Arama Sonuçları Programming. - Daraltılmış: Computer graphics.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dProgramming.$0026qf$003dSUBJECT$002509Konu$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026ic$003dtrue$0026ps$003d300?dt=list2025-12-05T22:46:26ZLabVIEW graphical programmingent://SD_ILS/0/SD_ILS:2935362025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Johnson, Gary W., 1958- Jennings, Richard, 1956-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://mhebooklibrary.com/reader/labview-graphical-programming">Subscription required</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>LabView advanced programming techniquesent://SD_ILS/0/SD_ILS:5425052025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Bitter, Rick., author. Mohiuddin, Taqi. Nawrocki, Matt.<br/>Yer Numarası QA76.6 .B5735 2007<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781420004915">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>LabVIEW advanced programming techniquesent://SD_ILS/0/SD_ILS:5419282025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Bitter, Rick., author. Mohiuddin, Taqi. Nawrocki, Matt.<br/>Yer Numarası QA76.6 .B5735 2001<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781420039351">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>2D graphics programming for gamesent://SD_ILS/0/SD_ILS:5401462025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Pile, John, Jr., author.<br/>Yer Numarası QA76.76 .C672 P49 2013<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466501904">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Introduction to C++ Programming and Graphicsent://SD_ILS/0/SD_ILS:1666742025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Pozrikidis, Constantine. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-0-387-68993-7">http://dx.doi.org/10.1007/978-0-387-68993-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advanced graphics programming using open GLent://SD_ILS/0/SD_ILS:1032792025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar McReynolds, Tom. Blythe, David, ort. yaz.<br/>Yer Numarası T 385 .M396 2005<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Advanced graphics programming using openGLent://SD_ILS/0/SD_ILS:2536542025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar McReynolds, Tom. Blythe, David, 1961-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558606593">http://www.sciencedirect.com/science/book/9781558606593</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advanced graphics programming using open GLent://SD_ILS/0/SD_ILS:962862025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar McReynolds, Tom.<br/>Yer Numarası T 385 M396 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>LabVIEW : programming, data acquisition and analysisent://SD_ILS/0/SD_ILS:910152025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Beyon, Jeffrey Y.<br/>Yer Numarası QA 76.6 B486 2001<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Power programming : the IBM XGAent://SD_ILS/0/SD_ILS:887792025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Richter, Jake.<br/>Yer Numarası QA 76.8.I2594 R53 1992<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Integer Programming and Combinatoral Optimization 15th International Conference, IPCO 2011, New York, NY, USA, June 15-17, 2011. Proceedingsent://SD_ILS/0/SD_ILS:1944932025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Günlük, Oktay. editor. Woeginger, Gerhard J. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-642-20807-2">http://dx.doi.org/10.1007/978-3-642-20807-2</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Integer Programming and Combinatorial Optimization 14th International Conference, IPCO 2010, Lausanne, Switzerland, June 9-11, 2010. Proceedingsent://SD_ILS/0/SD_ILS:1921962025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Eisenbrand, Friedrich. editor. Shepherd, F. Bruce. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-642-13036-6">http://dx.doi.org/10.1007/978-3-642-13036-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Foundations of 3D Graphics Programming Using JOGL and Java3Dent://SD_ILS/0/SD_ILS:1757962025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Chen, Jim X. author. Chen, Chunyang. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-84800-284-5">http://dx.doi.org/10.1007/978-1-84800-284-5</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Integer Programming and Combinatorial Optimization 13th International Conference, IPCO 2008 Bertinoro, Italy, May 26-28, 2008 Proceedingsent://SD_ILS/0/SD_ILS:1856352025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Lodi, Andrea. editor. Panconesi, Alessandro. editor. Rinaldi, Giovanni. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-540-68891-4">http://dx.doi.org/10.1007/978-3-540-68891-4</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Integer Programming and Combinatorial Optimization 12th International IPCO Conference, Ithaca, NY, USA, June 25-27, 2007. Proceedingsent://SD_ILS/0/SD_ILS:1866542025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Fischetti, Matteo. editor. Williamson, David P. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-540-72792-7">http://dx.doi.org/10.1007/978-3-540-72792-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Mathematical and Computer Programming Techniques for Computer Graphicsent://SD_ILS/0/SD_ILS:1753642025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Comninos, Peter. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-1-84628-292-8">http://dx.doi.org/10.1007/978-1-84628-292-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Foundations of 3D Graphics Programming Using JOGL and Java3Dent://SD_ILS/0/SD_ILS:1754642025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Chen, Jim X. author. Wegman, Edward J. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/1-84628-597-6">http://dx.doi.org/10.1007/1-84628-597-6</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Programming with Quartz 2D and PDF graphics in Mac Os Xent://SD_ILS/0/SD_ILS:2537782025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Gelphman, David. Laden, Bunny.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694737">http://www.sciencedirect.com/science/book/9780123694737</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Integer Programming and Combinatorial Optimization 11th International IPCO Conference, Berlin, Germany, June 8-10, 2005. Proceedingsent://SD_ILS/0/SD_ILS:1831652025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Jünger, Michael. editor. Kaibel, Volker. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/b137143">http://dx.doi.org/10.1007/b137143</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Complete Maya programming. Vol. II an in-depth guide to 3D fundamentals, geometry, and modelingent://SD_ILS/0/SD_ILS:2537662025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Gould, David A. D.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-time shader programming covering DirectX 9.0ent://SD_ILS/0/SD_ILS:2540382025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Fosner, Ron.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608535">http://www.sciencedirect.com/science/book/9781558608535</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Computer graphics : principles and practiceent://SD_ILS/0/SD_ILS:1228152025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Foley, James D., 1942-<br/>Yer Numarası T385 .C573 1996<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Game engine gemsent://SD_ILS/0/SD_ILS:5407612025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Lengyel, Eric.<br/>Yer Numarası QA76.76 .C672 G3588 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439869772">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-Time Renderingent://SD_ILS/0/SD_ILS:5445142025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Akenine-Möller, Tomas, author. Haines, Eric, author. Hoffman, Naty, author. Taylor and Francis.<br/>Yer Numarası T385 .M635 2008<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315365459">Click here to view.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Designing Immersive Video Games Using 3DUI Technologies Improving the Gamer's User Experienceent://SD_ILS/0/SD_ILS:3994712025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Kulshreshth, Arun K. author. LaViola Jr., Joseph J. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-77953-9">https://doi.org/10.1007/978-3-319-77953-9</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Advances in GPU research and practiceent://SD_ILS/0/SD_ILS:4591882025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Sarbazi-Azad, Hamid, editor.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780128037386">http://www.sciencedirect.com/science/book/9780128037386</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game Design Workshopent://SD_ILS/0/SD_ILS:5401672025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Fullerton, Tracy, author. Safari, an O'Reilly Media Company.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429188015">https://www.taylorfrancis.com/books/9780429188015</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game textures : create professional game art using photoshopent://SD_ILS/0/SD_ILS:5395252025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Ahearn, Luke., author.<br/>Yer Numarası QA76.76 .C672 A34 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315733449">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>GPU pro 5 : advanced rendering techniquesent://SD_ILS/0/SD_ILS:5411592025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Engel, Wolfgang, editor. of compilation.<br/>Yer Numarası T385 .G8873 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781482208641">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Facing the Multicore-Challenge III Aspects of New Paradigms and Technologies in Parallel Computingent://SD_ILS/0/SD_ILS:3340792025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Keller, Rainer. editor. Kramer, David. editor. Weiss, Jan-Philipp. editor. SpringerLink (Online service)<br/>Yer Numarası ONLINE(334079.1)<br/>Elektronik Erişim <a href="http://dx.doi.org/10.1007/978-3-642-35893-7">http://dx.doi.org/10.1007/978-3-642-35893-7</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>GPU Pro 4 : advanced rendering techniquesent://SD_ILS/0/SD_ILS:5461262025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Engel, Wolfgang.<br/>Yer Numarası T385 .G6887 2013<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781466567443">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game textures create professioal game art using Photoshopent://SD_ILS/0/SD_ILS:1459782025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">http://www.sciencedirect.com/science/book/9780240820774</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>GPU computing gemsent://SD_ILS/0/SD_ILS:1480422025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Hwu, Wen-mei.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123859631">http://www.sciencedirect.com/science/book/9780123859631</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3ds max modeling for games. Volume II insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:2642652025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Gahan, Andrew.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240816074">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>GPU Pro 3 : advanced rendering techniquesent://SD_ILS/0/SD_ILS:5388012025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Engel, Wolfgang F.<br/>Yer Numarası T385 .G6886 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439887943">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>GPU computing gemsent://SD_ILS/0/SD_ILS:1479792025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Hwu, Wen-mei.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123849885">http://www.sciencedirect.com/science/book/9780123849885</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:2491152025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Dunn, Fletcher. Parberry, Ian.<br/>Yer Numarası T385 D875 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>GPU computing gemsent://SD_ILS/0/SD_ILS:2699542025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Hwu, Wen-mei.<br/>Yer Numarası T385 G687 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Computer graphics through OpenGL : from theory to experimentsent://SD_ILS/0/SD_ILS:3584232025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Guha, Sumanta.<br/>Yer Numarası T385 G85 2011<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>Creating 3D game art for the iPhone with Unity : featuring modo and blender pipelinesent://SD_ILS/0/SD_ILS:3425102025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar McDermott, Wes.<br/>Yer Numarası ONLINE(342510.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240815640">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Graphics shaders : theory and practiceent://SD_ILS/0/SD_ILS:5417572025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Bailey, Michael (Michael John), 1953, author. Cunningham, Steve.<br/>Yer Numarası T385 .B3455 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439867754">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Realistic Image Synthesis Using Photon Mappingent://SD_ILS/0/SD_ILS:5404342025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Jensen, Henrik Wann, author. Taylor and Francis.<br/>Yer Numarası T385<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9780429294907">Click here to view.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:5412062025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Dunn, Fletcher., author. Parberry, Ian.<br/>Yer Numarası T385 .D875 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439869819">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>LabVIEW : a developer's guide to real world integrationent://SD_ILS/0/SD_ILS:5437452025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Fairweather, Ian. Brumfield, Anne.<br/>Yer Numarası T385 .L3325 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439839829">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>GPU Pro[superscript 2] : advanced rendering techniquesent://SD_ILS/0/SD_ILS:5467862025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Engel, Wolfgang F.<br/>Yer Numarası T385 .G6885 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439865606">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Game physicsent://SD_ILS/0/SD_ILS:1458672025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Eberly, David H.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>How to cheat in Motionent://SD_ILS/0/SD_ILS:3424292025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Sheffield, Patrick.<br/>Yer Numarası ONLINE(342429.1)<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780080928241">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game textures create professional game art using Photoshopent://SD_ILS/0/SD_ILS:1460962025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Networked graphics building networked games and virtual environmentsent://SD_ILS/0/SD_ILS:1464042025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Steed, Anthony. Oliveira, Manuel.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game environments create professional 3D game worldsent://SD_ILS/0/SD_ILS:1460722025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Ahearn, Luke.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design workshop a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:1458252025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Fullerton, Tracy. Swain, Christopher, 1966- Hoffman, Steven, 1965-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design workshop : a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:2710382025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Fullerton, Tracy. Swain, Christopher. Hoffman, Steven.<br/>Yer Numarası QA76.76.C672 F84 2008<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>COLLADA : sailing the gulf of 3D digital content creationent://SD_ILS/0/SD_ILS:5466062025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Arnaud, Remi., author. Barnes, Mark C., 1963-<br/>Yer Numarası QA76.76 .C672 A82 2006<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439865798">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-time volume graphicsent://SD_ILS/0/SD_ILS:5396012025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Engel, Klaus, 1969-<br/>Yer Numarası T385 .R43414 2006<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439864296">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Graphics Tools---The jgt Editors' Choiceent://SD_ILS/0/SD_ILS:5464342025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Barzel, Ronen, editor. Taylor and Francis.<br/>Yer Numarası T385<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9780429295287">Click here to view.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>3D gamesent://SD_ILS/0/SD_ILS:932642025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Watt, Alan H., 1942- Policarpo, Fabio,ort.yaz.<br/>Yer Numarası QA 76.76.C672 W388 2003 V.2<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Texturing & modeling a procedural approachent://SD_ILS/0/SD_ILS:2539152025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Ebert, David S., 1964-<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608481">http://www.sciencedirect.com/science/book/9781558608481</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The PC graphics handbookent://SD_ILS/0/SD_ILS:5462942025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Sanchez, Julio, 1938, author. Canton, Maria P.<br/>Yer Numarası T385 .S2492 2003<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9780203010532">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>3D game engine design : A practical approach to real-time computer graphicsent://SD_ILS/0/SD_ILS:751732025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Eberly, David H.<br/>Yer Numarası T 385 E373 2001<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>3D games : real-time rendering and software technologyent://SD_ILS/0/SD_ILS:765102025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Watt, Alan H., 1942- Policarpo, Fabio, ort. yaz.<br/>Yer Numarası QA 76.76.C672 W39 2001 V.1<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>Algorithm animationent://SD_ILS/0/SD_ILS:2201482025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Brown, Marc H.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267231">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267231</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Molecular graphics on the IBM PC microcomputerent://SD_ILS/0/SD_ILS:2524832025-12-05T22:46:26Z2025-12-05T22:46:26ZYazar Henkel, James G., 1945- Clarke, Frank H.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123408204">http://www.sciencedirect.com/science/book/9780123408204</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>