Arama Sonu&ccedil;lar&#305; Parberry, Ian. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dParberry$00252C$002bIan.$0026pe$003dd$00253A$0026ps$003d300? 2025-01-16T05:13:39Z Circuit complexity and neural networks ent://SD_ILS/0/SD_ILS:219892 2025-01-16T05:13:39Z 2025-01-16T05:13:39Z Yazar&#160;Parberry, Ian.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267424">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267424</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Introduction to game physics with Box2D ent://SD_ILS/0/SD_ILS:289981 2025-01-16T05:13:39Z 2025-01-16T05:13:39Z Yazar&#160;Parberry, Ian.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781466565777">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D math primer for graphics and game development ent://SD_ILS/0/SD_ILS:249115 2025-01-16T05:13:39Z 2025-01-16T05:13:39Z Yazar&#160;Dunn, Fletcher.&#160;Parberry, Ian.<br/>Yer Numaras&#305;&#160;T385 D875 2011<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> 3D math primer for graphics and game development ent://SD_ILS/0/SD_ILS:288968 2025-01-16T05:13:39Z 2025-01-16T05:13:39Z Yazar&#160;Dunn, Fletcher.&#160;Parberry, Ian.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439869819">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/>