Arama Sonuçları Press. - Daraltılmış: Computer animation.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dPress.$0026qf$003dSUBJECT$002509Konu$002509Computer$002banimation.$002509Computer$002banimation.$0026te$003dILS$0026ps$003d300?dt=list2024-12-27T07:45:11ZModern machine learning techniques and their applications in cartoon animation researchent://SD_ILS/0/SD_ILS:2493462024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Yu, Jun. Tao, Dacheng, 1978-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6497234">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6497234</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Hands-on guide to creating Flash advertising from concept to tracking--microsites, video ads, and moreent://SD_ILS/0/SD_ILS:1474902024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Fincanon, Jason.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809496">http://www.sciencedirect.com/science/book/9780240809496</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Discrete simulation and animation for mining engineersent://SD_ILS/0/SD_ILS:3780272024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Sturgul, John R., author.<br/>Yer Numarası TN275 S87 2016<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>After effects apprentice real-world skills for the aspiring motion graphics artistent://SD_ILS/0/SD_ILS:2652642024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Meyer, Trish, 1961- Meyer, Chris, 1961-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240817378">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Getting started in 3D with 3ds max model, texture, rig, animate, and render in 3ds maxent://SD_ILS/0/SD_ILS:2671092024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Boardman, Ted.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240824024">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Production volume rendering design and implementationent://SD_ILS/0/SD_ILS:2852862024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Wrenninge, Magnus.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439873632">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Digital creature rigging the art and science of CG creature setup in 3ds maxent://SD_ILS/0/SD_ILS:3443142024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Jones, Stewart, 1984-<br/>Yer Numarası ONLINE(344314.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240824062">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Alive character design : for games, animation and filment://SD_ILS/0/SD_ILS:2675632024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Su, Haitao. Zhao, Vincent.<br/>Yer Numarası NC825.C43 S8 2012<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Digital compositing with Nukeent://SD_ILS/0/SD_ILS:2652542024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Lanier, Lee, 1966-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240820361">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Getting started in 3D with Maya create a project from start to finish--model, texture, rig, animate, and render in Mayaent://SD_ILS/0/SD_ILS:2652702024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Watkins, Adam.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240820453">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Blender production creating short animations from start to finishent://SD_ILS/0/SD_ILS:2670942024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Hess, Roland, 1970-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240823607">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-time shadowsent://SD_ILS/0/SD_ILS:2890372024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Eisemann, Elmar.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439867693">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D motion graphics for 2D artists : conquering the 3rd dimensionent://SD_ILS/0/SD_ILS:3424432024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Byrne, Bill, 1976-<br/>Yer Numarası ONLINE(342443.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240815343">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital 3ds Max : a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:3424862024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Lapidus, Richard.<br/>Yer Numarası ONLINE(342486.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240817316">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital 3ds Max a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:1468122024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Lapidus, Richard.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817309">http://www.sciencedirect.com/science/book/9780240817309</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Getting started in 3D with Maya create a project from start to finish-model, texture, rig, animate, and render in Mayaent://SD_ILS/0/SD_ILS:1481602024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Watkins, Adam (William Adam) ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820422">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max design architectural visualization for intermediate usersent://SD_ILS/0/SD_ILS:1459672024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Smith, Brian L. (Brian Lawrence), 1972- ScienceDirect (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D motion graphics for 2D artists conquering the 3rd dimensionent://SD_ILS/0/SD_ILS:1461272024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Byrne, Bill, 1976-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815336">http://www.sciencedirect.com/science/book/9780240815336</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creative character designent://SD_ILS/0/SD_ILS:2688862024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Tillman, Bryan.<br/>Yer Numarası NC825.C43 T55 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Photoshop 3D for animatorsent://SD_ILS/0/SD_ILS:1482472024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Elmansy, Rafiq.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813493">http://www.sciencedirect.com/science/book/9780240813493</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Compositing visual effects essentials for the aspiring artistent://SD_ILS/0/SD_ILS:1488132024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Wright, Steve, 1947-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817811">http://www.sciencedirect.com/science/book/9780240817811</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Cinema 4D the artist's project sourcebookent://SD_ILS/0/SD_ILS:1488772024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar McQuilkin, Kent. Powers, Anne. Cinema 4D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814506">http://www.sciencedirect.com/science/book/9780240814506</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rotoscoping techniques and tools for the aspiring artistent://SD_ILS/0/SD_ILS:1491662024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Bratt, Benjamin, 1963-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817040">http://www.sciencedirect.com/science/book/9780240817040</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max design architectural visualization for intermediate usersent://SD_ILS/0/SD_ILS:2642982024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Smith, Brian L. (Brian Lawrence), 1972-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240821207">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D art essentials the fundamentals of 3D modeling, texturing, and animationent://SD_ILS/0/SD_ILS:2642642024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Chopine, Ami.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814728">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creative character designent://SD_ILS/0/SD_ILS:2652462024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Tillman, Bryan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814964">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rotoscoping techniques and tools for the aspiring artistent://SD_ILS/0/SD_ILS:2661952024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Bratt, Benjamin, 1963-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240817057">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in 3ds max 2011 : get spectacular results fastent://SD_ILS/0/SD_ILS:3425012024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Bousquet, Michele, 1962-<br/>Yer Numarası ONLINE(342501.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814346">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital Maya a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:1467722024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Montgomery, Lee, 1973-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123852229">http://www.sciencedirect.com/science/book/9780123852229</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creative character designent://SD_ILS/0/SD_ILS:1475592024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Tillman, Bryan.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814957">http://www.sciencedirect.com/science/book/9780240814957</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1ent://SD_ILS/0/SD_ILS:1459962024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Tradigital blender a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:1468582024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Hess, Roland, 1970-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Plug-in to After Effects third party plug-in masteryent://SD_ILS/0/SD_ILS:1473332024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Yamazaki, Michele, 1973-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815657">http://www.sciencedirect.com/science/book/9780240815657</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Layout and composition for animationent://SD_ILS/0/SD_ILS:2688402024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Ghertner, Ed.<br/>Yer Numarası TR897.7 G54 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Hybrid animation integrating 2D and 3D assetsent://SD_ILS/0/SD_ILS:1455922024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar O'Hailey, Tina.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812052">http://www.sciencedirect.com/science/book/9780240812052</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Layout and composition for animationent://SD_ILS/0/SD_ILS:1479232024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Ghertner, Ed.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814414">http://www.sciencedirect.com/science/book/9780240814414</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Hybrid animation integrating 2D and 3D assetsent://SD_ILS/0/SD_ILS:2585352024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar O'Hailey, Tina.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080958422">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash advertising flash platform development of microsites, advergames, and branded applicationsent://SD_ILS/0/SD_ILS:2642632024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Fincanon, Jason.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240813462">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rendering with Mental Ray and 3Ds Maxent://SD_ILS/0/SD_ILS:3424252024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Steen, Joep van der. Boardman, Ted.<br/>Yer Numarası ONLINE(342425.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240813905">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Motionent://SD_ILS/0/SD_ILS:3424292024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Sheffield, Patrick.<br/>Yer Numarası ONLINE(342429.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080928241">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Animating with Stop Motion Proent://SD_ILS/0/SD_ILS:3425072024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Sawicki, Mark.<br/>Yer Numarası ONLINE(342507.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080959405">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Layout and composition for animationent://SD_ILS/0/SD_ILS:3425322024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Ghertner, Ed.<br/>Yer Numarası ONLINE(342532.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240814421">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash cinematic techniques : enhancing animated shorts and interactive storytellingent://SD_ILS/0/SD_ILS:3424762024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Jackson, Chris (Chris B.)<br/>Yer Numarası ONLINE(342476.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240813134">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Layout and composition for animationent://SD_ILS/0/SD_ILS:3424822024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Ghertner, Ed.<br/>Yer Numarası ONLINE(342482.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780203556894">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Animating with Stop Motion Proent://SD_ILS/0/SD_ILS:1453782024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Sawicki, Mark.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812199">http://www.sciencedirect.com/science/book/9780240812199</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in 3ds Max 2011 get spectacular results fastent://SD_ILS/0/SD_ILS:1456202024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Bousquet, Michele, 1962-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814339">http://www.sciencedirect.com/science/book/9780240814339</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash advertising flash platform development of microsites, advergames, and branded applicationsent://SD_ILS/0/SD_ILS:1457452024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Fincanon, Jason.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813455">http://www.sciencedirect.com/science/book/9780240813455</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:1461022024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world Flash game development how to follow best practices and keep your sanityent://SD_ILS/0/SD_ILS:1490532024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Griffith, Christopher, 1979-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-world modo in the trenches with modoent://SD_ILS/0/SD_ILS:1491682024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar McDermott, Wes.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811994">http://www.sciencedirect.com/science/book/9780240811994</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rendering with mental ray and 3ds Maxent://SD_ILS/0/SD_ILS:1491752024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Steen, Joep van der. Boardman, Ted.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812373">http://www.sciencedirect.com/science/book/9780240812373</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Deconstructing the Elements with 3ds max create natural fire, earth, air and water without plug-insent://SD_ILS/0/SD_ILS:1476572024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Draper, Pete.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240521268">http://www.sciencedirect.com/science/book/9780240521268</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The After Effects illusionist all the effects in one complete guideent://SD_ILS/0/SD_ILS:2604142024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Perkins, Chad.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080879345">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Autodesk 3ds Max 2010 : foundation for gamesent://SD_ILS/0/SD_ILS:3424632024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Ott, Donald. Wanlass, Tyler. Livingston, Andy. Autodesk, Inc.<br/>Yer Numarası ONLINE(342463.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080957067">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Vue 7 from the ground upent://SD_ILS/0/SD_ILS:1468042024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Chopine, Ami. Chopine, Vladimir.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812267">http://www.sciencedirect.com/science/book/9780240812267</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Ingrassia, Michael.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Poly-modeling with 3ds Max thinking outside of the boxent://SD_ILS/0/SD_ILS:1473122024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Daniele, Todd.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810928">http://www.sciencedirect.com/science/book/9780240810928</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Autodesk 3ds Max 2010 foundation for gamesent://SD_ILS/0/SD_ILS:1451942024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Ott, Donald. Wanlass, Tyler. Livingston, Andy. Autodesk, Inc.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811949">http://www.sciencedirect.com/science/book/9780240811949</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Animating with Blender how to create short animations from start to finishent://SD_ILS/0/SD_ILS:1454042024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Hess, D. Roland.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810799">http://www.sciencedirect.com/science/book/9780240810799</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniquesent://SD_ILS/0/SD_ILS:1456972024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds Max modeling for games insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:1460322024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The After Effects illusionist all the effects in one complete guideent://SD_ILS/0/SD_ILS:1460652024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Perkins, Chad.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811451">http://www.sciencedirect.com/science/book/9780240811451</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>After Effects Expressionsent://SD_ILS/0/SD_ILS:1461382024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Geduld, Marcus.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809366">http://www.sciencedirect.com/science/book/9780240809366</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Learning Autodesk 3ds Max Design 2010 essentials.ent://SD_ILS/0/SD_ILS:1477682024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Autodesk, Inc.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811932">http://www.sciencedirect.com/science/book/9780240811932</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in 3ds Max 2009 get spectacular results fastent://SD_ILS/0/SD_ILS:1454732024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Bousquet, Michele, 1962-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810324">http://www.sciencedirect.com/science/book/9780240810324</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Creating motion graphics with After Effectsent://SD_ILS/0/SD_ILS:1475382024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Meyer, Trish, 1961- Meyer, Chris, 1961-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810102">http://www.sciencedirect.com/science/book/9780240810102</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game character modeling and animation with 3ds Maxent://SD_ILS/0/SD_ILS:1458182024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Clinton, Yancey.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Flash XML applications use AS2 and AS3 to create photo galleries, menus, and databasesent://SD_ILS/0/SD_ILS:1458262024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Schnier, Joachim.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809175">http://www.sciencedirect.com/science/book/9780240809175</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>MoCap for artists workflow and techniques for motion captureent://SD_ILS/0/SD_ILS:1464262024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Kitagawa, Midori, 1963- Windsor, Brian.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810003">http://www.sciencedirect.com/science/book/9780240810003</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Cinema 4D the artist's project sourcebookent://SD_ILS/0/SD_ILS:1488922024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Powers, Anne.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809533">http://www.sciencedirect.com/science/book/9780240809533</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Rendering with Mental ray & 3Ds Maxent://SD_ILS/0/SD_ILS:1491532024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Steen, Joep van der.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808932">http://www.sciencedirect.com/science/book/9780240808932</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Houdini on the spot power user tips and techniquesent://SD_ILS/0/SD_ILS:1456322024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Zerouni, Craig.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808628">http://www.sciencedirect.com/science/book/9780240808628</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Producing Flash CS3 video techniques for video pros and Web designersent://SD_ILS/0/SD_ILS:1473272024-12-27T07:45:11Z2024-12-27T07:45:11ZYazar Skidgel, John.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809106">http://www.sciencedirect.com/science/book/9780240809106</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>