Arama Sonu&ccedil;lar&#305; Computer animation. - Daralt&#305;lm&#305;&#351;: &Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002banimation.$0026qf$003dLIBRARY$002509K$0025C3$0025BCt$0025C3$0025BCphane$0025091$00253AONLINE$002509$0025C3$002587evrimi$0025C3$0025A7i$002bK$0025C3$0025BCt$0025C3$0025BCphane$0026ic$003dtrue$0026ps$003d300?dt=list 2024-11-25T17:46:51Z Computer facial animation ent://SD_ILS/0/SD_ILS:289890 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Parke, Frederic I.&#160;Waters, Keith.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865408">Distributed by publisher. 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Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Understanding motion capture for computer animation ent://SD_ILS/0/SD_ILS:146714 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Menache, Alberto, 1961-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123814968">http://www.sciencedirect.com/science/book/9780123814968</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Matrix Transforms for Computer Games and Animation ent://SD_ILS/0/SD_ILS:173553 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Geometric Algebra: An Algebraic System for Computer Games and Animation ent://SD_ILS/0/SD_ILS:175965 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Non-photorealistic computer graphics modeling, rendering, and animation ent://SD_ILS/0/SD_ILS:253901 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Strothotte, Thomas, 1959-&#160;Schlechtweg, Stefan.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558607873">http://www.sciencedirect.com/science/book/9781558607873</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> ArtsIT, Interactivity and Game Creation 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings ent://SD_ILS/0/SD_ILS:520308 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Brooks, Anthony L. editor.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;XX(520308.1)<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-28993-4">https://doi.org/10.1007/978-3-031-28993-4</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Computer Science and Education 17th International Conference, ICCSE 2022, Ningbo, China, August 18-21, 2022, Revised Selected Papers, Part II ent://SD_ILS/0/SD_ILS:520319 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Hong, Wenxing. editor.&#160;Weng, Yang. editor.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;XX(520319.1)<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-981-99-2446-2">https://doi.org/10.1007/978-981-99-2446-2</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Stepping into Virtual Reality ent://SD_ILS/0/SD_ILS:520529 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Guti&eacute;rrez A., Mario A. author.&#160;Vexo, Fr&eacute;d&eacute;ric. author.&#160;Thalmann, Daniel. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;XX(520529.1)<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-36487-7">https://doi.org/10.1007/978-3-031-36487-7</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Advances in Visual Computing 18th International Symposium, ISVC 2023, Lake Tahoe, NV, USA, October 16-18, 2023, Proceedings, Part I ent://SD_ILS/0/SD_ILS:521353 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Bebis, George. editor.&#160;Ghiasi, Golnaz. editor.&#160;Fang, Yi. editor.&#160;Sharf, Andrei. editor.&#160;Dong, Yue. editor.<br/>Yer Numaras&#305;&#160;XX(521353.1)<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-47969-4">https://doi.org/10.1007/978-3-031-47969-4</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Application of Big Data, Blockchain, and Internet of Things for Education Informatization Second EAI International Conference, BigIoT-EDU 2022, Virtual Event, July 29-31, 2022, Proceedings, Part I ent://SD_ILS/0/SD_ILS:520194 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Jan, Mian Ahmad. editor.&#160;Khan, Fazlullah. editor.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;XX(520194.1)<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-23950-2">https://doi.org/10.1007/978-3-031-23950-2</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The uncanny valley in games and animation ent://SD_ILS/0/SD_ILS:357045 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Tinwell, Angela, author.<br/>Yer Numaras&#305;&#160;ONLINE(357045.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781466586956">Distributed by publisher. 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Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in Maya 2013 tools and techniques for character animation ent://SD_ILS/0/SD_ILS:264244 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Luhta, Eric.&#160;Roy, Kenny.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240525945">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Getting started in 3D with 3ds max model, texture, rig, animate, and render in 3ds max ent://SD_ILS/0/SD_ILS:267109 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Boardman, Ted.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240824024">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Production volume rendering design and implementation ent://SD_ILS/0/SD_ILS:285286 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Wrenninge, Magnus.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439873632">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Digital creature rigging the art and science of CG creature setup in 3ds max ent://SD_ILS/0/SD_ILS:344314 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Jones, Stewart, 1984-<br/>Yer Numaras&#305;&#160;ONLINE(344314.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240824062">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Rig it right! Maya animation rigging concepts ent://SD_ILS/0/SD_ILS:344287 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;O'Hailey, Tina.<br/>Yer Numaras&#305;&#160;ONLINE(344287.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240820910">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D motion graphics for 2D artists conquering the 3rd dimension ent://SD_ILS/0/SD_ILS:146127 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Byrne, Bill, 1976-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815336">http://www.sciencedirect.com/science/book/9780240815336</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Getting started in 3D with Maya create a project from start to finish-model, texture, rig, animate, and render in Maya ent://SD_ILS/0/SD_ILS:148160 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Watkins, Adam (William Adam)&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820422">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animated realism a behind the scenes look at the animated documentary genre ent://SD_ILS/0/SD_ILS:145325 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Kriger, Judith.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814391">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in Maya 2012 tools and techniques for character animation ent://SD_ILS/0/SD_ILS:145468 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Luhta, Eric.&#160;Roy, Kenny.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816982">http://www.sciencedirect.com/science/book/9780240816982</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds max design architectural visualization for intermediate users ent://SD_ILS/0/SD_ILS:145967 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Smith, Brian L. (Brian Lawrence), 1972-&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital 3ds Max a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:146812 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Lapidus, Richard.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817309">http://www.sciencedirect.com/science/book/9780240817309</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital Maya a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:261436 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Montgomery, Lee, 1973-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080969602">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Getting started in 3D with Maya create a project from start to finish--model, texture, rig, animate, and render in Maya ent://SD_ILS/0/SD_ILS:265270 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Watkins, Adam.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240820453">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animated realism a behind the scenes look at the animated documentary genre ent://SD_ILS/0/SD_ILS:267093 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Kriger, Judith.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814407">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Blender production creating short animations from start to finish ent://SD_ILS/0/SD_ILS:267094 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Hess, Roland, 1970-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240823607">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Digital compositing with Nuke ent://SD_ILS/0/SD_ILS:265254 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Lanier, Lee, 1966-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240820361">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital 3ds Max : a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:342486 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Lapidus, Richard.<br/>Yer Numaras&#305;&#160;ONLINE(342486.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240817316">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Multimedia demystified ent://SD_ILS/0/SD_ILS:294099 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Dowling, Jennifer Coleman.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://mhebooklibrary.com/reader/multimedia-demystified">Subscription required</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Real-time shadows ent://SD_ILS/0/SD_ILS:289037 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Eisemann, Elmar.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439867693">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D motion graphics for 2D artists : conquering the 3rd dimension ent://SD_ILS/0/SD_ILS:342443 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Byrne, Bill, 1976-<br/>Yer Numaras&#305;&#160;ONLINE(342443.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240815343">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Photoshop 3D for animators ent://SD_ILS/0/SD_ILS:148247 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Elmansy, Rafiq.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813493">http://www.sciencedirect.com/science/book/9780240813493</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds max modeling for games. Volume II, Insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:145972 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Gahan, Andrew.&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1 ent://SD_ILS/0/SD_ILS:145996 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Cinema 4D the artist's project sourcebook ent://SD_ILS/0/SD_ILS:148877 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;McQuilkin, Kent.&#160;Powers, Anne. Cinema 4D.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814506">http://www.sciencedirect.com/science/book/9780240814506</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Rotoscoping techniques and tools for the aspiring artist ent://SD_ILS/0/SD_ILS:149166 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Bratt, Benjamin, 1963-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817040">http://www.sciencedirect.com/science/book/9780240817040</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital Maya a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:146772 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Montgomery, Lee, 1973-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123852229">http://www.sciencedirect.com/science/book/9780123852229</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital blender a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:146858 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Hess, Roland, 1970-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Plug-in to After Effects third party plug-in mastery ent://SD_ILS/0/SD_ILS:147333 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Yamazaki, Michele, 1973-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815657">http://www.sciencedirect.com/science/book/9780240815657</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creative character design ent://SD_ILS/0/SD_ILS:147559 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Tillman, Bryan.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814957">http://www.sciencedirect.com/science/book/9780240814957</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Compositing visual effects essentials for the aspiring artist ent://SD_ILS/0/SD_ILS:148813 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Wright, Steve, 1947-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817811">http://www.sciencedirect.com/science/book/9780240817811</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Character animation fundamentals developing skills for 2D and 3D character animation ent://SD_ILS/0/SD_ILS:148828 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Roberts, Steve, 1963-&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240522272">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Real-world Flash game development how to follow best practices and keep your sanity. ent://SD_ILS/0/SD_ILS:149025 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Griffith, Christopher.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creative character design ent://SD_ILS/0/SD_ILS:265246 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Tillman, Bryan.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814964">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:266193 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Rotoscoping techniques and tools for the aspiring artist ent://SD_ILS/0/SD_ILS:266195 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Bratt, Benjamin, 1963-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240817057">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Computer technology and computer programming new research and strategies ent://SD_ILS/0/SD_ILS:287240 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Antonakos, James L.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781466562592">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Schaum's outline of theory and problems of computer graphics ent://SD_ILS/0/SD_ILS:293888 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Xiang, Zhigang.&#160;Plastock, Roy A.&#160;Plastock, Roy A. Schaum?s outline of theory and problems of computer graphics.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://mhebooklibrary.com/reader/schaum">Subscription required</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in 3ds max 2011 : get spectacular results fast ent://SD_ILS/0/SD_ILS:342501 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Bousquet, Michele, 1962-<br/>Yer Numaras&#305;&#160;ONLINE(342501.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814346">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D art essentials the fundamentals of 3D modeling, texturing, and animation ent://SD_ILS/0/SD_ILS:264264 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Chopine, Ami.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814728">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds max design architectural visualization for intermediate users ent://SD_ILS/0/SD_ILS:264298 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Smith, Brian L. (Brian Lawrence), 1972-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240821207">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Character animation fundamentals developing skills for 2D and 3D character animation ent://SD_ILS/0/SD_ILS:265240 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Roberts, Steve, 1963-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240522289">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Maya 8 the complete reference ent://SD_ILS/0/SD_ILS:293688 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Meade, Tom.&#160;Arima, Shinsaku.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://mhebooklibrary.com/reader/maya-8-complete-reference">Subscription required</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D modeling in Silo : the official guide ent://SD_ILS/0/SD_ILS:342448 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Ward, Antony, 1975-&#160;Randall, David, 1980-<br/>Yer Numaras&#305;&#160;ONLINE(342448.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814827">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Hybrid animation integrating 2D and 3D assets ent://SD_ILS/0/SD_ILS:145592 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;O'Hailey, Tina.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812052">http://www.sciencedirect.com/science/book/9780240812052</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash advertising flash platform development of microsites, advergames, and branded applications ent://SD_ILS/0/SD_ILS:145745 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Fincanon, Jason.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813455">http://www.sciencedirect.com/science/book/9780240813455</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Layout and composition for animation ent://SD_ILS/0/SD_ILS:147923 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Ghertner, Ed.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814414">http://www.sciencedirect.com/science/book/9780240814414</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Blender foundations the essential guide to learning Blender 2.6 ent://SD_ILS/0/SD_ILS:145337 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Hess, Roland, 1970-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814308">http://www.sciencedirect.com/science/book/9780240814308</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animating with Stop Motion Pro ent://SD_ILS/0/SD_ILS:145378 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Sawicki, Mark.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812199">http://www.sciencedirect.com/science/book/9780240812199</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in motion ent://SD_ILS/0/SD_ILS:145418 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Sheffield, Patrick.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810973">http://www.sciencedirect.com/science/book/9780240810973</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in Maya 2010 tools and techniques for the Maya Animator ent://SD_ILS/0/SD_ILS:145569 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Luhta, Eric.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811888">http://www.sciencedirect.com/science/book/9780240811888</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in 3ds Max 2011 get spectacular results fast ent://SD_ILS/0/SD_ILS:145620 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Bousquet, Michele, 1962-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814339">http://www.sciencedirect.com/science/book/9780240814339</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash cinematic techniques enhancing animated shorts and interactive storytelling ent://SD_ILS/0/SD_ILS:145807 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Jackson, Chris (Chris B.)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812618">http://www.sciencedirect.com/science/book/9780240812618</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:146102 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Real-world modo in the trenches with modo ent://SD_ILS/0/SD_ILS:149168 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;McDermott, Wes.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811994">http://www.sciencedirect.com/science/book/9780240811994</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Rendering with mental ray and 3ds Max ent://SD_ILS/0/SD_ILS:149175 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Steen, Joep van der.&#160;Boardman, Ted.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812373">http://www.sciencedirect.com/science/book/9780240812373</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Real-world Flash game development how to follow best practices and keep your sanity ent://SD_ILS/0/SD_ILS:149053 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Griffith, Christopher, 1979-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Hybrid animation integrating 2D and 3D assets ent://SD_ILS/0/SD_ILS:258535 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;O'Hailey, Tina.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080958422">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Rendering with Mental Ray and 3Ds Max ent://SD_ILS/0/SD_ILS:342425 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Steen, Joep van der.&#160;Boardman, Ted.<br/>Yer Numaras&#305;&#160;ONLINE(342425.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240813905">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animating with Stop Motion Pro ent://SD_ILS/0/SD_ILS:342507 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Sawicki, Mark.<br/>Yer Numaras&#305;&#160;ONLINE(342507.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080959405">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Layout and composition for animation ent://SD_ILS/0/SD_ILS:342482 2024-11-25T17:46:51Z 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Roland.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810799">http://www.sciencedirect.com/science/book/9780240810799</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in Adobe Flash CS4 the art of design and animation ent://SD_ILS/0/SD_ILS:145467 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Georgenes, Chris.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240521312">http://www.sciencedirect.com/science/book/9780240521312</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques ent://SD_ILS/0/SD_ILS:145697 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Gahan, Andrew.<br/>Yer 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Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811451">http://www.sciencedirect.com/science/book/9780240811451</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Vue 7 from the ground up ent://SD_ILS/0/SD_ILS:146804 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Chopine, Ami.&#160;Chopine, Vladimir.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812267">http://www.sciencedirect.com/science/book/9780240812267</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Maya for games modeling and texturing techniques with Maya and Mudbox ent://SD_ILS/0/SD_ILS:147084 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Ingrassia, Michael.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect 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href="http://www.tandfebooks.com/isbn/9780080879345">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Autodesk 3ds Max 2010 : foundation for games ent://SD_ILS/0/SD_ILS:342463 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Ott, Donald.&#160;Wanlass, Tyler.&#160;Livingston, Andy.&#160;Autodesk, Inc.<br/>Yer Numaras&#305;&#160;ONLINE(342463.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080957067">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Hands-on guide to creating Flash advertising from concept to tracking--microsites, video ads, and more ent://SD_ILS/0/SD_ILS:147490 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Fincanon, Jason.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809496">http://www.sciencedirect.com/science/book/9780240809496</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in 3ds Max 2009 get spectacular results fast ent://SD_ILS/0/SD_ILS:145473 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Bousquet, Michele, 1962-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810324">http://www.sciencedirect.com/science/book/9780240810324</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game character modeling and animation with 3ds Max ent://SD_ILS/0/SD_ILS:145818 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Clinton, Yancey.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash XML applications use AS2 and AS3 to create photo galleries, menus, and databases ent://SD_ILS/0/SD_ILS:145826 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Schnier, Joachim.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809175">http://www.sciencedirect.com/science/book/9780240809175</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash + After Effects ent://SD_ILS/0/SD_ILS:145877 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Jackson, Chris (Chris B.)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810317">http://www.sciencedirect.com/science/book/9780240810317</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> An essential introduction to Maya character rigging with DVD ent://SD_ILS/0/SD_ILS:145928 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Cabrera, Cheryl.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520827">http://www.sciencedirect.com/science/book/9780240520827</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Character modeling with Maya and ZBrush professional polygonal modeling techniques ent://SD_ILS/0/SD_ILS:148899 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Patnode, Jason.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520346">http://www.sciencedirect.com/science/book/9780240520346</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> MoCap for artists workflow and techniques for motion capture ent://SD_ILS/0/SD_ILS:146426 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Kitagawa, Midori, 1963-&#160;Windsor, Brian.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810003">http://www.sciencedirect.com/science/book/9780240810003</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creating motion graphics with After Effects ent://SD_ILS/0/SD_ILS:147538 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Meyer, Trish, 1961-&#160;Meyer, Chris, 1961-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810102">http://www.sciencedirect.com/science/book/9780240810102</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Fluid simulation for computer graphics ent://SD_ILS/0/SD_ILS:288063 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Bridson, Robert, 1976-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865095">Distributed by publisher. 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Foundation ent://SD_ILS/0/SD_ILS:147807 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809274">http://www.sciencedirect.com/science/book/9780240809274</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Cinema 4D the artist's project sourcebook ent://SD_ILS/0/SD_ILS:148892 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Powers, Anne.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809533">http://www.sciencedirect.com/science/book/9780240809533</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> X3D extensible 3D graphics for Web authors ent://SD_ILS/0/SD_ILS:112126 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Brutzman, Don.&#160;Daly, Leonard.&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120885008">An electronic book accessible through the World Wide Web; 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3Ds Max ent://SD_ILS/0/SD_ILS:149153 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Steen, Joep van der.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808932">http://www.sciencedirect.com/science/book/9780240808932</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Producing Flash CS3 video techniques for video pros and Web designers ent://SD_ILS/0/SD_ILS:147327 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Skidgel, John.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809106">http://www.sciencedirect.com/science/book/9780240809106</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Character animation 2D skills for better 3D ent://SD_ILS/0/SD_ILS:148788 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Roberts, Steve, 1941-&#160;Roberts, Steve, 1941- Character animation in 3D.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520544">http://www.sciencedirect.com/science/book/9780240520544</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The MPEG-21 book ent://SD_ILS/0/SD_ILS:296636 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Burnett, Ian S.&#160;John Wiley &amp; Sons.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;John Wiley <a href="http://dx.doi.org/10.1002/0470010134">http://dx.doi.org/10.1002/0470010134</a> <a href="http://www3.interscience.wiley.com/cgi-bin/bookhome/112655470">http://www3.interscience.wiley.com/cgi-bin/bookhome/112655470</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Complete Maya programming. Vol. II an in-depth guide to 3D fundamentals, geometry, and modeling ent://SD_ILS/0/SD_ILS:253766 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Gould, David A. D.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Moving objects databases ent://SD_ILS/0/SD_ILS:253720 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;G&uuml;ting, Ralf Hartmut, 1955-&#160;Schneider, Markus.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120887996">http://www.sciencedirect.com/science/book/9780120887996</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Video-based rendering ent://SD_ILS/0/SD_ILS:306816 2024-11-25T17:46:51Z 2024-11-25T17:46:51Z Yazar&#160;Magnor, Marcus A. (Marcus Andreas), 1972-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865705">Distributed by publisher. 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