Arama Sonuçları Real-time programming. - Daraltılmış: Beytepe Kütüphanesi
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dReal-time$002bprogramming.$0026qf$003dLIBRARY$002509K$0025C3$0025BCt$0025C3$0025BCphane$0025091$00253ABEYTEPE$002509Beytepe$002bK$0025C3$0025BCt$0025C3$0025BCphanesi$0026ps$003d300?
2025-12-11T16:54:50Z
Programming real-time computer systems
ent://SD_ILS/0/SD_ILS:10966
2025-12-11T16:54:50Z
2025-12-11T16:54:50Z
Yazar Martin, James Thomas.<br/>Yer Numarası HF 5548.3 M3 1965<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
GPU gems : programming techniques, tips, and tricks for real-time graphics
ent://SD_ILS/0/SD_ILS:93322
2025-12-11T16:54:50Z
2025-12-11T16:54:50Z
Yazar Fernando, Randima.,ed. NVIDIA Corporation.<br/>Yer Numarası T 385 G68 2004<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>
Real-time optimization of cone crushers
ent://SD_ILS/0/SD_ILS:135770
2025-12-11T16:54:50Z
2025-12-11T16:54:50Z
Yazar Hulthen, Erik.<br/>Yer Numarası QA76.54 H85 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
Creating games : mechanics, content, and technology
ent://SD_ILS/0/SD_ILS:313336
2025-12-11T16:54:50Z
2025-12-11T16:54:50Z
Yazar McGuire, Morgan, 1976- Jenkins, Odest Chadwicke.<br/>Yer Numarası QA76.76.C672 M388 2009<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>
3D game engine design : A practical approach to real-time computer graphics
ent://SD_ILS/0/SD_ILS:75173
2025-12-11T16:54:50Z
2025-12-11T16:54:50Z
Yazar Eberly, David H.<br/>Yer Numarası T 385 E373 2001<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>