Arama Sonu&ccedil;lar&#305; Press. - Daralt&#305;lm&#305;&#351;: Computer animation. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dPress.$0026qf$003dSUBJECT$002509Konu$002509Computer$002banimation.$002509Computer$002banimation.$0026te$003dILS$0026ps$003d300?dt=list 2024-12-27T07:45:11Z Modern machine learning techniques and their applications in cartoon animation research ent://SD_ILS/0/SD_ILS:249346 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Yu, Jun.&#160;Tao, Dacheng, 1978-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6497234">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6497234</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Hands-on guide to creating Flash advertising from concept to tracking--microsites, video ads, and more ent://SD_ILS/0/SD_ILS:147490 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Fincanon, Jason.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809496">http://www.sciencedirect.com/science/book/9780240809496</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Discrete simulation and animation for mining engineers ent://SD_ILS/0/SD_ILS:378027 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Sturgul, John R., author.<br/>Yer Numaras&#305;&#160;TN275 S87 2016<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> After effects apprentice real-world skills for the aspiring motion graphics artist ent://SD_ILS/0/SD_ILS:265264 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Meyer, Trish, 1961-&#160;Meyer, Chris, 1961-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240817378">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Getting started in 3D with 3ds max model, texture, rig, animate, and render in 3ds max ent://SD_ILS/0/SD_ILS:267109 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Boardman, Ted.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240824024">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Production volume rendering design and implementation ent://SD_ILS/0/SD_ILS:285286 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Wrenninge, Magnus.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439873632">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Digital creature rigging the art and science of CG creature setup in 3ds max ent://SD_ILS/0/SD_ILS:344314 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Jones, Stewart, 1984-<br/>Yer Numaras&#305;&#160;ONLINE(344314.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240824062">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Alive character design : for games, animation and film ent://SD_ILS/0/SD_ILS:267563 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Su, Haitao.&#160;Zhao, Vincent.<br/>Yer Numaras&#305;&#160;NC825.C43 S8 2012<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~2<br/> Digital compositing with Nuke ent://SD_ILS/0/SD_ILS:265254 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Lanier, Lee, 1966-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240820361">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Getting started in 3D with Maya create a project from start to finish--model, texture, rig, animate, and render in Maya ent://SD_ILS/0/SD_ILS:265270 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Watkins, Adam.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240820453">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Blender production creating short animations from start to finish ent://SD_ILS/0/SD_ILS:267094 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Hess, Roland, 1970-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240823607">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Real-time shadows ent://SD_ILS/0/SD_ILS:289037 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Eisemann, Elmar.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://marc.crcnetbase.com/isbn/9781439867693">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D motion graphics for 2D artists : conquering the 3rd dimension ent://SD_ILS/0/SD_ILS:342443 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Byrne, Bill, 1976-<br/>Yer Numaras&#305;&#160;ONLINE(342443.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240815343">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital 3ds Max : a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:342486 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Lapidus, Richard.<br/>Yer Numaras&#305;&#160;ONLINE(342486.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240817316">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital 3ds Max a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:146812 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Lapidus, Richard.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817309">http://www.sciencedirect.com/science/book/9780240817309</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Getting started in 3D with Maya create a project from start to finish-model, texture, rig, animate, and render in Maya ent://SD_ILS/0/SD_ILS:148160 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Watkins, Adam (William Adam)&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820422">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds max design architectural visualization for intermediate users ent://SD_ILS/0/SD_ILS:145967 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Smith, Brian L. (Brian Lawrence), 1972-&#160;ScienceDirect (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D motion graphics for 2D artists conquering the 3rd dimension ent://SD_ILS/0/SD_ILS:146127 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Byrne, Bill, 1976-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815336">http://www.sciencedirect.com/science/book/9780240815336</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creative character design ent://SD_ILS/0/SD_ILS:268886 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Tillman, Bryan.<br/>Yer Numaras&#305;&#160;NC825.C43 T55 2011<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Photoshop 3D for animators ent://SD_ILS/0/SD_ILS:148247 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Elmansy, Rafiq.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813493">http://www.sciencedirect.com/science/book/9780240813493</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Compositing visual effects essentials for the aspiring artist ent://SD_ILS/0/SD_ILS:148813 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Wright, Steve, 1947-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817811">http://www.sciencedirect.com/science/book/9780240817811</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Cinema 4D the artist's project sourcebook ent://SD_ILS/0/SD_ILS:148877 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;McQuilkin, Kent.&#160;Powers, Anne. Cinema 4D.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814506">http://www.sciencedirect.com/science/book/9780240814506</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Rotoscoping techniques and tools for the aspiring artist ent://SD_ILS/0/SD_ILS:149166 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Bratt, Benjamin, 1963-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817040">http://www.sciencedirect.com/science/book/9780240817040</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds max design architectural visualization for intermediate users ent://SD_ILS/0/SD_ILS:264298 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Smith, Brian L. (Brian Lawrence), 1972-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240821207">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3D art essentials the fundamentals of 3D modeling, texturing, and animation ent://SD_ILS/0/SD_ILS:264264 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Chopine, Ami.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814728">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creative character design ent://SD_ILS/0/SD_ILS:265246 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Tillman, Bryan.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814964">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Rotoscoping techniques and tools for the aspiring artist ent://SD_ILS/0/SD_ILS:266195 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Bratt, Benjamin, 1963-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240817057">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in 3ds max 2011 : get spectacular results fast ent://SD_ILS/0/SD_ILS:342501 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Bousquet, Michele, 1962-<br/>Yer Numaras&#305;&#160;ONLINE(342501.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814346">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital Maya a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:146772 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Montgomery, Lee, 1973-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123852229">http://www.sciencedirect.com/science/book/9780123852229</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creative character design ent://SD_ILS/0/SD_ILS:147559 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Tillman, Bryan.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814957">http://www.sciencedirect.com/science/book/9780240814957</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1 ent://SD_ILS/0/SD_ILS:145996 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Tradigital blender a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:146858 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Hess, Roland, 1970-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Plug-in to After Effects third party plug-in mastery ent://SD_ILS/0/SD_ILS:147333 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Yamazaki, Michele, 1973-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815657">http://www.sciencedirect.com/science/book/9780240815657</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Layout and composition for animation ent://SD_ILS/0/SD_ILS:268840 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Ghertner, Ed.<br/>Yer Numaras&#305;&#160;TR897.7 G54 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Hybrid animation integrating 2D and 3D assets ent://SD_ILS/0/SD_ILS:145592 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;O'Hailey, Tina.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812052">http://www.sciencedirect.com/science/book/9780240812052</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Layout and composition for animation ent://SD_ILS/0/SD_ILS:147923 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Ghertner, Ed.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814414">http://www.sciencedirect.com/science/book/9780240814414</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Hybrid animation integrating 2D and 3D assets ent://SD_ILS/0/SD_ILS:258535 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;O'Hailey, Tina.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080958422">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash advertising flash platform development of microsites, advergames, and branded applications ent://SD_ILS/0/SD_ILS:264263 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Fincanon, Jason.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240813462">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Rendering with Mental Ray and 3Ds Max ent://SD_ILS/0/SD_ILS:342425 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Steen, Joep van der.&#160;Boardman, Ted.<br/>Yer Numaras&#305;&#160;ONLINE(342425.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240813905">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in Motion ent://SD_ILS/0/SD_ILS:342429 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Sheffield, Patrick.<br/>Yer Numaras&#305;&#160;ONLINE(342429.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080928241">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animating with Stop Motion Pro ent://SD_ILS/0/SD_ILS:342507 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Sawicki, Mark.<br/>Yer Numaras&#305;&#160;ONLINE(342507.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080959405">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Layout and composition for animation ent://SD_ILS/0/SD_ILS:342532 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Ghertner, Ed.<br/>Yer Numaras&#305;&#160;ONLINE(342532.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240814421">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash cinematic techniques : enhancing animated shorts and interactive storytelling ent://SD_ILS/0/SD_ILS:342476 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Jackson, Chris (Chris B.)<br/>Yer Numaras&#305;&#160;ONLINE(342476.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240813134">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Layout and composition for animation ent://SD_ILS/0/SD_ILS:342482 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Ghertner, Ed.<br/>Yer Numaras&#305;&#160;ONLINE(342482.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780203556894">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animating with Stop Motion Pro 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Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080879345">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Autodesk 3ds Max 2010 : foundation for games ent://SD_ILS/0/SD_ILS:342463 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Ott, Donald.&#160;Wanlass, Tyler.&#160;Livingston, Andy.&#160;Autodesk, Inc.<br/>Yer Numaras&#305;&#160;ONLINE(342463.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080957067">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Vue 7 from the ground up ent://SD_ILS/0/SD_ILS:146804 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Chopine, Ami.&#160;Chopine, Vladimir.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a 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href="http://www.sciencedirect.com/science/book/9780240810928">http://www.sciencedirect.com/science/book/9780240810928</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Autodesk 3ds Max 2010 foundation for games ent://SD_ILS/0/SD_ILS:145194 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Ott, Donald.&#160;Wanlass, Tyler.&#160;Livingston, Andy.&#160;Autodesk, Inc.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811949">http://www.sciencedirect.com/science/book/9780240811949</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Animating with Blender how to create short animations from start to finish ent://SD_ILS/0/SD_ILS:145404 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Hess, D. Roland.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810799">http://www.sciencedirect.com/science/book/9780240810799</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques ent://SD_ILS/0/SD_ILS:145697 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> 3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling ent://SD_ILS/0/SD_ILS:146032 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Gahan, Andrew.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The After Effects illusionist all the effects in one complete guide ent://SD_ILS/0/SD_ILS:146065 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Perkins, Chad.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811451">http://www.sciencedirect.com/science/book/9780240811451</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> After Effects Expressions ent://SD_ILS/0/SD_ILS:146138 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Geduld, Marcus.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809366">http://www.sciencedirect.com/science/book/9780240809366</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Learning Autodesk 3ds Max Design 2010 essentials. ent://SD_ILS/0/SD_ILS:147768 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Autodesk, Inc.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811932">http://www.sciencedirect.com/science/book/9780240811932</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> How to cheat in 3ds Max 2009 get spectacular results fast ent://SD_ILS/0/SD_ILS:145473 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Bousquet, Michele, 1962-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810324">http://www.sciencedirect.com/science/book/9780240810324</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creating motion graphics with After Effects ent://SD_ILS/0/SD_ILS:147538 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Meyer, Trish, 1961-&#160;Meyer, Chris, 1961-<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810102">http://www.sciencedirect.com/science/book/9780240810102</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game character modeling and animation with 3ds Max ent://SD_ILS/0/SD_ILS:145818 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Clinton, Yancey.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Flash XML applications use AS2 and AS3 to create photo galleries, menus, and databases ent://SD_ILS/0/SD_ILS:145826 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Schnier, Joachim.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809175">http://www.sciencedirect.com/science/book/9780240809175</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> MoCap for artists workflow and techniques for motion capture ent://SD_ILS/0/SD_ILS:146426 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Kitagawa, Midori, 1963-&#160;Windsor, Brian.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810003">http://www.sciencedirect.com/science/book/9780240810003</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Cinema 4D the artist's project sourcebook ent://SD_ILS/0/SD_ILS:148892 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Powers, Anne.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809533">http://www.sciencedirect.com/science/book/9780240809533</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Rendering with Mental ray &amp; 3Ds Max ent://SD_ILS/0/SD_ILS:149153 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Steen, Joep van der.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808932">http://www.sciencedirect.com/science/book/9780240808932</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Houdini on the spot power user tips and techniques ent://SD_ILS/0/SD_ILS:145632 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Zerouni, Craig.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808628">http://www.sciencedirect.com/science/book/9780240808628</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Producing Flash CS3 video techniques for video pros and Web designers ent://SD_ILS/0/SD_ILS:147327 2024-12-27T07:45:11Z 2024-12-27T07:45:11Z Yazar&#160;Skidgel, John.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809106">http://www.sciencedirect.com/science/book/9780240809106</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/>