Arama Sonuçları Computer games -- Social aspects.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bgames$002b--$002bSocial$002baspects.$0026pe$003dd$00253A$0026ps$003d300?dt=list2024-12-25T06:19:02ZKodu game ile programlamaent://SD_ILS/0/SD_ILS:3916222024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Baltalı, Salih<br/>Yer Numarası QA76.76.C672 B35 2017<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>The uncanny valley in games and animationent://SD_ILS/0/SD_ILS:3570452024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Tinwell, Angela, author.<br/>Yer Numarası ONLINE(357045.1)<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466586956">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>What is your quest? from adventure games to interactive booksent://SD_ILS/0/SD_ILS:3236862024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Salter, Anastasia, 1984- Project Muse.<br/>Yer Numarası ONLINE(323686.1)<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9781609382988/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Values at play in digital gamesent://SD_ILS/0/SD_ILS:3649652024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Flanagan, Mary, 1969- Nissenbaum, Helen Fay. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364965.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Kimlik oyunu : video oyunları, yeni medya ve kimlikent://SD_ILS/0/SD_ILS:3709242024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Kara, Umut Yener. Bora, Tanıl, 1963-<br/>Yer Numarası HM851 K373 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Reality is broken : why games make us better and how they can change the worldent://SD_ILS/0/SD_ILS:2945712024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar McGonigal, Jane.<br/>Yer Numarası GV1469.17.S63 M34 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Gameplay mode : war, simulation, and technocultureent://SD_ILS/0/SD_ILS:3761942024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Crogan, Patrick.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.jstor.org/stable/10.5749/j.ctttv857">http://www.jstor.org/stable/10.5749/j.ctttv857</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Play redux the form of computer gamesent://SD_ILS/0/SD_ILS:2463462024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Myers, David, 1953- Project Muse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9780472026876/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>My life as a night elf priest an anthropological account of World of warcraftent://SD_ILS/0/SD_ILS:2463432024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Nardi, Bonnie A. Project Muse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9780472026715/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>On the way to fun an emotion-based approach to successful game designent://SD_ILS/0/SD_ILS:2862152024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Dillon, Roberto.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439876893">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Expressive processing digital fictions, computer games, and software studiesent://SD_ILS/0/SD_ILS:2202142024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Wardrip-Fruin, Noah.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gaming cultures and place in Asia-Pacificent://SD_ILS/0/SD_ILS:2641402024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Hjorth, Larissa. Chan, Dean.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203875957">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Dijital oyun rehberi : oyun tasarımı, türler ve oyuncuent://SD_ILS/0/SD_ILS:3922712024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Binark, Mutlu. Bayraktutan-Sütcü, Günseli. Fidaner, Işık Barış.<br/>Yer Numarası GV1469.17.S63 D5 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Dijital oyun : kültür endüstrisi ürünü olarakent://SD_ILS/0/SD_ILS:3404042024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Binark, Mutlu<br/>Yer Numarası QA76.76 .C672 B563 2008<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The business and culture of digital games gamework/gameplayent://SD_ILS/0/SD_ILS:3695342024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Kerr, Aphra.<br/>Yer Numarası ONLINE(369534.1)<br/>Elektronik Erişim SAGE knowledge <a href="http://sk.sagepub.com/books/the-business-and-culture-of-digital-games">http://sk.sagepub.com/books/the-business-and-culture-of-digital-games</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Understanding digital gamesent://SD_ILS/0/SD_ILS:3698272024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Rutter, Jason, 1969- Bryce, Jo.<br/>Yer Numarası ONLINE(369827.1)<br/>Elektronik Erişim SAGE knowledge <a href="http://sk.sagepub.com/books/understanding-digital-games">http://sk.sagepub.com/books/understanding-digital-games</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>From Barbie to Mortal Kombat : gender and computer gamesent://SD_ILS/0/SD_ILS:1087782024-12-25T06:19:02Z2024-12-25T06:19:02ZYazar Cassell, Justine, ed Jenkins, Henry, ed.<br/>Yer Numarası GV1469.17.S63 F76 2000<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>