Arama Sonuçları Computer games -- Programming. - Daraltılmış: Computational intelligence.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bgames$002b--$002bProgramming.$0026qf$003dSUBJECT$002509Konu$002509Computational$002bintelligence.$002509Computational$002bintelligence.$0026ps$003d300?dt=list
2026-03-18T14:23:50Z
Proceedings of International Conference on Information Technology and Applications ICITA 2024
ent://SD_ILS/0/SD_ILS:608929
2026-03-18T14:23:50Z
2026-03-18T14:23:50Z
Yazar Ullah, Abrar. editor. Anwar, Sajid. editor. (orcid)0000-0003-3393-1656 SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-96-1758-6">https://doi.org/10.1007/978-981-96-1758-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Proceedings of International Conference on Information Technology and Applications ICITA 2023
ent://SD_ILS/0/SD_ILS:602902
2026-03-18T14:23:50Z
2026-03-18T14:23:50Z
Yazar Ullah, Abrar. editor. Anwar, Sajid. editor. (orcid)0000-0003-3393-1656 Calandra, Davide. editor. (orcid)0000-0001-5159-7167 Di Fuccio, Raffaele. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-99-8324-7">https://doi.org/10.1007/978-981-99-8324-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
The Influence of Delay on Cloud Gaming Quality of Experience
ent://SD_ILS/0/SD_ILS:527572
2026-03-18T14:23:50Z
2026-03-18T14:23:50Z
Yazar Sabet, Saeed Shafiee. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-99869-1">https://doi.org/10.1007/978-3-030-99869-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Assessing the Quality of Experience of Cloud Gaming Services
ent://SD_ILS/0/SD_ILS:528181
2026-03-18T14:23:50Z
2026-03-18T14:23:50Z
Yazar Schmidt, Steven. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-06011-3">https://doi.org/10.1007/978-3-031-06011-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Procedural Content Generation in Games
ent://SD_ILS/0/SD_ILS:611006
2026-03-18T14:23:50Z
2026-03-18T14:23:50Z
Yazar Shaker, Noor. author. Togelius, Julian. author. Nelson, Mark J. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-42716-4">https://doi.org/10.1007/978-3-319-42716-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Proceedings of Fourth International Conference on Soft Computing for Problem Solving SocProS 2014, Volume 2
ent://SD_ILS/0/SD_ILS:530632
2026-03-18T14:23:50Z
2026-03-18T14:23:50Z
Yazar Das, Kedar Nath. editor. Deep, Kusum. editor. Pant, Millie. editor. Bansal, Jagdish Chand. editor. Nagar, Atulya. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-81-322-2220-0">https://doi.org/10.1007/978-81-322-2220-0</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>