Arama Sonuçları Computer games—Programming. - Daraltılmış: 2010SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bgames$0025E2$002580$002594Programming.$0026qf$003dPUBDATE$002509Yay$0025C4$0025B1n$002bY$0025C4$0025B1l$0025C4$0025B1$0025092010$0025092010$0026ic$003dtrue$0026ps$003d300?dt=list2025-12-07T09:49:30ZReal-world Flash game development how to follow best practices and keep your sanityent://SD_ILS/0/SD_ILS:1490532025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Griffith, Christopher, 1979-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>End-to-end game development : creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:3424332025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE(342433.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Distributed game development harnessing global talent to create winning gamesent://SD_ILS/0/SD_ILS:2661842025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Fields, Tim.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240812724">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Fundamentals of game designent://SD_ILS/0/SD_ILS:2688542025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Adams, Ernest. Rollings, Andrew, 1972-<br/>Yer Numarası QA76.76.C672 A322 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game engine design and implementationent://SD_ILS/0/SD_ILS:2713882025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Thorn, Alan.<br/>Yer Numarası QA76.76.C672 T4963 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Unreal game developmentent://SD_ILS/0/SD_ILS:3133592025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Amresh, Ashish. Okita, Alex.<br/>Yer Numarası QA76.76.C672 A52 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game physics engine development how to build a robust commercial-grade physics engine for your gameent://SD_ILS/0/SD_ILS:1457242025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Millington, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Distributed game development harnessing global talent to create winning gamesent://SD_ILS/0/SD_ILS:1466042025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Fields, Tim.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812717">http://www.sciencedirect.com/science/book/9780240812717</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>End-to-end game development creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:1466322025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Casual game design designing play for the gamer in all of usent://SD_ILS/0/SD_ILS:1487812025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Trefry, Gregory.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749536">http://www.sciencedirect.com/science/book/9780123749536</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Level up! the guide to great video game designent://SD_ILS/0/SD_ILS:1445712025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Rogers, Scott.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physicsent://SD_ILS/0/SD_ILS:1458672025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Eberly, David H.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physics pearlsent://SD_ILS/0/SD_ILS:5421922025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Bergen, Gino van den. Gregorius, Dirk.<br/>Yer Numarası QA76.76 .C672 G359 2010<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439865552">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>On the way to fun : an emotion-based approach to successful game designent://SD_ILS/0/SD_ILS:5416182025-12-07T09:49:30Z2025-12-07T09:49:30ZYazar Dillon, Roberto., author.<br/>Yer Numarası QA76.76 .C672 D54 2010<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439876893">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>