Arama Sonu&ccedil;lar&#305; Computer Animation. - Daralt&#305;lm&#305;&#351;: Beytepe Genel Koleksiyon SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bAnimation.$0026qf$003dLOCATION$002509Shelf$002bLocation$0025091$00253ABEYTEPEGEN$002509Beytepe$002bGenel$002bKoleksiyon$002509$0026ps$003d300? 2024-11-16T06:27:10Z Non-photorealistic computer graphics : modeling, rendering, and animation ent://SD_ILS/0/SD_ILS:105825 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Strothotte, Thomas, 1959-&#160;Schlechtweg, Stefan, ort. yaz.<br/>Yer Numaras&#305;&#160;T 385 .S79917 2002<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> Computer graphics through OpenGL : from theory to experiments ent://SD_ILS/0/SD_ILS:358423 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Guha, Sumanta.<br/>Yer Numaras&#305;&#160;T385 G85 2011<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Macromedia Flash 5 : Action Script yarat&#305;c&#305; Web animasyonlar&#305; ent://SD_ILS/0/SD_ILS:99020 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Franklin, Derek.&#160;Patton, Brooks, ort. yaz.&#160;Hala&ccedil;, Ali, &ccedil;ev.&#160;Koyuncu, Suat, ed.<br/>Yer Numaras&#305;&#160;TR 897.7 F74 2002<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3dsmax ile 3 boyutlu modelleme ent://SD_ILS/0/SD_ILS:523599 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;&#350;ent&uuml;rk, Faruk.<br/>Yer Numaras&#305;&#160;TR897.7 S468 2023<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Autodesk Maya 2020 ile 3B modelleme : animasyon ve oyun geli&#351;tiriciler i&ccedil;in ent://SD_ILS/0/SD_ILS:506957 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;G&uuml;r&ccedil;ay, Ha&#351;met.<br/>Yer Numaras&#305;&#160;TR897.7 G873 2020<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~3<br/> Cinema 4D ent://SD_ILS/0/SD_ILS:389236 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Etabek, H. Deha<br/>Yer Numaras&#305;&#160;TR897.7 E83 2017<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Discrete simulation and animation for mining engineers ent://SD_ILS/0/SD_ILS:378027 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Sturgul, John R., author.<br/>Yer Numaras&#305;&#160;TN275 S87 2016<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3Ds Max 2016 ent://SD_ILS/0/SD_ILS:390012 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Bayraktar, Caner.<br/>Yer Numaras&#305;&#160;TR897.7 B39 2015<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Introducing Autodesk Maya 2015 ent://SD_ILS/0/SD_ILS:314888 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Derakhshani, Dariush.<br/>Yer Numaras&#305;&#160;TR897.72.M39 D47 2014<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3D Studio max ent://SD_ILS/0/SD_ILS:365734 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yer Numaras&#305;&#160;TR897.7 T47 2014<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3ds max 2014 ile g&ouml;rselle&#351;tirme ent://SD_ILS/0/SD_ILS:310321 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;&Ccedil;elik, Emrah.<br/>Yer Numaras&#305;&#160;TR897.7 C45 2014<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> 3D Studio Max ile i&ccedil; ve d&#305;&#351; mekan modelleme ent://SD_ILS/0/SD_ILS:318188 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;S&uuml;men, Ali Murat<br/>Yer Numaras&#305;&#160;TR897.7 S86 2013<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> Adobe Flash CS6 ent://SD_ILS/0/SD_ILS:310368 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;G&uuml;rkan, Osman<br/>Yer Numaras&#305;&#160;TR897.7 G875 2013<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> 3D Studio Max 2010 ent://SD_ILS/0/SD_ILS:149688 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Bili&#351;im E&#287;itim Merkezi.<br/>Yer Numaras&#305;&#160;TR897.7 B69 2012<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Digital modeling ent://SD_ILS/0/SD_ILS:267647 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Vaughan, William.<br/>Yer Numaras&#305;&#160;T385 V344 2012<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3ds Max 2012 bible ent://SD_ILS/0/SD_ILS:269592 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Murdock, Kelly, author.<br/>Yer Numaras&#305;&#160;TR897.7 M87 2011<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Creating a 3D animated CGI short : the making of The Autiton Archives : fault effect, pilot webisode ent://SD_ILS/0/SD_ILS:271277 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Scaramozzino, Michael.<br/>Yer Numaras&#305;&#160;TR897.7 .S368 2011<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Autodesk 3ds Max Design 2012 : a tutorial approach ent://SD_ILS/0/SD_ILS:365586 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;CADCIM Technologies.&#160;Tickoo, Sham.<br/>Yer Numaras&#305;&#160;TR897.7.C32 A98 2011<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Animation and performance capture using digitized models ent://SD_ILS/0/SD_ILS:269447 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Aguiar, Edilson de.<br/>Yer Numaras&#305;&#160;TR897.5 A5383 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Layout and composition for animation ent://SD_ILS/0/SD_ILS:268840 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Ghertner, Ed.<br/>Yer Numaras&#305;&#160;TR897.7 G54 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Processing for visual artists : how to create expressive images and interactive art ent://SD_ILS/0/SD_ILS:269247 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Glassner, Andrew S.<br/>Yer Numaras&#305;&#160;T385 G5853 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> Maya Zbrush : karakter modelleme ent://SD_ILS/0/SD_ILS:378572 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Y&#305;karo&#287;lu, Nebi.<br/>Yer Numaras&#305;&#160;T385 Y55 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Swish Max3 ent://SD_ILS/0/SD_ILS:310359 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;G&uuml;rkan, Osman.<br/>Yer Numaras&#305;&#160;TR897.7 G87 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Mastering Maya 2009 ent://SD_ILS/0/SD_ILS:134056 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Keller, Eric.<br/>Yer Numaras&#305;&#160;TR897.7 K418 2009<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Learning Autodesk Maya 2010 : the special effects handbook ent://SD_ILS/0/SD_ILS:134334 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yer Numaras&#305;&#160;TR897.7 L438 2009<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> ActionScript 3.0 ent://SD_ILS/0/SD_ILS:149670 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Y&ouml;yen, Engin.<br/>Yer Numaras&#305;&#160;TR897.7 Y69 2009<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Introducing Maya 2009 ent://SD_ILS/0/SD_ILS:134322 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Derakhshani, Dariush.<br/>Yer Numaras&#305;&#160;TR897.7 D47 2009<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Secrets of digital animation : a master class in innovative tools and techniques ent://SD_ILS/0/SD_ILS:267619 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Withrow, Steven.<br/>Yer Numaras&#305;&#160;TR897.7 W58 2009<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 10 ad&#305;mda flash oyun programlar&#305; ent://SD_ILS/0/SD_ILS:516477 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Geli&#351;ken, U&#287;ur.<br/>Yer Numaras&#305;&#160;TR897.7 G45 2009<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3ds max 2008 ile g&ouml;rselle&#351;tirme ent://SD_ILS/0/SD_ILS:125033 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;&Ccedil;elik, Emrah.<br/>Yer Numaras&#305;&#160;TR897.7 C45 2008<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> CorelDRAW graphic suite x4 ent://SD_ILS/0/SD_ILS:125732 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Cesur, Hatice.<br/>Yer Numaras&#305;&#160;T385 C469 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3D Studio Max ile modelleme ent://SD_ILS/0/SD_ILS:130927 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Bozkurt, Levent.<br/>Yer Numaras&#305;&#160;TR897.7 B69 2007<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3ds max 9 ile g&ouml;rselle&#351;tirme ent://SD_ILS/0/SD_ILS:149990 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;&Ccedil;elik, Emrah.<br/>Yer Numaras&#305;&#160;TR897.7 C455 2007<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3D Studio Max ent://SD_ILS/0/SD_ILS:509464 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Kanbur, Nezih, 1974-<br/>Yer Numaras&#305;&#160;TR897.7 K131 2006<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Macromedia flash 8 ent://SD_ILS/0/SD_ILS:106666 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;G&uuml;rkan, Osman.<br/>Yer Numaras&#305;&#160;TR897.7 .G979 2006<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Creating the art of the game ent://SD_ILS/0/SD_ILS:317718 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Omernick, Matthew.<br/>Yer Numaras&#305;&#160;T385 O44 2004<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Motion design: moving graphics for television, music video, cinema, and digital interfaces ent://SD_ILS/0/SD_ILS:106368 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Woolman, Matt.<br/>Yer Numaras&#305;&#160;TR897.7 .W66 2004<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Developing Web sites with Macromedia Flash MX ent://SD_ILS/0/SD_ILS:85833 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;M&uuml;ller, Rickard.<br/>Yer Numaras&#305;&#160;TR 897.7 M912 2003<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Macromedia Flash MX actionscript : &#304;leri d&uuml;zey kayna&#287;&#305;ndan e&#287;itim ent://SD_ILS/0/SD_ILS:90111 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;Franklin, Derek.&#160;Makar, Jobe, ort. yaz.&#160;Kalender, &#304;lker, &ccedil;ev.<br/>Yer Numaras&#305;&#160;TR 897.7 F732 2003<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> SIGGRAPG 2001 : explore interaction and digital images : conference abstracts and applications. ent://SD_ILS/0/SD_ILS:73384 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;SIGGRAPH (Conference) (2001 : Los Angeles, Calif.)&#160;Association for Computing Machinery.<br/>Yer Numaras&#305;&#160;T 385 S54 2001<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> SIGGRAPG 2001 : explore interaction and digital images : electronic art and animation catalog. ent://SD_ILS/0/SD_ILS:72250 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;SIGGRAPH (Conference) (2001 : Los Angeles, Calif.)&#160;Eber, Dena Elisabeth.&#160;Scoredos, Sande.&#160;Association for Computing Machinery.<br/>Yer Numaras&#305;&#160;T 385 S547 2001<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> SIGGRAPG 2001 Conference Proceedings : August 12-17, 2001 explore interaction and digital images : conference abstracts and applications. ent://SD_ILS/0/SD_ILS:74100 2024-11-16T06:27:10Z 2024-11-16T06:27:10Z Yazar&#160;SIGGRAPH (Conference) (2001 : Los Angeles, Calif.)&#160;Association for Computing Machinery.<br/>Yer Numaras&#305;&#160;T 385 S541 2001<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/>