Arama Sonuçları Computer games. - Daraltılmış: EnglishSirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bgames.$0026qf$003dLANGUAGE$002509Dil$002509ENG$002509English$0026ps$003d300?2024-11-14T08:08:48ZThe Philosophy of Computer Gamesent://SD_ILS/0/SD_ILS:2066332024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Sageng, John Richard. editor. Fossheim, Hallvard. editor. Mandt Larsen, Tarjei. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-94-007-4249-9">http://dx.doi.org/10.1007/978-94-007-4249-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial Intelligence for Computer Gamesent://SD_ILS/0/SD_ILS:1730812024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar González-Calero, Pedro Antonio. editor. Gómez-Martín, Marco Antonio. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4419-8188-2">http://dx.doi.org/10.1007/978-1-4419-8188-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The ethics of computer gamesent://SD_ILS/0/SD_ILS:2200422024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Sicart, Miguel, 1978-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advanced Intelligent Paradigms in Computer Gamesent://SD_ILS/0/SD_ILS:1866292024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Baba, Norio. editor. Jain, Lakhmi C. editor. Handa, Hisashi. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-540-72705-7">http://dx.doi.org/10.1007/978-3-540-72705-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Algorithms and networking for computer gamesent://SD_ILS/0/SD_ILS:2958052024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Smed, Jouni. Hakonen, Harri.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.contentreserve.com/TitleInfo.asp?ID={D034F7DC-1EC4-4965-88BA-740D6439934D}&Format=50">Click for information</a>
Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg</a>
Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159</a>
John Wiley <a href="http://dx.doi.org/10.1002/0470029757">http://dx.doi.org/10.1002/0470029757</a>
<a href="http://swb.eblib.com/patron/FullRecord.aspx?p=267159">http://swb.eblib.com/patron/FullRecord.aspx?p=267159</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Software engineering and computer gamesent://SD_ILS/0/SD_ILS:3132522024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Rucker, Rudy v. B. (Rudy von Bitter), 1946-<br/>Yer Numarası QA76.758 R83 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Matrix Transforms for Computer Games and Animationent://SD_ILS/0/SD_ILS:1735532024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Vince, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Play redux the form of computer gamesent://SD_ILS/0/SD_ILS:2463462024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Myers, David, 1953- Project Muse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9780472026876/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Contemporary topics in computer graphics and games : selected papers from the Eurasia graphics conference seriesent://SD_ILS/0/SD_ILS:5069272024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar İşler, Veysi, 1964- editor.<br/>Yer Numarası QA76.76.C672 C683 2020<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Computer Games 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papersent://SD_ILS/0/SD_ILS:4833162024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Cazenave, Tristan. editor. Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291 Sturtevant, Nathan. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-24337-1">https://doi.org/10.1007/978-3-030-24337-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papersent://SD_ILS/0/SD_ILS:4022362024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824 Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291 SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-75931-9">https://doi.org/10.1007/978-3-319-75931-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papersent://SD_ILS/0/SD_ILS:5190102024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Plaat, Aske. editor. van den Herik, Jaap. editor. Kosters, Walter. editor. SpringerLink (Online service)<br/>Yer Numarası XX(519010.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-27992-3">https://doi.org/10.1007/978-3-319-27992-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer games for learning : an evidence-based approachent://SD_ILS/0/SD_ILS:3649662024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Mayer, Richard E., 1947- author. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364966.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papersent://SD_ILS/0/SD_ILS:4891412024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. Iida, Hiroyuki. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-05428-5">https://doi.org/10.1007/978-3-319-05428-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papersent://SD_ILS/0/SD_ILS:4891542024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824 Björnsson, Yngvi. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-14923-3">https://doi.org/10.1007/978-3-319-14923-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papersent://SD_ILS/0/SD_ILS:1971462024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Herik, H. Jaap. editor. Plaat, Aske. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-642-31866-5">http://dx.doi.org/10.1007/978-3-642-31866-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games and New Media Cultures A Handbook of Digital Games Studiesent://SD_ILS/0/SD_ILS:2064552024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Fromme, Johannes. editor. Unger, Alexander. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-94-007-2777-9">http://dx.doi.org/10.1007/978-94-007-2777-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papersent://SD_ILS/0/SD_ILS:1921792024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Herik, H. Jaap. editor. Spronck, Pieter. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-642-12993-3">http://dx.doi.org/10.1007/978-3-642-12993-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Expressive processing digital fictions, computer games, and software studiesent://SD_ILS/0/SD_ILS:2202142024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Wardrip-Fruin, Noah.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Geometric Algebra: An Algebraic System for Computer Games and Animationent://SD_ILS/0/SD_ILS:1759652024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Vince, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Dungeons and desktops the history of computer role-playing gamesent://SD_ILS/0/SD_ILS:2879732024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Barton, Matt.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439865248">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005. Revised Papersent://SD_ILS/0/SD_ILS:1851482024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Herik, H. Jaap. editor. Hsu, Shun-Chin. editor. Hsu, Tsan-sheng. editor. Donkers, H. H. L. M. (Jeroen). editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/11922155">http://dx.doi.org/10.1007/11922155</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Satisficing Games and Decision Making With Applications to Engineering and Computer Scienceent://SD_ILS/0/SD_ILS:2387462024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Stirling, Wynn C..<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1017/CBO9780511543456">Access by subscription</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>From Barbie to Mortal Kombat : gender and computer gamesent://SD_ILS/0/SD_ILS:1087782024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Cassell, Justine, ed Jenkins, Henry, ed.<br/>Yer Numarası GV1469.17.S63 F76 2000<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game engine gemsent://SD_ILS/0/SD_ILS:2871182024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Lengyel, Eric.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439869772">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Science and Education 17th International Conference, ICCSE 2022, Ningbo, China, August 18-21, 2022, Revised Selected Papers, Part Ient://SD_ILS/0/SD_ILS:5203182024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Hong, Wenxing. editor. Weng, Yang. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520318.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-99-2443-1">https://doi.org/10.1007/978-981-99-2443-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Pattern Recognition and Image Analysis 11th Iberian Conference, IbPRIA 2023, Alicante, Spain, June 27-30, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5210022024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Pertusa, Antonio. editor. Gallego, Antonio Javier. editor. Sánchez, Joan Andreu. editor. Domingues, Inês. editor. SpringerLink (Online service)<br/>Yer Numarası XX(521002.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-36616-1">https://doi.org/10.1007/978-3-031-36616-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computers and Games International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papersent://SD_ILS/0/SD_ILS:5208712024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Browne, Cameron. editor. Kishimoto, Akihiro. editor. Schaeffer, Jonathan. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520871.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-34017-8">https://doi.org/10.1007/978-3-031-34017-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Technologies and Systems 21st International Conference on Web-Based Learning, ICWL 2022, and 7th International Symposium on Emerging Technologies for Education, SETE 2022, Tenerife, Spain, November 21-23, 2022, Revised Selected Papersent://SD_ILS/0/SD_ILS:5213952024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar González-González, Carina S. editor. Fernández-Manjón, Baltasar. editor. Li, Frederick. editor. García-Peñalvo, Francisco José. editor. Sciarrone, Filippo. editor.<br/>Yer Numarası XX(521395.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-33023-0">https://doi.org/10.1007/978-3-031-33023-0</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>ArtsIT, Interactivity and Game Creation 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedingsent://SD_ILS/0/SD_ILS:5203082024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Brooks, Anthony L. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520308.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-28993-4">https://doi.org/10.1007/978-3-031-28993-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papersent://SD_ILS/0/SD_ILS:5203532024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Santos, Rodrigo Pereira dos. editor. Hounsell, Marcelo da Silva. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520353.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-27639-2">https://doi.org/10.1007/978-3-031-27639-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Higher Education Computer Science A Manual of Practical Approachesent://SD_ILS/0/SD_ILS:5204162024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Carter, Jenny. editor. O'Grady, Michael. editor. Rosen, Clive. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520416.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-29386-3">https://doi.org/10.1007/978-3-031-29386-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Knowledge Management in Organisations 17th International Conference, KMO 2023, Bangkok, Thailand, July 24-27, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5204172024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Uden, Lorna. editor. Ting, I-Hsien. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520417.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-34045-1">https://doi.org/10.1007/978-3-031-34045-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advanced Guide to Python 3 Programmingent://SD_ILS/0/SD_ILS:5206492024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Hunt, John. author. SpringerLink (Online service)<br/>Yer Numarası XX(520649.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-40336-1">https://doi.org/10.1007/978-3-031-40336-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Responsive and Sustainable Educational Futures 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Aveiro, Portugal, September 4-8, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5211212024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Viberg, Olga. editor. Jivet, Ioana. editor. Muñoz-Merino, Pedro J. editor. Perifanou, Maria. editor. Papathoma, Tina. editor.<br/>Yer Numarası XX(521121.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-42682-7">https://doi.org/10.1007/978-3-031-42682-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Augmented Reality Games I Understanding the Pokémon GO Phenomenonent://SD_ILS/0/SD_ILS:4831522024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-15616-9">https://doi.org/10.1007/978-3-030-15616-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Augmented Reality Games II The Gamification of Education, Medicine and Artent://SD_ILS/0/SD_ILS:4833112024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-15620-6">https://doi.org/10.1007/978-3-030-15620-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gamification Mindsetent://SD_ILS/0/SD_ILS:4862152024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Goethe, Ole. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-11078-9">https://doi.org/10.1007/978-3-030-11078-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Digital games for minority student engagement : emerging research and opportunitiesent://SD_ILS/0/SD_ILS:4817052024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Misra, Rupananda, 1966- author. Eyombo, Leo, 1972- author. Phillips, Floyd T., 1953- author. IGI Global, publisher.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Exploring the cognitive, social, cultural, and psychological aspects of gaming and simulationsent://SD_ILS/0/SD_ILS:4820002024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Dubbels, Brock Randall, editor. IGI Global, publisher.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Java with Gamesent://SD_ILS/0/SD_ILS:3993852024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Xu, Chong-wei. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-72886-5">https://doi.org/10.1007/978-3-319-72886-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Location-Based Mobile Games Design Perspectivesent://SD_ILS/0/SD_ILS:4008502024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Spallazzo, Davide. author. Mariani, Ilaria. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-75256-3">https://doi.org/10.1007/978-3-319-75256-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial Intelligence and Gamesent://SD_ILS/0/SD_ILS:4019162024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Yannakakis, Georgios N. author. (orcid)0000-0001-7793-1450 Togelius, Julian. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-63519-4">https://doi.org/10.1007/978-3-319-63519-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Designing Immersive Video Games Using 3DUI Technologies Improving the Gamer's User Experienceent://SD_ILS/0/SD_ILS:3994712024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Kulshreshth, Arun K. author. LaViola Jr., Joseph J. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-77953-9">https://doi.org/10.1007/978-3-319-77953-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Emotion in Video Game Soundtrackingent://SD_ILS/0/SD_ILS:4026382024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Williams, Duncan. editor. Lee, Newton. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-72272-6">https://doi.org/10.1007/978-3-319-72272-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Science fiction video gamesent://SD_ILS/0/SD_ILS:3386152024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Tringham, Neal, author.<br/>Yer Numarası GV1469.3 T76 2015<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Unified discourse analysis : language, reality, virtual worlds, and video gamesent://SD_ILS/0/SD_ILS:3544202024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Gee, James Paul.<br/>Yer Numarası P302.8 G44 2015<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The art of game designent://SD_ILS/0/SD_ILS:3570052024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Schell, Jesse, author.<br/>Yer Numarası ONLINE(357005.1)<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466598676">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creativity in Intelligent Technologies and Data Science First Conference, CIT&DS 2015, Volgograd, Russia, September 15-17, 2015. Proceedingsent://SD_ILS/0/SD_ILS:5185272024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Kravets, Alla. editor. Shcherbakov, Maxim. editor. Kultsova, Marina. editor. Shabalina, Olga. editor. SpringerLink (Online service)<br/>Yer Numarası XX(518527.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-23766-4">https://doi.org/10.1007/978-3-319-23766-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Information and Communication Technologies for Ageing Well and e-Health First International Conference, ICT4AgeingWell 2015, Lisbon, Portugal, May 20-22, 2015. Revised Selected Papersent://SD_ILS/0/SD_ILS:5184282024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Helfert, Markus. editor. Holzinger, Andreas. editor. Ziefle, Martina. editor. Fred, Ana. editor. O'Donoghue, John. editor.<br/>Yer Numarası XX(518428.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-27695-3">https://doi.org/10.1007/978-3-319-27695-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedingsent://SD_ILS/0/SD_ILS:5188352024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Chorianopoulos, Konstantinos. editor. Divitini, Monica. editor. Baalsrud Hauge, Jannicke. editor. Jaccheri, Letizia. editor. Malaka, Rainer. editor.<br/>Yer Numarası XX(518835.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-24589-8">https://doi.org/10.1007/978-3-319-24589-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Multimodal Analyses enabling Artificial Agents in Human-Machine Interaction Second International Workshop, MA3HMI 2014, Held in Conjunction with INTERSPEECH 2014, Singapore, Singapore, September 14, 2014, Revised Selected Papersent://SD_ILS/0/SD_ILS:5189632024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Böck, Ronald. editor. Bonin, Francesca. editor. Campbell, Nick. editor. Poppe, Ronald. editor. SpringerLink (Online service)<br/>Yer Numarası XX(518963.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-15557-9">https://doi.org/10.1007/978-3-319-15557-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Serious Games First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedingsent://SD_ILS/0/SD_ILS:5189992024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Göbel, Stefan. editor. Ma, Minhua. editor. Baalsrud Hauge, Jannicke. editor. Oliveira, Manuel Fradinho. editor. Wiemeyer, Josef. editor.<br/>Yer Numarası XX(518999.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-19126-3">https://doi.org/10.1007/978-3-319-19126-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Bioinspired Computation in Artificial Systems International Work-Conference on the Interplay Between Natural and Artificial Computation, IWINAC 2015, Elche, Spain, June 1-5, 2015, Proceedings, Part IIent://SD_ILS/0/SD_ILS:5188242024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Ferrández Vicente, José Manuel. editor. Álvarez-Sánchez, José Ramón. editor. de la Paz López, Félix. editor. Toledo-Moreo, Fco. Javier. editor. Adeli, Hojjat. editor.<br/>Yer Numarası XX(518824.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-18833-1">https://doi.org/10.1007/978-3-319-18833-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial Intelligence and Soft Computing 14th International Conference, ICAISC 2015, Zakopane, Poland, June 14-18, 2015, Proceedings, Part IIent://SD_ILS/0/SD_ILS:5192992024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Rutkowski, Leszek. editor. Korytkowski, Marcin. editor. Scherer, Rafal. editor. Tadeusiewicz, Ryszard. editor. Zadeh, Lotfi A. editor.<br/>Yer Numarası XX(519299.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-19369-4">https://doi.org/10.1007/978-3-319-19369-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The uncanny valley in games and animationent://SD_ILS/0/SD_ILS:3570452024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Tinwell, Angela, author.<br/>Yer Numarası ONLINE(357045.1)<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466586956">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Evolving Computability 11th Conference on Computability in Europe, CiE 2015, Bucharest, Romania, June 29-July 3, 2015. Proceedingsent://SD_ILS/0/SD_ILS:5190602024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Beckmann, Arnold. editor. Mitrana, Victor. editor. Soskova, Mariya. editor. SpringerLink (Online service)<br/>Yer Numarası XX(519060.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-20028-6">https://doi.org/10.1007/978-3-319-20028-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Values at play in digital gamesent://SD_ILS/0/SD_ILS:3649652024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Flanagan, Mary, 1969- Nissenbaum, Helen Fay. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364965.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Developer's dilemma : the secret world of videogame creatorsent://SD_ILS/0/SD_ILS:3649832024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar O'Donnell, Casey, 1979-, author. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364983.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>iOS game development : developing games for iPad, iPhone, and iPod Touchent://SD_ILS/0/SD_ILS:3133572024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Lucka, Thomas.<br/>Yer Numarası QA76.76.C672 L75 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Postsecondary play the role of games and social media in higher educationent://SD_ILS/0/SD_ILS:3229612024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Tierney, William G. Project Muse.<br/>Yer Numarası ONLINE(322961.1)<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9781421413075/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Multi-agent machine learning : a reinforcement approachent://SD_ILS/0/SD_ILS:3419412024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Schwartz, Howard M., author.<br/>Yer Numarası ONLINE(341941.1)<br/>Elektronik Erişim Cover image <a href="http://catalogimages.wiley.com/images/db/jimages/9781118362082.jpg">http://catalogimages.wiley.com/images/db/jimages/9781118362082.jpg</a>
Ebook Library <a href="http://public.eblib.com/choice/publicfullrecord.aspx?p=1775207">http://public.eblib.com/choice/publicfullrecord.aspx?p=1775207</a>
ebrary <a href="http://site.ebrary.com/id/10921255">http://site.ebrary.com/id/10921255</a>
John Wiley <a href="http://dx.doi.org/10.1002/9781118884614">http://dx.doi.org/10.1002/9781118884614</a>
MyiLibrary <a href="http://www.myilibrary.com?id=640727">http://www.myilibrary.com?id=640727</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>What is your quest? from adventure games to interactive booksent://SD_ILS/0/SD_ILS:3236862024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Salter, Anastasia, 1984- Project Muse.<br/>Yer Numarası ONLINE(323686.1)<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9781609382988/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Handbook of digital gamesent://SD_ILS/0/SD_ILS:3417972024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Angelides, Marios C., editor. Agius, Harry, editor.<br/>Yer Numarası ONLINE(341797.1)<br/>Elektronik Erişim John Wiley <a href="http://dx.doi.org/10.1002/9781118796443">http://dx.doi.org/10.1002/9781118796443</a>
Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The Cambridge handbook of multimedia learningent://SD_ILS/0/SD_ILS:5063372024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Mayer, Richard E., 1947- editor.<br/>Yer Numarası LB1028.5 .C283 2014<br/>Elektronik Erişim <a href="https://doi.org/10.1017/CBO9781139547369">https://doi.org/10.1017/CBO9781139547369</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>C# game programming cookbook for Unity 3Dent://SD_ILS/0/SD_ILS:3564792024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Murray, Jeff W., author.<br/>Yer Numarası ONLINE(356479.1)<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466581425">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Videogamesent://SD_ILS/0/SD_ILS:2618992024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Newman, James (James A.)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203143421">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game coding completeent://SD_ILS/0/SD_ILS:2700062024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar McShaffry, Mike.<br/>Yer Numarası QA76.76.C672 M395 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game design theory a new philosophy for understanding gamesent://SD_ILS/0/SD_ILS:2853602024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Burgun, Keith.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466554214">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advanced video communications over wireless networksent://SD_ILS/0/SD_ILS:2890572024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Zhu, Ce, 1969- Li, Yuenan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439880005">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Introduction to game physics with Box2Dent://SD_ILS/0/SD_ILS:2899812024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Parberry, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466565777">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>2D graphics programming for gamesent://SD_ILS/0/SD_ILS:2853802024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Pile, John, Jr.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466501904">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Honoring the code : conversations with great game designersent://SD_ILS/0/SD_ILS:2688802024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Barton, Matt, interviewer.<br/>Yer Numarası QA76.76.C672 H675 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game development for iOS with Unity3Dent://SD_ILS/0/SD_ILS:2890882024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Murray, Jeff.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439892206">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Student usability in educational software and games improving experiencesent://SD_ILS/0/SD_ILS:2800862024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Gonzalez, Carina. IGI Global.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=481636">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=481636</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max modeling for games. Volume II insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:2642652024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240816074">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Drawing Basics and Video Game Art : Classic to Cutting-Edge Art Techniques for Winning Game Designent://SD_ILS/0/SD_ILS:2688842024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Solarski, Chris.<br/>Yer Numarası QA76.76.C672 S65 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Using games to enhance learning and teaching a beginner's guideent://SD_ILS/0/SD_ILS:2588992024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Whitton, Nicola. Moseley, Alex.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203123775">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The game localization handbookent://SD_ILS/0/SD_ILS:2715142024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Chandler, Heather Maxwell. Deming, Stephanie O'Malley.<br/>Yer Numarası QA76.76.C672 C44 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Reality is broken : why games make us better and how they can change the worldent://SD_ILS/0/SD_ILS:2945712024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar McGonigal, Jane.<br/>Yer Numarası GV1469.17.S63 M34 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Maya Python for games and film a complete reference for the Maya Python and the Maya Python APIent://SD_ILS/0/SD_ILS:1471092024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Mechtley, Adam. Trowbridge, Ryan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123785787">http://www.sciencedirect.com/science/book/9780123785787</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Holistic game development with Unity an all-in-one guide to implementing game mechanics, art, design, and programmingent://SD_ILS/0/SD_ILS:1456242024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Baillie-de Byl, Penny.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240819334">http://www.sciencedirect.com/science/book/9780240819334</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game textures create professioal game art using Photoshopent://SD_ILS/0/SD_ILS:1459782024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">http://www.sciencedirect.com/science/book/9780240820774</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Social game design monetization methods and mechanicsent://SD_ILS/0/SD_ILS:1484702024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Fields, Tim. Cotton, Brandon.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817668">http://www.sciencedirect.com/science/book/9780240817668</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gaming from Atari to Xboxent://SD_ILS/0/SD_ILS:3413552024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Ray, Michael, editor. Gale Group.<br/>Yer Numarası ONLINE(341355.1)<br/>Elektronik Erişim <a href="http://find.galegroup.com/openurl/openurl?url_ver=Z39.88-2004&url_ctx_fmt=info:ofi/fmt:kev:mtx:ctx&req_dat=info:sid/gale:ugnid:hu_tr&res_id=info:sid/gale:GVRL&ctx_enc=info:ofi:enc:UTF-8&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft_id=info:sid/gale:bmcode:recid/4WTZ">Available for Hacettepe University via Gale Virtual Reference Library. Click here to access</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programmingent://SD_ILS/0/SD_ILS:3424992024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Baillie-de Byl, Penny.<br/>Yer Numarası ONLINE(342499.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240819341">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Programming 2D gamesent://SD_ILS/0/SD_ILS:3590142024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Kelly, Charles.<br/>Yer Numarası QA76.76.C672 K46 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game design essentialsent://SD_ILS/0/SD_ILS:3921222024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Mitchell, Briar Lee.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112</a>
EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Raspberry Pi user guideent://SD_ILS/0/SD_ILS:4243462024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Upton, Eben. Halfacree, Gareth.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1002/9781119415572">Wiley Online Library</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating games with Unity and Maya how to develop fun and marketable 3D gamesent://SD_ILS/0/SD_ILS:2642582024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Watkins, Adam.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240819013">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The golden age of video games the birth of a multi-billon dollar industryent://SD_ILS/0/SD_ILS:2870742024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Dillon, Roberto. Dabney, Ted.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439873243">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Programming video games for the evil geniusent://SD_ILS/0/SD_ILS:2936612024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Cinnamon, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/programming-video-games-for-evil-genius">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:2491152024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Dunn, Fletcher. Parberry, Ian.<br/>Yer Numarası T385 D875 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:2661932024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Basics of game designent://SD_ILS/0/SD_ILS:2889592024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Moore, Michael E.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439867761">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game development toolsent://SD_ILS/0/SD_ILS:2889622024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Ansari, Marwan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439867723">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:2889682024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Dunn, Fletcher. Parberry, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439869819">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max modeling for games. Volume II, Insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:1459722024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Gahan, Andrew. ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1ent://SD_ILS/0/SD_ILS:1459962024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating games with Unity and Maya how to develop fun and marketable 3D gamesent://SD_ILS/0/SD_ILS:1476352024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Watkins, Adam (William Adam)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world Flash game development how to follow best practices and keep your sanity.ent://SD_ILS/0/SD_ILS:1490252024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Griffith, Christopher.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Myst and Riven the world of the D'nient://SD_ILS/0/SD_ILS:2444412024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Wolf, Mark J. P. Project Muse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9780472027491/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating 3D game art for the iPhone with Unity : featuring modo and blender pipelinesent://SD_ILS/0/SD_ILS:3425102024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar McDermott, Wes.<br/>Yer Numarası ONLINE(342510.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240815640">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Building games with Flash for the mobile marketent://SD_ILS/0/SD_ILS:3425302024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar David, Matthew, 1971-<br/>Yer Numarası ONLINE(342530.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240815794">Click here to view</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>How to do things with videogamesent://SD_ILS/0/SD_ILS:3757672024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Bogost, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.jstor.org/stable/10.5749/j.cttttmwd">http://www.jstor.org/stable/10.5749/j.cttttmwd</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gameplay mode : war, simulation, and technocultureent://SD_ILS/0/SD_ILS:3761942024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Crogan, Patrick.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.jstor.org/stable/10.5749/j.ctttv857">http://www.jstor.org/stable/10.5749/j.ctttv857</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Fundamentals of game designent://SD_ILS/0/SD_ILS:2688542024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Adams, Ernest. Rollings, Andrew, 1972-<br/>Yer Numarası QA76.76.C672 A322 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game physics pearlsent://SD_ILS/0/SD_ILS:2898882024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Bergen, Gino van den. Gregorius, Dirk.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439865552">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>On the way to fun an emotion-based approach to successful game designent://SD_ILS/0/SD_ILS:2862152024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Dillon, Roberto.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439876893">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game engine design and implementationent://SD_ILS/0/SD_ILS:2713882024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Thorn, Alan.<br/>Yer Numarası QA76.76.C672 T4963 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>My life as a night elf priest an anthropological account of World of warcraftent://SD_ILS/0/SD_ILS:2463432024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Nardi, Bonnie A. Project Muse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9780472026715/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning with digital games a practical guide to engaging students in higher educationent://SD_ILS/0/SD_ILS:2659092024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Whitton, Nicola.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203872987">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Distributed game development harnessing global talent to create winning gamesent://SD_ILS/0/SD_ILS:2661842024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Fields, Tim.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240812724">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Level up! the guide to great video game designent://SD_ILS/0/SD_ILS:1445712024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Rogers, Scott.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physics engine development how to build a robust commercial-grade physics engine for your gameent://SD_ILS/0/SD_ILS:1457242024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Millington, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physicsent://SD_ILS/0/SD_ILS:1458672024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Eberly, David H.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Distributed game development harnessing global talent to create winning gamesent://SD_ILS/0/SD_ILS:1466042024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Fields, Tim.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812717">http://www.sciencedirect.com/science/book/9780240812717</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>End-to-end game development creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:1466322024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:1461022024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world Flash game development how to follow best practices and keep your sanityent://SD_ILS/0/SD_ILS:1490532024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Griffith, Christopher, 1979-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Casual game design designing play for the gamer in all of usent://SD_ILS/0/SD_ILS:1487812024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Trefry, Gregory.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749536">http://www.sciencedirect.com/science/book/9780123749536</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>End-to-end game development : creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:3424332024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE(342433.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Unreal game developmentent://SD_ILS/0/SD_ILS:3133592024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Amresh, Ashish. Okita, Alex.<br/>Yer Numarası QA76.76.C672 A52 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Computer assisted exercises and training a reference guideent://SD_ILS/0/SD_ILS:2977692024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Çayirci, E. (Erdal) Marinčič, Dušan. Wiley InterScience (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911</a>
John Wiley <a href="http://dx.doi.org/10.1002/9780470498620">http://dx.doi.org/10.1002/9780470498620</a>
<a href="http://swb.eblib.com/patron/FullRecord.aspx?p=455911">http://swb.eblib.com/patron/FullRecord.aspx?p=455911</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Racing the beam the Atari video computer systement://SD_ILS/0/SD_ILS:2200362024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Montfort, Nick. Bogost, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gaming cultures and place in Asia-Pacificent://SD_ILS/0/SD_ILS:2641402024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Hjorth, Larissa. Chan, Dean.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203875957">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Level design : concept, theory, and practiceent://SD_ILS/0/SD_ILS:2688412024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Kremers, Rudolf.<br/>Yer Numarası QA76.76.C672 K74 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game feel : a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:2710412024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Swink, Steve.<br/>Yer Numarası QA76.9.H85 S934 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Real-time cameras a guide for game designers and developersent://SD_ILS/0/SD_ILS:1491522024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Haigh-Hutchinson, Mark.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial intelligence for gamesent://SD_ILS/0/SD_ILS:1454022024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Millington, Ian. Funge, John David, 1968-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Ingrassia, Michael.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniquesent://SD_ILS/0/SD_ILS:1456972024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game feel a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:1459412024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Swink, Steve.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max modeling for games insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:1460322024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game textures create professional game art using Photoshopent://SD_ILS/0/SD_ILS:1460962024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Networked graphics building networked games and virtual environmentsent://SD_ILS/0/SD_ILS:1464042024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Steed, Anthony. Oliveira, Manuel.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The complete guide to game audio for composers, musicians, sound designers, and game developersent://SD_ILS/0/SD_ILS:1487402024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Marks, Aaron.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810744">http://www.sciencedirect.com/science/book/9780240810744</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating games : mechanics, content, and technologyent://SD_ILS/0/SD_ILS:3133362024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar McGuire, Morgan, 1976- Jenkins, Odest Chadwicke.<br/>Yer Numarası QA76.76.C672 M388 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game design workshop : a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:2710382024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Fullerton, Tracy. Swain, Christopher. Hoffman, Steven.<br/>Yer Numarası QA76.76.C672 F84 2008<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Essential mathematics for games and interactive applications a programmer's guideent://SD_ILS/0/SD_ILS:1458682024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Van Verth, James M. Bishop, Lars M.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123742971">http://www.sciencedirect.com/science/book/9780123742971</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game usability advancing the player experienceent://SD_ILS/0/SD_ILS:1458982024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Isbister, Katherine, 1969- Schaffer, Noah.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744470">http://www.sciencedirect.com/science/book/9780123744470</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The art of game design a book of lensesent://SD_ILS/0/SD_ILS:1452672024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Schell, Jesse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694966">http://www.sciencedirect.com/science/book/9780123694966</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game character modeling and animation with 3ds Maxent://SD_ILS/0/SD_ILS:1458182024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Clinton, Yancey.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design workshop a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:1458252024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Fullerton, Tracy. Swain, Christopher, 1966- Hoffman, Steven, 1965-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game environments create professional 3D game worldsent://SD_ILS/0/SD_ILS:1460722024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Digital dice : computational solutions to practical probability problemsent://SD_ILS/0/SD_ILS:3754672024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Nahin, Paul J.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.jstor.org/stable/10.2307/j.ctt7rqgn">http://www.jstor.org/stable/10.2307/j.ctt7rqgn</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The ultimate guide to video game writing and designent://SD_ILS/0/SD_ILS:2675432024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Dille, Flint.<br/>Yer Numarası QA76.76.C672 D52 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game developer's open source handbookent://SD_ILS/0/SD_ILS:1141962024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Goodwin, Steven, 1973-<br/>Yer Numarası QA76.76.C672 G665 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game physics engine developmentent://SD_ILS/0/SD_ILS:1459002024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Millington, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694713">http://www.sciencedirect.com/science/book/9780123694713</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design : from blue sky to green lightent://SD_ILS/0/SD_ILS:3133402024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Todd, Deborah, 1957-<br/>Yer Numarası QA76.76.C672 T63 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>COLLADA sailing the gulf of 3D digital content creationent://SD_ILS/0/SD_ILS:2889552024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Arnaud, Rm̌i. Barnes, Mark C., 1963-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439865798">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Joe Grand's "best of" hardware, wireless & game console hacking includes DVD with 20 hacks in high-res colorent://SD_ILS/0/SD_ILS:1479332024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Grand, Joe.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781597491136">http://www.sciencedirect.com/science/book/9781597491136</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The business and culture of digital games gamework/gameplayent://SD_ILS/0/SD_ILS:3695342024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Kerr, Aphra.<br/>Yer Numarası ONLINE(369534.1)<br/>Elektronik Erişim SAGE knowledge <a href="http://sk.sagepub.com/books/the-business-and-culture-of-digital-games">http://sk.sagepub.com/books/the-business-and-culture-of-digital-games</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Understanding digital gamesent://SD_ILS/0/SD_ILS:3698272024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Rutter, Jason, 1969- Bryce, Jo.<br/>Yer Numarası ONLINE(369827.1)<br/>Elektronik Erişim SAGE knowledge <a href="http://sk.sagepub.com/books/understanding-digital-games">http://sk.sagepub.com/books/understanding-digital-games</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Networking and online games understanding and engineering multiplayer Internet gamesent://SD_ILS/0/SD_ILS:2966982024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Armitage, Grenville. Claypool, Mark. Branch, Philip.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim John Wiley <a href="http://dx.doi.org/10.1002/047003047X">http://dx.doi.org/10.1002/047003047X</a>
<a href="http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707">http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707</a>
MyiLibrary, Table of contents <a href="http://www.myilibrary.com?id=60608&ref=toc">http://www.myilibrary.com?id=60608&ref=toc</a>
HathiTrust Digital Library, Limited view (search only) <a href="http://catalog.hathitrust.org/api/volumes/oclc/62896496.html">http://catalog.hathitrust.org/api/volumes/oclc/62896496.html</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design : theory & practiceent://SD_ILS/0/SD_ILS:2485582024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Rouse, Richard.<br/>Yer Numarası QA76.76.C672 R69 2005<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The Cambridge handbook of multimedia learningent://SD_ILS/0/SD_ILS:5063392024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Mayer, Richard E., 1947- editor.<br/>Yer Numarası LB1028.5 .C283 2005<br/>Elektronik Erişim <a href="https://doi.org/10.1017/CBO9780511816819">https://doi.org/10.1017/CBO9780511816819</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>GPU gems : programming techniques, tips, and tricks for real-time graphicsent://SD_ILS/0/SD_ILS:933222024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Fernando, Randima.,ed. NVIDIA Corporation.<br/>Yer Numarası T 385 G68 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Developing games in Javaent://SD_ILS/0/SD_ILS:3874922024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Brackeen, David. Barker, Bret. Vanhelsuwé, Laurence.<br/>Yer Numarası QA76.76.C672 B74 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Chris Crawford on game designent://SD_ILS/0/SD_ILS:2709052024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Crawford, Chris.<br/>Yer Numarası QA76.76.C672 C73 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Rules of play : game design fundamentalsent://SD_ILS/0/SD_ILS:1059212024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Salen, Katie. Zimmerman, Eric, ort. yaz.<br/>Yer Numarası QA 76.76.C672 S25 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3D gamesent://SD_ILS/0/SD_ILS:932642024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Watt, Alan H., 1942- Policarpo, Fabio,ort.yaz.<br/>Yer Numarası QA 76.76.C672 W388 2003 V.2<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>What video games have to teach us about learning and literacyent://SD_ILS/0/SD_ILS:1060722024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Gee, James Paul.<br/>Yer Numarası GV 1469.3 G44 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3D games : real-time rendering and software technologyent://SD_ILS/0/SD_ILS:765102024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Watt, Alan H., 1942- Policarpo, Fabio, ort. yaz.<br/>Yer Numarası QA 76.76.C672 W39 2001 V.1<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Joystick nation : how videogames ate our quarters, won our hearts, and rewired our mindsent://SD_ILS/0/SD_ILS:1119942024-11-14T08:08:48Z2024-11-14T08:08:48ZYazar Herz, J. C. (Jessie Cameron), 1971-<br/>Yer Numarası GV1469.15 H47 1997<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>