Arama Sonuçları Computer games—Programming. - Daraltılmış: Artificial intelligence.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bgames$0025E2$002580$002594Programming.$0026qf$003dSUBJECT$002509Konu$002509Artificial$002bintelligence.$002509Artificial$002bintelligence.$0026ic$003dtrue$0026ps$003d300?dt=list
2024-10-07T23:40:30Z
Artificial Intelligence and Games
ent://SD_ILS/0/SD_ILS:401916
2024-10-07T23:40:30Z
2024-10-07T23:40:30Z
Yazar Yannakakis, Georgios N. author. (orcid)0000-0001-7793-1450 Togelius, Julian. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-63519-4">https://doi.org/10.1007/978-3-319-63519-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Artificial intelligence for games
ent://SD_ILS/0/SD_ILS:145402
2024-10-07T23:40:30Z
2024-10-07T23:40:30Z
Yazar Millington, Ian. Funge, John David, 1968-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>