and animationent://SD_ILS/0/SD_ILS:1058252024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Strothotte, Thomas, 1959- Schlechtweg, Stefan, ort. yaz.<br/>Yer Numarası T 385 .S79917 2002<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Computer graphics through OpenGL : from theory to experimentsent://SD_ILS/0/SD_ILS:3584232024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Guha, Sumanta.<br/>Yer Numarası T385 G85 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Macromedia Flash 5 : Action Script yaratıcı Web animasyonlarıent://SD_ILS/0/SD_ILS:990202024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Franklin, Derek. Patton, Brooks, ort. yaz. Halaç, Ali, çev. Koyuncu, Suat, ed.<br/>Yer Numarası TR 897.7 F74 2002<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>ArtsIT, Interactivity and Game Creation 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedingsent://SD_ILS/0/SD_ILS:5203082024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Brooks, Anthony L. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520308.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-28993-4">https://doi.org/10.1007/978-3-031-28993-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Visual Computing 18th International Symposium, ISVC 2023, Lake Tahoe, NV, USA, October 16-18, 2023, Proceedings, Part Ient://SD_ILS/0/SD_ILS:5213532024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Bebis, George. editor. Ghiasi, Golnaz. editor. Fang, Yi. editor. Sharf, Andrei. editor. Dong, Yue. editor.<br/>Yer Numarası XX(521353.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-47969-4">https://doi.org/10.1007/978-3-031-47969-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Application of Big Data, Blockchain, and Internet of Things for Education Informatization Second EAI International Conference, BigIoT-EDU 2022, Virtual Event, July 29-31, 2022, Proceedings, Part Ient://SD_ILS/0/SD_ILS:5201942024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Jan, Mian Ahmad. editor. Khan, Fazlullah. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520194.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-23950-2">https://doi.org/10.1007/978-3-031-23950-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Science and Education 17th International Conference, ICCSE 2022, Ningbo, China, August 18-21, 2022, Revised Selected Papers, Part IIent://SD_ILS/0/SD_ILS:5203192024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Hong, Wenxing. editor. Weng, Yang. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520319.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-99-2446-2">https://doi.org/10.1007/978-981-99-2446-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Stepping into Virtual Realityent://SD_ILS/0/SD_ILS:5205292024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gutiérrez A., Mario A. author. Vexo, Frédéric. author. Thalmann, Daniel. author. SpringerLink (Online service)<br/>Yer Numarası XX(520529.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-36487-7">https://doi.org/10.1007/978-3-031-36487-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3dsmax ile 3 boyutlu modellemeent://SD_ILS/0/SD_ILS:5235992024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Şentürk, Faruk.<br/>Yer Numarası TR897.7 S468 2023<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Autodesk Maya 2020 ile 3B modelleme : animasyon ve oyun geliştiriciler içinent://SD_ILS/0/SD_ILS:5069572024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gürçay, Haşmet.<br/>Yer Numarası TR897.7 G873 2020<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~3<br/>Cinema 4Dent://SD_ILS/0/SD_ILS:3892362024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Etabek, H. Deha<br/>Yer Numarası TR897.7 E83 2017<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Discrete simulation and animation for mining engineersent://SD_ILS/0/SD_ILS:3780272024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Sturgul, John R., author.<br/>Yer Numarası TN275 S87 2016<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The uncanny valley in games and animationent://SD_ILS/0/SD_ILS:3570452024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Tinwell, Angela, author.<br/>Yer Numarası ONLINE(357045.1)<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466586956">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3Ds Max 2016ent://SD_ILS/0/SD_ILS:3900122024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Bayraktar, Caner.<br/>Yer Numarası TR897.7 B39 2015<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Introducing Autodesk Maya 2015ent://SD_ILS/0/SD_ILS:3148882024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Derakhshani, Dariush.<br/>Yer Numarası TR897.72.M39 D47 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3D Studio maxent://SD_ILS/0/SD_ILS:3657342024-11-16T06:27:43Z2024-11-16T06:27:43ZYer Numarası TR897.7 T47 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The Cambridge handbook of multimedia learningent://SD_ILS/0/SD_ILS:5063372024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Mayer, Richard E., 1947- editor.<br/>Yer Numarası LB1028.5 .C283 2014<br/>Elektronik Erişim <a href="https://doi.org/10.1017/CBO9781139547369">https://doi.org/10.1017/CBO9781139547369</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max 2014 ile görselleştirmeent://SD_ILS/0/SD_ILS:3103212024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Çelik, Emrah.<br/>Yer Numarası TR897.7 C45 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>After effects apprentice real-world skills for the aspiring motion graphics artistent://SD_ILS/0/SD_ILS:2652642024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Meyer, Trish, 1961- Meyer, Chris, 1961-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240817378">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Getting started in 3D with 3ds max model, texture, rig, animate, and render in 3ds maxent://SD_ILS/0/SD_ILS:2671092024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Boardman, Ted.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240824024">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Production volume rendering design and implementationent://SD_ILS/0/SD_ILS:2852862024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Wrenninge, Magnus.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439873632">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Introduction to game physics with Box2Dent://SD_ILS/0/SD_ILS:2899812024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Parberry, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466565777">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Maya 2013 tools and techniques for character animationent://SD_ILS/0/SD_ILS:2642442024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Luhta, Eric. Roy, Kenny.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240525945">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Modern machine learning techniques and their applications in cartoon animation researchent://SD_ILS/0/SD_ILS:2493462024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Yu, Jun. Tao, Dacheng, 1978-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6497234">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6497234</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D Studio Max ile iç ve dış mekan modellemeent://SD_ILS/0/SD_ILS:3181882024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Sümen, Ali Murat<br/>Yer Numarası TR897.7 S86 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Digital creature rigging the art and science of CG creature setup in 3ds maxent://SD_ILS/0/SD_ILS:3443142024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Jones, Stewart, 1984-<br/>Yer Numarası ONLINE(344314.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240824062">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rig it right! Maya animation rigging conceptsent://SD_ILS/0/SD_ILS:3442872024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar O'Hailey, Tina.<br/>Yer Numarası ONLINE(344287.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240820910">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Adobe Flash CS6ent://SD_ILS/0/SD_ILS:3103682024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gürkan, Osman<br/>Yer Numarası TR897.7 G875 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>How to cheat in Maya 2012 tools and techniques for character animationent://SD_ILS/0/SD_ILS:1454682024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Luhta, Eric. Roy, Kenny.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816982">http://www.sciencedirect.com/science/book/9780240816982</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max design architectural visualization for intermediate usersent://SD_ILS/0/SD_ILS:1459672024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Smith, Brian L. (Brian Lawrence), 1972- ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D motion graphics for 2D artists conquering the 3rd dimensionent://SD_ILS/0/SD_ILS:1461272024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Byrne, Bill, 1976-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815336">http://www.sciencedirect.com/science/book/9780240815336</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Getting started in 3D with Maya create a project from start to finish-model, texture, rig, animate, and render in Mayaent://SD_ILS/0/SD_ILS:1481602024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Watkins, Adam (William Adam) ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820422">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D Studio Max 2010ent://SD_ILS/0/SD_ILS:1496882024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Bilişim Eğitim Merkezi.<br/>Yer Numarası TR897.7 B69 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Animated realism a behind the scenes look at the animated documentary genreent://SD_ILS/0/SD_ILS:1453252024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Kriger, Judith.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814391">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital 3ds Max a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:1468122024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Lapidus, Richard.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817309">http://www.sciencedirect.com/science/book/9780240817309</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital Maya a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:2614362024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Montgomery, Lee, 1973-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080969602">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Digital compositing with Nukeent://SD_ILS/0/SD_ILS:2652542024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Lanier, Lee, 1966-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240820361">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Getting started in 3D with Maya create a project from start to finish--model, texture, rig, animate, and render in Mayaent://SD_ILS/0/SD_ILS:2652702024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Watkins, Adam.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240820453">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Animated realism a behind the scenes look at the animated documentary genreent://SD_ILS/0/SD_ILS:2670932024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Kriger, Judith.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814407">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Blender production creating short animations from start to finishent://SD_ILS/0/SD_ILS:2670942024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Hess, Roland, 1970-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240823607">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Alive character design : for games, animation and filment://SD_ILS/0/SD_ILS:2675632024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Su, Haitao. Zhao, Vincent.<br/>Yer Numarası NC825.C43 S8 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Digital modelingent://SD_ILS/0/SD_ILS:2676472024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Vaughan, William.<br/>Yer Numarası T385 V344 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Real-time shadowsent://SD_ILS/0/SD_ILS:2890372024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Eisemann, Elmar.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439867693">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Multimedia demystifiedent://SD_ILS/0/SD_ILS:2940992024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Dowling, Jennifer Coleman.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/multimedia-demystified">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital 3ds Max : a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:3424862024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Lapidus, Richard.<br/>Yer Numarası ONLINE(342486.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240817316">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D motion graphics for 2D artists : conquering the 3rd dimensionent://SD_ILS/0/SD_ILS:3424432024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Byrne, Bill, 1976-<br/>Yer Numarası ONLINE(342443.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240815343">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max modeling for games. Volume II, Insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:1459722024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gahan, Andrew. ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1ent://SD_ILS/0/SD_ILS:1459962024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital Maya a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:1467722024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Montgomery, Lee, 1973-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123852229">http://www.sciencedirect.com/science/book/9780123852229</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital blender a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:1468582024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Hess, Roland, 1970-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Plug-in to After Effects third party plug-in masteryent://SD_ILS/0/SD_ILS:1473332024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Yamazaki, Michele, 1973-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815657">http://www.sciencedirect.com/science/book/9780240815657</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Photoshop 3D for animatorsent://SD_ILS/0/SD_ILS:1482472024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Elmansy, Rafiq.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813493">http://www.sciencedirect.com/science/book/9780240813493</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world Flash game development how to follow best practices and keep your sanity.ent://SD_ILS/0/SD_ILS:1490252024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Griffith, Christopher.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creative character designent://SD_ILS/0/SD_ILS:1475592024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Tillman, Bryan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814957">http://www.sciencedirect.com/science/book/9780240814957</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Compositing visual effects essentials for the aspiring artistent://SD_ILS/0/SD_ILS:1488132024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Wright, Steve, 1947-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817811">http://www.sciencedirect.com/science/book/9780240817811</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Character animation fundamentals developing skills for 2D and 3D character animationent://SD_ILS/0/SD_ILS:1488282024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Roberts, Steve, 1963- ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240522272">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Cinema 4D the artist's project sourcebookent://SD_ILS/0/SD_ILS:1488772024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar McQuilkin, Kent. Powers, Anne. Cinema 4D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814506">http://www.sciencedirect.com/science/book/9780240814506</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Character animation fundamentals developing skills for 2D and 3D character animationent://SD_ILS/0/SD_ILS:2652402024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Roberts, Steve, 1963-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240522289">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creative character designent://SD_ILS/0/SD_ILS:2652462024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Tillman, Bryan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814964">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:2661932024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rotoscoping techniques and tools for the aspiring artistent://SD_ILS/0/SD_ILS:2661952024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Bratt, Benjamin, 1963-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240817057">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D art essentials the fundamentals of 3D modeling, texturing, and animationent://SD_ILS/0/SD_ILS:2642642024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Chopine, Ami.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814728">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max design architectural visualization for intermediate usersent://SD_ILS/0/SD_ILS:2642982024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Smith, Brian L. (Brian Lawrence), 1972-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240821207">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creative character designent://SD_ILS/0/SD_ILS:2688862024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Tillman, Bryan.<br/>Yer Numarası NC825.C43 T55 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3ds Max 2012 bibleent://SD_ILS/0/SD_ILS:2695922024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Murdock, Kelly, author.<br/>Yer Numarası TR897.7 M87 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Creating a 3D animated CGI short : the making of The Autiton Archives : fault effect, pilot webisodeent://SD_ILS/0/SD_ILS:2712772024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Scaramozzino, Michael.<br/>Yer Numarası TR897.7 .S368 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Rotoscoping techniques and tools for the aspiring artistent://SD_ILS/0/SD_ILS:1491662024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Bratt, Benjamin, 1963-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817040">http://www.sciencedirect.com/science/book/9780240817040</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in 3ds max 2011 : get spectacular results fastent://SD_ILS/0/SD_ILS:3425012024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Bousquet, Michele, 1962-<br/>Yer Numarası ONLINE(342501.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814346">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Autodesk 3ds Max Design 2012 : a tutorial approachent://SD_ILS/0/SD_ILS:3655862024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar CADCIM Technologies. Tickoo, Sham.<br/>Yer Numarası TR897.7.C32 A98 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Computer technology and computer programming new research and strategiesent://SD_ILS/0/SD_ILS:2872402024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Antonakos, James L.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466562592">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya 8 the complete referenceent://SD_ILS/0/SD_ILS:2936882024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Meade, Tom. Arima, Shinsaku.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/maya-8-complete-reference">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Schaum's outline of theory and problems of computer graphicsent://SD_ILS/0/SD_ILS:2938882024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Xiang, Zhigang. Plastock, Roy A. Plastock, Roy A. Schaum?s outline of theory and problems of computer graphics.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/schaum">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D modeling in Silo : the official guideent://SD_ILS/0/SD_ILS:3424482024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Ward, Antony, 1975- Randall, David, 1980-<br/>Yer Numarası ONLINE(342448.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814827">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in motionent://SD_ILS/0/SD_ILS:1454182024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Sheffield, Patrick.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810973">http://www.sciencedirect.com/science/book/9780240810973</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world Flash game development how to follow best practices and keep your sanityent://SD_ILS/0/SD_ILS:1490532024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Griffith, Christopher, 1979-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash advertising flash platform development of microsites, advergames, and branded applicationsent://SD_ILS/0/SD_ILS:1457452024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Fincanon, Jason.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813455">http://www.sciencedirect.com/science/book/9780240813455</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash cinematic techniques enhancing animated shorts and interactive storytellingent://SD_ILS/0/SD_ILS:1458072024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Jackson, Chris (Chris B.)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812618">http://www.sciencedirect.com/science/book/9780240812618</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Blender foundations the essential guide to learning Blender 2.6ent://SD_ILS/0/SD_ILS:1453372024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Hess, Roland, 1970-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814308">http://www.sciencedirect.com/science/book/9780240814308</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Animating with Stop Motion Proent://SD_ILS/0/SD_ILS:1453782024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Sawicki, Mark.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812199">http://www.sciencedirect.com/science/book/9780240812199</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in 3ds Max 2011 get spectacular results fastent://SD_ILS/0/SD_ILS:1456202024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Bousquet, Michele, 1962-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814339">http://www.sciencedirect.com/science/book/9780240814339</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Maya 2010 tools and techniques for the Maya Animatorent://SD_ILS/0/SD_ILS:1455692024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Luhta, Eric.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811888">http://www.sciencedirect.com/science/book/9780240811888</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Hybrid animation integrating 2D and 3D assetsent://SD_ILS/0/SD_ILS:1455922024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar O'Hailey, Tina.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812052">http://www.sciencedirect.com/science/book/9780240812052</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:1461022024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Layout and composition for animationent://SD_ILS/0/SD_ILS:1479232024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Ghertner, Ed.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814414">http://www.sciencedirect.com/science/book/9780240814414</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Animation and performance capture using digitized modelsent://SD_ILS/0/SD_ILS:2694472024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Aguiar, Edilson de.<br/>Yer Numarası TR897.5 A5383 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Flash advertising flash platform development of microsites, advergames, and branded applicationsent://SD_ILS/0/SD_ILS:2642632024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Fincanon, Jason.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240813462">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Layout and composition for animationent://SD_ILS/0/SD_ILS:2688402024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Ghertner, Ed.<br/>Yer Numarası TR897.7 G54 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Processing for visual artists : how to create expressive images and interactive artent://SD_ILS/0/SD_ILS:2692472024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Glassner, Andrew S.<br/>Yer Numarası T385 G5853 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Hybrid animation integrating 2D and 3D assetsent://SD_ILS/0/SD_ILS:2585352024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar O'Hailey, Tina.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080958422">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world modo in the trenches with modoent://SD_ILS/0/SD_ILS:1491682024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar McDermott, Wes.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811994">http://www.sciencedirect.com/science/book/9780240811994</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rendering with mental ray and 3ds Maxent://SD_ILS/0/SD_ILS:1491752024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Steen, Joep van der. Boardman, Ted.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812373">http://www.sciencedirect.com/science/book/9780240812373</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash cinematic techniques : enhancing animated shorts and interactive storytellingent://SD_ILS/0/SD_ILS:3424762024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Jackson, Chris (Chris B.)<br/>Yer Numarası ONLINE(342476.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240813134">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Layout and composition for animationent://SD_ILS/0/SD_ILS:3424822024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Ghertner, Ed.<br/>Yer Numarası ONLINE(342482.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203556894">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Animating with Stop Motion Proent://SD_ILS/0/SD_ILS:3425072024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Sawicki, Mark.<br/>Yer Numarası ONLINE(342507.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080959405">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Layout and composition for animationent://SD_ILS/0/SD_ILS:3425322024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Ghertner, Ed.<br/>Yer Numarası ONLINE(342532.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814421">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya Zbrush : karakter modellemeent://SD_ILS/0/SD_ILS:3785722024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Yıkaroğlu, Nebi.<br/>Yer Numarası T385 Y55 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Flash Catalyst CS5 bibleent://SD_ILS/0/SD_ILS:3038792024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Huddleston, Rob.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Wiley InterScience <a href="http://dx.doi.org/10.1002/9781118257715">An electronic book accessible through the World Wide Web; click for information</a>
Books24x7 <a href="http://www.books24x7.com/marc.asp?bookid=40658">http://www.books24x7.com/marc.asp?bookid=40658</a>
Safari Books Online <a href="http://proquest.safaribooksonline.com/640">http://proquest.safaribooksonline.com/640</a> <a href="http://proquest.safaribooksonline.com/?fpi=9780470568156">http://proquest.safaribooksonline.com/?fpi=9780470568156</a>
Safari Books Online <a href="http://proquest.safaribooksonline.com/9780470568156">http://proquest.safaribooksonline.com/9780470568156</a>
<a href="http://site.ebrary.com/lib/alltitles/Doc?id=10380975">http://site.ebrary.com/lib/alltitles/Doc?id=10380975</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Swish Max3ent://SD_ILS/0/SD_ILS:3103592024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gürkan, Osman.<br/>Yer Numarası TR897.7 G87 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Rendering with Mental Ray and 3Ds Maxent://SD_ILS/0/SD_ILS:3424252024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Steen, Joep van der. Boardman, Ted.<br/>Yer Numarası ONLINE(342425.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240813905">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Motionent://SD_ILS/0/SD_ILS:3424292024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Sheffield, Patrick.<br/>Yer Numarası ONLINE(342429.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080928241">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Mastering Maya 2009ent://SD_ILS/0/SD_ILS:1340562024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Keller, Eric.<br/>Yer Numarası TR897.7 K418 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Learning Autodesk Maya 2010 : the special effects handbookent://SD_ILS/0/SD_ILS:1343342024-11-16T06:27:43Z2024-11-16T06:27:43ZYer Numarası TR897.7 L438 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Autodesk 3ds Max 2010 foundation for gamesent://SD_ILS/0/SD_ILS:1451942024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Ott, Donald. Wanlass, Tyler. Livingston, Andy. Autodesk, Inc.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811949">http://www.sciencedirect.com/science/book/9780240811949</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Adobe Flash CS4 the art of design and animationent://SD_ILS/0/SD_ILS:1454672024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Georgenes, Chris.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240521312">http://www.sciencedirect.com/science/book/9780240521312</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max modeling for games insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:1460322024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The After Effects illusionist all the effects in one complete guideent://SD_ILS/0/SD_ILS:1460652024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Perkins, Chad.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811451">http://www.sciencedirect.com/science/book/9780240811451</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>After Effects Expressionsent://SD_ILS/0/SD_ILS:1461382024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Geduld, Marcus.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809366">http://www.sciencedirect.com/science/book/9780240809366</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Vue 7 from the ground upent://SD_ILS/0/SD_ILS:1468042024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Chopine, Ami. Chopine, Vladimir.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812267">http://www.sciencedirect.com/science/book/9780240812267</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Ingrassia, Michael.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>ActionScript 3.0ent://SD_ILS/0/SD_ILS:1496702024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Yöyen, Engin.<br/>Yer Numarası TR897.7 Y69 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniquesent://SD_ILS/0/SD_ILS:1456972024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Introducing Maya 2009ent://SD_ILS/0/SD_ILS:1343222024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Derakhshani, Dariush.<br/>Yer Numarası TR897.7 D47 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Artificial intelligence for gamesent://SD_ILS/0/SD_ILS:1454022024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Millington, Ian. Funge, John David, 1968-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Animating with Blender how to create short animations from start to finishent://SD_ILS/0/SD_ILS:1454042024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Hess, D. Roland.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810799">http://www.sciencedirect.com/science/book/9780240810799</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Poly-modeling with 3ds Max thinking outside of the boxent://SD_ILS/0/SD_ILS:1473122024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Daniele, Todd.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810928">http://www.sciencedirect.com/science/book/9780240810928</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Deconstructing the Elements with 3ds max create natural fire, earth, air and water without plug-insent://SD_ILS/0/SD_ILS:1476572024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Draper, Pete.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240521268">http://www.sciencedirect.com/science/book/9780240521268</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Autodesk 3ds Max Design 2010 essentials.ent://SD_ILS/0/SD_ILS:1477682024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Autodesk, Inc.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811932">http://www.sciencedirect.com/science/book/9780240811932</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Cinema 4D 11 workshopent://SD_ILS/0/SD_ILS:1488142024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Koenigsmarck, Arndt von.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811956">http://www.sciencedirect.com/science/book/9780240811956</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in 3ds Max 2010 get spectacular results fastent://SD_ILS/0/SD_ILS:2594492024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Bousquet, Michele, 1962-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080886237">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The After Effects illusionist all the effects in one complete guideent://SD_ILS/0/SD_ILS:2604142024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Perkins, Chad.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080879345">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Secrets of digital animation : a master class in innovative tools and techniquesent://SD_ILS/0/SD_ILS:2676192024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Withrow, Steven.<br/>Yer Numarası TR897.7 W58 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Autodesk 3ds Max 2010 : foundation for gamesent://SD_ILS/0/SD_ILS:3424632024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Ott, Donald. Wanlass, Tyler. Livingston, Andy. Autodesk, Inc.<br/>Yer Numarası ONLINE(342463.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080957067">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Vue 7 : from the ground upent://SD_ILS/0/SD_ILS:3425342024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Chopine, Ami. Chopine, Vladimir.<br/>Yer Numarası ONLINE(342534.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080960968">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>ActionScript your visual blueprint for creating interactive projects in Flash CS4 Professionalent://SD_ILS/0/SD_ILS:3038782024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Huddleston, Rob.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.contentreserve.com/TitleInfo.asp?ID={37C5351A-427F-4DFE-94C2-445E4042D3A9}&Format=50">Click for information</a>
Wiley InterScience <a href="http://dx.doi.org/10.1002/9781118257708">An electronic book accessible through the World Wide Web; click for information</a>
Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{37C5351A-427F-4DFE-94C2-445E4042D3A9}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{37C5351A-427F-4DFE-94C2-445E4042D3A9}Img100.jpg</a>
Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=448898">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=448898</a>
Safari Books Online <a href="http://proquest.safaribooksonline.com/640">http://proquest.safaribooksonline.com/640</a> <a href="http://proquest.safaribooksonline.com/?fpi=9780470481943">http://proquest.safaribooksonline.com/?fpi=9780470481943</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>10 adımda flash oyun programlarıent://SD_ILS/0/SD_ILS:5164772024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gelişken, Uğur.<br/>Yer Numarası TR897.7 G45 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>How to cheat in 3ds Max 2009 get spectacular results fastent://SD_ILS/0/SD_ILS:1454732024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Bousquet, Michele, 1962-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810324">http://www.sciencedirect.com/science/book/9780240810324</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash + After Effectsent://SD_ILS/0/SD_ILS:1458772024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Jackson, Chris (Chris B.)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810317">http://www.sciencedirect.com/science/book/9780240810317</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>An essential introduction to Maya character rigging with DVDent://SD_ILS/0/SD_ILS:1459282024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Cabrera, Cheryl.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520827">http://www.sciencedirect.com/science/book/9780240520827</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating motion graphics with After Effectsent://SD_ILS/0/SD_ILS:1475382024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Meyer, Trish, 1961- Meyer, Chris, 1961-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810102">http://www.sciencedirect.com/science/book/9780240810102</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max 2008 ile görselleştirmeent://SD_ILS/0/SD_ILS:1250332024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Çelik, Emrah.<br/>Yer Numarası TR897.7 C45 2008<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game character modeling and animation with 3ds Maxent://SD_ILS/0/SD_ILS:1458182024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Clinton, Yancey.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash XML applications use AS2 and AS3 to create photo galleries, menus, and databasesent://SD_ILS/0/SD_ILS:1458262024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Schnier, Joachim.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809175">http://www.sciencedirect.com/science/book/9780240809175</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>MoCap for artists workflow and techniques for motion captureent://SD_ILS/0/SD_ILS:1464262024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Kitagawa, Midori, 1963- Windsor, Brian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810003">http://www.sciencedirect.com/science/book/9780240810003</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Hands-on guide to creating Flash advertising from concept to tracking--microsites, video ads, and moreent://SD_ILS/0/SD_ILS:1474902024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Fincanon, Jason.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809496">http://www.sciencedirect.com/science/book/9780240809496</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Character modeling with Maya and ZBrush professional polygonal modeling techniquesent://SD_ILS/0/SD_ILS:1488992024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Patnode, Jason.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520346">http://www.sciencedirect.com/science/book/9780240520346</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Fluid simulation for computer graphicsent://SD_ILS/0/SD_ILS:2880632024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Bridson, Robert, 1976-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439865095">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Cinema 4D 11 workshopent://SD_ILS/0/SD_ILS:3425132024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Koenigsmarck, Arndt von.<br/>Yer Numarası ONLINE(342513.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080957074">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>CorelDRAW graphic suite x4ent://SD_ILS/0/SD_ILS:1257322024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Cesur, Hatice.<br/>Yer Numarası T385 C469 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3D Studio Max ile modellemeent://SD_ILS/0/SD_ILS:1309272024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Bozkurt, Levent.<br/>Yer Numarası TR897.7 B69 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Producing Flash CS3 video techniques for video pros and Web designersent://SD_ILS/0/SD_ILS:1473272024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Skidgel, John.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809106">http://www.sciencedirect.com/science/book/9780240809106</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>X3D extensible 3D graphics for Web authorsent://SD_ILS/0/SD_ILS:1456852024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Brutzman, Don. Daly, Leonard.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120885008">http://www.sciencedirect.com/science/book/9780120885008</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Adobe Flash CS3 the art of design and animationent://SD_ILS/0/SD_ILS:1456142024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Georgenes, Chris.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520582">http://www.sciencedirect.com/science/book/9780240520582</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Houdini on the spot power user tips and techniquesent://SD_ILS/0/SD_ILS:1456322024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Zerouni, Craig.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808628">http://www.sciencedirect.com/science/book/9780240808628</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Hands-on guide to Flash video Web video and Flash media serverent://SD_ILS/0/SD_ILS:1455732024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Richter, Stefan, 1973- Ozer, Jan, 1955-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809472">http://www.sciencedirect.com/science/book/9780240809472</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Autodesk 3ds max 2008. Foundationent://SD_ILS/0/SD_ILS:1478072024-11-16T06:27:43Z2024-11-16T06:27:43ZYer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809274">http://www.sciencedirect.com/science/book/9780240809274</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Character animation 2D skills for better 3Dent://SD_ILS/0/SD_ILS:1487882024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Roberts, Steve, 1941- Roberts, Steve, 1941- Character animation in 3D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520544">http://www.sciencedirect.com/science/book/9780240520544</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Cinema 4D the artist's project sourcebookent://SD_ILS/0/SD_ILS:1488922024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Powers, Anne.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809533">http://www.sciencedirect.com/science/book/9780240809533</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rendering with Mental ray & 3Ds Maxent://SD_ILS/0/SD_ILS:1491532024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Steen, Joep van der.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808932">http://www.sciencedirect.com/science/book/9780240808932</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max 9 ile görselleştirmeent://SD_ILS/0/SD_ILS:1499902024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Çelik, Emrah.<br/>Yer Numarası TR897.7 C455 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>X3D extensible 3D graphics for Web authorsent://SD_ILS/0/SD_ILS:1121262024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Brutzman, Don. Daly, Leonard. ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120885008">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The MPEG-21 bookent://SD_ILS/0/SD_ILS:2966362024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Burnett, Ian S. John Wiley & Sons.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim John Wiley <a href="http://dx.doi.org/10.1002/0470010134">http://dx.doi.org/10.1002/0470010134</a>
<a href="http://www3.interscience.wiley.com/cgi-bin/bookhome/112655470">http://www3.interscience.wiley.com/cgi-bin/bookhome/112655470</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D Studio Maxent://SD_ILS/0/SD_ILS:5094642024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Kanbur, Nezih, 1974-<br/>Yer Numarası TR897.7 K131 2006<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Macromedia flash 8ent://SD_ILS/0/SD_ILS:1066662024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gürkan, Osman.<br/>Yer Numarası TR897.7 .G979 2006<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>MEL scripting for Maya animatorsent://SD_ILS/0/SD_ILS:2537172024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Wilkins, Mark R. Kazmier, Chris. Osterburg, Stephan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120887934">http://www.sciencedirect.com/science/book/9780120887934</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Moving objects databasesent://SD_ILS/0/SD_ILS:2537202024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Güting, Ralf Hartmut, 1955- Schneider, Markus.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120887996">http://www.sciencedirect.com/science/book/9780120887996</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Complete Maya programming. Vol. II an in-depth guide to 3D fundamentals, geometry, and modelingent://SD_ILS/0/SD_ILS:2537662024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Gould, David A. D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The Cambridge handbook of multimedia learningent://SD_ILS/0/SD_ILS:5063392024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Mayer, Richard E., 1947- editor.<br/>Yer Numarası LB1028.5 .C283 2005<br/>Elektronik Erişim <a href="https://doi.org/10.1017/CBO9780511816819">https://doi.org/10.1017/CBO9780511816819</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Action anatomy : for gamers, animators, and digital artistsent://SD_ILS/0/SD_ILS:1128222024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Iijima, Takashi.<br/>Yer Numarası NC765 .I45 2005<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Video-based renderingent://SD_ILS/0/SD_ILS:3068162024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Magnor, Marcus A. (Marcus Andreas), 1972-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439865705">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating the art of the gameent://SD_ILS/0/SD_ILS:3177182024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Omernick, Matthew.<br/>Yer Numarası T385 O44 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Motion design: moving graphics for television, music video, cinema, and digital interfacesent://SD_ILS/0/SD_ILS:1063682024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Woolman, Matt.<br/>Yer Numarası TR897.7 .W66 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Maple animationent://SD_ILS/0/SD_ILS:2892062024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Putz, John F.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9780203503133">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash ve yardımcı programlarent://SD_ILS/0/SD_ILS:1072562024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Tekin, Savaş.<br/>Yer Numarası TR 897.7 .T2668 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Developing Web sites with Macromedia Flash MXent://SD_ILS/0/SD_ILS:858332024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Müller, Rickard.<br/>Yer Numarası TR 897.7 M912 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Macromedia Flash MX actionscript : İleri düzey kaynağından eğitiment://SD_ILS/0/SD_ILS:901112024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Franklin, Derek. Makar, Jobe, ort. yaz. Kalender, İlker, çev.<br/>Yer Numarası TR 897.7 F732 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>MPEG-4 facial animation the standard, implementation, and applicationsent://SD_ILS/0/SD_ILS:3010452024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Pandzic, Igor S. Forchheimer, Robert. John Wiley & Sons.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim John Wiley <a href="http://dx.doi.org/10.1002/0470854626">http://dx.doi.org/10.1002/0470854626</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Subdivision methods for geometric design a constructive approachent://SD_ILS/0/SD_ILS:2538662024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar Warren, Joseph D. Weimer, Henrik.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558604469">http://www.sciencedirect.com/science/book/9781558604469</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>SIGGRAPG 2001 : explore interaction and digital images : conference abstracts and applications.ent://SD_ILS/0/SD_ILS:733842024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar SIGGRAPH (Conference) (2001 : Los Angeles, Calif.) Association for Computing Machinery.<br/>Yer Numarası T 385 S54 2001<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>SIGGRAPG 2001 : explore interaction and digital images : electronic art and animation catalog.ent://SD_ILS/0/SD_ILS:722502024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar SIGGRAPH (Conference) (2001 : Los Angeles, Calif.) Eber, Dena Elisabeth. Scoredos, Sande. Association for Computing Machinery.<br/>Yer Numarası T 385 S547 2001<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>SIGGRAPG 2001 Conference Proceedings : August 12-17, 2001 explore interaction and digital images : conference abstracts and applications.ent://SD_ILS/0/SD_ILS:741002024-11-16T06:27:43Z2024-11-16T06:27:43ZYazar SIGGRAPH (Conference) (2001 : Los Angeles, Calif.) Association for Computing Machinery.<br/>Yer Numarası T 385 S541 2001<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>