Arama Sonuçları Maya - Daraltılmış: Maya (Computer file)SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dMaya$0026qf$003dSUBJECT$002509Konu$002509Maya$002b$002528Computer$002bfile$002529$002509Maya$002b$002528Computer$002bfile$002529$0026ps$003d300?dt=list2026-01-10T04:11:48ZIntroducing Autodesk Mayaent://SD_ILS/0/SD_ILS:5536722026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Derakhshani, Dariush, author.<br/>Yer Numarası TR897.7<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429490958">https://www.taylorfrancis.com/books/9780429490958</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya 8 the complete referenceent://SD_ILS/0/SD_ILS:2936882026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Meade, Tom. Arima, Shinsaku.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/maya-8-complete-reference">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>MEL scripting for Maya animatorsent://SD_ILS/0/SD_ILS:2537172026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Wilkins, Mark R. Kazmier, Chris. Osterburg, Stephan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120887934">http://www.sciencedirect.com/science/book/9780120887934</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rig it right! : Maya animation rigging conceptsent://SD_ILS/0/SD_ILS:5590302026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar O'Hailey, Tina, author.<br/>Yer Numarası TR897.77<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003431121">https://www.taylorfrancis.com/books/9781003431121</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>An essential introduction to Maya character riggingent://SD_ILS/0/SD_ILS:5737842026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Briggs, Cheryl, author.<br/>Yer Numarası TR897.7 .B75 2021<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315771403">https://www.taylorfrancis.com/books/9781315771403</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rig it right! Maya animation rigging conceptsent://SD_ILS/0/SD_ILS:3442872026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar O'Hailey, Tina.<br/>Yer Numarası ONLINE(344287.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240820910">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprintent://SD_ILS/0/SD_ILS:5537412026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Li, Jingtian, author. Arevalo, Kassandra, author. Tovar, Matthew, author.<br/>Yer Numarası QA76.76 .C672 L5 2021 EB<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003053101">https://www.taylorfrancis.com/books/9781003053101</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Maya 2013 tools and techniques for character animationent://SD_ILS/0/SD_ILS:2642442026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Luhta, Eric. Roy, Kenny.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240525945">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital Maya a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:2614362026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Montgomery, Lee, 1973-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080969602">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Maya 2012 tools and techniques for character animationent://SD_ILS/0/SD_ILS:1454682026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Luhta, Eric. Roy, Kenny.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816982">http://www.sciencedirect.com/science/book/9780240816982</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital Maya a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:1467722026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Montgomery, Lee, 1973-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123852229">http://www.sciencedirect.com/science/book/9780123852229</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Maya 2010 tools and techniques for the Maya Animatorent://SD_ILS/0/SD_ILS:1455692026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Luhta, Eric.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811888">http://www.sciencedirect.com/science/book/9780240811888</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Ingrassia, Michael.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Character modeling with Maya and ZBrush professional polygonal modeling techniquesent://SD_ILS/0/SD_ILS:1488992026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Patnode, Jason.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520346">http://www.sciencedirect.com/science/book/9780240520346</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating games with Unity, Substance Painter, & Maya : models, textures, animation, & codeent://SD_ILS/0/SD_ILS:5884982026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Li, Jingtian, author. Watkins, Adam (William Adam), author. Arevalo, Kassandra, author. Tovar, Matthew, author.<br/>Yer Numarası QA76.76 .C672 L5 2021 EB<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003050490">https://www.taylorfrancis.com/books/9781003050490</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating games with Unity and Maya how to develop fun and marketable 3D gamesent://SD_ILS/0/SD_ILS:1476352026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Watkins, Adam (William Adam)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating games with Unity and Maya how to develop fun and marketable 3D gamesent://SD_ILS/0/SD_ILS:2642582026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Watkins, Adam.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240819013">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>An essential introduction to Maya character rigging with DVDent://SD_ILS/0/SD_ILS:1459282026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Cabrera, Cheryl.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240520827">http://www.sciencedirect.com/science/book/9780240520827</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Getting started in 3D with Maya create a project from start to finish--model, texture, rig, animate, and render in Mayaent://SD_ILS/0/SD_ILS:2652702026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Watkins, Adam.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240820453">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Complete Maya programming. Vol. II an in-depth guide to 3D fundamentals, geometry, and modelingent://SD_ILS/0/SD_ILS:2537662026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Gould, David A. D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Finish your film! : tips and tricks for making an animated short in Mayaent://SD_ILS/0/SD_ILS:5425332026-01-10T04:11:48Z2026-01-10T04:11:48ZYazar Roy, Kenny., author.<br/>Yer Numarası TR897.72 .M39 R685 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781135943028">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>