Arama Sonuçları Cristea, Alexandra I.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dCristea$00252C$002bAlexandra$002bI.$0026ic$003dtrue$0026te$003dILS$0026ps$003d300?dt=list2024-12-26T21:52:04ZHigher Education for All. From Challenges to Novel Technology-Enhanced Solutions First International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning, HEFA 2017, Maceió, Brazil, March 20–24, 2017, Revised Selected Papersent://SD_ILS/0/SD_ILS:4005232024-12-26T21:52:04Z2024-12-26T21:52:04ZYazar Cristea, Alexandra I. editor. (orcid)0000-0002-1454-8822 Bittencourt, Ig Ibert. editor. (orcid)0000-0001-5676-2280 Lima, Fernanda. editor. (orcid)0000-0001-6300-818X SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-97934-2">https://doi.org/10.1007/978-3-319-97934-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Gamification Design for Educational Contexts Theoretical and Practical Contributionsent://SD_ILS/0/SD_ILS:5205502024-12-26T21:52:04Z2024-12-26T21:52:04ZYazar Toda, Armando. editor. Cristea, Alexandra I. editor. Isotani, Seiji. editor. SpringerLink (Online service)<br/>Yer Numarası XX(520550.1)<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-31949-5">https://doi.org/10.1007/978-3-031-31949-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>