Arama Sonuçları Computer games—Programming. - Daraltılmış: Human-computer interaction.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bgames$0025E2$002580$002594Programming.$0026qf$003dSUBJECT$002509Konu$002509Human-computer$002binteraction.$002509Human-computer$002binteraction.$0026ic$003dtrue$0026ps$003d300?dt=list2026-04-12T22:40:51ZUser Experience for Serious Games in Virtual Realityent://SD_ILS/0/SD_ILS:6062422026-04-12T22:40:51Z2026-04-12T22:40:51ZYazar Kojić, Tanja. author. (orcid)0000-0002-8603-8979 SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-75530-9">https://doi.org/10.1007/978-3-031-75530-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Augmented Reality Games II The Gamification of Education, Medicine and Artent://SD_ILS/0/SD_ILS:6034852026-04-12T22:40:51Z2026-04-12T22:40:51ZYazar Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-54475-0">https://doi.org/10.1007/978-3-031-54475-0</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Universal Design in Video Games Active Participation Through Accessible Playent://SD_ILS/0/SD_ILS:6032932026-04-12T22:40:51Z2026-04-12T22:40:51ZYazar Palmquist, Adam. author. Jedel, Izabella. author. Goethe, Ole. author. (orcid)0000-0001-9565-2914 SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-30595-5">https://doi.org/10.1007/978-3-031-30595-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Assessing the Quality of Experience of Cloud Gaming Servicesent://SD_ILS/0/SD_ILS:5281812026-04-12T22:40:51Z2026-04-12T22:40:51ZYazar Schmidt, Steven. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-06011-3">https://doi.org/10.1007/978-3-031-06011-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The Influence of Delay on Cloud Gaming Quality of Experienceent://SD_ILS/0/SD_ILS:5275722026-04-12T22:40:51Z2026-04-12T22:40:51ZYazar Sabet, Saeed Shafiee. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-99869-1">https://doi.org/10.1007/978-3-030-99869-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Procedural Content Generation in Gamesent://SD_ILS/0/SD_ILS:6110062026-04-12T22:40:51Z2026-04-12T22:40:51ZYazar Shaker, Noor. author. Togelius, Julian. author. Nelson, Mark J. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-42716-4">https://doi.org/10.1007/978-3-319-42716-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game feel a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:1459412026-04-12T22:40:51Z2026-04-12T22:40:51ZYazar Swink, Steve.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game feel : a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:2710412026-04-12T22:40:51Z2026-04-12T22:40:51ZYazar Swink, Steve.<br/>Yer Numarası QA76.9.H85 S934 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>