Arama Sonu&ccedil;lar&#305; Game Development. - Daralt&#305;lm&#305;&#351;: Software engineering. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dGame$002bDevelopment.$0026qf$003dSUBJECT$002509Konu$002509Software$002bengineering.$002509Software$002bengineering.$0026ps$003d300$0026isd$003dtrue?dt=list 2026-04-05T20:26:00Z C++ Game Development Primer ent://SD_ILS/0/SD_ILS:618542 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Sutherland, Bruce. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-1-4842-0814-4">https://doi.org/10.1007/978-1-4842-0814-4</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game Development Tool Essentials ent://SD_ILS/0/SD_ILS:618683 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Berinstein, Paula. author.&#160;Arnaud, Remi. author.&#160;Ardolino, Alessandro. author.&#160;Franco, Simon. author.&#160;Herubel, Adrien. author.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-1-4302-6701-0">https://doi.org/10.1007/978-1-4302-6701-0</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Pro Unity Game Development with C# ent://SD_ILS/0/SD_ILS:618681 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Thorn, Alan. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-1-4302-6745-4">https://doi.org/10.1007/978-1-4302-6745-4</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> HTML5 Game Development Insights ent://SD_ILS/0/SD_ILS:618561 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;McAnlis, Colt. author.&#160;Lubbers, Peter. author.&#160;Jones, Brandon. author.&#160;Mazur, Andrzej. author.&#160;Bennett, Sean. author.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-1-4302-6698-3">https://doi.org/10.1007/978-1-4302-6698-3</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Learn C++ for Game Development ent://SD_ILS/0/SD_ILS:618691 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Sutherland, Bruce. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-1-4302-6458-3">https://doi.org/10.1007/978-1-4302-6458-3</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Learn SpriteBuilder for iOS Game Development ent://SD_ILS/0/SD_ILS:618707 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Itterheim, Steffen. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-1-4842-0262-3">https://doi.org/10.1007/978-1-4842-0262-3</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Software Engineering Perspectives in Computer Game Development. ent://SD_ILS/0/SD_ILS:554433 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Cooper, Kendra M. L., editor.<br/>Yer Numaras&#305;&#160;QA76.76 .C672<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315145549">https://www.taylorfrancis.com/books/9781315145549</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Applied Informatics 7th International Conference, ICAI 2024, Vi&ntilde;a del Mar, Chile, October 24-26, 2024, Proceedings, Part II ent://SD_ILS/0/SD_ILS:605594 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Florez, Hector. editor. (orcid)0000-0002-5339-4459&#160;Astudillo, Hern&aacute;n. editor. (orcid)0000-0002-6487-5813&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-75147-9">https://doi.org/10.1007/978-3-031-75147-9</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Applied Informatics 7th International Conference, ICAI 2024, Vi&ntilde;a del Mar, Chile, October 24-26, 2024, Proceedings, Part I ent://SD_ILS/0/SD_ILS:605593 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Florez, Hector. editor. (orcid)0000-0002-5339-4459&#160;Astudillo, Hern&aacute;n. editor. (orcid)0000-0002-6487-5813&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-75144-8">https://doi.org/10.1007/978-3-031-75144-8</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Videogame Sciences and Arts 14th International Conference, VJ 2024, Leiria, Portugal, December 5-6, 2024, Proceedings ent://SD_ILS/0/SD_ILS:609528 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Marto, Anabela. editor. (orcid)0000-0001-6005-288X&#160;Prada, Rui. editor. (orcid)0000-0002-5370-1893&#160;Gouveia, Patr&iacute;cia. editor. (orcid)0000-0002-4351-8999&#160;Espinosa, Ruth Contreras-. editor. (orcid)0000-0002-9699-9087&#160;Gon&ccedil;alves, Alexandrino. editor. (orcid)0000-0002-5966-3218<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-81713-7">https://doi.org/10.1007/978-3-031-81713-7</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Videogame Sciences and Arts 13th International Conference, VJ 2023, Aveiro, Portugal, November 28-30, 2023, Revised Selected Papers ent://SD_ILS/0/SD_ILS:602251 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Vale Costa, Liliana. editor.&#160;Zagalo, Nelson. editor. (orcid)0000-0002-5478-0650&#160;Veloso, Ana Isabel. editor.&#160;Clua, Esteban. editor. (orcid)0000-0001-5650-1718&#160;Arnab, Sylvester. editor.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-51452-4">https://doi.org/10.1007/978-3-031-51452-4</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Physics for JavaScript Games, Animation, and Simulations with HTML5 Canvas ent://SD_ILS/0/SD_ILS:618651 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Dobre, Adrian. author.&#160;Ramtal, Dev. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-1-4302-6338-8">https://doi.org/10.1007/978-1-4302-6338-8</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Beginning HTML5 Games with CreateJS ent://SD_ILS/0/SD_ILS:618564 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Manderscheid, Brad. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-1-4302-6341-8">https://doi.org/10.1007/978-1-4302-6341-8</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Learn Java for Android Development Java 8 and Android 5 Edition ent://SD_ILS/0/SD_ILS:618575 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Friesen, Jeff. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-1-4302-6455-2">https://doi.org/10.1007/978-1-4302-6455-2</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Building JavaScript Games for Phones, Tablets, and Desktop ent://SD_ILS/0/SD_ILS:618579 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Egges, Arjan. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-1-4302-6539-9">https://doi.org/10.1007/978-1-4302-6539-9</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Beginning RPG Maker VX Ace ent://SD_ILS/0/SD_ILS:618634 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Perez, Darrin. author.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-1-4842-0784-0">https://doi.org/10.1007/978-1-4842-0784-0</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Data structure and software engineering : challenges and improvements ent://SD_ILS/0/SD_ILS:539709 2026-04-05T20:26:00Z 2026-04-05T20:26:00Z Yazar&#160;Antonakos, James L.<br/>Yer Numaras&#305;&#160;QA76.9 .D35 D38 2011<br/>Elektronik Eri&#351;im&#160;<a href="https://www.taylorfrancis.com/books/9781466562608">Click here to view.</a><br/>Format:&#160;Kitap<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/>