Arama Sonu&ccedil;lar&#305; Digital technology. - Daralt&#305;lm&#305;&#351;: Mass media. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dDigital$002btechnology.$0026qf$003dSUBJECT$002509Konu$002509Mass$002bmedia.$002509Mass$002bmedia.$0026pe$003dd$00253A$0026ps$003d300?dt=list 2026-06-06T09:54:29Z The Digital Glocalization of Entertainment New Paradigms in the 21st Century Global Mediascape ent://SD_ILS/0/SD_ILS:173806 2026-06-06T09:54:29Z 2026-06-06T09:54:29Z Yazar&#160;Sigismondi, Paolo. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://dx.doi.org/10.1007/978-1-4614-0908-3">http://dx.doi.org/10.1007/978-1-4614-0908-3</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Transitioned Media A Turning Point into the Digital Realm ent://SD_ILS/0/SD_ILS:172509 2026-06-06T09:54:29Z 2026-06-06T09:54:29Z Yazar&#160;Einav, Gali. editor.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://dx.doi.org/10.1007/978-1-4419-6099-3">http://dx.doi.org/10.1007/978-1-4419-6099-3</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Television Goes Digital ent://SD_ILS/0/SD_ILS:167708 2026-06-06T09:54:29Z 2026-06-06T09:54:29Z Yazar&#160;Gerbarg, Darcy. editor.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://dx.doi.org/10.1007/978-0-387-79978-0">http://dx.doi.org/10.1007/978-0-387-79978-0</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Handbook of Digital Games and Entertainment Technologies ent://SD_ILS/0/SD_ILS:614271 2026-06-06T09:54:29Z 2026-06-06T09:54:29Z Yazar&#160;Nakatsu, Ryohei. editor.&#160;Rauterberg, Matthias. editor.&#160;Ciancarini, Paolo. editor.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-981-4560-50-4">https://doi.org/10.1007/978-981-4560-50-4</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Subconscious Learning via Games and Social Media ent://SD_ILS/0/SD_ILS:530575 2026-06-06T09:54:29Z 2026-06-06T09:54:29Z Yazar&#160;Sourina, Olga. editor.&#160;Wortley, David. editor.&#160;Kim, Seongdong. editor.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-981-287-408-5">https://doi.org/10.1007/978-981-287-408-5</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/>