Arama Sonu&ccedil;lar&#305; Roberts, Paul (Game programmer) SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dRoberts$00252C$002bPaul$002b$002528Game$002bprogrammer$002529$0026ic$003dtrue$0026ps$003d300?dt=list 2026-01-16T08:11:40Z GAME AI UNCOVERED. Volume three. ent://SD_ILS/0/SD_ILS:550310 2026-01-16T08:11:40Z 2026-01-16T08:11:40Z Yazar&#160;Roberts, Paul (Game programmer)&#160;Dent, Nicholas (Illustrator)<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003411130">https://www.taylorfrancis.com/books/9781003411130</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> GAME AI UNCOVERED. Volume one ent://SD_ILS/0/SD_ILS:577231 2026-01-16T08:11:40Z 2026-01-16T08:11:40Z Yazar&#160;Roberts, Paul (Game programmer)&#160;Dent, Nicholas (Illustrator)<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003324102">https://www.taylorfrancis.com/books/9781003324102</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game AI uncovered. Volume two ent://SD_ILS/0/SD_ILS:560849 2026-01-16T08:11:40Z 2026-01-16T08:11:40Z Yazar&#160;Roberts, Paul (Game programmer), editor.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003323549">https://www.taylorfrancis.com/books/9781003323549</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Artificial intelligence in games ent://SD_ILS/0/SD_ILS:550133 2026-01-16T08:11:40Z 2026-01-16T08:11:40Z Yazar&#160;Roberts, Paul (Game programmer), author.&#160;Dent, Nicholas (Illustrator), illustrator.<br/>Yer Numaras&#305;&#160;QA76.76 .C672 R6327 2023 EB<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003305835">https://www.taylorfrancis.com/books/9781003305835</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/>