Arama Sonuçları Computer games -- Design.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bgames$002b--$002bDesign.$0026pe$003dd$00253A$0026ps$003d300?dt=list2024-12-25T07:39:13ZGrand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papersent://SD_ILS/0/SD_ILS:5203532024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Santos, Rodrigo Pereira dos. editor. Hounsell, Marcelo da Silva. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520353.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-27639-2">https://doi.org/10.1007/978-3-031-27639-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Responsive and Sustainable Educational Futures 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Aveiro, Portugal, September 4-8, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5211212024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Viberg, Olga. editor. Jivet, Ioana. editor. Muñoz-Merino, Pedro J. editor. Perifanou, Maria. editor. Papathoma, Tina. editor.<br/>Yer Numarası XX(521121.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-42682-7">https://doi.org/10.1007/978-3-031-42682-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Technologies and Systems 21st International Conference on Web-Based Learning, ICWL 2022, and 7th International Symposium on Emerging Technologies for Education, SETE 2022, Tenerife, Spain, November 21-23, 2022, Revised Selected Papersent://SD_ILS/0/SD_ILS:5213952024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar González-González, Carina S. editor. Fernández-Manjón, Baltasar. editor. Li, Frederick. editor. García-Peñalvo, Francisco José. editor. Sciarrone, Filippo. editor.<br/>Yer Numarası XX(521395.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-33023-0">https://doi.org/10.1007/978-3-031-33023-0</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Higher Education Computer Science A Manual of Practical Approachesent://SD_ILS/0/SD_ILS:5204162024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Carter, Jenny. editor. O'Grady, Michael. editor. Rosen, Clive. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520416.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-29386-3">https://doi.org/10.1007/978-3-031-29386-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Kodu game ile programlamaent://SD_ILS/0/SD_ILS:3916222024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Baltalı, Salih<br/>Yer Numarası QA76.76.C672 B35 2017<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Uygulamalarla Unity 3D ile oyun geliştirmeent://SD_ILS/0/SD_ILS:3609592024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Ünsal, Mehmet.<br/>Yer Numarası QA76.76.U57 U94 2015<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The uncanny valley in games and animationent://SD_ILS/0/SD_ILS:3570452024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Tinwell, Angela, author.<br/>Yer Numarası ONLINE(357045.1)<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466586956">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Science fiction video gamesent://SD_ILS/0/SD_ILS:3386152024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Tringham, Neal, author.<br/>Yer Numarası GV1469.3 T76 2015<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The art of game designent://SD_ILS/0/SD_ILS:3570052024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Schell, Jesse, author.<br/>Yer Numarası ONLINE(357005.1)<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466598676">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creativity in Intelligent Technologies and Data Science First Conference, CIT&DS 2015, Volgograd, Russia, September 15-17, 2015. Proceedingsent://SD_ILS/0/SD_ILS:5185272024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Kravets, Alla. editor. Shcherbakov, Maxim. editor. Kultsova, Marina. editor. Shabalina, Olga. editor. SpringerLink (Online service)<br/>Yer Numarası XX(518527.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-23766-4">https://doi.org/10.1007/978-3-319-23766-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedingsent://SD_ILS/0/SD_ILS:5188352024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Chorianopoulos, Konstantinos. editor. Divitini, Monica. editor. Baalsrud Hauge, Jannicke. editor. Jaccheri, Letizia. editor. Malaka, Rainer. editor.<br/>Yer Numarası XX(518835.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-24589-8">https://doi.org/10.1007/978-3-319-24589-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Serious Games First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedingsent://SD_ILS/0/SD_ILS:5189992024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Göbel, Stefan. editor. Ma, Minhua. editor. Baalsrud Hauge, Jannicke. editor. Oliveira, Manuel Fradinho. editor. Wiemeyer, Josef. editor.<br/>Yer Numarası XX(518999.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-19126-3">https://doi.org/10.1007/978-3-319-19126-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial Intelligence and Soft Computing 14th International Conference, ICAISC 2015, Zakopane, Poland, June 14-18, 2015, Proceedings, Part IIent://SD_ILS/0/SD_ILS:5192992024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Rutkowski, Leszek. editor. Korytkowski, Marcin. editor. Scherer, Rafal. editor. Tadeusiewicz, Ryszard. editor. Zadeh, Lotfi A. editor.<br/>Yer Numarası XX(519299.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-19369-4">https://doi.org/10.1007/978-3-319-19369-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Values at play in digital gamesent://SD_ILS/0/SD_ILS:3649652024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Flanagan, Mary, 1969- Nissenbaum, Helen Fay. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364965.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Handbook of digital gamesent://SD_ILS/0/SD_ILS:3417972024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Angelides, Marios C., editor. Agius, Harry, editor.<br/>Yer Numarası ONLINE(341797.1)<br/>Elektronik Erişim John Wiley <a href="http://dx.doi.org/10.1002/9781118796443">http://dx.doi.org/10.1002/9781118796443</a>
Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Honoring the code : conversations with great game designersent://SD_ILS/0/SD_ILS:2688802024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Barton, Matt, interviewer.<br/>Yer Numarası QA76.76.C672 H675 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game coding completeent://SD_ILS/0/SD_ILS:2700062024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar McShaffry, Mike.<br/>Yer Numarası QA76.76.C672 M395 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game design theory a new philosophy for understanding gamesent://SD_ILS/0/SD_ILS:2853602024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Burgun, Keith.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466554214">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game invaders the theory and understanding of computer gamesent://SD_ILS/0/SD_ILS:2493932024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Fencott, P. C.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Drawing Basics and Video Game Art : Classic to Cutting-Edge Art Techniques for Winning Game Designent://SD_ILS/0/SD_ILS:2688842024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Solarski, Chris.<br/>Yer Numarası QA76.76.C672 S65 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Social game design monetization methods and mechanicsent://SD_ILS/0/SD_ILS:1484702024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Fields, Tim. Cotton, Brandon.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817668">http://www.sciencedirect.com/science/book/9780240817668</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design essentialsent://SD_ILS/0/SD_ILS:3921222024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Mitchell, Briar Lee.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112</a>
EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Basics of game designent://SD_ILS/0/SD_ILS:2889592024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Moore, Michael E.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439867761">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Programming video games for the evil geniusent://SD_ILS/0/SD_ILS:2936612024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Cinnamon, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/programming-video-games-for-evil-genius">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:2661932024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max modeling for games. Volume II, Insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:1459722024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Gahan, Andrew. ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1ent://SD_ILS/0/SD_ILS:1459962024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game engine design and implementationent://SD_ILS/0/SD_ILS:2713882024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Thorn, Alan.<br/>Yer Numarası QA76.76.C672 T4963 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Fundamentals of game designent://SD_ILS/0/SD_ILS:2688542024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Adams, Ernest. Rollings, Andrew, 1972-<br/>Yer Numarası QA76.76.C672 A322 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Casual game design designing play for the gamer in all of usent://SD_ILS/0/SD_ILS:1487812024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Trefry, Gregory.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749536">http://www.sciencedirect.com/science/book/9780123749536</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Level up! the guide to great video game designent://SD_ILS/0/SD_ILS:1445712024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Rogers, Scott.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:1461022024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>End-to-end game development creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:1466322024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>On the way to fun an emotion-based approach to successful game designent://SD_ILS/0/SD_ILS:2862152024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Dillon, Roberto.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439876893">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>End-to-end game development : creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:3424332024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE(342433.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Level design : concept, theory, and practiceent://SD_ILS/0/SD_ILS:2688412024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Kremers, Rudolf.<br/>Yer Numarası QA76.76.C672 K74 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game feel : a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:2710412024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Swink, Steve.<br/>Yer Numarası QA76.9.H85 S934 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Creating games : mechanics, content, and technologyent://SD_ILS/0/SD_ILS:3133362024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar McGuire, Morgan, 1976- Jenkins, Odest Chadwicke.<br/>Yer Numarası QA76.76.C672 M388 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniquesent://SD_ILS/0/SD_ILS:1456972024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game feel a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:1459412024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Swink, Steve.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Ingrassia, Michael.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-time cameras a guide for game designers and developersent://SD_ILS/0/SD_ILS:1491522024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Haigh-Hutchinson, Mark.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max modeling for games insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:1460322024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design workshop : a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:2710382024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Fullerton, Tracy. Swain, Christopher. Hoffman, Steven.<br/>Yer Numarası QA76.76.C672 F84 2008<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game character modeling and animation with 3ds Maxent://SD_ILS/0/SD_ILS:1458182024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Clinton, Yancey.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design workshop a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:1458252024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Fullerton, Tracy. Swain, Christopher, 1966- Hoffman, Steven, 1965-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game usability advancing the player experienceent://SD_ILS/0/SD_ILS:1458982024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Isbister, Katherine, 1969- Schaffer, Noah.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744470">http://www.sciencedirect.com/science/book/9780123744470</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The art of game design a book of lensesent://SD_ILS/0/SD_ILS:1452672024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Schell, Jesse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694966">http://www.sciencedirect.com/science/book/9780123694966</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Dijital oyun : kültür endüstrisi ürünü olarakent://SD_ILS/0/SD_ILS:3404042024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Binark, Mutlu<br/>Yer Numarası QA76.76 .C672 B563 2008<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The ultimate guide to video game writing and designent://SD_ILS/0/SD_ILS:2675432024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Dille, Flint.<br/>Yer Numarası QA76.76.C672 D52 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game design : from blue sky to green lightent://SD_ILS/0/SD_ILS:3133402024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Todd, Deborah, 1957-<br/>Yer Numarası QA76.76.C672 T63 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Chris Crawford on game designent://SD_ILS/0/SD_ILS:2709052024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Crawford, Chris.<br/>Yer Numarası QA76.76.C672 C73 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Rules of play : game design fundamentalsent://SD_ILS/0/SD_ILS:1059212024-12-25T07:39:13Z2024-12-25T07:39:13ZYazar Salen, Katie. Zimmerman, Eric, ort. yaz.<br/>Yer Numarası QA 76.76.C672 S25 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>