Arama Sonuçları OpenGL. - Daraltılmış: Computer science.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dOpenGL.$0026qf$003dSUBJECT$002509Konu$002509Computer$002bscience.$002509Computer$002bscience.$0026pe$003dd$00253A$0026ic$003dtrue$0026ps$003d300?
2024-11-18T17:47:39Z
OpenGL Graphics Through Applications
ent://SD_ILS/0/SD_ILS:175675
2024-11-18T17:47:39Z
2024-11-18T17:47:39Z
Yazar Whitrow, Robert. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-84800-023-0">http://dx.doi.org/10.1007/978-1-84800-023-0</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Pro OpenGL ES for Android
ent://SD_ILS/0/SD_ILS:171672
2024-11-18T17:47:39Z
2024-11-18T17:47:39Z
Yazar Smithwick, Mike. author. Verma, Mayank. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4302-4003-7">http://dx.doi.org/10.1007/978-1-4302-4003-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Pro OpenGL ES for iOS
ent://SD_ILS/0/SD_ILS:171632
2024-11-18T17:47:39Z
2024-11-18T17:47:39Z
Yazar Smithwick, Mike. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4302-3841-6">http://dx.doi.org/10.1007/978-1-4302-3841-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Learn OpenGL ES For Mobile Game and Graphics Development
ent://SD_ILS/0/SD_ILS:330684
2024-11-18T17:47:39Z
2024-11-18T17:47:39Z
Yazar Mehta, Prateek. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE(330684.1)<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4302-5054-8">http://dx.doi.org/10.1007/978-1-4302-5054-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Advanced Methods in Computer Graphics With examples in OpenGL
ent://SD_ILS/0/SD_ILS:173426
2024-11-18T17:47:39Z
2024-11-18T17:47:39Z
Yazar Mukundan, Ramakrishnan. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-4471-2340-8">http://dx.doi.org/10.1007/978-1-4471-2340-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Principles of Computer Graphics Theory and Practice Using OpenGL and Maya®
ent://SD_ILS/0/SD_ILS:165140
2024-11-18T17:47:39Z
2024-11-18T17:47:39Z
Yazar Govil-Pai, Shalini. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/b135398">http://dx.doi.org/10.1007/b135398</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>