Arama Sonuçları Computer games.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002bgames.$0026te$003dILS$0026ps$003d300?dt=list2026-01-14T13:29:32ZThe Philosophy of Computer Gamesent://SD_ILS/0/SD_ILS:2066332026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Sageng, John Richard. editor. Fossheim, Hallvard. editor. Mandt Larsen, Tarjei. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-94-007-4249-9">http://dx.doi.org/10.1007/978-94-007-4249-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial Intelligence for Computer Gamesent://SD_ILS/0/SD_ILS:1730812026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar González-Calero, Pedro Antonio. editor. Gómez-Martín, Marco Antonio. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4419-8188-2">http://dx.doi.org/10.1007/978-1-4419-8188-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The ethics of computer gamesent://SD_ILS/0/SD_ILS:2200422026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Sicart, Miguel, 1978-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advanced Intelligent Paradigms in Computer Gamesent://SD_ILS/0/SD_ILS:1866292026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Baba, Norio. editor. Jain, Lakhmi C. editor. Handa, Hisashi. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-540-72705-7">http://dx.doi.org/10.1007/978-3-540-72705-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Algorithms and networking for computer gamesent://SD_ILS/0/SD_ILS:2958052026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Smed, Jouni. Hakonen, Harri.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.contentreserve.com/TitleInfo.asp?ID={D034F7DC-1EC4-4965-88BA-740D6439934D}&Format=50">Click for information</a>
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<a href="http://swb.eblib.com/patron/FullRecord.aspx?p=267159">http://swb.eblib.com/patron/FullRecord.aspx?p=267159</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Software engineering and computer gamesent://SD_ILS/0/SD_ILS:3132522026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Rucker, Rudy v. B. (Rudy von Bitter), 1946-<br/>Yer Numarası QA76.758 R83 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Matrix Transforms for Computer Games and Animationent://SD_ILS/0/SD_ILS:1735532026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Vince, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Play redux the form of computer gamesent://SD_ILS/0/SD_ILS:2463462026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Myers, David, 1953- Project Muse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9780472026876/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>EVENT-DATABASE ARCHITECTURE FOR COMPUTER GAMES volume 2, game design and the nature of the beast.ent://SD_ILS/0/SD_ILS:5861532026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar QUAYE, RODNEY.<br/>Yer Numarası QA76.76 .V54<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003502807">https://www.taylorfrancis.com/books/9781003502807</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>EVENT-DATABASE ARCHITECTURE FOR COMPUTER GAMES. Volume 1, Software architecture and the... software production process.ent://SD_ILS/0/SD_ILS:5852152026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar QUAYE, RODNEY.<br/>Yer Numarası QA76.76 .V54<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003502784">https://www.taylorfrancis.com/books/9781003502784</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>WRITING SUCCESSFUL UNDERGRADUATE DISSERTATIONS IN GAMES DEVELOPMENT AND COMPUTER SCIENCEent://SD_ILS/0/SD_ILS:5721342026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Hainey, Thomas.<br/>Yer Numarası LB2369<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003054887">https://www.taylorfrancis.com/books/9781003054887</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Contemporary topics in computer graphics and games : selected papers from the Eurasia graphics conference seriesent://SD_ILS/0/SD_ILS:5069272026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar İşler, Veysi, 1964- editor.<br/>Yer Numarası QA76.76.C672 C683 2020<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Computer Games 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papersent://SD_ILS/0/SD_ILS:4833162026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Cazenave, Tristan. editor. Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291 Sturtevant, Nathan. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-24337-1">https://doi.org/10.1007/978-3-030-24337-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papersent://SD_ILS/0/SD_ILS:4022362026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824 Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291 SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-75931-9">https://doi.org/10.1007/978-3-319-75931-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papersent://SD_ILS/0/SD_ILS:5190102026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Plaat, Aske. editor. van den Herik, Jaap. editor. Kosters, Walter. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-27992-3">https://doi.org/10.1007/978-3-319-27992-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer games for learning : an evidence-based approachent://SD_ILS/0/SD_ILS:3649662026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Mayer, Richard E., 1947- author. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364966.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papersent://SD_ILS/0/SD_ILS:4891412026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. Iida, Hiroyuki. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-05428-5">https://doi.org/10.1007/978-3-319-05428-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papersent://SD_ILS/0/SD_ILS:4891542026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824 Björnsson, Yngvi. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-14923-3">https://doi.org/10.1007/978-3-319-14923-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Games and New Media Cultures A Handbook of Digital Games Studiesent://SD_ILS/0/SD_ILS:2064552026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Fromme, Johannes. editor. Unger, Alexander. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-94-007-2777-9">http://dx.doi.org/10.1007/978-94-007-2777-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papersent://SD_ILS/0/SD_ILS:1971462026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Herik, H. Jaap. editor. Plaat, Aske. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-642-31866-5">http://dx.doi.org/10.1007/978-3-642-31866-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game invaders the theory and understanding of computer gamesent://SD_ILS/0/SD_ILS:2493932026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Fencott, P. C.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papersent://SD_ILS/0/SD_ILS:1921792026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Herik, H. Jaap. editor. Spronck, Pieter. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-642-12993-3">http://dx.doi.org/10.1007/978-3-642-12993-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Eğitsel bilgisayar oyunlarının lise öğrencilerinin internete ilişkin bilgi düzeyi performansına etkisi :Quest Atlantis örneği = The effect of educational computer games on high school students' performance level related to internet knowledge :The case of Quest Atlantisent://SD_ILS/0/SD_ILS:1244592026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Sert, Sedef.<br/>Yer Numarası TEZ/8959 .S47 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Expressive processing digital fictions, computer games, and software studiesent://SD_ILS/0/SD_ILS:2202142026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Wardrip-Fruin, Noah.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Geometric Algebra: An Algebraic System for Computer Games and Animationent://SD_ILS/0/SD_ILS:1759652026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Vince, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Dungeons and desktops : the history of computer role-playing gamesent://SD_ILS/0/SD_ILS:5427952026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Barton, Matt., author.<br/>Yer Numarası GV1469.6 .B37 2008<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439865248">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in Computer Games 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005. Revised Papersent://SD_ILS/0/SD_ILS:1851482026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Herik, H. Jaap. editor. Hsu, Shun-Chin. editor. Hsu, Tsan-sheng. editor. Donkers, H. H. L. M. (Jeroen). editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/11922155">http://dx.doi.org/10.1007/11922155</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Öğretimsel Bilgisayar oyunlarının temel aritmetik işlem becerilerinin gelişimine katkısı = The effect of educational computer games on the develpopment of basic arithmetical operation skillsent://SD_ILS/0/SD_ILS:988332026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Kula, Ayşe.<br/>Yer Numarası TEZ/7103 K9626 2005<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Satisficing Games and Decision Making With Applications to Engineering and Computer Scienceent://SD_ILS/0/SD_ILS:2387462026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Stirling, Wynn C..<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1017/CBO9780511543456">Access by subscription</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>From Barbie to Mortal Kombat : gender and computer gamesent://SD_ILS/0/SD_ILS:1087782026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Cassell, Justine, ed Jenkins, Henry, ed.<br/>Yer Numarası GV1469.17.S63 F76 2000<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game engine gemsent://SD_ILS/0/SD_ILS:5407612026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Lengyel, Eric.<br/>Yer Numarası QA76.76 .C672 G3588 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439869772">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Computers and Games International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papersent://SD_ILS/0/SD_ILS:5208712026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Browne, Cameron. editor. Kishimoto, Akihiro. editor. Schaeffer, Jonathan. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-34017-8">https://doi.org/10.1007/978-3-031-34017-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Innovative Approaches to Technology-Enhanced Learning for the Workplace and Higher Education Proceedings of 'The Learning Ideas Conference' 2022ent://SD_ILS/0/SD_ILS:5271992026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Guralnick, David. editor. Auer, Michael E. editor. Poce, Antonella. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-21569-8">https://doi.org/10.1007/978-3-031-21569-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The Influence of Delay on Cloud Gaming Quality of Experienceent://SD_ILS/0/SD_ILS:5275722026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Sabet, Saeed Shafiee. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-99869-1">https://doi.org/10.1007/978-3-030-99869-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023) Volume 1ent://SD_ILS/0/SD_ILS:5288072026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Kabassi, Katerina. editor. Mylonas, Phivos. editor. Caro, Jaime. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-44097-7">https://doi.org/10.1007/978-3-031-44097-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The World of Games: Technologies for Experimenting, Thinking, Learning XXIII Professional Culture of the Specialist of the Future, Volume 2ent://SD_ILS/0/SD_ILS:5288102026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Bylieva, Daria. editor. Nordmann, Alfred. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-48016-4">https://doi.org/10.1007/978-3-031-48016-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Higher Education Computer Science A Manual of Practical Approachesent://SD_ILS/0/SD_ILS:5204162026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Carter, Jenny. editor. O'Grady, Michael. editor. Rosen, Clive. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-29386-3">https://doi.org/10.1007/978-3-031-29386-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Knowledge Management in Organisations 17th International Conference, KMO 2023, Bangkok, Thailand, July 24-27, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5204172026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Uden, Lorna. editor. Ting, I-Hsien. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-34045-1">https://doi.org/10.1007/978-3-031-34045-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Technologies and Systems 21st International Conference on Web-Based Learning, ICWL 2022, and 7th International Symposium on Emerging Technologies for Education, SETE 2022, Tenerife, Spain, November 21-23, 2022, Revised Selected Papersent://SD_ILS/0/SD_ILS:5213952026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar González-González, Carina S. editor. Fernández-Manjón, Baltasar. editor. Li, Frederick. editor. García-Peñalvo, Francisco José. editor. Sciarrone, Filippo. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-33023-0">https://doi.org/10.1007/978-3-031-33023-0</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>ArtsIT, Interactivity and Game Creation 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedingsent://SD_ILS/0/SD_ILS:5203082026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Brooks, Anthony L. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-28993-4">https://doi.org/10.1007/978-3-031-28993-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papersent://SD_ILS/0/SD_ILS:5203532026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Santos, Rodrigo Pereira dos. editor. Hounsell, Marcelo da Silva. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-27639-2">https://doi.org/10.1007/978-3-031-27639-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advanced Guide to Python 3 Programmingent://SD_ILS/0/SD_ILS:5206492026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Hunt, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-40336-1">https://doi.org/10.1007/978-3-031-40336-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Pattern Recognition and Image Analysis 11th Iberian Conference, IbPRIA 2023, Alicante, Spain, June 27-30, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5210022026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Pertusa, Antonio. editor. Gallego, Antonio Javier. editor. Sánchez, Joan Andreu. editor. Domingues, Inês. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-36616-1">https://doi.org/10.1007/978-3-031-36616-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Responsive and Sustainable Educational Futures 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Aveiro, Portugal, September 4-8, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5211212026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Viberg, Olga. editor. Jivet, Ioana. editor. Muñoz-Merino, Pedro J. editor. Perifanou, Maria. editor. Papathoma, Tina. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-42682-7">https://doi.org/10.1007/978-3-031-42682-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Assessing the Quality of Experience of Cloud Gaming Servicesent://SD_ILS/0/SD_ILS:5281812026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Schmidt, Steven. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-06011-3">https://doi.org/10.1007/978-3-031-06011-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Smart Learning Ecosystems as Engines of the Green and Digital Transition Proceedings of the 8th Conference on Smart Learning Ecosystems and Regional Developmentent://SD_ILS/0/SD_ILS:5284572026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Dascalu, Mihai. editor. Mealha, Óscar. editor. Virkus, Sirje. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-99-5540-4">https://doi.org/10.1007/978-981-99-5540-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023) Volume 2ent://SD_ILS/0/SD_ILS:5284362026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Kabassi, Katerina. editor. Mylonas, Phivos. editor. Caro, Jaime. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-44146-2">https://doi.org/10.1007/978-3-031-44146-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer Science and Education 17th International Conference, ICCSE 2022, Ningbo, China, August 18-21, 2022, Revised Selected Papers, Part Ient://SD_ILS/0/SD_ILS:5203182026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Hong, Wenxing. editor. Weng, Yang. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-99-2443-1">https://doi.org/10.1007/978-981-99-2443-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial intelligence in gamesent://SD_ILS/0/SD_ILS:5501332026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Roberts, Paul (Game programmer), author. Dent, Nicholas (Illustrator), illustrator.<br/>Yer Numarası QA76.76 .C672 R6327 2023 EB<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003305835">https://www.taylorfrancis.com/books/9781003305835</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Dijital Oyunlar : araçlar, metodolojiler, uygulamalar ve önerilerent://SD_ILS/0/SD_ILS:5130002026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Sağıroğlu, Şeref.<br/>Yer Numarası GV1469.17.S63 D569 2022 V.1<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Branching story, unlocked dialogue : designing and writing visual novelsent://SD_ILS/0/SD_ILS:5520072026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Finley, Toiya Kristen, author.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003199724">https://www.taylorfrancis.com/books/9781003199724</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Dungeon hacks : how NetHack, Angband, and other roguelikes changed the course of video gamesent://SD_ILS/0/SD_ILS:5886802026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Craddock, David L., author.<br/>Yer Numarası GV1469.3 .C73 2022<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003196716">https://www.taylorfrancis.com/books/9781003196716</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Longing, ruin, and connection in Hideo Kojima's Death strandingent://SD_ILS/0/SD_ILS:5549402026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Green, Amy M., 1975- author.<br/>Yer Numarası GV1469.35 .D39<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003273660">https://www.taylorfrancis.com/books/9781003273660</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game development with Unityent://SD_ILS/0/SD_ILS:5700082026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Lanzinger, Franz, author.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429328725">https://www.taylorfrancis.com/books/9780429328725</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design deep dive. Roguelikesent://SD_ILS/0/SD_ILS:5731372026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Bycer, Joshua.<br/>Yer Numarası GV1469.15<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003150534">https://www.taylorfrancis.com/books/9781003150534</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>C# Game Programming Cookbook for Unity 3Dent://SD_ILS/0/SD_ILS:5757992026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Murray, Jeff W., author.<br/>Yer Numarası QA76.76 .C672 M87 2021<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429317132">https://www.taylorfrancis.com/books/9780429317132</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max Basics for Modeling Video Game Assets. Volume 2, Model, Rig and Animate Characters for Export to Unity or Other Game Enginesent://SD_ILS/0/SD_ILS:5875872026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Culbertson, William, author.<br/>Yer Numarası TR897.72 .A14 C85 2021<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003147961">https://www.taylorfrancis.com/books/9781003147961</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game balanceent://SD_ILS/0/SD_ILS:5747442026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Schreiber, Ian, author. Romero, Brenda, author.<br/>Yer Numarası GV1469.15 .S37 2021<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315156422">https://www.taylorfrancis.com/books/9781315156422</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game audio programming. [volume] 3 : principles and practicesent://SD_ILS/0/SD_ILS:5496912026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Somberg, Guy, editor.<br/>Yer Numarası QA76.76 .C672 G3273 2021 EB<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429331251">https://www.taylorfrancis.com/books/9780429331251</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating games with Unity, Substance Painter, & Maya : models, textures, animation, & codeent://SD_ILS/0/SD_ILS:5884982026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Li, Jingtian, author. Watkins, Adam (William Adam), author. Arevalo, Kassandra, author. Tovar, Matthew, author.<br/>Yer Numarası QA76.76 .C672 L5 2021 EB<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003050490">https://www.taylorfrancis.com/books/9781003050490</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>GAME DESIGN DEEP DIVES horror.ent://SD_ILS/0/SD_ILS:5548232026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Bycer, Joshua.<br/>Yer Numarası GV1469.15<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003199250">https://www.taylorfrancis.com/books/9781003199250</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>AI FOR GAMESent://SD_ILS/0/SD_ILS:5528572026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Millington, Ian.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003124047">https://www.taylorfrancis.com/books/9781003124047</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The translation of realia and irrealia in game localization : culture-specificity between realism and fictionalityent://SD_ILS/0/SD_ILS:5845432026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Pettini, Silvia, author.<br/>Yer Numarası GV1469.3 .P482 2021<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003001935">https://www.taylorfrancis.com/books/9781003001935</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Exploring roguelike gamesent://SD_ILS/0/SD_ILS:5508022026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Harris, John William, author.<br/>Yer Numarası GV1469.22<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003053576">https://www.taylorfrancis.com/books/9781003053576</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprintent://SD_ILS/0/SD_ILS:5537412026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Li, Jingtian, author. Arevalo, Kassandra, author. Tovar, Matthew, author.<br/>Yer Numarası QA76.76 .C672 L5 2021 EB<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003053101">https://www.taylorfrancis.com/books/9781003053101</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Playing the crusadesent://SD_ILS/0/SD_ILS:5893212026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Houghton, Robert (Robert E.), editor.<br/>Yer Numarası GV1469.15 .P543 2021<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429293269">https://www.taylorfrancis.com/books/9780429293269</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Türkiye’de ve Türkiye’den oyun çalışmalarıent://SD_ILS/0/SD_ILS:5103782026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Süngü, Ertuğrul. Bostan, Barbaros.<br/>Yer Numarası GV1469.25 T875 2020<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Dijital oyun ekosistemi: yaratıcı endüstrisi ve emekent://SD_ILS/0/SD_ILS:5069492026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Sezgin, Serra. Doğruluk, Kazım Anıl.<br/>Yer Numarası GV1469.15 S49 2020<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Principles of game audio and sound design : sound design and audio implementation for interactive and immersive mediaent://SD_ILS/0/SD_ILS:5698962026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Sinclair, Jean-Luc, author.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315184432">https://www.taylorfrancis.com/books/9781315184432</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Games as Texts : A Practical Application of Textual Analysis to Gamesent://SD_ILS/0/SD_ILS:5507172026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Cole, Alayna M., author. Barker, Dakoda, author.<br/>Yer Numarası GV1469.17 .S63<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429331329">https://www.taylorfrancis.com/books/9780429331329</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Love and electronic affection a design primerent://SD_ILS/0/SD_ILS:5720102026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Grace, Lindsay D.<br/>Yer Numarası GV1469.15<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429429903">https://www.taylorfrancis.com/books/9780429429903</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>2D Game development with Unity.ent://SD_ILS/0/SD_ILS:5700062026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Lanzinger, Franz.<br/>Yer Numarası QA76.76 .C672 L36 2020<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429328664">https://www.taylorfrancis.com/books/9780429328664</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The digital gaming handbookent://SD_ILS/0/SD_ILS:5574362026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Dillon, Roberto, editor.<br/>Yer Numarası GV1469.15<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429274596">https://www.taylorfrancis.com/books/9780429274596</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>PATTERN LANGUAGE FOR GAME DESIGN.ent://SD_ILS/0/SD_ILS:5653492026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Barney, Christopher William.<br/>Yer Numarası GV1230<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003119029">https://www.taylorfrancis.com/books/9781003119029</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Exploring the cognitive, social, cultural, and psychological aspects of gaming and simulationsent://SD_ILS/0/SD_ILS:4820002026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Dubbels, Brock Randall, editor. IGI Global, publisher.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Augmented Reality Games I Understanding the Pokémon GO Phenomenonent://SD_ILS/0/SD_ILS:4831522026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-15616-9">https://doi.org/10.1007/978-3-030-15616-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gamification Mindsetent://SD_ILS/0/SD_ILS:4862152026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Goethe, Ole. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-11078-9">https://doi.org/10.1007/978-3-030-11078-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Dijital oyunlarda empatik iletişiment://SD_ILS/0/SD_ILS:4607032026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar İgit, Aslı<br/>Yer Numarası GV1469.34.P79 I35 2019<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~3<br/>Augmented Reality Games II The Gamification of Education, Medicine and Artent://SD_ILS/0/SD_ILS:4833112026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-15620-6">https://doi.org/10.1007/978-3-030-15620-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Digital games for minority student engagement : emerging research and opportunitiesent://SD_ILS/0/SD_ILS:4817052026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Misra, Rupananda, 1966- author. Eyombo, Leo, 1972- author. Phillips, Floyd T., 1953- author. IGI Global, publisher.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Android programlamaent://SD_ILS/0/SD_ILS:4230592026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Narman, Aysan Ethem.<br/>Yer Numarası QA76.7.A65 N37 2019<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>İmkansız kaleent://SD_ILS/0/SD_ILS:4246142026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Rekulak, Jason Evren, M. Boran.<br/>Yer Numarası PS3618.E57 I45 2019<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Real-Time Renderingent://SD_ILS/0/SD_ILS:5445142026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Akenine-Möller, Tomas, author. Haines, Eric, author. Hoffman, Naty, author. Taylor and Francis.<br/>Yer Numarası T385 .M635 2008<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315365459">Click here to view.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Java with Gamesent://SD_ILS/0/SD_ILS:3993852026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Xu, Chong-wei. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-72886-5">https://doi.org/10.1007/978-3-319-72886-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial Intelligence and Gamesent://SD_ILS/0/SD_ILS:4019162026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Yannakakis, Georgios N. author. (orcid)0000-0001-7793-1450 Togelius, Julian. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-63519-4">https://doi.org/10.1007/978-3-319-63519-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Location-Based Mobile Games Design Perspectivesent://SD_ILS/0/SD_ILS:4008502026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Spallazzo, Davide. author. Mariani, Ilaria. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-75256-3">https://doi.org/10.1007/978-3-319-75256-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Designing Immersive Video Games Using 3DUI Technologies Improving the Gamer's User Experienceent://SD_ILS/0/SD_ILS:3994712026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Kulshreshth, Arun K. author. LaViola Jr., Joseph J. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-77953-9">https://doi.org/10.1007/978-3-319-77953-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Emotion in Video Game Soundtrackingent://SD_ILS/0/SD_ILS:4026382026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Williams, Duncan. editor. Lee, Newton. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-72272-6">https://doi.org/10.1007/978-3-319-72272-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Super Scratch proglamlama yolculuğu!ent://SD_ILS/0/SD_ILS:5125772026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Sart, Gamze. Yıldırım, M.Esra. Demirezen, Cem. Demiryakan, Cevahir. LEAD Project, creator.<br/>Yer Numarası QA76.76.C672 E141 2017<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The Golden Age of Video Games : The Birth of a Multi-Billion Dollar Industry.ent://SD_ILS/0/SD_ILS:5386092026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Dillon, Roberto, author. CRC Press LLC.<br/>Yer Numarası GV1469.3 .D55 2017<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429063374">https://www.taylorfrancis.com/books/9780429063374</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learn to Play : Designing Tutorials for Video Games.ent://SD_ILS/0/SD_ILS:5396992026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar White, Matthew M., author. CRC Press LLC.<br/>Yer Numarası GV1469.3 .W55 2017<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429095030">https://www.taylorfrancis.com/books/9780429095030</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Kodu game ile programlamaent://SD_ILS/0/SD_ILS:3916222026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Baltalı, Salih<br/>Yer Numarası QA76.76.C672 B35 2017<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Introduction to Game Physics with Box2Dent://SD_ILS/0/SD_ILS:5435242026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Parberry, Ian, author. Taylor and Francis.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315380636">Click here to view.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>HTML5 GAME DEVELOPMENT FROM THE GROUND UP WITH CONSTRUCT 2ent://SD_ILS/0/SD_ILS:5451442026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar DILLON, ROBERTO.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429171598">https://www.taylorfrancis.com/books/9780429171598</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>C# game programming cookbook for unity 3dent://SD_ILS/0/SD_ILS:5456552026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar MURRAY, JEFF W.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429075926">https://www.taylorfrancis.com/books/9780429075926</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>iOS Game Developmentent://SD_ILS/0/SD_ILS:5451762026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Lucka, Thomas, author. Safari, an O'Reilly Media Company.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429187391">https://www.taylorfrancis.com/books/9780429187391</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Holistic mobile game development with Unity : an all-in-one guide to implementing mechanics, art design, and programming for iOS and Android mobile gamesent://SD_ILS/0/SD_ILS:5425352026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Baillie-de Byl, Penny., author.<br/>Yer Numarası QA76.76 .C672 B336 2015<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781135038953">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Multimodal Analyses enabling Artificial Agents in Human-Machine Interaction Second International Workshop, MA3HMI 2014, Held in Conjunction with INTERSPEECH 2014, Singapore, Singapore, September 14, 2014, Revised Selected Papersent://SD_ILS/0/SD_ILS:5189632026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Böck, Ronald. editor. Bonin, Francesca. editor. Campbell, Nick. editor. Poppe, Ronald. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-15557-9">https://doi.org/10.1007/978-3-319-15557-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Evolving Computability 11th Conference on Computability in Europe, CiE 2015, Bucharest, Romania, June 29-July 3, 2015. Proceedingsent://SD_ILS/0/SD_ILS:5190602026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Beckmann, Arnold. editor. Mitrana, Victor. editor. Soskova, Mariya. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-20028-6">https://doi.org/10.1007/978-3-319-20028-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Information and Communication Technologies for Ageing Well and e-Health First International Conference, ICT4AgeingWell 2015, Lisbon, Portugal, May 20-22, 2015. Revised Selected Papersent://SD_ILS/0/SD_ILS:5184282026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Helfert, Markus. editor. Holzinger, Andreas. editor. Ziefle, Martina. editor. Fred, Ana. editor. O'Donoghue, John. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-27695-3">https://doi.org/10.1007/978-3-319-27695-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Bioinspired Computation in Artificial Systems International Work-Conference on the Interplay Between Natural and Artificial Computation, IWINAC 2015, Elche, Spain, June 1-5, 2015, Proceedings, Part IIent://SD_ILS/0/SD_ILS:5188242026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Ferrández Vicente, José Manuel. editor. Álvarez-Sánchez, José Ramón. editor. de la Paz López, Félix. editor. Toledo-Moreo, Fco. Javier. editor. Adeli, Hojjat. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-18833-1">https://doi.org/10.1007/978-3-319-18833-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedingsent://SD_ILS/0/SD_ILS:5188352026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Chorianopoulos, Konstantinos. editor. Divitini, Monica. editor. Baalsrud Hauge, Jannicke. editor. Jaccheri, Letizia. editor. Malaka, Rainer. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-24589-8">https://doi.org/10.1007/978-3-319-24589-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Serious Games First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedingsent://SD_ILS/0/SD_ILS:5189992026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Göbel, Stefan. editor. Ma, Minhua. editor. Baalsrud Hauge, Jannicke. editor. Oliveira, Manuel Fradinho. editor. Wiemeyer, Josef. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-19126-3">https://doi.org/10.1007/978-3-319-19126-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial Intelligence and Soft Computing 14th International Conference, ICAISC 2015, Zakopane, Poland, June 14-18, 2015, Proceedings, Part IIent://SD_ILS/0/SD_ILS:5192992026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Rutkowski, Leszek. editor. Korytkowski, Marcin. editor. Scherer, Rafal. editor. Tadeusiewicz, Ryszard. editor. Zadeh, Lotfi A. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-19369-4">https://doi.org/10.1007/978-3-319-19369-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>More Playful User Interfaces Interfaces that Invite Social and Physical Interactionent://SD_ILS/0/SD_ILS:5296142026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Nijholt, Anton. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-981-287-546-4">https://doi.org/10.1007/978-981-287-546-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Fusion of Smart, Multimedia and Computer Gaming Technologies Research, Systems and Perspectivesent://SD_ILS/0/SD_ILS:5303352026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Sharma, Dharmendra. editor. Favorskaya, Margarita. editor. Jain, Lakhmi C. editor. Howlett, Robert J. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-14645-4">https://doi.org/10.1007/978-3-319-14645-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Proceedings of Fourth International Conference on Soft Computing for Problem Solving SocProS 2014, Volume 2ent://SD_ILS/0/SD_ILS:5306322026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Das, Kedar Nath. editor. Deep, Kusum. editor. Pant, Millie. editor. Bansal, Jagdish Chand. editor. Nagar, Atulya. editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-81-322-2220-0">https://doi.org/10.1007/978-81-322-2220-0</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creativity in Intelligent Technologies and Data Science First Conference, CIT&DS 2015, Volgograd, Russia, September 15-17, 2015. Proceedingsent://SD_ILS/0/SD_ILS:5185272026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Kravets, Alla. editor. Shcherbakov, Maxim. editor. Kultsova, Marina. editor. Shabalina, Olga. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-23766-4">https://doi.org/10.1007/978-3-319-23766-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Uygulamalarla Unity 3D ile oyun geliştirmeent://SD_ILS/0/SD_ILS:3609592026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Ünsal, Mehmet.<br/>Yer Numarası QA76.76.U57 U94 2015<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Science fiction video gamesent://SD_ILS/0/SD_ILS:3386152026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Tringham, Neal, author.<br/>Yer Numarası GV1469.3 T76 2015<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Unified discourse analysis : language, reality, virtual worlds, and video gamesent://SD_ILS/0/SD_ILS:3544202026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Gee, James Paul.<br/>Yer Numarası P302.8 G44 2015<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The uncanny valley in games and animationent://SD_ILS/0/SD_ILS:5447472026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Tinwell, Angela, author.<br/>Yer Numarası TR897.7 .T597 2015<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466586956">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Designing games for children : developmental, usability, and design considerations for making games for kidsent://SD_ILS/0/SD_ILS:5455212026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Fisher, Carla., author.<br/>Yer Numarası HQ784 .V53 F57 2015<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315851259">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>The art of game designent://SD_ILS/0/SD_ILS:5441282026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Schell, Jesse, author.<br/>Yer Numarası QA76.76 .C672 S34 2015<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466598676">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>iOS game development : developing games for iPad, iPhone, and iPod Touchent://SD_ILS/0/SD_ILS:3133572026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Lucka, Thomas.<br/>Yer Numarası QA76.76.C672 L75 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Postsecondary play the role of games and social media in higher educationent://SD_ILS/0/SD_ILS:3229612026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Tierney, William G. Project Muse.<br/>Yer Numarası ONLINE(322961.1)<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9781421413075/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Multi-agent machine learning : a reinforcement approachent://SD_ILS/0/SD_ILS:3419412026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Schwartz, Howard M., author.<br/>Yer Numarası ONLINE(341941.1)<br/>Elektronik Erişim Cover image <a href="http://catalogimages.wiley.com/images/db/jimages/9781118362082.jpg">http://catalogimages.wiley.com/images/db/jimages/9781118362082.jpg</a>
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ebrary <a href="http://site.ebrary.com/id/10921255">http://site.ebrary.com/id/10921255</a>
John Wiley <a href="http://dx.doi.org/10.1002/9781118884614">http://dx.doi.org/10.1002/9781118884614</a>
MyiLibrary <a href="http://www.myilibrary.com?id=640727">http://www.myilibrary.com?id=640727</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Values at play in digital gamesent://SD_ILS/0/SD_ILS:3649652026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Flanagan, Mary, 1969- Nissenbaum, Helen Fay. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364965.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Developer's dilemma : the secret world of videogame creatorsent://SD_ILS/0/SD_ILS:3649832026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar O'Donnell, Casey, 1979-, author. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364983.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>What is your quest? from adventure games to interactive booksent://SD_ILS/0/SD_ILS:3236862026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Salter, Anastasia, 1984- Project Muse.<br/>Yer Numarası ONLINE(323686.1)<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9781609382988/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game Design Workshopent://SD_ILS/0/SD_ILS:5401672026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Fullerton, Tracy, author. Safari, an O'Reilly Media Company.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429188015">https://www.taylorfrancis.com/books/9780429188015</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The essential guide to game audio : the theory and practice of sound for gamesent://SD_ILS/0/SD_ILS:5415292026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Horowitz, Steve, 1964-, author. Looney, Scott.<br/>Yer Numarası QA76.76 .C672 H678 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781134595372">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>The Cambridge handbook of multimedia learningent://SD_ILS/0/SD_ILS:5063372026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Mayer, Richard E., 1947- editor.<br/>Yer Numarası LB1028.5 .C283 2014<br/>Elektronik Erişim <a href="https://doi.org/10.1017/CBO9781139547369">https://doi.org/10.1017/CBO9781139547369</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Android programlamaent://SD_ILS/0/SD_ILS:3106022026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Narman, Aysan Ethem<br/>Yer Numarası QA76.7 .A65 N37 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~3<br/>Handbook of digital gamesent://SD_ILS/0/SD_ILS:3417972026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Angelides, Marios C., editor. Agius, Harry, editor.<br/>Yer Numarası ONLINE(341797.1)<br/>Elektronik Erişim John Wiley <a href="http://dx.doi.org/10.1002/9781118796443">http://dx.doi.org/10.1002/9781118796443</a>
Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Kimlik oyunu : video oyunları, yeni medya ve kimlikent://SD_ILS/0/SD_ILS:3709242026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Kara, Umut Yener. Bora, Tanıl, 1963-<br/>Yer Numarası HM851 K373 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Production pipeline fundamentals for film and gameent://SD_ILS/0/SD_ILS:5475242026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Dunlop, Renee.<br/>Yer Numarası QA76.76 .C672 D863 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315858272">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game engine architectureent://SD_ILS/0/SD_ILS:5444392026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Gregory, Jason, 1970, author.<br/>Yer Numarası QA76.76 .C672 G77 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466560062">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game textures : create professional game art using photoshopent://SD_ILS/0/SD_ILS:5395252026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Ahearn, Luke., author.<br/>Yer Numarası QA76.76 .C672 A34 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315733449">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Advanced video communications over wireless networksent://SD_ILS/0/SD_ILS:5464502026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Zhu, Ce, 1969- Li, Yuenan.<br/>Yer Numarası TK5105.15 .A38 2013<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315216850">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design theory : a new philosophy for understanding gamesent://SD_ILS/0/SD_ILS:5467112026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Burgun, Keith., author.<br/>Yer Numarası QA76.76 .C672 B86 2013<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466554214">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game development for iOS with Unity3Dent://SD_ILS/0/SD_ILS:5396522026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Murray, Jeff., author.<br/>Yer Numarası QA76.76 .C672 M887 2013<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439892206">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game ai pro : collected wisdom of game ai professionalsent://SD_ILS/0/SD_ILS:5387442026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Rabin, Steven, editor. Taylor and Francis.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466565975">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Honoring the code : conversations with great game designersent://SD_ILS/0/SD_ILS:2688802026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Barton, Matt, interviewer.<br/>Yer Numarası QA76.76.C672 H675 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game coding completeent://SD_ILS/0/SD_ILS:2700062026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar McShaffry, Mike.<br/>Yer Numarası QA76.76.C672 M395 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Student usability in educational software and games improving experiencesent://SD_ILS/0/SD_ILS:2800862026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Gonzalez, Carina. IGI Global.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=481636">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=481636</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Videogamesent://SD_ILS/0/SD_ILS:2618992026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Newman, James (James A.)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203143421">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>2D graphics programming for gamesent://SD_ILS/0/SD_ILS:5401462026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Pile, John, Jr., author.<br/>Yer Numarası QA76.76 .C672 P49 2013<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466501904">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game textures create professioal game art using Photoshopent://SD_ILS/0/SD_ILS:1459782026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">http://www.sciencedirect.com/science/book/9780240820774</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Holistic game development with Unity an all-in-one guide to implementing game mechanics, art, design, and programmingent://SD_ILS/0/SD_ILS:1456242026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Baillie-de Byl, Penny.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240819334">http://www.sciencedirect.com/science/book/9780240819334</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Social game design monetization methods and mechanicsent://SD_ILS/0/SD_ILS:1484702026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Fields, Tim. Cotton, Brandon.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817668">http://www.sciencedirect.com/science/book/9780240817668</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya Python for games and film a complete reference for the Maya Python and the Maya Python APIent://SD_ILS/0/SD_ILS:1471092026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Mechtley, Adam. Trowbridge, Ryan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123785787">http://www.sciencedirect.com/science/book/9780123785787</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Drawing Basics and Video Game Art : Classic to Cutting-Edge Art Techniques for Winning Game Designent://SD_ILS/0/SD_ILS:2688842026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Solarski, Chris.<br/>Yer Numarası QA76.76.C672 S65 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The game localization handbookent://SD_ILS/0/SD_ILS:2715142026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Chandler, Heather Maxwell. Deming, Stephanie O'Malley.<br/>Yer Numarası QA76.76.C672 C44 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Reality is broken : why games make us better and how they can change the worldent://SD_ILS/0/SD_ILS:2945712026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar McGonigal, Jane.<br/>Yer Numarası GV1469.17.S63 M34 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3ds max modeling for games. Volume II insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:2642652026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240816074">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design essentialsent://SD_ILS/0/SD_ILS:3921222026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Mitchell, Briar Lee.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112</a>
EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gaming from Atari to Xboxent://SD_ILS/0/SD_ILS:3413552026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Ray, Michael, editor. Gale Group.<br/>Yer Numarası ONLINE(341355.1)<br/>Elektronik Erişim <a href="http://find.galegroup.com/openurl/openurl?url_ver=Z39.88-2004&url_ctx_fmt=info:ofi/fmt:kev:mtx:ctx&req_dat=info:sid/gale:ugnid:hu_tr&res_id=info:sid/gale:GVRL&ctx_enc=info:ofi:enc:UTF-8&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft_id=info:sid/gale:bmcode:recid/4WTZ">Available for Hacettepe University via Gale Virtual Reference Library. Click here to access</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Programming 2D gamesent://SD_ILS/0/SD_ILS:3590142026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Kelly, Charles.<br/>Yer Numarası QA76.76.C672 K46 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Raspberry Pi user guideent://SD_ILS/0/SD_ILS:4243462026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Upton, Eben. Halfacree, Gareth.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1002/9781119415572">Wiley Online Library</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programmingent://SD_ILS/0/SD_ILS:3424992026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Baillie-de Byl, Penny.<br/>Yer Numarası ONLINE(342499.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240819341">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Using games to enhance learning and teaching a beginner's guideent://SD_ILS/0/SD_ILS:2588992026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Whitton, Nicola. Moseley, Alex.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203123775">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game development toolsent://SD_ILS/0/SD_ILS:5401732026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Ansari, Marwan.<br/>Yer Numarası QA76.76 .C672 G3587 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439867723">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:5412062026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Dunn, Fletcher., author. Parberry, Ian.<br/>Yer Numarası T385 .D875 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439869819">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max modeling for games. Volume II, Insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:1459722026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Gahan, Andrew. ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1ent://SD_ILS/0/SD_ILS:1459962026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating games with Unity and Maya how to develop fun and marketable 3D gamesent://SD_ILS/0/SD_ILS:1476352026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Watkins, Adam (William Adam)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world Flash game development how to follow best practices and keep your sanity.ent://SD_ILS/0/SD_ILS:1490252026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Griffith, Christopher.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:2661932026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Programming video games for the evil geniusent://SD_ILS/0/SD_ILS:2936612026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Cinnamon, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/programming-video-games-for-evil-genius">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Myst and Riven the world of the D'nient://SD_ILS/0/SD_ILS:2444412026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Wolf, Mark J. P. Project Muse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9780472027491/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating games with Unity and Maya how to develop fun and marketable 3D gamesent://SD_ILS/0/SD_ILS:2642582026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Watkins, Adam.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240819013">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to do things with videogamesent://SD_ILS/0/SD_ILS:3757672026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Bogost, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.jstor.org/stable/10.5749/j.cttttmwd">http://www.jstor.org/stable/10.5749/j.cttttmwd</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating 3D game art for the iPhone with Unity : featuring modo and blender pipelinesent://SD_ILS/0/SD_ILS:3425102026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar McDermott, Wes.<br/>Yer Numarası ONLINE(342510.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240815640">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gameplay mode : war, simulation, and technocultureent://SD_ILS/0/SD_ILS:3761942026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Crogan, Patrick.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.jstor.org/stable/10.5749/j.ctttv857">http://www.jstor.org/stable/10.5749/j.ctttv857</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Building games with Flash for the mobile marketent://SD_ILS/0/SD_ILS:3425302026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar David, Matthew, 1971-<br/>Yer Numarası ONLINE(342530.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240815794">Click here to view</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:2491152026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Dunn, Fletcher. Parberry, Ian.<br/>Yer Numarası T385 D875 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Basics of game designent://SD_ILS/0/SD_ILS:5396032026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Moore, Michael E., author.<br/>Yer Numarası QA76.76 .C672 M6158 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439867761">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Unreal game developmentent://SD_ILS/0/SD_ILS:3133592026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Amresh, Ashish. Okita, Alex.<br/>Yer Numarası QA76.76.C672 A52 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>On the way to fun : an emotion-based approach to successful game designent://SD_ILS/0/SD_ILS:5416182026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Dillon, Roberto., author.<br/>Yer Numarası QA76.76 .C672 D54 2010<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439876893">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physics pearlsent://SD_ILS/0/SD_ILS:5421922026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Bergen, Gino van den. Gregorius, Dirk.<br/>Yer Numarası QA76.76 .C672 G359 2010<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439865552">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Level up! the guide to great video game designent://SD_ILS/0/SD_ILS:1445712026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Rogers, Scott.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physics engine development how to build a robust commercial-grade physics engine for your gameent://SD_ILS/0/SD_ILS:1457242026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Millington, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Distributed game development harnessing global talent to create winning gamesent://SD_ILS/0/SD_ILS:1466042026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Fields, Tim.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812717">http://www.sciencedirect.com/science/book/9780240812717</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>End-to-end game development creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:1466322026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Casual game design designing play for the gamer in all of usent://SD_ILS/0/SD_ILS:1487812026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Trefry, Gregory.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749536">http://www.sciencedirect.com/science/book/9780123749536</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world Flash game development how to follow best practices and keep your sanityent://SD_ILS/0/SD_ILS:1490532026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Griffith, Christopher, 1979-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physicsent://SD_ILS/0/SD_ILS:1458672026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Eberly, David H.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:1461022026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning with digital games a practical guide to engaging students in higher educationent://SD_ILS/0/SD_ILS:2659092026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Whitton, Nicola.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203872987">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game engine design and implementationent://SD_ILS/0/SD_ILS:2713882026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Thorn, Alan.<br/>Yer Numarası QA76.76.C672 T4963 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>My life as a night elf priest an anthropological account of World of warcraftent://SD_ILS/0/SD_ILS:2463432026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Nardi, Bonnie A. Project Muse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://muse.jhu.edu/books/9780472026715/">Full text available: </a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Distributed game development harnessing global talent to create winning gamesent://SD_ILS/0/SD_ILS:2661842026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Fields, Tim.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240812724">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Fundamentals of game designent://SD_ILS/0/SD_ILS:2688542026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Adams, Ernest. Rollings, Andrew, 1972-<br/>Yer Numarası QA76.76.C672 A322 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>End-to-end game development : creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:3424332026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Iuppa, Nicholas V. Borst, Terry.<br/>Yer Numarası ONLINE(342433.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating games : mechanics, content, and technologyent://SD_ILS/0/SD_ILS:3133362026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar McGuire, Morgan, 1976- Jenkins, Odest Chadwicke.<br/>Yer Numarası QA76.76.C672 M388 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Contemporary ergonomics 2009ent://SD_ILS/0/SD_ILS:5422362026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Bust, Philip D. Ergonomics Society (Great Britain). Conference (60th : 2009 : London, UK)<br/>Yer Numarası TA166 .C66 2009<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781135212612">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniquesent://SD_ILS/0/SD_ILS:1456972026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game feel a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:1459412026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Swink, Steve.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Networked graphics building networked games and virtual environmentsent://SD_ILS/0/SD_ILS:1464042026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Steed, Anthony. Oliveira, Manuel.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The complete guide to game audio for composers, musicians, sound designers, and game developersent://SD_ILS/0/SD_ILS:1487402026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Marks, Aaron.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810744">http://www.sciencedirect.com/science/book/9780240810744</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game textures create professional game art using Photoshopent://SD_ILS/0/SD_ILS:1460962026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max modeling for games insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:1460322026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Artificial intelligence for gamesent://SD_ILS/0/SD_ILS:1454022026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Millington, Ian. Funge, John David, 1968-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Ingrassia, Michael.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-time cameras a guide for game designers and developersent://SD_ILS/0/SD_ILS:1491522026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Haigh-Hutchinson, Mark.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game feel : a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:2710412026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Swink, Steve.<br/>Yer Numarası QA76.9.H85 S934 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Computer assisted exercises and training a reference guideent://SD_ILS/0/SD_ILS:2977692026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Çayirci, E. (Erdal) Marinčič, Dušan. Wiley InterScience (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911</a>
John Wiley <a href="http://dx.doi.org/10.1002/9780470498620">http://dx.doi.org/10.1002/9780470498620</a>
<a href="http://swb.eblib.com/patron/FullRecord.aspx?p=455911">http://swb.eblib.com/patron/FullRecord.aspx?p=455911</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Racing the beam the Atari video computer systement://SD_ILS/0/SD_ILS:2200362026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Montfort, Nick. Bogost, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gaming cultures and place in Asia-Pacificent://SD_ILS/0/SD_ILS:2641402026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Hjorth, Larissa. Chan, Dean.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203875957">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Level design : concept, theory, and practiceent://SD_ILS/0/SD_ILS:2688412026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Kremers, Rudolf.<br/>Yer Numarası QA76.76.C672 K74 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Dijital oyun rehberi : oyun tasarımı, türler ve oyuncuent://SD_ILS/0/SD_ILS:3922712026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Binark, Mutlu. Bayraktutan-Sütcü, Günseli. Fidaner, Işık Barış.<br/>Yer Numarası GV1469.17.S63 D5 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Human-computer interaction. Designing for diverse users and domainsent://SD_ILS/0/SD_ILS:5460062026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Sears, Andrew., author. Jacko, Julie A.<br/>Yer Numarası QA76.9 .H85 H85643 2009<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781420088885">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Dijital oyun : kültür endüstrisi ürünü olarakent://SD_ILS/0/SD_ILS:3404042026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Binark, Mutlu<br/>Yer Numarası QA76.76 .C672 B563 2008<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game design workshop a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:1458252026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Fullerton, Tracy. Swain, Christopher, 1966- Hoffman, Steven, 1965-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game usability advancing the player experienceent://SD_ILS/0/SD_ILS:1458982026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Isbister, Katherine, 1969- Schaffer, Noah.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744470">http://www.sciencedirect.com/science/book/9780123744470</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Essential mathematics for games and interactive applications a programmer's guideent://SD_ILS/0/SD_ILS:1458682026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Van Verth, James M. Bishop, Lars M.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123742971">http://www.sciencedirect.com/science/book/9780123742971</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game environments create professional 3D game worldsent://SD_ILS/0/SD_ILS:1460722026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The art of game design a book of lensesent://SD_ILS/0/SD_ILS:1452672026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Schell, Jesse.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694966">http://www.sciencedirect.com/science/book/9780123694966</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game character modeling and animation with 3ds Maxent://SD_ILS/0/SD_ILS:1458182026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Clinton, Yancey.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design workshop : a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:2710382026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Fullerton, Tracy. Swain, Christopher. Hoffman, Steven.<br/>Yer Numarası QA76.76.C672 F84 2008<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Digital dice : computational solutions to practical probability problemsent://SD_ILS/0/SD_ILS:3754672026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Nahin, Paul J.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.jstor.org/stable/10.2307/j.ctt7rqgn">http://www.jstor.org/stable/10.2307/j.ctt7rqgn</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game developer's open source handbookent://SD_ILS/0/SD_ILS:1141962026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Goodwin, Steven, 1973-<br/>Yer Numarası QA76.76.C672 G665 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game design : from blue sky to green lightent://SD_ILS/0/SD_ILS:3133402026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Todd, Deborah, 1957-<br/>Yer Numarası QA76.76.C672 T63 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game physics engine developmentent://SD_ILS/0/SD_ILS:1459002026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Millington, Ian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694713">http://www.sciencedirect.com/science/book/9780123694713</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The ultimate guide to video game writing and designent://SD_ILS/0/SD_ILS:2675432026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Dille, Flint.<br/>Yer Numarası QA76.76.C672 D52 2007<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>The human-computer interaction handbook : fundamentals, evolving technologies, and emerging applicationsent://SD_ILS/0/SD_ILS:5391222026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Sears, Andrew. Jacko, Julie A.<br/>Yer Numarası QA76.9 .H85 H8568 2007<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781410615862">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Joe Grand's "best of" hardware, wireless & game console hacking includes DVD with 20 hacks in high-res colorent://SD_ILS/0/SD_ILS:1479332026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Grand, Joe.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781597491136">http://www.sciencedirect.com/science/book/9781597491136</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Networking and online games understanding and engineering multiplayer Internet gamesent://SD_ILS/0/SD_ILS:2966982026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Armitage, Grenville. Claypool, Mark. Branch, Philip.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim John Wiley <a href="http://dx.doi.org/10.1002/047003047X">http://dx.doi.org/10.1002/047003047X</a>
<a href="http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707">http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707</a>
MyiLibrary, Table of contents <a href="http://www.myilibrary.com?id=60608&ref=toc">http://www.myilibrary.com?id=60608&ref=toc</a>
HathiTrust Digital Library, Limited view (search only) <a href="http://catalog.hathitrust.org/api/volumes/oclc/62896496.html">http://catalog.hathitrust.org/api/volumes/oclc/62896496.html</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Understanding digital gamesent://SD_ILS/0/SD_ILS:3698272026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Rutter, Jason, 1969- Bryce, Jo.<br/>Yer Numarası ONLINE(369827.1)<br/>Elektronik Erişim SAGE knowledge <a href="http://sk.sagepub.com/books/understanding-digital-games">http://sk.sagepub.com/books/understanding-digital-games</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The business and culture of digital games gamework/gameplayent://SD_ILS/0/SD_ILS:3695342026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Kerr, Aphra.<br/>Yer Numarası ONLINE(369534.1)<br/>Elektronik Erişim SAGE knowledge <a href="http://sk.sagepub.com/books/the-business-and-culture-of-digital-games">http://sk.sagepub.com/books/the-business-and-culture-of-digital-games</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>COLLADA : sailing the gulf of 3D digital content creationent://SD_ILS/0/SD_ILS:5466062026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Arnaud, Remi., author. Barnes, Mark C., 1963-<br/>Yer Numarası QA76.76 .C672 A82 2006<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439865798">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>The Cambridge handbook of multimedia learningent://SD_ILS/0/SD_ILS:5063392026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Mayer, Richard E., 1947- editor.<br/>Yer Numarası LB1028.5 .C283 2005<br/>Elektronik Erişim <a href="https://doi.org/10.1017/CBO9780511816819">https://doi.org/10.1017/CBO9780511816819</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design : theory & practiceent://SD_ILS/0/SD_ILS:2485582026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Rouse, Richard.<br/>Yer Numarası QA76.76.C672 R69 2005<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>GPU gems : programming techniques, tips, and tricks for real-time graphicsent://SD_ILS/0/SD_ILS:933222026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Fernando, Randima.,ed. NVIDIA Corporation.<br/>Yer Numarası T 385 G68 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Developing games in Javaent://SD_ILS/0/SD_ILS:3874922026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Brackeen, David. Barker, Bret. Vanhelsuwé, Laurence.<br/>Yer Numarası QA76.76.C672 B74 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3D gamesent://SD_ILS/0/SD_ILS:932642026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Watt, Alan H., 1942- Policarpo, Fabio,ort.yaz.<br/>Yer Numarası QA 76.76.C672 W388 2003 V.2<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Chris Crawford on game designent://SD_ILS/0/SD_ILS:2709052026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Crawford, Chris.<br/>Yer Numarası QA76.76.C672 C73 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Rules of play : game design fundamentalsent://SD_ILS/0/SD_ILS:1059212026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Salen, Katie. Zimmerman, Eric, ort. yaz.<br/>Yer Numarası QA 76.76.C672 S25 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>What video games have to teach us about learning and literacyent://SD_ILS/0/SD_ILS:1060722026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Gee, James Paul.<br/>Yer Numarası GV 1469.3 G44 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3D games : real-time rendering and software technologyent://SD_ILS/0/SD_ILS:765102026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Watt, Alan H., 1942- Policarpo, Fabio, ort. yaz.<br/>Yer Numarası QA 76.76.C672 W39 2001 V.1<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Joystick nation : how videogames ate our quarters, won our hearts, and rewired our mindsent://SD_ILS/0/SD_ILS:1119942026-01-14T13:29:32Z2026-01-14T13:29:32ZYazar Herz, J. C. (Jessie Cameron), 1971-<br/>Yer Numarası GV1469.15 H47 1997<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>