Arama Sonuçları Computer Animation. - Daraltılmış: 2013SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bAnimation.$0026qf$003dPUBDATE$002509Yay$0025C4$0025B1n$002bY$0025C4$0025B1l$0025C4$0025B1$0025092013$0025092013$0026ic$003dtrue$0026ps$003d300?2024-11-16T10:09:42ZMacromedia Flash 5 : Action Script yaratıcı Web animasyonlarıent://SD_ILS/0/SD_ILS:990202024-11-16T10:09:42Z2024-11-16T10:09:42ZYazar Franklin, Derek. Patton, Brooks, ort. yaz. Halaç, Ali, çev. Koyuncu, Suat, ed.<br/>Yer Numarası TR 897.7 F74 2002<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>After effects apprentice real-world skills for the aspiring motion graphics artistent://SD_ILS/0/SD_ILS:2652642024-11-16T10:09:42Z2024-11-16T10:09:42ZYazar Meyer, Trish, 1961- Meyer, Chris, 1961-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240817378">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Getting started in 3D with 3ds max model, texture, rig, animate, and render in 3ds maxent://SD_ILS/0/SD_ILS:2671092024-11-16T10:09:42Z2024-11-16T10:09:42ZYazar Boardman, Ted.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240824024">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Production volume rendering design and implementationent://SD_ILS/0/SD_ILS:2852862024-11-16T10:09:42Z2024-11-16T10:09:42ZYazar Wrenninge, Magnus.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439873632">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Introduction to game physics with Box2Dent://SD_ILS/0/SD_ILS:2899812024-11-16T10:09:42Z2024-11-16T10:09:42ZYazar Parberry, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466565777">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Maya 2013 tools and techniques for character animationent://SD_ILS/0/SD_ILS:2642442024-11-16T10:09:42Z2024-11-16T10:09:42ZYazar Luhta, Eric. Roy, Kenny.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240525945">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Modern machine learning techniques and their applications in cartoon animation researchent://SD_ILS/0/SD_ILS:2493462024-11-16T10:09:42Z2024-11-16T10:09:42ZYazar Yu, Jun. Tao, Dacheng, 1978-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6497234">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6497234</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D Studio Max ile iç ve dış mekan modellemeent://SD_ILS/0/SD_ILS:3181882024-11-16T10:09:42Z2024-11-16T10:09:42ZYazar Sümen, Ali Murat<br/>Yer Numarası TR897.7 S86 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Digital creature rigging the art and science of CG creature setup in 3ds maxent://SD_ILS/0/SD_ILS:3443142024-11-16T10:09:42Z2024-11-16T10:09:42ZYazar Jones, Stewart, 1984-<br/>Yer Numarası ONLINE(344314.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240824062">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rig it right! Maya animation rigging conceptsent://SD_ILS/0/SD_ILS:3442872024-11-16T10:09:42Z2024-11-16T10:09:42ZYazar O'Hailey, Tina.<br/>Yer Numarası ONLINE(344287.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240820910">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Adobe Flash CS6ent://SD_ILS/0/SD_ILS:3103682024-11-16T10:09:42Z2024-11-16T10:09:42ZYazar Gürkan, Osman<br/>Yer Numarası TR897.7 G875 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>