Arama Sonuçları Design. - Daraltılmış: Computer animation.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dDesign.$0026qf$003dSUBJECT$002509Konu$002509Computer$002banimation.$002509Computer$002banimation.$0026ps$003d300$0026isd$003dtrue?dt=list2026-01-11T22:43:25ZCreative character designent://SD_ILS/0/SD_ILS:2688862026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Tillman, Bryan.<br/>Yer Numarası NC825.C43 T55 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Creative character designent://SD_ILS/0/SD_ILS:2652462026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Tillman, Bryan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814964">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creative character designent://SD_ILS/0/SD_ILS:1475592026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Tillman, Bryan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814957">http://www.sciencedirect.com/science/book/9780240814957</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Production volume rendering : design and implementationent://SD_ILS/0/SD_ILS:5432262026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Wrenninge, Magnus., author.<br/>Yer Numarası TR897.7 .W746 2013<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439873632">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>MOTION DESIGN TOOLKIT principles, practice, and techniques.ent://SD_ILS/0/SD_ILS:5558982026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Shaw, Austin, author. Colette, John, 1963- author.<br/>Yer Numarası TR897.7<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003200529">https://www.taylorfrancis.com/books/9781003200529</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to Cheat in Adobe Flash CC The Art of Design and Animation.ent://SD_ILS/0/SD_ILS:5405482026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Georgenes, Chris, Author.<br/>Yer Numarası TR897.72 .F53<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780240525952">https://www.taylorfrancis.com/books/9780240525952</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Alive character design : for games, animation and filment://SD_ILS/0/SD_ILS:2675632026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Su, Haitao. Zhao, Vincent.<br/>Yer Numarası NC825.C43 S8 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>3ds max design architectural visualization for intermediate usersent://SD_ILS/0/SD_ILS:1459672026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Smith, Brian L. (Brian Lawrence), 1972- ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Autodesk 3ds Max Design 2012 : a tutorial approachent://SD_ILS/0/SD_ILS:3655862026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar CADCIM Technologies. Tickoo, Sham.<br/>Yer Numarası TR897.7.C32 A98 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>3ds max design architectural visualization for intermediate usersent://SD_ILS/0/SD_ILS:2642982026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Smith, Brian L. (Brian Lawrence), 1972-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240821207">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:1461022026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Autodesk 3ds Max Design 2010 essentials.ent://SD_ILS/0/SD_ILS:1477682026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Autodesk, Inc.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811932">http://www.sciencedirect.com/science/book/9780240811932</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Adobe Flash CS4 the art of design and animationent://SD_ILS/0/SD_ILS:1454672026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Georgenes, Chris.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240521312">http://www.sciencedirect.com/science/book/9780240521312</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Motion design: moving graphics for television, music video, cinema, and digital interfacesent://SD_ILS/0/SD_ILS:1063682026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Woolman, Matt.<br/>Yer Numarası TR897.7 .W66 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Subdivision methods for geometric design a constructive approachent://SD_ILS/0/SD_ILS:2538662026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Warren, Joseph D. Weimer, Henrik.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558604469">http://www.sciencedirect.com/science/book/9781558604469</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>CREATE STUNNING ANIMATIONS USING CORONA AND V-RAY IN 3DS MAX guiding the next generation of 3d... renderers.ent://SD_ILS/0/SD_ILS:5553612026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Nikita, Margarita.<br/>Yer Numarası NA2728<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003651222">https://www.taylorfrancis.com/books/9781003651222</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Designing virtual worlds. Volume Ient://SD_ILS/0/SD_ILS:5543742026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Bartle, Richard A., author.<br/>Yer Numarası TR897.7<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003689638">https://www.taylorfrancis.com/books/9781003689638</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Introducing Autodesk Mayaent://SD_ILS/0/SD_ILS:5536722026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Derakhshani, Dariush, author.<br/>Yer Numarası TR897.7<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429490958">https://www.taylorfrancis.com/books/9780429490958</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>STORY STRUCTURE AND DEVELOPMENT a guide for animators, vfx artists, game designers, and xr... creators.ent://SD_ILS/0/SD_ILS:5697592026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Caldwell, Craig.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003488835">https://www.taylorfrancis.com/books/9781003488835</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Directing game animation : building a vision and a team with intentent://SD_ILS/0/SD_ILS:5637442026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Jungbluth, Mike, author.<br/>Yer Numarası TR897.7<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003356196">https://www.taylorfrancis.com/books/9781003356196</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Technical animation in video gamesent://SD_ILS/0/SD_ILS:5829082026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Lake, Matthew (Animator), author.<br/>Yer Numarası TR897.7<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003263258">https://www.taylorfrancis.com/books/9781003263258</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Animation masterclasses : from pencils to pixels : a complete course in animation & productionent://SD_ILS/0/SD_ILS:5782212026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar White, Tony, 1947- author.<br/>Yer Numarası NC1765<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003324287">https://www.taylorfrancis.com/books/9781003324287</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Introduction to 3D modeling and animationent://SD_ILS/0/SD_ILS:5516212026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Chandramouli, Magesh, author.<br/>Yer Numarası TR897.7 .C44 2022 EB<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429186349">https://www.taylorfrancis.com/books/9780429186349</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>AI FOR GAMESent://SD_ILS/0/SD_ILS:5528572026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Millington, Ian.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003124047">https://www.taylorfrancis.com/books/9781003124047</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>An essential introduction to Maya character riggingent://SD_ILS/0/SD_ILS:5737842026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Briggs, Cheryl, author.<br/>Yer Numarası TR897.7 .B75 2021<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315771403">https://www.taylorfrancis.com/books/9781315771403</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The uncanny valley in games and animationent://SD_ILS/0/SD_ILS:5447472026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Tinwell, Angela, author.<br/>Yer Numarası TR897.7 .T597 2015<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466586956">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Adobe Flash CS6ent://SD_ILS/0/SD_ILS:3103682026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Gürkan, Osman<br/>Yer Numarası TR897.7 G875 2013<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>3ds max modeling for games. Volume II, Insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:1459722026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Gahan, Andrew. ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1ent://SD_ILS/0/SD_ILS:1459962026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash advertising flash platform development of microsites, advergames, and branded applicationsent://SD_ILS/0/SD_ILS:2642632026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Fincanon, Jason.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240813462">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash Catalyst CS5 bibleent://SD_ILS/0/SD_ILS:3038792026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Huddleston, Rob.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim Wiley InterScience <a href="http://dx.doi.org/10.1002/9781118257715">An electronic book accessible through the World Wide Web; click for information</a>
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<a href="http://site.ebrary.com/lib/alltitles/Doc?id=10380975">http://site.ebrary.com/lib/alltitles/Doc?id=10380975</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash advertising flash platform development of microsites, advergames, and branded applicationsent://SD_ILS/0/SD_ILS:1457452026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Fincanon, Jason.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813455">http://www.sciencedirect.com/science/book/9780240813455</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>ActionScript your visual blueprint for creating interactive projects in Flash CS4 Professionalent://SD_ILS/0/SD_ILS:3038782026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Huddleston, Rob.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.contentreserve.com/TitleInfo.asp?ID={37C5351A-427F-4DFE-94C2-445E4042D3A9}&Format=50">Click for information</a>
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Safari Books Online <a href="http://proquest.safaribooksonline.com/640">http://proquest.safaribooksonline.com/640</a> <a href="http://proquest.safaribooksonline.com/?fpi=9780470481943">http://proquest.safaribooksonline.com/?fpi=9780470481943</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Ingrassia, Michael.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniquesent://SD_ILS/0/SD_ILS:1456972026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max modeling for games insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:1460322026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game character modeling and animation with 3ds Maxent://SD_ILS/0/SD_ILS:1458182026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Clinton, Yancey.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash XML applications use AS2 and AS3 to create photo galleries, menus, and databasesent://SD_ILS/0/SD_ILS:1458262026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Schnier, Joachim.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809175">http://www.sciencedirect.com/science/book/9780240809175</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Producing Flash CS3 video techniques for video pros and Web designersent://SD_ILS/0/SD_ILS:1473272026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Skidgel, John.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809106">http://www.sciencedirect.com/science/book/9780240809106</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Macromedia flash 8ent://SD_ILS/0/SD_ILS:1066662026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Gürkan, Osman.<br/>Yer Numarası TR897.7 .G979 2006<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Creating the art of the gameent://SD_ILS/0/SD_ILS:3177182026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Omernick, Matthew.<br/>Yer Numarası T385 O44 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Developing Web sites with Macromedia Flash MXent://SD_ILS/0/SD_ILS:858332026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Müller, Rickard.<br/>Yer Numarası TR 897.7 M912 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Macromedia Flash MX actionscript : İleri düzey kaynağından eğitiment://SD_ILS/0/SD_ILS:901112026-01-11T22:43:25Z2026-01-11T22:43:25ZYazar Franklin, Derek. Makar, Jobe, ort. yaz. Kalender, İlker, çev.<br/>Yer Numarası TR 897.7 F732 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>