Arama Sonuçları Computer games -- Design. - Daraltılmış: 2010SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bgames$002b--$002bDesign.$0026qf$003dPUBDATE$002509Yay$0025C4$0025B1n$002bY$0025C4$0025B1l$0025C4$0025B1$0025092010$0025092010$0026ic$003dtrue$0026ps$003d300?dt=list2025-12-07T17:13:27ZCasual game design designing play for the gamer in all of usent://SD_ILS/0/SD_ILS:1487812025-12-07T17:13:27Z2025-12-07T17:13:27ZYazar Trefry, Gregory.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749536">http://www.sciencedirect.com/science/book/9780123749536</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Level up! the guide to great video game designent://SD_ILS/0/SD_ILS:1445712025-12-07T17:13:27Z2025-12-07T17:13:27ZYazar Rogers, Scott.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:1461022025-12-07T17:13:27Z2025-12-07T17:13:27ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>End-to-end game development creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:1466322025-12-07T17:13:27Z2025-12-07T17:13:27ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Fundamentals of game designent://SD_ILS/0/SD_ILS:2688542025-12-07T17:13:27Z2025-12-07T17:13:27ZYazar Adams, Ernest. Rollings, Andrew, 1972-<br/>Yer Numarası QA76.76.C672 A322 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game engine design and implementationent://SD_ILS/0/SD_ILS:2713882025-12-07T17:13:27Z2025-12-07T17:13:27ZYazar Thorn, Alan.<br/>Yer Numarası QA76.76.C672 T4963 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>End-to-end game development : creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:3424332025-12-07T17:13:27Z2025-12-07T17:13:27ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE(342433.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>On the way to fun : an emotion-based approach to successful game designent://SD_ILS/0/SD_ILS:5416182025-12-07T17:13:27Z2025-12-07T17:13:27ZYazar Dillon, Roberto., author.<br/>Yer Numarası QA76.76 .C672 D54 2010<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439876893">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>