Arama Sonuçları Computer interfaces. - Daraltılmış: Game Development.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dComputer$002binterfaces.$0026qf$003dSUBJECT$002509Konu$002509Game$002bDevelopment.$002509Game$002bDevelopment.$0026ps$003d300?dt=list2026-03-14T11:48:30ZUser Experience for Serious Games in Virtual Realityent://SD_ILS/0/SD_ILS:6062422026-03-14T11:48:30Z2026-03-14T11:48:30ZYazar Kojić, Tanja. author. (orcid)0000-0002-8603-8979 SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-75530-9">https://doi.org/10.1007/978-3-031-75530-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Universal Design in Video Games Active Participation Through Accessible Playent://SD_ILS/0/SD_ILS:6032932026-03-14T11:48:30Z2026-03-14T11:48:30ZYazar Palmquist, Adam. author. Jedel, Izabella. author. Goethe, Ole. author. (orcid)0000-0001-9565-2914 SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-30595-5">https://doi.org/10.1007/978-3-031-30595-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Augmented Reality Games II The Gamification of Education, Medicine and Artent://SD_ILS/0/SD_ILS:6034852026-03-14T11:48:30Z2026-03-14T11:48:30ZYazar Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-54475-0">https://doi.org/10.1007/978-3-031-54475-0</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The Influence of Delay on Cloud Gaming Quality of Experienceent://SD_ILS/0/SD_ILS:5275722026-03-14T11:48:30Z2026-03-14T11:48:30ZYazar Sabet, Saeed Shafiee. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-030-99869-1">https://doi.org/10.1007/978-3-030-99869-1</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Assessing the Quality of Experience of Cloud Gaming Servicesent://SD_ILS/0/SD_ILS:5281812026-03-14T11:48:30Z2026-03-14T11:48:30ZYazar Schmidt, Steven. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-06011-3">https://doi.org/10.1007/978-3-031-06011-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Procedural Content Generation in Gamesent://SD_ILS/0/SD_ILS:6110062026-03-14T11:48:30Z2026-03-14T11:48:30ZYazar Shaker, Noor. author. Togelius, Julian. author. Nelson, Mark J. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-42716-4">https://doi.org/10.1007/978-3-319-42716-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>