Arama Sonuçları Video games -- Authorship.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dVideo$002bgames$002b--$002bAuthorship.$0026ic$003dtrue$0026ps$003d300?dt=list2026-03-21T23:52:31ZVIDEO GAME WRITER'S GUIDE TO SURVIVING AN INDUSTRY THAT HATES YOUent://SD_ILS/0/SD_ILS:5572242026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Dansky, Richard E.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003592983">https://www.taylorfrancis.com/books/9781003592983</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>DEFINITIVE GAME NARRATIVE GUIDEent://SD_ILS/0/SD_ILS:5852882026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar KINDREGAN, BRIAN. LASRADO, DIANDRA ANNE.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003624882">https://www.taylorfrancis.com/books/9781003624882</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Crafty game writing : secrets of great videogame narrativeent://SD_ILS/0/SD_ILS:5553332026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Epstein, Alex, author.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003589068">https://www.taylorfrancis.com/books/9781003589068</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>STORY STRUCTURE AND DEVELOPMENT a guide for animators, vfx artists, game designers, and xr... creators.ent://SD_ILS/0/SD_ILS:5697592026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Caldwell, Craig.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003488835">https://www.taylorfrancis.com/books/9781003488835</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The fundamentals of video game literacy : theory, practice, and aestheticsent://SD_ILS/0/SD_ILS:5823422026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Zhao, Ryan, 1990- author.<br/>Yer Numarası GV1469.3<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003530961">https://www.taylorfrancis.com/books/9781003530961</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The pocket mentor for video game writersent://SD_ILS/0/SD_ILS:5733272026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Megill, Anna, author.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003282259">https://www.taylorfrancis.com/books/9781003282259</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The game narrative toolboxent://SD_ILS/0/SD_ILS:5850272026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Heussner, Tobias, author. Finley, Toiya Kristen, author. Hepler, Jennifer Brandes, author. Lemay, Ann, author.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003369332">https://www.taylorfrancis.com/books/9781003369332</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>GAME DESIGN DEEP DIVE shooters.ent://SD_ILS/0/SD_ILS:5522252026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Bycer, Joshua.<br/>Yer Numarası GV1469.15<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003449959">https://www.taylorfrancis.com/books/9781003449959</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>DRAMATIC STORYTELLING AND NARRATIVE DESIGN a writer's guide to video games and transmedia.ent://SD_ILS/0/SD_ILS:5889902026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Berger, Ross, author.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003438113">https://www.taylorfrancis.com/books/9781003438113</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The game writing guide : get your dream job and keep itent://SD_ILS/0/SD_ILS:5733252026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Megill, Anna, author.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003282235">https://www.taylorfrancis.com/books/9781003282235</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Approaching a pedagogy of game writingent://SD_ILS/0/SD_ILS:5849112026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Hudson, Seth A., author.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003277668">https://www.taylorfrancis.com/books/9781003277668</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Character development and storytelling for gamesent://SD_ILS/0/SD_ILS:5535782026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Sheldon, Lee, author.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429284991">https://www.taylorfrancis.com/books/9780429284991</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Longing, ruin, and connection in Hideo Kojima's Death strandingent://SD_ILS/0/SD_ILS:5549402026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Green, Amy M., 1975- author.<br/>Yer Numarası GV1469.35 .D39<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003273660">https://www.taylorfrancis.com/books/9781003273660</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Branching story, unlocked dialogue : designing and writing visual novelsent://SD_ILS/0/SD_ILS:5520072026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Finley, Toiya Kristen, author.<br/>Yer Numarası QA76.76 .C672<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003199724">https://www.taylorfrancis.com/books/9781003199724</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Freelance video game writing : the life and business of the digital mercenary for hireent://SD_ILS/0/SD_ILS:5520122026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Finley, Toiya Kristen, author.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/e/9781003199779">https://www.taylorfrancis.com/books/e/9781003199779</a>
Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003199779">https://www.taylorfrancis.com/books/9781003199779</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Quests : design, theory, and history in games and narrativesent://SD_ILS/0/SD_ILS:5557402026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Howard, Jeff, 1978- author.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003138266">https://www.taylorfrancis.com/books/9781003138266</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Storytelling for new technologies and platforms : a writer's guide to theme parks, virtual reality, board games, virtual assistants, and moreent://SD_ILS/0/SD_ILS:5567402026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Berger, Ross, editor.<br/>Yer Numarası GV1469.34 .A97 S76 2022 EB<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/e/9781003141594">https://www.taylorfrancis.com/books/e/9781003141594</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Writing for games : theory and practiceent://SD_ILS/0/SD_ILS:5847812026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Nicklin, Hannah, author.<br/>Yer Numarası GV1469.34 .A97 N53 2022<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003182832">https://www.taylorfrancis.com/books/9781003182832</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Game design deep dive. Roguelikesent://SD_ILS/0/SD_ILS:5731372026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Bycer, Joshua.<br/>Yer Numarası GV1469.15<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003150534">https://www.taylorfrancis.com/books/9781003150534</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>GAME DESIGN DEEP DIVES horror.ent://SD_ILS/0/SD_ILS:5548232026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Bycer, Joshua.<br/>Yer Numarası GV1469.15<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003199250">https://www.taylorfrancis.com/books/9781003199250</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Handbook on interactive storytellingent://SD_ILS/0/SD_ILS:5967002026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Smed, Jouni, author. Suovuo, Tomi, 1974- author. Skult, Natasha, 1984- author. Skult, Petter Harald Emanuel, 1985- author.<br/>Yer Numarası GV1469.34 .A97 S64 2021<br/>Elektronik Erişim <a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781119688167">https://onlinelibrary.wiley.com/doi/book/10.1002/9781119688167</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>WRITING FOR ANIMATION, COMICS AND GAMES, 2ND EDITIONent://SD_ILS/0/SD_ILS:5776672026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Marx, Christy.<br/>Yer Numarası PN1996<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781351215985">https://www.taylorfrancis.com/books/9781351215985</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>The publishing challenge for independent video game developers : a practical guideent://SD_ILS/0/SD_ILS:5573812026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Limpach, Odile, author.<br/>Yer Numarası GV1469.34 .A97 L56 2020 EB<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780367815639">https://www.taylorfrancis.com/books/9780367815639</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Professional techniques for video game writingent://SD_ILS/0/SD_ILS:5709512026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Despain, Wendy, editor.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429196539">https://www.taylorfrancis.com/books/9780429196539</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Professional techniques for video game writingent://SD_ILS/0/SD_ILS:5455972026-03-21T23:52:31Z2026-03-21T23:52:31ZYer Numarası GV1469.34 .A97<br/>Elektronik Erişim Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429063336">https://www.taylorfrancis.com/books/9780429063336</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>WRITING FOR VIDEO GAME GENRES : from fps to rpg.ent://SD_ILS/0/SD_ILS:5465992026-03-21T23:52:31Z2026-03-21T23:52:31ZYer Numarası GV1469.34 .A97<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9780429063343">Taylor & Francis eBooks</a>
Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429063343">https://www.taylorfrancis.com/books/9780429063343</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>QUESTS : design, theory, and history in games and narratives.ent://SD_ILS/0/SD_ILS:5466612026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar HOWARD, JEFF.<br/>Yer Numarası GV1469.34 .A97<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9780429086373">Taylor & Francis eBooks</a>
Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429086373">https://www.taylorfrancis.com/books/9780429086373</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Developer's dilemma : the secret world of videogame creatorsent://SD_ILS/0/SD_ILS:3649832026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar O'Donnell, Casey, 1979-, author. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Yer Numarası ONLINE(364983.1)<br/>Elektronik Erişim Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Games as a service : how Free2Play design can make better gamesent://SD_ILS/0/SD_ILS:5395262026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Clark, Oscar., author.<br/>Yer Numarası GV1469.34 .A97 C53 2014<br/>Elektronik Erişim <a href="https://www.taylorfrancis.com/books/9781315849102">Click here to view.</a><br/>Format: Kitap<br/>Durum Çevrimiçi Kütüphane~1<br/>Interactive storytelling for video games a player-centered approach to creating memorable characters and storiesent://SD_ILS/0/SD_ILS:1454712026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Lebowitz, Josiah. Klug, Chris.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817170">http://www.sciencedirect.com/science/book/9780240817170</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Making great games an insider's guide to designing and developing the world's greatest video gamesent://SD_ILS/0/SD_ILS:1477992026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Wyman, Michael Thornton.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812854">http://www.sciencedirect.com/science/book/9780240812854</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Making great games an insider's guide to designing and developing the world's greatest video gamesent://SD_ILS/0/SD_ILS:2662102026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Wyman, Michael Thornton.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240812861">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Write your way into animation and games create a writing career in animation and gamesent://SD_ILS/0/SD_ILS:1456792026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Marx, Christy.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813431">http://www.sciencedirect.com/science/book/9780240813431</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>Write your way into animation and games create a writing career in animation and gamesent://SD_ILS/0/SD_ILS:2642552026-03-21T23:52:31Z2026-03-21T23:52:31ZYazar Marx, Christy.<br/>Yer Numarası ONLINE<br/>Elektronik Erişim <a href="http://www.tandfebooks.com/isbn/9780240813448">Click here to view</a><br/>Format: Elektrnik Kaynak<br/>Durum Çevrimiçi Kütüphane~1<br/>