Arama Sonuçları Computer Animation. - Daraltılmış: 2021
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bAnimation.$0026qf$003dPUBDATE$002509Publication$002bDate$0025092021$0025092021$0026ic$003dtrue$0026ps$003d300?
2026-02-09T10:54:47Z
Macromedia Flash 5 : Action Script yaratıcı Web animasyonları
ent://SD_ILS/0/SD_ILS:99020
2026-02-09T10:54:47Z
2026-02-09T10:54:47Z
Yazar Franklin, Derek. Patton, Brooks, ort. yaz. Halaç, Ali, çev. Koyuncu, Suat, ed.<br/>Yer Numarası TR 897.7 F74 2002<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
AI FOR GAMES
ent://SD_ILS/0/SD_ILS:552857
2026-02-09T10:54:47Z
2026-02-09T10:54:47Z
Yazar Millington, Ian.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003124047">https://www.taylorfrancis.com/books/9781003124047</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
FORCE animal drawing.
ent://SD_ILS/0/SD_ILS:589641
2026-02-09T10:54:47Z
2026-02-09T10:54:47Z
Yazar Mattesi, Michael D.<br/>Yer Numarası NC780<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003170044">https://www.taylorfrancis.com/books/9781003170044</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
The MOJO handbook : theory to praxis
ent://SD_ILS/0/SD_ILS:567081
2026-02-09T10:54:47Z
2026-02-09T10:54:47Z
Yazar Burum, Ivo, author.<br/>Yer Numarası PN4784 .O62<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429318924">https://www.taylorfrancis.com/books/9780429318924</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
V-Ray 5 for 3ds Max 2020 : 3D rendering workflows. Volume 1
ent://SD_ILS/0/SD_ILS:580028
2026-02-09T10:54:47Z
2026-02-09T10:54:47Z
Yazar Cardoso, Jamie, author.<br/>Yer Numarası NA2728<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003154761">https://www.taylorfrancis.com/books/9781003154761</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Game anim : video game animation explained
ent://SD_ILS/0/SD_ILS:587581
2026-02-09T10:54:47Z
2026-02-09T10:54:47Z
Yazar Cooper, Jonathan (Animator), author.<br/>Yer Numarası TR897.7<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003147893">https://www.taylorfrancis.com/books/9781003147893</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
3ds Max Basics for Modeling Video Game Assets. Volume 2, Model, Rig and Animate Characters for Export to Unity or Other Game Engines
ent://SD_ILS/0/SD_ILS:587587
2026-02-09T10:54:47Z
2026-02-09T10:54:47Z
Yazar Culbertson, William, author.<br/>Yer Numarası TR897.72 .A14 C85 2021<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003147961">https://www.taylorfrancis.com/books/9781003147961</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
An essential introduction to Maya character rigging
ent://SD_ILS/0/SD_ILS:573784
2026-02-09T10:54:47Z
2026-02-09T10:54:47Z
Yazar Briggs, Cheryl, author.<br/>Yer Numarası TR897.7 .B75 2021<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315771403">https://www.taylorfrancis.com/books/9781315771403</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
The complete guide to photorealism for visual effects, visualization and games
ent://SD_ILS/0/SD_ILS:589307
2026-02-09T10:54:47Z
2026-02-09T10:54:47Z
Yazar Dinur, Eran, author.<br/>Yer Numarası T385<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429244131">https://www.taylorfrancis.com/books/9780429244131</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>