Arama Sonu&ccedil;lar&#305; Computer animation. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002banimation.$0026ps$003d300?dt=list 2024-11-24T07:53:11Z Computer facial animation ent://SD_ILS/0/SD_ILS:289890 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Parke, Frederic I.&#160;Waters, Keith.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865408">Distributed by publisher. 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Deha<br/>Yer Numaras&#305;&#160;TR897.7 E83 2017<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Discrete simulation and animation for mining engineers ent://SD_ILS/0/SD_ILS:378027 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Sturgul, John R., author.<br/>Yer Numaras&#305;&#160;TN275 S87 2016<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> The uncanny valley in games and animation ent://SD_ILS/0/SD_ILS:357045 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Tinwell, Angela, author.<br/>Yer Numaras&#305;&#160;ONLINE(357045.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781466586956">Distributed by publisher. 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Maya animation rigging concepts ent://SD_ILS/0/SD_ILS:344287 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;O'Hailey, Tina.<br/>Yer Numaras&#305;&#160;ONLINE(344287.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240820910">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> After effects apprentice real-world skills for the aspiring motion graphics artist ent://SD_ILS/0/SD_ILS:265264 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Meyer, Trish, 1961-&#160;Meyer, Chris, 1961-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240817378">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Getting started in 3D with 3ds max model, texture, rig, animate, and render in 3ds max ent://SD_ILS/0/SD_ILS:267109 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Boardman, Ted.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240824024">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Introduction to game physics with Box2D ent://SD_ILS/0/SD_ILS:289981 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Parberry, Ian.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781466565777">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Digital creature rigging the art and science of CG creature setup in 3ds max ent://SD_ILS/0/SD_ILS:344314 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Jones, Stewart, 1984-<br/>Yer Numaras&#305;&#160;ONLINE(344314.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240824062">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Modern machine learning techniques and their applications in cartoon animation research ent://SD_ILS/0/SD_ILS:249346 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Yu, Jun.&#160;Tao, Dacheng, 1978-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6497234">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6497234</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D Studio Max ile i&ccedil; ve d&#305;&#351; mekan modelleme ent://SD_ILS/0/SD_ILS:318188 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;S&uuml;men, Ali Murat<br/>Yer Numaras&#305;&#160;TR897.7 S86 2013<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> 3D motion graphics for 2D artists conquering the 3rd dimension ent://SD_ILS/0/SD_ILS:146127 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Byrne, Bill, 1976-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815336">http://www.sciencedirect.com/science/book/9780240815336</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Getting started in 3D with Maya create a project from start to finish-model, texture, rig, animate, and render in Maya ent://SD_ILS/0/SD_ILS:148160 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Watkins, Adam (William Adam)&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820422">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animated realism a behind the scenes look at the animated documentary genre ent://SD_ILS/0/SD_ILS:145325 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Kriger, Judith.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814391">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital 3ds Max a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:146812 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Lapidus, Richard.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817309">http://www.sciencedirect.com/science/book/9780240817309</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D Studio Max 2010 ent://SD_ILS/0/SD_ILS:149688 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Bili&#351;im E&#287;itim Merkezi.<br/>Yer Numaras&#305;&#160;TR897.7 B69 2012<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> How to cheat in Maya 2012 tools and techniques for character animation ent://SD_ILS/0/SD_ILS:145468 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Luhta, Eric.&#160;Roy, Kenny.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816982">http://www.sciencedirect.com/science/book/9780240816982</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds max design architectural visualization for intermediate users ent://SD_ILS/0/SD_ILS:145967 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Smith, Brian L. (Brian Lawrence), 1972-&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital Maya a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:261436 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Montgomery, Lee, 1973-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080969602">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Digital modeling ent://SD_ILS/0/SD_ILS:267647 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Vaughan, William.<br/>Yer Numaras&#305;&#160;T385 V344 2012<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3D motion graphics for 2D artists : conquering the 3rd dimension ent://SD_ILS/0/SD_ILS:342443 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Byrne, Bill, 1976-<br/>Yer Numaras&#305;&#160;ONLINE(342443.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240815343">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Multimedia demystified ent://SD_ILS/0/SD_ILS:294099 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Dowling, Jennifer Coleman.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://mhebooklibrary.com/reader/multimedia-demystified">Subscription required</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Digital compositing with Nuke ent://SD_ILS/0/SD_ILS:265254 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Lanier, Lee, 1966-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240820361">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Getting started in 3D with Maya create a project from start to finish--model, texture, rig, animate, and render in Maya ent://SD_ILS/0/SD_ILS:265270 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Watkins, Adam.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240820453">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animated realism a behind the scenes look at the animated documentary genre ent://SD_ILS/0/SD_ILS:267093 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Kriger, Judith.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814407">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Blender production creating short animations from start to finish ent://SD_ILS/0/SD_ILS:267094 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Hess, Roland, 1970-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240823607">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Alive character design : for games, animation and film ent://SD_ILS/0/SD_ILS:267563 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Su, Haitao.&#160;Zhao, Vincent.<br/>Yer Numaras&#305;&#160;NC825.C43 S8 2012<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> Real-time shadows ent://SD_ILS/0/SD_ILS:289037 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Eisemann, Elmar.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439867693">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital 3ds Max : a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:342486 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Lapidus, Richard.<br/>Yer Numaras&#305;&#160;ONLINE(342486.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240817316">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital Maya a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:146772 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Montgomery, Lee, 1973-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123852229">http://www.sciencedirect.com/science/book/9780123852229</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital blender a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:146858 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Hess, Roland, 1970-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creative character design ent://SD_ILS/0/SD_ILS:147559 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Tillman, Bryan.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814957">http://www.sciencedirect.com/science/book/9780240814957</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Photoshop 3D for animators ent://SD_ILS/0/SD_ILS:148247 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Elmansy, Rafiq.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813493">http://www.sciencedirect.com/science/book/9780240813493</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Compositing visual effects essentials for the aspiring artist ent://SD_ILS/0/SD_ILS:148813 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Wright, Steve, 1947-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817811">http://www.sciencedirect.com/science/book/9780240817811</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Character animation fundamentals developing skills for 2D and 3D character animation ent://SD_ILS/0/SD_ILS:148828 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Roberts, Steve, 1963-&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240522272">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Cinema 4D the artist's project sourcebook ent://SD_ILS/0/SD_ILS:148877 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;McQuilkin, Kent.&#160;Powers, Anne. Cinema 4D.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814506">http://www.sciencedirect.com/science/book/9780240814506</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Rotoscoping techniques and tools for the aspiring artist ent://SD_ILS/0/SD_ILS:149166 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Bratt, Benjamin, 1963-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817040">http://www.sciencedirect.com/science/book/9780240817040</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Real-world Flash game development how to follow best practices and keep your sanity. ent://SD_ILS/0/SD_ILS:149025 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Griffith, Christopher.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds max modeling for games. Volume II, Insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:145972 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Gahan, Andrew.&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1 ent://SD_ILS/0/SD_ILS:145996 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Plug-in to After Effects third party plug-in mastery ent://SD_ILS/0/SD_ILS:147333 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Yamazaki, Michele, 1973-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815657">http://www.sciencedirect.com/science/book/9780240815657</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D art essentials the fundamentals of 3D modeling, texturing, and animation ent://SD_ILS/0/SD_ILS:264264 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Chopine, Ami.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814728">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:266193 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Rotoscoping techniques and tools for the aspiring artist ent://SD_ILS/0/SD_ILS:266195 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Bratt, Benjamin, 1963-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240817057">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D modeling in Silo : the official guide ent://SD_ILS/0/SD_ILS:342448 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Ward, Antony, 1975-&#160;Randall, David, 1980-<br/>Yer Numaras&#305;&#160;ONLINE(342448.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814827">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Maya 8 the complete reference ent://SD_ILS/0/SD_ILS:293688 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Meade, Tom.&#160;Arima, Shinsaku.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://mhebooklibrary.com/reader/maya-8-complete-reference">Subscription required</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds max design architectural visualization for intermediate users ent://SD_ILS/0/SD_ILS:264298 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Smith, Brian L. (Brian Lawrence), 1972-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240821207">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creative character design ent://SD_ILS/0/SD_ILS:265246 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Tillman, Bryan.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814964">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds Max 2012 bible ent://SD_ILS/0/SD_ILS:269592 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Murdock, Kelly, author.<br/>Yer Numaras&#305;&#160;TR897.7 M87 2011<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Creative character design ent://SD_ILS/0/SD_ILS:268886 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Tillman, Bryan.<br/>Yer Numaras&#305;&#160;NC825.C43 T55 2011<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Creating a 3D animated CGI short : the making of The Autiton Archives : fault effect, pilot webisode ent://SD_ILS/0/SD_ILS:271277 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Scaramozzino, Michael.<br/>Yer Numaras&#305;&#160;TR897.7 .S368 2011<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Computer technology and computer programming new research and strategies ent://SD_ILS/0/SD_ILS:287240 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Antonakos, James L.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781466562592">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Schaum's outline of theory and problems of computer graphics ent://SD_ILS/0/SD_ILS:293888 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Xiang, Zhigang.&#160;Plastock, Roy A.&#160;Plastock, Roy A. Schaum?s outline of theory and problems of computer graphics.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://mhebooklibrary.com/reader/schaum">Subscription required</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Autodesk 3ds Max Design 2012 : a tutorial approach ent://SD_ILS/0/SD_ILS:365586 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;CADCIM Technologies.&#160;Tickoo, Sham.<br/>Yer Numaras&#305;&#160;TR897.7.C32 A98 2011<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Character animation fundamentals developing skills for 2D and 3D character animation ent://SD_ILS/0/SD_ILS:265240 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Roberts, Steve, 1963-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240522289">Click here to view</a><br/>Format:&#160;Elektrnik 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der.&#160;Boardman, Ted.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812373">http://www.sciencedirect.com/science/book/9780240812373</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Blender foundations the essential guide to learning Blender 2.6 ent://SD_ILS/0/SD_ILS:145337 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Hess, Roland, 1970-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814308">http://www.sciencedirect.com/science/book/9780240814308</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animating with Stop Motion Pro ent://SD_ILS/0/SD_ILS:145378 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Sawicki, Mark.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812199">http://www.sciencedirect.com/science/book/9780240812199</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash advertising flash platform development of microsites, advergames, and branded applications ent://SD_ILS/0/SD_ILS:145745 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Fincanon, Jason.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813455">http://www.sciencedirect.com/science/book/9780240813455</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Real-world Flash game development how to follow best practices and keep your sanity ent://SD_ILS/0/SD_ILS:149053 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Griffith, Christopher, 1979-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in motion ent://SD_ILS/0/SD_ILS:145418 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Sheffield, Patrick.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810973">http://www.sciencedirect.com/science/book/9780240810973</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in 3ds Max 2011 get spectacular results fast ent://SD_ILS/0/SD_ILS:145620 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Bousquet, Michele, 1962-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814339">http://www.sciencedirect.com/science/book/9780240814339</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Layout and composition for animation ent://SD_ILS/0/SD_ILS:147923 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Ghertner, Ed.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814414">http://www.sciencedirect.com/science/book/9780240814414</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Hybrid animation integrating 2D and 3D assets ent://SD_ILS/0/SD_ILS:258535 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;O'Hailey, Tina.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080958422">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash advertising flash platform development of microsites, advergames, and branded applications ent://SD_ILS/0/SD_ILS:264263 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Fincanon, Jason.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240813462">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Swish Max3 ent://SD_ILS/0/SD_ILS:310359 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;G&uuml;rkan, Osman.<br/>Yer Numaras&#305;&#160;TR897.7 G87 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Rendering with Mental Ray and 3Ds Max ent://SD_ILS/0/SD_ILS:342425 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Steen, Joep van der.&#160;Boardman, Ted.<br/>Yer Numaras&#305;&#160;ONLINE(342425.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240813905">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animating with Stop Motion Pro ent://SD_ILS/0/SD_ILS:342507 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Sawicki, Mark.<br/>Yer Numaras&#305;&#160;ONLINE(342507.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080959405">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Layout and composition for animation ent://SD_ILS/0/SD_ILS:342532 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Ghertner, Ed.<br/>Yer Numaras&#305;&#160;ONLINE(342532.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814421">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash Catalyst CS5 bible ent://SD_ILS/0/SD_ILS:303879 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Huddleston, Rob.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;Wiley InterScience <a href="http://dx.doi.org/10.1002/9781118257715">An electronic book accessible through the World Wide Web; click for information</a> Books24x7 <a href="http://www.books24x7.com/marc.asp?bookid=40658">http://www.books24x7.com/marc.asp?bookid=40658</a> Safari Books Online <a href="http://proquest.safaribooksonline.com/640">http://proquest.safaribooksonline.com/640</a> <a href="http://proquest.safaribooksonline.com/?fpi=9780470568156">http://proquest.safaribooksonline.com/?fpi=9780470568156</a> Safari Books Online <a href="http://proquest.safaribooksonline.com/9780470568156">http://proquest.safaribooksonline.com/9780470568156</a> <a href="http://site.ebrary.com/lib/alltitles/Doc?id=10380975">http://site.ebrary.com/lib/alltitles/Doc?id=10380975</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Layout and composition for animation ent://SD_ILS/0/SD_ILS:268840 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Ghertner, Ed.<br/>Yer Numaras&#305;&#160;TR897.7 G54 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Maya Zbrush : karakter modelleme ent://SD_ILS/0/SD_ILS:378572 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Y&#305;karo&#287;lu, Nebi.<br/>Yer Numaras&#305;&#160;T385 Y55 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Processing for visual artists : how to create expressive images and interactive art ent://SD_ILS/0/SD_ILS:269247 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Glassner, Andrew S.<br/>Yer Numaras&#305;&#160;T385 G5853 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> Animation and performance capture using digitized models ent://SD_ILS/0/SD_ILS:269447 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Aguiar, Edilson de.<br/>Yer Numaras&#305;&#160;TR897.5 A5383 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> How to cheat in Motion ent://SD_ILS/0/SD_ILS:342429 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Sheffield, Patrick.<br/>Yer Numaras&#305;&#160;ONLINE(342429.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080928241">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash cinematic techniques : enhancing animated shorts and interactive storytelling ent://SD_ILS/0/SD_ILS:342476 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Jackson, Chris (Chris B.)<br/>Yer Numaras&#305;&#160;ONLINE(342476.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240813134">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Layout and composition for animation 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href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animating with Blender how to create short animations from start to finish ent://SD_ILS/0/SD_ILS:145404 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Hess, D. 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href="http://www.tandfebooks.com/isbn/9780080957067">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Vue 7 : from the ground up ent://SD_ILS/0/SD_ILS:342534 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Chopine, Ami.&#160;Chopine, Vladimir.<br/>Yer Numaras&#305;&#160;ONLINE(342534.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080960968">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> ActionScript your visual blueprint for creating interactive projects in Flash CS4 Professional ent://SD_ILS/0/SD_ILS:303878 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Huddleston, Rob.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.contentreserve.com/TitleInfo.asp?ID={37C5351A-427F-4DFE-94C2-445E4042D3A9}&Format=50">Click for information</a> Wiley InterScience <a href="http://dx.doi.org/10.1002/9781118257708">An electronic book accessible through the World Wide Web; click for information</a> Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{37C5351A-427F-4DFE-94C2-445E4042D3A9}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{37C5351A-427F-4DFE-94C2-445E4042D3A9}Img100.jpg</a> Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=448898">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=448898</a> Safari Books Online <a href="http://proquest.safaribooksonline.com/640">http://proquest.safaribooksonline.com/640</a> <a href="http://proquest.safaribooksonline.com/?fpi=9780470481943">http://proquest.safaribooksonline.com/?fpi=9780470481943</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in 3ds Max 2010 get spectacular results fast ent://SD_ILS/0/SD_ILS:259449 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Bousquet, Michele, 1962-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080886237">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Secrets of digital animation : a master class in innovative tools and techniques ent://SD_ILS/0/SD_ILS:267619 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Withrow, Steven.<br/>Yer Numaras&#305;&#160;TR897.7 W58 2009<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 10 ad&#305;mda flash oyun programlar&#305; ent://SD_ILS/0/SD_ILS:516477 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Geli&#351;ken, U&#287;ur.<br/>Yer Numaras&#305;&#160;TR897.7 G45 2009<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> The After Effects illusionist all the effects in one complete guide ent://SD_ILS/0/SD_ILS:260414 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Perkins, Chad.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080879345">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game character modeling and animation with 3ds Max ent://SD_ILS/0/SD_ILS:145818 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Clinton, Yancey.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash XML applications use AS2 and AS3 to create photo galleries, menus, and databases ent://SD_ILS/0/SD_ILS:145826 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Schnier, Joachim.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809175">http://www.sciencedirect.com/science/book/9780240809175</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash + After Effects ent://SD_ILS/0/SD_ILS:145877 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Jackson, Chris (Chris B.)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810317">http://www.sciencedirect.com/science/book/9780240810317</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creating motion graphics with After Effects ent://SD_ILS/0/SD_ILS:147538 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Meyer, Trish, 1961-&#160;Meyer, Chris, 1961-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810102">http://www.sciencedirect.com/science/book/9780240810102</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> CorelDRAW graphic suite x4 ent://SD_ILS/0/SD_ILS:125732 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Cesur, Hatice.<br/>Yer Numaras&#305;&#160;T385 C469 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3ds max 2008 ile g&ouml;rselle&#351;tirme ent://SD_ILS/0/SD_ILS:125033 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;&Ccedil;elik, Emrah.<br/>Yer Numaras&#305;&#160;TR897.7 C45 2008<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Hands-on guide to creating Flash advertising from concept to tracking--microsites, video ads, and more ent://SD_ILS/0/SD_ILS:147490 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Fincanon, Jason.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik 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href="http://www.sciencedirect.com/science/book/9780240810324">http://www.sciencedirect.com/science/book/9780240810324</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> An essential introduction to Maya character rigging with DVD ent://SD_ILS/0/SD_ILS:145928 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Cabrera, Cheryl.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520827">http://www.sciencedirect.com/science/book/9780240520827</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> MoCap for artists workflow and techniques for motion capture ent://SD_ILS/0/SD_ILS:146426 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Kitagawa, Midori, 1963-&#160;Windsor, Brian.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810003">http://www.sciencedirect.com/science/book/9780240810003</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Cinema 4D 11 workshop ent://SD_ILS/0/SD_ILS:342513 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Koenigsmarck, Arndt von.<br/>Yer Numaras&#305;&#160;ONLINE(342513.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080957074">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Fluid simulation for computer graphics ent://SD_ILS/0/SD_ILS:288063 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Bridson, Robert, 1976-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865095">Distributed by publisher. 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Foundation ent://SD_ILS/0/SD_ILS:147807 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809274">http://www.sciencedirect.com/science/book/9780240809274</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Macromedia flash 8 ent://SD_ILS/0/SD_ILS:106666 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;G&uuml;rkan, Osman.<br/>Yer Numaras&#305;&#160;TR897.7 .G979 2006<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> The MPEG-21 book ent://SD_ILS/0/SD_ILS:296636 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Burnett, Ian S.&#160;John Wiley &amp; Sons.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;John Wiley <a href="http://dx.doi.org/10.1002/0470010134">http://dx.doi.org/10.1002/0470010134</a> <a href="http://www3.interscience.wiley.com/cgi-bin/bookhome/112655470">http://www3.interscience.wiley.com/cgi-bin/bookhome/112655470</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D Studio Max ent://SD_ILS/0/SD_ILS:509464 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Kanbur, Nezih, 1974-<br/>Yer Numaras&#305;&#160;TR897.7 K131 2006<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Action anatomy : for gamers, animators, and digital artists ent://SD_ILS/0/SD_ILS:112822 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Iijima, Takashi.<br/>Yer Numaras&#305;&#160;NC765 .I45 2005<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Complete Maya programming. Vol. II an in-depth guide to 3D fundamentals, geometry, and modeling ent://SD_ILS/0/SD_ILS:253766 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Gould, David A. D.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Video-based rendering ent://SD_ILS/0/SD_ILS:306816 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Magnor, Marcus A. (Marcus Andreas), 1972-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865705">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The Cambridge handbook of multimedia learning ent://SD_ILS/0/SD_ILS:506339 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Mayer, Richard E., 1947- editor.<br/>Yer Numaras&#305;&#160;LB1028.5 .C283 2005<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1017/CBO9780511816819">https://doi.org/10.1017/CBO9780511816819</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> MEL scripting for Maya animators ent://SD_ILS/0/SD_ILS:253717 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Wilkins, Mark R.&#160;Kazmier, Chris.&#160;Osterburg, Stephan.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120887934">http://www.sciencedirect.com/science/book/9780120887934</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Moving objects databases ent://SD_ILS/0/SD_ILS:253720 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;G&uuml;ting, Ralf Hartmut, 1955-&#160;Schneider, Markus.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120887996">http://www.sciencedirect.com/science/book/9780120887996</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Motion design: moving graphics for television, music video, cinema, and digital interfaces ent://SD_ILS/0/SD_ILS:106368 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Woolman, Matt.<br/>Yer Numaras&#305;&#160;TR897.7 .W66 2004<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Creating the art of the game ent://SD_ILS/0/SD_ILS:317718 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Omernick, Matthew.<br/>Yer Numaras&#305;&#160;T385 O44 2004<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Developing Web sites with Macromedia Flash MX ent://SD_ILS/0/SD_ILS:85833 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;M&uuml;ller, Rickard.<br/>Yer Numaras&#305;&#160;TR 897.7 M912 2003<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Flash ve yard&#305;mc&#305; programlar ent://SD_ILS/0/SD_ILS:107256 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Tekin, Sava&#351;.<br/>Yer Numaras&#305;&#160;TR 897.7 .T2668 2003<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Macromedia Flash MX actionscript : &#304;leri d&uuml;zey kayna&#287;&#305;ndan e&#287;itim ent://SD_ILS/0/SD_ILS:90111 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Franklin, Derek.&#160;Makar, Jobe, ort. yaz.&#160;Kalender, &#304;lker, &ccedil;ev.<br/>Yer Numaras&#305;&#160;TR 897.7 F732 2003<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> Maple animation ent://SD_ILS/0/SD_ILS:289206 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Putz, John F.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9780203503133">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> MPEG-4 facial animation the standard, implementation, and applications ent://SD_ILS/0/SD_ILS:301045 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Pandzic, Igor S.&#160;Forchheimer, Robert.&#160;John Wiley &amp; Sons.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;John Wiley <a href="http://dx.doi.org/10.1002/0470854626">http://dx.doi.org/10.1002/0470854626</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> SIGGRAPG 2001 : explore interaction and digital images : electronic art and animation catalog. ent://SD_ILS/0/SD_ILS:72250 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;SIGGRAPH (Conference) (2001 : Los Angeles, Calif.)&#160;Eber, Dena Elisabeth.&#160;Scoredos, Sande.&#160;Association for Computing Machinery.<br/>Yer Numaras&#305;&#160;T 385 S547 2001<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> SIGGRAPG 2001 : explore interaction and digital images : conference abstracts and applications. ent://SD_ILS/0/SD_ILS:73384 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;SIGGRAPH (Conference) (2001 : Los Angeles, Calif.)&#160;Association for Computing Machinery.<br/>Yer Numaras&#305;&#160;T 385 S54 2001<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> SIGGRAPG 2001 Conference Proceedings : August 12-17, 2001 explore interaction and digital images : conference abstracts and applications. ent://SD_ILS/0/SD_ILS:74100 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;SIGGRAPH (Conference) (2001 : Los Angeles, Calif.)&#160;Association for Computing Machinery.<br/>Yer Numaras&#305;&#160;T 385 S541 2001<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> Subdivision methods for geometric design a constructive approach ent://SD_ILS/0/SD_ILS:253866 2024-11-24T07:53:11Z 2024-11-24T07:53:11Z Yazar&#160;Warren, Joseph D.&#160;Weimer, Henrik.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558604469">http://www.sciencedirect.com/science/book/9781558604469</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/>