Arama Sonu&ccedil;lar&#305; Computer games -- Design. - Daralt&#305;lm&#305;&#351;: Computer graphics. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bgames$002b--$002bDesign.$0026qf$003dSUBJECT$002509Konu$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026ps$003d300?dt=list 2026-03-15T06:22:00Z Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part II ent://SD_ILS/0/SD_ILS:611840 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Bernhaupt, Regina. editor.&#160;Dalvi, Girish. editor.&#160;Joshi, Anirudha. editor.&#160;K. Balkrishan, Devanuj. editor.&#160;O'Neill, Jacki. editor.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-319-67684-5">https://doi.org/10.1007/978-3-319-67684-5</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Transactions on Edutainment XIII ent://SD_ILS/0/SD_ILS:610684 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Pan, Zhigeng. editor. (orcid)0000-0003-0717-5850&#160;Cheok, Adrian David. editor.&#160;M&uuml;ller, Wolfgang. editor.&#160;Zhang, Mingmin. editor.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-662-54395-5">https://doi.org/10.1007/978-3-662-54395-5</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part III ent://SD_ILS/0/SD_ILS:618154 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Bernhaupt, Regina. editor.&#160;Dalvi, Girish. editor.&#160;Joshi, Anirudha. editor.&#160;K. Balkrishan, Devanuj. editor.&#160;O'Neill, Jacki. editor.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-319-67687-6">https://doi.org/10.1007/978-3-319-67687-6</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IV ent://SD_ILS/0/SD_ILS:613756 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Bernhaupt, Regina. editor.&#160;Dalvi, Girish. editor.&#160;Joshi, Anirudha. editor.&#160;K. Balkrishan, Devanuj. editor.&#160;O'Neill, Jacki. editor.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-319-68059-0">https://doi.org/10.1007/978-3-319-68059-0</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Next Generation Computer Animation Techniques Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers ent://SD_ILS/0/SD_ILS:613648 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Chang, Jian. editor.&#160;Zhang, Jian Jun. editor.&#160;Magnenat Thalmann, Nadia. editor. (orcid)0000-0002-1459-5960&#160;Hu, Shi-Min. editor.&#160;Tong, Ruofeng. editor.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-319-69487-0">https://doi.org/10.1007/978-3-319-69487-0</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part I ent://SD_ILS/0/SD_ILS:612043 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Bernhaupt, Regina. editor.&#160;Dalvi, Girish. editor.&#160;Joshi, Anirudha. editor.&#160;K. Balkrishan, Devanuj. editor.&#160;O'Neill, Jacki. editor.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-319-67744-6">https://doi.org/10.1007/978-3-319-67744-6</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The uncanny valley in games and animation ent://SD_ILS/0/SD_ILS:544747 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Tinwell, Angela, author.<br/>Yer Numaras&#305;&#160;TR897.7 .T597 2015<br/>Elektronik Eri&#351;im&#160;<a href="https://www.taylorfrancis.com/books/9781466586956">Click here to view.</a><br/>Format:&#160;Kitap<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game Design Workshop ent://SD_ILS/0/SD_ILS:540167 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Fullerton, Tracy, author.&#160;Safari, an O'Reilly Media Company.<br/>Yer Numaras&#305;&#160;QA76.76 .C672<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429188015">https://www.taylorfrancis.com/books/9780429188015</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:266193 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds max modeling for games. Volume II, Insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:145972 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Gahan, Andrew.&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1 ent://SD_ILS/0/SD_ILS:145996 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:146102 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling ent://SD_ILS/0/SD_ILS:146032 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques ent://SD_ILS/0/SD_ILS:145697 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game design workshop : a playcentric approach to creating innovative games ent://SD_ILS/0/SD_ILS:271038 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Fullerton, Tracy.&#160;Swain, Christopher.&#160;Hoffman, Steven.<br/>Yer Numaras&#305;&#160;QA76.76.C672 F84 2008<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Game character modeling and animation with 3ds Max ent://SD_ILS/0/SD_ILS:145818 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Clinton, Yancey.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game design workshop a playcentric approach to creating innovative games ent://SD_ILS/0/SD_ILS:145825 2026-03-15T06:22:00Z 2026-03-15T06:22:00Z Yazar&#160;Fullerton, Tracy.&#160;Swain, Christopher, 1966-&#160;Hoffman, Steven, 1965-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/>