Arama Sonuçları Real-time rendering (Computer graphics)SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dReal-time$002brendering$002b$002528Computer$002bgraphics$002529$0026ps$003d300?2024-12-04T23:19:25ZReal-time rendering : computer graphics with control engineeringent://SD_ILS/0/SD_ILS:3425792024-12-04T23:19:25Z2024-12-04T23:19:25ZYazar Wong, Gabriyel, author. Wang, Jianliang, author.<br/>Yer Numarası ONLINE(342579.1)<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781466583603">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-time shadowsent://SD_ILS/0/SD_ILS:2890372024-12-04T23:19:25Z2024-12-04T23:19:25ZYazar Eisemann, Elmar.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://marc.crcnetbase.com/isbn/9781439867693">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Real-time cameras a guide for game designers and developersent://SD_ILS/0/SD_ILS:1491522024-12-04T23:19:25Z2024-12-04T23:19:25ZYazar Haigh-Hutchinson, Mark.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>