Arama Sonuçları Computer games. - Daraltılmış: EnglishSirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bgames.$0026qf$003dLANGUAGE$002509Dil$002509ENG$002509English$0026ic$003dtrue$0026ps$003d300$0026isd$003dtrue?dt=list2025-12-06T08:53:02ZThe Philosophy of Computer Gamesent://SD_ILS/0/SD_ILS:2066332025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Sageng, John Richard. editor. Fossheim, Hallvard. editor. Mandt Larsen, Tarjei. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-94-007-4249-9">http://dx.doi.org/10.1007/978-94-007-4249-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial Intelligence for Computer Gamesent://SD_ILS/0/SD_ILS:1730812025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar González-Calero, Pedro Antonio. editor. Gómez-Martín, Marco Antonio. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4419-8188-2">http://dx.doi.org/10.1007/978-1-4419-8188-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The ethics of computer gamesent://SD_ILS/0/SD_ILS:2200422025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Sicart, Miguel, 1978-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advanced Intelligent Paradigms in Computer Gamesent://SD_ILS/0/SD_ILS:1866292025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Baba, Norio. editor. Jain, Lakhmi C. editor. Handa, Hisashi. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-540-72705-7">http://dx.doi.org/10.1007/978-3-540-72705-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Algorithms and networking for computer gamesent://SD_ILS/0/SD_ILS:2958052025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Smed, Jouni. Hakonen, Harri.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.contentreserve.com/TitleInfo.asp?ID={D034F7DC-1EC4-4965-88BA-740D6439934D}&Format=50">Click for information</a>
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<a href="http://swb.eblib.com/patron/FullRecord.aspx?p=267159">http://swb.eblib.com/patron/FullRecord.aspx?p=267159</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Software engineering and computer gamesent://SD_ILS/0/SD_ILS:3132522025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Rucker, Rudy v. B. (Rudy von Bitter), 1946-<br/>Yer Numarası QA76.758 R83 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Matrix Transforms for Computer Games and Animationent://SD_ILS/0/SD_ILS:1735532025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Vince, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Play redux the form of computer gamesent://SD_ILS/0/SD_ILS:2463462025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Myers, David, 1953- Project Muse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9780472026876/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Contemporary topics in computer graphics and games : selected papers from the Eurasia graphics conference seriesent://SD_ILS/0/SD_ILS:5069272025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar İşler, Veysi, 1964- editor.<br/>Yer Numarası QA76.76.C672 C683 2020<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Computer Games 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papersent://SD_ILS/0/SD_ILS:4833162025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Cazenave, Tristan. editor. Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291 Sturtevant, Nathan. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-24337-1">https://doi.org/10.1007/978-3-030-24337-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papersent://SD_ILS/0/SD_ILS:4022362025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824 Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291 SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-75931-9">https://doi.org/10.1007/978-3-319-75931-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papersent://SD_ILS/0/SD_ILS:5190102025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Plaat, Aske. editor. van den Herik, Jaap. editor. Kosters, Walter. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-27992-3">https://doi.org/10.1007/978-3-319-27992-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer games for learning : an evidence-based approachent://SD_ILS/0/SD_ILS:3649662025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Mayer, Richard E., 1947- author. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364966.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papersent://SD_ILS/0/SD_ILS:4891412025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. Iida, Hiroyuki. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-05428-5">https://doi.org/10.1007/978-3-319-05428-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papersent://SD_ILS/0/SD_ILS:4891542025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824 Björnsson, Yngvi. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-14923-3">https://doi.org/10.1007/978-3-319-14923-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games and New Media Cultures A Handbook of Digital Games Studiesent://SD_ILS/0/SD_ILS:2064552025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Fromme, Johannes. editor. Unger, Alexander. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-94-007-2777-9">http://dx.doi.org/10.1007/978-94-007-2777-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papersent://SD_ILS/0/SD_ILS:1971462025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Herik, H. Jaap. editor. Plaat, Aske. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-642-31866-5">http://dx.doi.org/10.1007/978-3-642-31866-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papersent://SD_ILS/0/SD_ILS:1921792025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Herik, H. Jaap. editor. Spronck, Pieter. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-642-12993-3">http://dx.doi.org/10.1007/978-3-642-12993-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Geometric Algebra: An Algebraic System for Computer Games and Animationent://SD_ILS/0/SD_ILS:1759652025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Vince, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Expressive processing digital fictions, computer games, and software studiesent://SD_ILS/0/SD_ILS:2202142025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Wardrip-Fruin, Noah.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Dungeons and desktops : the history of computer role-playing gamesent://SD_ILS/0/SD_ILS:5427952025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Barton, Matt., author.<br/>Yer Numarası GV1469.6 .B37 2008<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439865248">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005. Revised Papersent://SD_ILS/0/SD_ILS:1851482025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Herik, H. Jaap. editor. Hsu, Shun-Chin. editor. Hsu, Tsan-sheng. editor. Donkers, H. H. L. M. (Jeroen). editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/11922155">http://dx.doi.org/10.1007/11922155</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Satisficing Games and Decision Making With Applications to Engineering and Computer Scienceent://SD_ILS/0/SD_ILS:2387462025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Stirling, Wynn C..<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1017/CBO9780511543456">Access by subscription</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>From Barbie to Mortal Kombat : gender and computer gamesent://SD_ILS/0/SD_ILS:1087782025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Cassell, Justine, ed Jenkins, Henry, ed.<br/>Yer Numarası GV1469.17.S63 F76 2000<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game engine gemsent://SD_ILS/0/SD_ILS:5407612025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Lengyel, Eric.<br/>Yer Numarası QA76.76 .C672 G3588 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439869772">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>ArtsIT, Interactivity and Game Creation 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedingsent://SD_ILS/0/SD_ILS:5203082025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Brooks, Anthony L. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-28993-4">https://doi.org/10.1007/978-3-031-28993-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advanced Guide to Python 3 Programmingent://SD_ILS/0/SD_ILS:5206492025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Hunt, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-40336-1">https://doi.org/10.1007/978-3-031-40336-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Responsive and Sustainable Educational Futures 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Aveiro, Portugal, September 4-8, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5211212025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Viberg, Olga. editor. Jivet, Ioana. editor. Muñoz-Merino, Pedro J. editor. Perifanou, Maria. editor. Papathoma, Tina. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-42682-7">https://doi.org/10.1007/978-3-031-42682-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023) Volume 2ent://SD_ILS/0/SD_ILS:5284362025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Kabassi, Katerina. editor. Mylonas, Phivos. editor. Caro, Jaime. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-44146-2">https://doi.org/10.1007/978-3-031-44146-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Smart Learning Ecosystems as Engines of the Green and Digital Transition Proceedings of the 8th Conference on Smart Learning Ecosystems and Regional Developmentent://SD_ILS/0/SD_ILS:5284572025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Dascalu, Mihai. editor. Mealha, Óscar. editor. Virkus, Sirje. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-99-5540-4">https://doi.org/10.1007/978-981-99-5540-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Science and Education 17th International Conference, ICCSE 2022, Ningbo, China, August 18-21, 2022, Revised Selected Papers, Part Ient://SD_ILS/0/SD_ILS:5203182025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Hong, Wenxing. editor. Weng, Yang. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-99-2443-1">https://doi.org/10.1007/978-981-99-2443-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papersent://SD_ILS/0/SD_ILS:5203532025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Santos, Rodrigo Pereira dos. editor. Hounsell, Marcelo da Silva. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-27639-2">https://doi.org/10.1007/978-3-031-27639-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Pattern Recognition and Image Analysis 11th Iberian Conference, IbPRIA 2023, Alicante, Spain, June 27-30, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5210022025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Pertusa, Antonio. editor. Gallego, Antonio Javier. editor. Sánchez, Joan Andreu. editor. Domingues, Inês. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-36616-1">https://doi.org/10.1007/978-3-031-36616-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Technologies and Systems 21st International Conference on Web-Based Learning, ICWL 2022, and 7th International Symposium on Emerging Technologies for Education, SETE 2022, Tenerife, Spain, November 21-23, 2022, Revised Selected Papersent://SD_ILS/0/SD_ILS:5213952025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar González-González, Carina S. editor. Fernández-Manjón, Baltasar. editor. Li, Frederick. editor. García-Peñalvo, Francisco José. editor. Sciarrone, Filippo. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-33023-0">https://doi.org/10.1007/978-3-031-33023-0</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Assessing the Quality of Experience of Cloud Gaming Servicesent://SD_ILS/0/SD_ILS:5281812025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Schmidt, Steven. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-06011-3">https://doi.org/10.1007/978-3-031-06011-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023) Volume 1ent://SD_ILS/0/SD_ILS:5288072025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Kabassi, Katerina. editor. Mylonas, Phivos. editor. Caro, Jaime. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-44097-7">https://doi.org/10.1007/978-3-031-44097-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The World of Games: Technologies for Experimenting, Thinking, Learning XXIII Professional Culture of the Specialist of the Future, Volume 2ent://SD_ILS/0/SD_ILS:5288102025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Bylieva, Daria. editor. Nordmann, Alfred. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-48016-4">https://doi.org/10.1007/978-3-031-48016-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Higher Education Computer Science A Manual of Practical Approachesent://SD_ILS/0/SD_ILS:5204162025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Carter, Jenny. editor. O'Grady, Michael. editor. Rosen, Clive. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-29386-3">https://doi.org/10.1007/978-3-031-29386-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Knowledge Management in Organisations 17th International Conference, KMO 2023, Bangkok, Thailand, July 24-27, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5204172025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Uden, Lorna. editor. Ting, I-Hsien. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-34045-1">https://doi.org/10.1007/978-3-031-34045-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computers and Games International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papersent://SD_ILS/0/SD_ILS:5208712025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Browne, Cameron. editor. Kishimoto, Akihiro. editor. Schaeffer, Jonathan. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-34017-8">https://doi.org/10.1007/978-3-031-34017-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Innovative Approaches to Technology-Enhanced Learning for the Workplace and Higher Education Proceedings of 'The Learning Ideas Conference' 2022ent://SD_ILS/0/SD_ILS:5271992025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Guralnick, David. editor. Auer, Michael E. editor. Poce, Antonella. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-21569-8">https://doi.org/10.1007/978-3-031-21569-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The Influence of Delay on Cloud Gaming Quality of Experienceent://SD_ILS/0/SD_ILS:5275722025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Sabet, Saeed Shafiee. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-99869-1">https://doi.org/10.1007/978-3-030-99869-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gamification Mindsetent://SD_ILS/0/SD_ILS:4862152025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Goethe, Ole. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-11078-9">https://doi.org/10.1007/978-3-030-11078-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Augmented Reality Games I Understanding the Pokémon GO Phenomenonent://SD_ILS/0/SD_ILS:4831522025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-15616-9">https://doi.org/10.1007/978-3-030-15616-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Digital games for minority student engagement : emerging research and opportunitiesent://SD_ILS/0/SD_ILS:4817052025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Misra, Rupananda, 1966- author. Eyombo, Leo, 1972- author. Phillips, Floyd T., 1953- author. IGI Global, publisher.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Exploring the cognitive, social, cultural, and psychological aspects of gaming and simulationsent://SD_ILS/0/SD_ILS:4820002025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Dubbels, Brock Randall, editor. IGI Global, publisher.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Augmented Reality Games II The Gamification of Education, Medicine and Artent://SD_ILS/0/SD_ILS:4833112025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-15620-6">https://doi.org/10.1007/978-3-030-15620-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-Time Renderingent://SD_ILS/0/SD_ILS:5445142025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Akenine-Möller, Tomas, author. Haines, Eric, author. Hoffman, Naty, author. Taylor and Francis.<br/>Yer Numarası T385 .M635 2008<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315365459">Click here to view.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Java with Gamesent://SD_ILS/0/SD_ILS:3993852025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Xu, Chong-wei. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-72886-5">https://doi.org/10.1007/978-3-319-72886-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial Intelligence and Gamesent://SD_ILS/0/SD_ILS:4019162025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Yannakakis, Georgios N. author. (orcid)0000-0001-7793-1450 Togelius, Julian. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-63519-4">https://doi.org/10.1007/978-3-319-63519-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Designing Immersive Video Games Using 3DUI Technologies Improving the Gamer's User Experienceent://SD_ILS/0/SD_ILS:3994712025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Kulshreshth, Arun K. author. LaViola Jr., Joseph J. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-77953-9">https://doi.org/10.1007/978-3-319-77953-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Location-Based Mobile Games Design Perspectivesent://SD_ILS/0/SD_ILS:4008502025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Spallazzo, Davide. author. Mariani, Ilaria. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-75256-3">https://doi.org/10.1007/978-3-319-75256-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Emotion in Video Game Soundtrackingent://SD_ILS/0/SD_ILS:4026382025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Williams, Duncan. editor. Lee, Newton. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-72272-6">https://doi.org/10.1007/978-3-319-72272-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Multimodality : Foundations, Research and Analysis - A Problem-Oriented Introductionent://SD_ILS/0/SD_ILS:5318922025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Bateman, John, author. Hiippala, Tuomo, author. Wildfeuer, Janina, author.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1515/9783110479898">https://doi.org/10.1515/9783110479898</a>
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Cover <a href="https://www.degruyter.com/cover/covers/9783110479898.jpg">https://www.degruyter.com/cover/covers/9783110479898.jpg</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learn to Play : Designing Tutorials for Video Games.ent://SD_ILS/0/SD_ILS:5396992025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar White, Matthew M., author. CRC Press LLC.<br/>Yer Numarası GV1469.3 .W55 2017<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429095030">https://www.taylorfrancis.com/books/9780429095030</a>
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Cover <a href="https://www.degruyter.com/document/cover/isbn/9783110803617/original">https://www.degruyter.com/document/cover/isbn/9783110803617/original</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>iOS Game Developmentent://SD_ILS/0/SD_ILS:5451762025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Lucka, Thomas, author. Safari, an O'Reilly Media Company.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429187391">https://www.taylorfrancis.com/books/9780429187391</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Science fiction video gamesent://SD_ILS/0/SD_ILS:3386152025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Tringham, Neal, author.<br/>Yer Numarası GV1469.3 T76 2015<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Unified discourse analysis : language, reality, virtual worlds, and video gamesent://SD_ILS/0/SD_ILS:3544202025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Gee, James Paul.<br/>Yer Numarası P302.8 G44 2015<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Creativity in Intelligent Technologies and Data Science First Conference, CIT&DS 2015, Volgograd, Russia, September 15-17, 2015. Proceedingsent://SD_ILS/0/SD_ILS:5185272025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Kravets, Alla. editor. Shcherbakov, Maxim. editor. Kultsova, Marina. editor. Shabalina, Olga. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-23766-4">https://doi.org/10.1007/978-3-319-23766-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Bioinspired Computation in Artificial Systems International Work-Conference on the Interplay Between Natural and Artificial Computation, IWINAC 2015, Elche, Spain, June 1-5, 2015, Proceedings, Part IIent://SD_ILS/0/SD_ILS:5188242025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Ferrández Vicente, José Manuel. editor. Álvarez-Sánchez, José Ramón. editor. de la Paz López, Félix. editor. Toledo-Moreo, Fco. Javier. editor. Adeli, Hojjat. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-18833-1">https://doi.org/10.1007/978-3-319-18833-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedingsent://SD_ILS/0/SD_ILS:5188352025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Chorianopoulos, Konstantinos. editor. Divitini, Monica. editor. Baalsrud Hauge, Jannicke. editor. Jaccheri, Letizia. editor. Malaka, Rainer. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-24589-8">https://doi.org/10.1007/978-3-319-24589-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Serious Games First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedingsent://SD_ILS/0/SD_ILS:5189992025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Göbel, Stefan. editor. Ma, Minhua. editor. Baalsrud Hauge, Jannicke. editor. Oliveira, Manuel Fradinho. editor. Wiemeyer, Josef. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-19126-3">https://doi.org/10.1007/978-3-319-19126-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Evolving Computability 11th Conference on Computability in Europe, CiE 2015, Bucharest, Romania, June 29-July 3, 2015. Proceedingsent://SD_ILS/0/SD_ILS:5190602025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Beckmann, Arnold. editor. Mitrana, Victor. editor. Soskova, Mariya. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-20028-6">https://doi.org/10.1007/978-3-319-20028-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Proceedings of Fourth International Conference on Soft Computing for Problem Solving SocProS 2014, Volume 2ent://SD_ILS/0/SD_ILS:5306322025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Das, Kedar Nath. editor. Deep, Kusum. editor. Pant, Millie. editor. Bansal, Jagdish Chand. editor. Nagar, Atulya. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-81-322-2220-0">https://doi.org/10.1007/978-81-322-2220-0</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Holistic mobile game development with Unity : an all-in-one guide to implementing mechanics, art design, and programming for iOS and Android mobile gamesent://SD_ILS/0/SD_ILS:5425352025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Baillie-de Byl, Penny., author.<br/>Yer Numarası QA76.76 .C672 B336 2015<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781135038953">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Information and Communication Technologies for Ageing Well and e-Health First International Conference, ICT4AgeingWell 2015, Lisbon, Portugal, May 20-22, 2015. Revised Selected Papersent://SD_ILS/0/SD_ILS:5184282025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Helfert, Markus. editor. Holzinger, Andreas. editor. Ziefle, Martina. editor. Fred, Ana. editor. O'Donoghue, John. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-27695-3">https://doi.org/10.1007/978-3-319-27695-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Multimodal Analyses enabling Artificial Agents in Human-Machine Interaction Second International Workshop, MA3HMI 2014, Held in Conjunction with INTERSPEECH 2014, Singapore, Singapore, September 14, 2014, Revised Selected Papersent://SD_ILS/0/SD_ILS:5189632025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Böck, Ronald. editor. Bonin, Francesca. editor. Campbell, Nick. editor. Poppe, Ronald. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-15557-9">https://doi.org/10.1007/978-3-319-15557-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial Intelligence and Soft Computing 14th International Conference, ICAISC 2015, Zakopane, Poland, June 14-18, 2015, Proceedings, Part IIent://SD_ILS/0/SD_ILS:5192992025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Rutkowski, Leszek. editor. Korytkowski, Marcin. editor. Scherer, Rafal. editor. Tadeusiewicz, Ryszard. editor. Zadeh, Lotfi A. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-19369-4">https://doi.org/10.1007/978-3-319-19369-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>More Playful User Interfaces Interfaces that Invite Social and Physical Interactionent://SD_ILS/0/SD_ILS:5296142025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Nijholt, Anton. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-287-546-4">https://doi.org/10.1007/978-981-287-546-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Fusion of Smart, Multimedia and Computer Gaming Technologies Research, Systems and Perspectivesent://SD_ILS/0/SD_ILS:5303352025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Sharma, Dharmendra. editor. Favorskaya, Margarita. editor. Jain, Lakhmi C. editor. Howlett, Robert J. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-14645-4">https://doi.org/10.1007/978-3-319-14645-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The art of game designent://SD_ILS/0/SD_ILS:5441282025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Schell, Jesse, author.<br/>Yer Numarası QA76.76 .C672 S34 2015<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466598676">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>The uncanny valley in games and animationent://SD_ILS/0/SD_ILS:5447472025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Tinwell, Angela, author.<br/>Yer Numarası TR897.7 .T597 2015<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466586956">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Designing games for children : developmental, usability, and design considerations for making games for kidsent://SD_ILS/0/SD_ILS:5455212025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Fisher, Carla., author.<br/>Yer Numarası HQ784 .V53 F57 2015<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315851259">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Postsecondary play the role of games and social media in higher educationent://SD_ILS/0/SD_ILS:3229612025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Tierney, William G. Project Muse.<br/>Yer Numarası ONLINE(322961.1)<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9781421413075/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>What is your quest? from adventure games to interactive booksent://SD_ILS/0/SD_ILS:3236862025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Salter, Anastasia, 1984- Project Muse.<br/>Yer Numarası ONLINE(323686.1)<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9781609382988/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Handbook of digital gamesent://SD_ILS/0/SD_ILS:3417972025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Angelides, Marios C., editor. Agius, Harry, editor.<br/>Yer Numarası ONLINE(341797.1)<br/>Elektronik Erişim John Wiley <a href="http://dx.doi.org/10.1002/9781118796443">http://dx.doi.org/10.1002/9781118796443</a>
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MyiLibrary <a href="http://www.myilibrary.com?id=640727">http://www.myilibrary.com?id=640727</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Values at play in digital gamesent://SD_ILS/0/SD_ILS:3649652025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Flanagan, Mary, 1969- Nissenbaum, Helen Fay. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364965.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Developer's dilemma : the secret world of videogame creatorsent://SD_ILS/0/SD_ILS:3649832025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar O'Donnell, Casey, 1979-, author. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364983.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>iOS game development : developing games for iPad, iPhone, and iPod Touchent://SD_ILS/0/SD_ILS:3133572025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Lucka, Thomas.<br/>Yer Numarası QA76.76.C672 L75 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game Design Workshopent://SD_ILS/0/SD_ILS:5401672025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Fullerton, Tracy, author. Safari, an O'Reilly Media Company.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429188015">https://www.taylorfrancis.com/books/9780429188015</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The Cambridge handbook of multimedia learningent://SD_ILS/0/SD_ILS:5063372025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Mayer, Richard E., 1947- editor.<br/>Yer Numarası LB1028.5 .C283 2014<br/>Elektronik Erişim <a href="https://doi.org/10.1017/CBO9781139547369">https://doi.org/10.1017/CBO9781139547369</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game textures : create professional game art using photoshopent://SD_ILS/0/SD_ILS:5395252025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Ahearn, Luke., author.<br/>Yer Numarası QA76.76 .C672 A34 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315733449">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>The essential guide to game audio : the theory and practice of sound for gamesent://SD_ILS/0/SD_ILS:5415292025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Horowitz, Steve, 1964-, author. Looney, Scott.<br/>Yer Numarası QA76.76 .C672 H678 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781134595372">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game engine architectureent://SD_ILS/0/SD_ILS:5444392025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Gregory, Jason, 1970, author.<br/>Yer Numarası QA76.76 .C672 G77 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466560062">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Production pipeline fundamentals for film and gameent://SD_ILS/0/SD_ILS:5475242025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Dunlop, Renee.<br/>Yer Numarası QA76.76 .C672 D863 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315858272">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Videogamesent://SD_ILS/0/SD_ILS:2618992025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Newman, James (James A.)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203143421">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Honoring the code : conversations with great game designersent://SD_ILS/0/SD_ILS:2688802025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Barton, Matt, interviewer.<br/>Yer Numarası QA76.76.C672 H675 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game coding completeent://SD_ILS/0/SD_ILS:2700062025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar McShaffry, Mike.<br/>Yer Numarası QA76.76.C672 M395 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Student usability in educational software and games improving experiencesent://SD_ILS/0/SD_ILS:2800862025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Gonzalez, Carina. IGI Global.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=481636">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=481636</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game ai pro : collected wisdom of game ai professionalsent://SD_ILS/0/SD_ILS:5387442025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Rabin, Steven, editor. Taylor and Francis.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466565975">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game development for iOS with Unity3Dent://SD_ILS/0/SD_ILS:5396522025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Murray, Jeff., author.<br/>Yer Numarası QA76.76 .C672 M887 2013<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439892206">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>2D graphics programming for gamesent://SD_ILS/0/SD_ILS:5401462025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Pile, John, Jr., author.<br/>Yer Numarası QA76.76 .C672 P49 2013<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466501904">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Advanced video communications over wireless networksent://SD_ILS/0/SD_ILS:5464502025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Zhu, Ce, 1969- Li, Yuenan.<br/>Yer Numarası TK5105.15 .A38 2013<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315216850">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design theory : a new philosophy for understanding gamesent://SD_ILS/0/SD_ILS:5467112025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Burgun, Keith., author.<br/>Yer Numarası QA76.76 .C672 B86 2013<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466554214">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Holistic game development with Unity an all-in-one guide to implementing game mechanics, art, design, and programmingent://SD_ILS/0/SD_ILS:1456242025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Baillie-de Byl, Penny.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240819334">http://www.sciencedirect.com/science/book/9780240819334</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game textures create professioal game art using Photoshopent://SD_ILS/0/SD_ILS:1459782025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">http://www.sciencedirect.com/science/book/9780240820774</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya Python for games and film a complete reference for the Maya Python and the Maya Python APIent://SD_ILS/0/SD_ILS:1471092025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Mechtley, Adam. Trowbridge, Ryan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123785787">http://www.sciencedirect.com/science/book/9780123785787</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Using games to enhance learning and teaching a beginner's guideent://SD_ILS/0/SD_ILS:2588992025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Whitton, Nicola. Moseley, Alex.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203123775">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Social game design monetization methods and mechanicsent://SD_ILS/0/SD_ILS:1484702025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Fields, Tim. Cotton, Brandon.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817668">http://www.sciencedirect.com/science/book/9780240817668</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max modeling for games. Volume II insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:2642652025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240816074">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Drawing Basics and Video Game Art : Classic to Cutting-Edge Art Techniques for Winning Game Designent://SD_ILS/0/SD_ILS:2688842025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Solarski, Chris.<br/>Yer Numarası QA76.76.C672 S65 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Programming 2D gamesent://SD_ILS/0/SD_ILS:3590142025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Kelly, Charles.<br/>Yer Numarası QA76.76.C672 K46 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Gaming from Atari to Xboxent://SD_ILS/0/SD_ILS:3413552025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Ray, Michael, editor. Gale Group.<br/>Yer Numarası ONLINE(341355.1)<br/>Elektronik Erişim <a href="http://find.galegroup.com/openurl/openurl?url_ver=Z39.88-2004&url_ctx_fmt=info:ofi/fmt:kev:mtx:ctx&req_dat=info:sid/gale:ugnid:hu_tr&res_id=info:sid/gale:GVRL&ctx_enc=info:ofi:enc:UTF-8&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft_id=info:sid/gale:bmcode:recid/4WTZ">Available for Hacettepe University via Gale Virtual Reference Library. Click here to access</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programmingent://SD_ILS/0/SD_ILS:3424992025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Baillie-de Byl, Penny.<br/>Yer Numarası ONLINE(342499.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240819341">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The game localization handbookent://SD_ILS/0/SD_ILS:2715142025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Chandler, Heather Maxwell. Deming, Stephanie O'Malley.<br/>Yer Numarası QA76.76.C672 C44 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Reality is broken : why games make us better and how they can change the worldent://SD_ILS/0/SD_ILS:2945712025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar McGonigal, Jane.<br/>Yer Numarası GV1469.17.S63 M34 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Raspberry Pi user guideent://SD_ILS/0/SD_ILS:4243462025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Upton, Eben. Halfacree, Gareth.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1002/9781119415572">Wiley Online Library</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design essentialsent://SD_ILS/0/SD_ILS:3921222025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Mitchell, Briar Lee.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112</a>
EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating games with Unity and Maya how to develop fun and marketable 3D gamesent://SD_ILS/0/SD_ILS:1476352025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Watkins, Adam (William Adam)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world Flash game development how to follow best practices and keep your sanity.ent://SD_ILS/0/SD_ILS:1490252025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Griffith, Christopher.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max modeling for games. Volume II, Insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:1459722025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Gahan, Andrew. ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1ent://SD_ILS/0/SD_ILS:1459962025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Myst and Riven the world of the D'nient://SD_ILS/0/SD_ILS:2444412025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Wolf, Mark J. P. Project Muse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9780472027491/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:2491152025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Dunn, Fletcher. Parberry, Ian.<br/>Yer Numarası T385 D875 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Creating games with Unity and Maya how to develop fun and marketable 3D gamesent://SD_ILS/0/SD_ILS:2642582025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Watkins, Adam.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240819013">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:2661932025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Programming video games for the evil geniusent://SD_ILS/0/SD_ILS:2936612025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Cinnamon, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/programming-video-games-for-evil-genius">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to do things with videogamesent://SD_ILS/0/SD_ILS:3757672025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Bogost, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.jstor.org/stable/10.5749/j.cttttmwd">http://www.jstor.org/stable/10.5749/j.cttttmwd</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating 3D game art for the iPhone with Unity : featuring modo and blender pipelinesent://SD_ILS/0/SD_ILS:3425102025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar McDermott, Wes.<br/>Yer Numarası ONLINE(342510.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240815640">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Building games with Flash for the mobile marketent://SD_ILS/0/SD_ILS:3425302025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar David, Matthew, 1971-<br/>Yer Numarası ONLINE(342530.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240815794">Click here to view</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Basics of game designent://SD_ILS/0/SD_ILS:5396032025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Moore, Michael E., author.<br/>Yer Numarası QA76.76 .C672 M6158 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439867761">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game development toolsent://SD_ILS/0/SD_ILS:5401732025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Ansari, Marwan.<br/>Yer Numarası QA76.76 .C672 G3587 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439867723">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:5412062025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Dunn, Fletcher., author. Parberry, Ian.<br/>Yer Numarası T385 .D875 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439869819">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Gameplay mode : war, simulation, and technocultureent://SD_ILS/0/SD_ILS:3761942025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Crogan, Patrick.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.jstor.org/stable/10.5749/j.ctttv857">http://www.jstor.org/stable/10.5749/j.ctttv857</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:1461022025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Level up! the guide to great video game designent://SD_ILS/0/SD_ILS:1445712025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Rogers, Scott.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physics engine development how to build a robust commercial-grade physics engine for your gameent://SD_ILS/0/SD_ILS:1457242025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Millington, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physicsent://SD_ILS/0/SD_ILS:1458672025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Eberly, David H.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world Flash game development how to follow best practices and keep your sanityent://SD_ILS/0/SD_ILS:1490532025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Griffith, Christopher, 1979-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>My life as a night elf priest an anthropological account of World of warcraftent://SD_ILS/0/SD_ILS:2463432025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Nardi, Bonnie A. Project Muse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9780472026715/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Distributed game development harnessing global talent to create winning gamesent://SD_ILS/0/SD_ILS:1466042025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Fields, Tim.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812717">http://www.sciencedirect.com/science/book/9780240812717</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>End-to-end game development creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:1466322025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Casual game design designing play for the gamer in all of usent://SD_ILS/0/SD_ILS:1487812025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Trefry, Gregory.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749536">http://www.sciencedirect.com/science/book/9780123749536</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Distributed game development harnessing global talent to create winning gamesent://SD_ILS/0/SD_ILS:2661842025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Fields, Tim.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240812724">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Fundamentals of game designent://SD_ILS/0/SD_ILS:2688542025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Adams, Ernest. Rollings, Andrew, 1972-<br/>Yer Numarası QA76.76.C672 A322 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Learning with digital games a practical guide to engaging students in higher educationent://SD_ILS/0/SD_ILS:2659092025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Whitton, Nicola.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203872987">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>End-to-end game development : creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:3424332025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE(342433.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game engine design and implementationent://SD_ILS/0/SD_ILS:2713882025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Thorn, Alan.<br/>Yer Numarası QA76.76.C672 T4963 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Unreal game developmentent://SD_ILS/0/SD_ILS:3133592025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Amresh, Ashish. Okita, Alex.<br/>Yer Numarası QA76.76.C672 A52 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>On the way to fun : an emotion-based approach to successful game designent://SD_ILS/0/SD_ILS:5416182025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Dillon, Roberto., author.<br/>Yer Numarası QA76.76 .C672 D54 2010<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439876893">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physics pearlsent://SD_ILS/0/SD_ILS:5421922025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Bergen, Gino van den. Gregorius, Dirk.<br/>Yer Numarası QA76.76 .C672 G359 2010<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439865552">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniquesent://SD_ILS/0/SD_ILS:1456972025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game textures create professional game art using Photoshopent://SD_ILS/0/SD_ILS:1460962025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Networked graphics building networked games and virtual environmentsent://SD_ILS/0/SD_ILS:1464042025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Steed, Anthony. Oliveira, Manuel.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial intelligence for gamesent://SD_ILS/0/SD_ILS:1454022025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Millington, Ian. Funge, John David, 1968-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game feel a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:1459412025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Swink, Steve.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max modeling for games insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:1460322025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Ingrassia, Michael.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The complete guide to game audio for composers, musicians, sound designers, and game developersent://SD_ILS/0/SD_ILS:1487402025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Marks, Aaron.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810744">http://www.sciencedirect.com/science/book/9780240810744</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-time cameras a guide for game designers and developersent://SD_ILS/0/SD_ILS:1491522025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Haigh-Hutchinson, Mark.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Racing the beam the Atari video computer systement://SD_ILS/0/SD_ILS:2200362025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Montfort, Nick. Bogost, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gaming cultures and place in Asia-Pacificent://SD_ILS/0/SD_ILS:2641402025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Hjorth, Larissa. Chan, Dean.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203875957">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game feel : a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:2710412025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Swink, Steve.<br/>Yer Numarası QA76.9.H85 S934 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Computer assisted exercises and training a reference guideent://SD_ILS/0/SD_ILS:2977692025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Çayirci, E. (Erdal) Marinčič, Dušan. Wiley InterScience (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911</a>
John Wiley <a href="http://dx.doi.org/10.1002/9780470498620">http://dx.doi.org/10.1002/9780470498620</a>
<a href="http://swb.eblib.com/patron/FullRecord.aspx?p=455911">http://swb.eblib.com/patron/FullRecord.aspx?p=455911</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Level design : concept, theory, and practiceent://SD_ILS/0/SD_ILS:2688412025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Kremers, Rudolf.<br/>Yer Numarası QA76.76.C672 K74 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Creating games : mechanics, content, and technologyent://SD_ILS/0/SD_ILS:3133362025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar McGuire, Morgan, 1976- Jenkins, Odest Chadwicke.<br/>Yer Numarası QA76.76.C672 M388 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Contemporary ergonomics 2009ent://SD_ILS/0/SD_ILS:5422362025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Bust, Philip D. Ergonomics Society (Great Britain). Conference (60th : 2009 : London, UK)<br/>Yer Numarası TA166 .C66 2009<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781135212612">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Human-computer interaction. Designing for diverse users and domainsent://SD_ILS/0/SD_ILS:5460062025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Sears, Andrew., author. Jacko, Julie A.<br/>Yer Numarası QA76.9 .H85 H85643 2009<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781420088885">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>The art of game design a book of lensesent://SD_ILS/0/SD_ILS:1452672025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Schell, Jesse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694966">http://www.sciencedirect.com/science/book/9780123694966</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game environments create professional 3D game worldsent://SD_ILS/0/SD_ILS:1460722025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game character modeling and animation with 3ds Maxent://SD_ILS/0/SD_ILS:1458182025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Clinton, Yancey.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design workshop a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:1458252025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Fullerton, Tracy. Swain, Christopher, 1966- Hoffman, Steven, 1965-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Essential mathematics for games and interactive applications a programmer's guideent://SD_ILS/0/SD_ILS:1458682025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Van Verth, James M. Bishop, Lars M.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123742971">http://www.sciencedirect.com/science/book/9780123742971</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game usability advancing the player experienceent://SD_ILS/0/SD_ILS:1458982025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Isbister, Katherine, 1969- Schaffer, Noah.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744470">http://www.sciencedirect.com/science/book/9780123744470</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design workshop : a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:2710382025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Fullerton, Tracy. Swain, Christopher. Hoffman, Steven.<br/>Yer Numarası QA76.76.C672 F84 2008<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Digital dice : computational solutions to practical probability problemsent://SD_ILS/0/SD_ILS:3754672025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Nahin, Paul J.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.jstor.org/stable/10.2307/j.ctt7rqgn">http://www.jstor.org/stable/10.2307/j.ctt7rqgn</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Self-Reference in the Mediaent://SD_ILS/0/SD_ILS:5329112025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Andacht, Fernando, contributor. Bishara, Nina, contributor. Bishara, Nina, editor. Bleicher, Joan K., contributor. Böhn, Andreas, contributor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1515/9783110198836">https://doi.org/10.1515/9783110198836</a>
<a href="https://www.degruyter.com/isbn/9783110198836">https://www.degruyter.com/isbn/9783110198836</a>
Cover <a href="https://www.degruyter.com/document/cover/isbn/9783110198836/original">https://www.degruyter.com/document/cover/isbn/9783110198836/original</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game developer's open source handbookent://SD_ILS/0/SD_ILS:1141962025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Goodwin, Steven, 1973-<br/>Yer Numarası QA76.76.C672 G665 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game physics engine developmentent://SD_ILS/0/SD_ILS:1459002025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Millington, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694713">http://www.sciencedirect.com/science/book/9780123694713</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The ultimate guide to video game writing and designent://SD_ILS/0/SD_ILS:2675432025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Dille, Flint.<br/>Yer Numarası QA76.76.C672 D52 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game design : from blue sky to green lightent://SD_ILS/0/SD_ILS:3133402025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Todd, Deborah, 1957-<br/>Yer Numarası QA76.76.C672 T63 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The human-computer interaction handbook : fundamentals, evolving technologies, and emerging applicationsent://SD_ILS/0/SD_ILS:5391222025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Sears, Andrew. Jacko, Julie A.<br/>Yer Numarası QA76.9 .H85 H8568 2007<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781410615862">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Joe Grand's "best of" hardware, wireless & game console hacking includes DVD with 20 hacks in high-res colorent://SD_ILS/0/SD_ILS:1479332025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Grand, Joe.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781597491136">http://www.sciencedirect.com/science/book/9781597491136</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The business and culture of digital games gamework/gameplayent://SD_ILS/0/SD_ILS:3695342025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Kerr, Aphra.<br/>Yer Numarası ONLINE(369534.1)<br/>Elektronik Erişim SAGE knowledge <a href="http://sk.sagepub.com/books/the-business-and-culture-of-digital-games">http://sk.sagepub.com/books/the-business-and-culture-of-digital-games</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Understanding digital gamesent://SD_ILS/0/SD_ILS:3698272025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Rutter, Jason, 1969- Bryce, Jo.<br/>Yer Numarası ONLINE(369827.1)<br/>Elektronik Erişim SAGE knowledge <a href="http://sk.sagepub.com/books/understanding-digital-games">http://sk.sagepub.com/books/understanding-digital-games</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Networking and online games understanding and engineering multiplayer Internet gamesent://SD_ILS/0/SD_ILS:2966982025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Armitage, Grenville. Claypool, Mark. Branch, Philip.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim John Wiley <a href="http://dx.doi.org/10.1002/047003047X">http://dx.doi.org/10.1002/047003047X</a>
<a href="http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707">http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707</a>
MyiLibrary, Table of contents <a href="http://www.myilibrary.com?id=60608&ref=toc">http://www.myilibrary.com?id=60608&ref=toc</a>
HathiTrust Digital Library, Limited view (search only) <a href="http://catalog.hathitrust.org/api/volumes/oclc/62896496.html">http://catalog.hathitrust.org/api/volumes/oclc/62896496.html</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>COLLADA : sailing the gulf of 3D digital content creationent://SD_ILS/0/SD_ILS:5466062025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Arnaud, Remi., author. Barnes, Mark C., 1963-<br/>Yer Numarası QA76.76 .C672 A82 2006<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439865798">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design : theory & practiceent://SD_ILS/0/SD_ILS:2485582025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Rouse, Richard.<br/>Yer Numarası QA76.76.C672 R69 2005<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The Cambridge handbook of multimedia learningent://SD_ILS/0/SD_ILS:5063392025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Mayer, Richard E., 1947- editor.<br/>Yer Numarası LB1028.5 .C283 2005<br/>Elektronik Erişim <a href="https://doi.org/10.1017/CBO9780511816819">https://doi.org/10.1017/CBO9780511816819</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>GPU gems : programming techniques, tips, and tricks for real-time graphicsent://SD_ILS/0/SD_ILS:933222025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Fernando, Randima.,ed. NVIDIA Corporation.<br/>Yer Numarası T 385 G68 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Developing games in Javaent://SD_ILS/0/SD_ILS:3874922025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Brackeen, David. Barker, Bret. Vanhelsuwé, Laurence.<br/>Yer Numarası QA76.76.C672 B74 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3D gamesent://SD_ILS/0/SD_ILS:932642025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Watt, Alan H., 1942- Policarpo, Fabio,ort.yaz.<br/>Yer Numarası QA 76.76.C672 W388 2003 V.2<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Rules of play : game design fundamentalsent://SD_ILS/0/SD_ILS:1059212025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Salen, Katie. Zimmerman, Eric, ort. yaz.<br/>Yer Numarası QA 76.76.C672 S25 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>What video games have to teach us about learning and literacyent://SD_ILS/0/SD_ILS:1060722025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Gee, James Paul.<br/>Yer Numarası GV 1469.3 G44 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Chris Crawford on game designent://SD_ILS/0/SD_ILS:2709052025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Crawford, Chris.<br/>Yer Numarası QA76.76.C672 C73 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3D games : real-time rendering and software technologyent://SD_ILS/0/SD_ILS:765102025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Watt, Alan H., 1942- Policarpo, Fabio, ort. yaz.<br/>Yer Numarası QA 76.76.C672 W39 2001 V.1<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Joystick nation : how videogames ate our quarters, won our hearts, and rewired our mindsent://SD_ILS/0/SD_ILS:1119942025-12-06T08:53:02Z2025-12-06T08:53:02ZYazar Herz, J. C. (Jessie Cameron), 1971-<br/>Yer Numarası GV1469.15 H47 1997<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>