Arama Sonuçları MAYA. - Daraltılmış: Computer animation.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dMAYA.$0026qf$003dSUBJECT$002509Konu$002509Computer$002banimation.$002509Computer$002banimation.$0026ps$003d300?dt=list2024-11-29T17:29:08ZMastering Maya 2009ent://SD_ILS/0/SD_ILS:1340562024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Keller, Eric.<br/>Yer Numarası TR897.7 K418 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Introducing Maya 2009ent://SD_ILS/0/SD_ILS:1343222024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Derakhshani, Dariush.<br/>Yer Numarası TR897.7 D47 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Introducing Autodesk Maya 2015ent://SD_ILS/0/SD_ILS:3148882024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Derakhshani, Dariush.<br/>Yer Numarası TR897.72.M39 D47 2014<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Maya Zbrush : karakter modellemeent://SD_ILS/0/SD_ILS:3785722024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Yıkaroğlu, Nebi.<br/>Yer Numarası T385 Y55 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Maya 8 the complete referenceent://SD_ILS/0/SD_ILS:2936882024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Meade, Tom. Arima, Shinsaku.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/maya-8-complete-reference">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>MEL scripting for Maya animatorsent://SD_ILS/0/SD_ILS:2537172024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Wilkins, Mark R. Kazmier, Chris. Osterburg, Stephan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120887934">http://www.sciencedirect.com/science/book/9780120887934</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital Maya a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:1467722024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Montgomery, Lee, 1973-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123852229">http://www.sciencedirect.com/science/book/9780123852229</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Ingrassia, Michael.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Autodesk Maya 2010 : the special effects handbookent://SD_ILS/0/SD_ILS:1343342024-11-29T17:29:08Z2024-11-29T17:29:08ZYer Numarası TR897.7 L438 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Character modeling with Maya and ZBrush professional polygonal modeling techniquesent://SD_ILS/0/SD_ILS:1488992024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Patnode, Jason.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520346">http://www.sciencedirect.com/science/book/9780240520346</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>An essential introduction to Maya character rigging with DVDent://SD_ILS/0/SD_ILS:1459282024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Cabrera, Cheryl.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520827">http://www.sciencedirect.com/science/book/9780240520827</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Getting started in 3D with Maya create a project from start to finish--model, texture, rig, animate, and render in Mayaent://SD_ILS/0/SD_ILS:2652702024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Watkins, Adam.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240820453">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Complete Maya programming. Vol. II an in-depth guide to 3D fundamentals, geometry, and modelingent://SD_ILS/0/SD_ILS:2537662024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Gould, David A. D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Autodesk Maya 2020 ile 3B modelleme : animasyon ve oyun geliştiriciler içinent://SD_ILS/0/SD_ILS:5069572024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Gürçay, Haşmet.<br/>Yer Numarası TR897.7 G873 2020<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~3<br/>Getting started in 3D with Maya create a project from start to finish-model, texture, rig, animate, and render in Mayaent://SD_ILS/0/SD_ILS:1481602024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Watkins, Adam (William Adam) ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820422">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniquesent://SD_ILS/0/SD_ILS:1456972024-11-29T17:29:08Z2024-11-29T17:29:08ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>