Arama Sonuçları Real-time programming. - Daraltılmış: Computer graphics.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dReal-time$002bprogramming.$0026qf$003dSUBJECT$002509Konu$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026ps$003d300?dt=list
2026-04-03T14:52:37Z
Real-time shader programming covering DirectX 9.0
ent://SD_ILS/0/SD_ILS:254038
2026-04-03T14:52:37Z
2026-04-03T14:52:37Z
Yazar Fosner, Ron.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608535">http://www.sciencedirect.com/science/book/9781558608535</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Foundation Mathematics for Computer Science A Visual Approach
ent://SD_ILS/0/SD_ILS:605308
2026-04-03T14:52:37Z
2026-04-03T14:52:37Z
Yazar Vince, John. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-031-66549-3">https://doi.org/10.1007/978-3-031-66549-3</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
Data Visualisation with R 100 Examples
ent://SD_ILS/0/SD_ILS:613191
2026-04-03T14:52:37Z
2026-04-03T14:52:37Z
Yazar Rahlf, Thomas. author. SpringerLink (Online service)<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="https://doi.org/10.1007/978-3-319-49751-8">https://doi.org/10.1007/978-3-319-49751-8</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>
GPU Pro 3 : advanced rendering techniques
ent://SD_ILS/0/SD_ILS:538801
2026-04-03T14:52:37Z
2026-04-03T14:52:37Z
Yazar Engel, Wolfgang F.<br/>Yer Numarası T385 .G6886 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439887943">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>
LabVIEW : a developer's guide to real world integration
ent://SD_ILS/0/SD_ILS:543745
2026-04-03T14:52:37Z
2026-04-03T14:52:37Z
Yazar Fairweather, Ian. Brumfield, Anne.<br/>Yer Numarası T385 .L3325 2011<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781439839829">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>
3D game engine design : A practical approach to real-time computer graphics
ent://SD_ILS/0/SD_ILS:75173
2026-04-03T14:52:37Z
2026-04-03T14:52:37Z
Yazar Eberly, David H.<br/>Yer Numarası T 385 E373 2001<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~2<br/>