Arama Sonuçları Computer Graphics. - Daraltılmış: Three-dimensional display systems.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bGraphics.$0026qf$003dSUBJECT$002509Konu$002509Three-dimensional$002bdisplay$002bsystems.$002509Three-dimensional$002bdisplay$002bsystems.$0026ps$003d300?dt=list2025-03-29T13:46:50ZGeometric tools for computer graphicsent://SD_ILS/0/SD_ILS:1055362025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Schneider, Philip J. Eberly, David H., ort. yaz.<br/>Yer Numarası T 385 .S334 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Geometric tools for computer graphicsent://SD_ILS/0/SD_ILS:2538702025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Schneider, Philip J. Eberly, David H.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558605947">http://www.sciencedirect.com/science/book/9781558605947</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Foundations of 3D computer graphicsent://SD_ILS/0/SD_ILS:2698652025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Gortler, Steven J.<br/>Yer Numarası T385 G658 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Fluid simulation for computer graphicsent://SD_ILS/0/SD_ILS:2880632025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Bridson, Robert, 1976-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439865095">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game engine design : A practical approach to real-time computer graphicsent://SD_ILS/0/SD_ILS:751732025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Eberly, David H.<br/>Yer Numarası T 385 E373 2001<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Point-based graphicsent://SD_ILS/0/SD_ILS:1472372025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Gross, Markus, 1963- Pfister, Hanspeter.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123706041">http://www.sciencedirect.com/science/book/9780123706041</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-time shader programming covering DirectX 9.0ent://SD_ILS/0/SD_ILS:2540382025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Fosner, Ron.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608535">http://www.sciencedirect.com/science/book/9781558608535</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Level of detail for 3D graphicsent://SD_ILS/0/SD_ILS:2536252025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Luebke, David P.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608382">http://www.sciencedirect.com/science/book/9781558608382</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Complete Maya programming. Vol. II an in-depth guide to 3D fundamentals, geometry, and modelingent://SD_ILS/0/SD_ILS:2537662025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Gould, David A. D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Physically based rendering.ent://SD_ILS/0/SD_ILS:4591402025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Pharr, Matt.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780128006450">http://www.sciencedirect.com/science/book/9780128006450</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Introducing Autodesk Maya 2015ent://SD_ILS/0/SD_ILS:3148882025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Derakhshani, Dariush.<br/>Yer Numarası TR897.72.M39 D47 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>SketchUpent://SD_ILS/0/SD_ILS:3102002025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Köksal, Ahmet Turan.<br/>Yer Numarası T385 K65 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3ds max design architectural visualization for intermediate usersent://SD_ILS/0/SD_ILS:1459672025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Smith, Brian L. (Brian Lawrence), 1972- ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Augmented reality an emerging technologies guide to ARent://SD_ILS/0/SD_ILS:1453262025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Kipper, Greg. Rampolla, Joseph.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781597497336">http://www.sciencedirect.com/science/book/9781597497336</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>CorelDRAW X6 the official guideent://SD_ILS/0/SD_ILS:2934282025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Bouton, Gary David, 1953-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/coreldraw-x6-official-guide">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Adobe Photoshop CS4ent://SD_ILS/0/SD_ILS:2934302025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Perkins, Chad.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/how-to-do-everything-adobe-photoshop-cs4">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Photoshop CS4ent://SD_ILS/0/SD_ILS:2934502025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Bouton, Gary David, 1953- Matthews, Carole Boggs.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/photoshop-cs4-quicksteps">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Digital modelingent://SD_ILS/0/SD_ILS:2676472025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Vaughan, William.<br/>Yer Numarası T385 V344 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Cinema 4D the artist's project sourcebookent://SD_ILS/0/SD_ILS:1488772025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar McQuilkin, Kent. Powers, Anne. Cinema 4D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814506">http://www.sciencedirect.com/science/book/9780240814506</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital blender a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:1468582025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Hess, Roland, 1970-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Up and running with AutoCAD 2012. 2D and 3D drawing and modelingent://SD_ILS/0/SD_ILS:1469372025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Gindis, Elliot.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123870292">http://www.sciencedirect.com/science/book/9780123870292</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Graphics shaders theory and practiceent://SD_ILS/0/SD_ILS:2890492025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Bailey, Michael (Michael John), 1953- Cunningham, Steve.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439867754">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya 8 the complete referenceent://SD_ILS/0/SD_ILS:2936882025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Meade, Tom. Arima, Shinsaku.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/maya-8-complete-reference">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D art essentials the fundamentals of 3D modeling, texturing, and animationent://SD_ILS/0/SD_ILS:2642642025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Chopine, Ami.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814728">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max design architectural visualization for intermediate usersent://SD_ILS/0/SD_ILS:2642982025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Smith, Brian L. (Brian Lawrence), 1972-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240821207">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Autodesk 3ds Max Design 2012 : a tutorial approachent://SD_ILS/0/SD_ILS:3655862025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar CADCIM Technologies. Tickoo, Sham.<br/>Yer Numarası TR897.7.C32 A98 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Creating 3D game art for the iPhone with Unity : featuring modo and blender pipelinesent://SD_ILS/0/SD_ILS:3425102025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar McDermott, Wes.<br/>Yer Numarası ONLINE(342510.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240815640">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Digital sculpting with Mudbox essential tools and techniques for artistsent://SD_ILS/0/SD_ILS:1465452025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar De la Flor, Mike. Mongeon, Bridgette.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812038">http://www.sciencedirect.com/science/book/9780240812038</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Physically based rendering from theory to implementationent://SD_ILS/0/SD_ILS:1482432025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Pharr, Matt. Humphreys, Greg, Ph. D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123750792">http://www.sciencedirect.com/science/book/9780123750792</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world modo in the trenches with modoent://SD_ILS/0/SD_ILS:1491682025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar McDermott, Wes.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811994">http://www.sciencedirect.com/science/book/9780240811994</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rendering with mental ray and 3ds Maxent://SD_ILS/0/SD_ILS:1491752025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Steen, Joep van der. Boardman, Ted.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812373">http://www.sciencedirect.com/science/book/9780240812373</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physicsent://SD_ILS/0/SD_ILS:1458672025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Eberly, David H.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Blender foundations the essential guide to learning Blender 2.6ent://SD_ILS/0/SD_ILS:1453372025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Hess, Roland, 1970-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814308">http://www.sciencedirect.com/science/book/9780240814308</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rendering with Mental Ray and 3Ds Maxent://SD_ILS/0/SD_ILS:3424252025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Steen, Joep van der. Boardman, Ted.<br/>Yer Numarası ONLINE(342425.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240813905">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Mobile graphics 3D SoC from algorithm to chipent://SD_ILS/0/SD_ILS:2498752025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Woo, Jeong-Ho.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=5676102">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=5676102</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Digital sculpting with Mudbox essential tools and techniques for artistsent://SD_ILS/0/SD_ILS:2594512025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar De la Flor, Mike. Mongeon, Bridgette.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080958385">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Cinema 4D 11 workshopent://SD_ILS/0/SD_ILS:1488142025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Koenigsmarck, Arndt von.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811956">http://www.sciencedirect.com/science/book/9780240811956</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Animating with Blender how to create short animations from start to finishent://SD_ILS/0/SD_ILS:1454042025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Hess, D. Roland.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810799">http://www.sciencedirect.com/science/book/9780240810799</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Vue 7 from the ground upent://SD_ILS/0/SD_ILS:1468042025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Chopine, Ami. Chopine, Vladimir.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812267">http://www.sciencedirect.com/science/book/9780240812267</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Vue 7 : from the ground upent://SD_ILS/0/SD_ILS:3425342025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Chopine, Ami. Chopine, Vladimir.<br/>Yer Numarası ONLINE(342534.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080960968">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game environments create professional 3D game worldsent://SD_ILS/0/SD_ILS:1460722025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Essential CG lighting techniques with 3ds Maxent://SD_ILS/0/SD_ILS:1458052025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Brooker, Darren.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240521176">http://www.sciencedirect.com/science/book/9780240521176</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Cinema 4D 11 workshopent://SD_ILS/0/SD_ILS:3425132025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Koenigsmarck, Arndt von.<br/>Yer Numarası ONLINE(342513.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080957074">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Cinema 4D the artist's project sourcebookent://SD_ILS/0/SD_ILS:1488922025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Powers, Anne.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809533">http://www.sciencedirect.com/science/book/9780240809533</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rendering with Mental ray & 3Ds Maxent://SD_ILS/0/SD_ILS:1491532025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Steen, Joep van der.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808932">http://www.sciencedirect.com/science/book/9780240808932</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>AutoCAD 2007 in 3D : a modern perspectiveent://SD_ILS/0/SD_ILS:1096362025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Puerta, Frank E.<br/>Yer Numarası T385 .P878 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Point-based graphicsent://SD_ILS/0/SD_ILS:1121192025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Gross, Markus, 1963- Pfister, Hanspeter. ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123706041">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-time volume graphicsent://SD_ILS/0/SD_ILS:2888682025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Engel, Klaus, 1969-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439864296">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating the art of the gameent://SD_ILS/0/SD_ILS:3177182025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Omernick, Matthew.<br/>Yer Numarası T385 O44 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>An invitation to 3-D vision : from images to geometric modelsent://SD_ILS/0/SD_ILS:1278742025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Ma, Yi.<br/>Yer Numarası TA1634 A5 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3-D modeling and surfacingent://SD_ILS/0/SD_ILS:668412025-03-29T13:46:50Z2025-03-29T13:46:50ZYazar Fleming, Bill, 1969-<br/>Yer Numarası T 385 F589 1999<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>