Arama Sonuçları IOS - Daraltılmış: Software engineering.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dIOS$0026qf$003dSUBJECT$002509Subject$002509Software$002bengineering.$002509Software$002bengineering.$0026ic$003dtrue$0026ps$003d300?dt=list
2026-04-08T17:09:33Z
Learn SpriteBuilder for iOS Game Development
ent://SD_ILS/0/SD_ILS:618707
2026-04-08T17:09:33Z
2026-04-08T17:09:33Z
Yazar Itterheim, Steffen. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-1-4842-0262-3">https://doi.org/10.1007/978-1-4842-0262-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Pro Objective-C Design Patterns for iOS
ent://SD_ILS/0/SD_ILS:171501
2026-04-08T17:09:33Z
2026-04-08T17:09:33Z
Yazar Chung, Carlo. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4302-3331-2">http://dx.doi.org/10.1007/978-1-4302-3331-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Pro ASP.NET SignalR Real-Time Communication in .NET with SignalR 2.1
ent://SD_ILS/0/SD_ILS:618548
2026-04-08T17:09:33Z
2026-04-08T17:09:33Z
Yazar Nayyeri, Keyvan. author. White, Darren. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-1-4302-6320-3">https://doi.org/10.1007/978-1-4302-6320-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Irresistible Apps Motivational Design Patterns for Apps, Games, and Web-based Communities
ent://SD_ILS/0/SD_ILS:618525
2026-04-08T17:09:33Z
2026-04-08T17:09:33Z
Yazar Lewis, Chris. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-1-4302-6422-4">https://doi.org/10.1007/978-1-4302-6422-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Using Mac OS X Mavericks
ent://SD_ILS/0/SD_ILS:618652
2026-04-08T17:09:33Z
2026-04-08T17:09:33Z
Yazar Wilson, Kevin. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-1-4302-6683-9">https://doi.org/10.1007/978-1-4302-6683-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Beginning Google Glass Development
ent://SD_ILS/0/SD_ILS:618682
2026-04-08T17:09:33Z
2026-04-08T17:09:33Z
Yazar Tang, Jeff. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-1-4302-6787-4">https://doi.org/10.1007/978-1-4302-6787-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Learn C++ for Game Development
ent://SD_ILS/0/SD_ILS:618691
2026-04-08T17:09:33Z
2026-04-08T17:09:33Z
Yazar Sutherland, Bruce. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-1-4302-6458-3">https://doi.org/10.1007/978-1-4302-6458-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>