Arama Sonu&ccedil;lar&#305; Video games -- Design. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dVideo$002bgames$002b--$002bDesign.$0026ps$003d300$0026isd$003dtrue?dt=list 2026-01-11T19:38:45Z Embedding culture into video games and game design : the palm, the Dogai and the tombstone ent://SD_ILS/0/SD_ILS:563615 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Loban, Rhett, author.<br/>Yer Numaras&#305;&#160;GV1469.34 .S52<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003276289">https://www.taylorfrancis.com/books/9781003276289</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> DRAMATIC STORYTELLING AND NARRATIVE DESIGN a writer's guide to video games and transmedia. ent://SD_ILS/0/SD_ILS:588990 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Berger, Ross, author.<br/>Yer Numaras&#305;&#160;GV1469.34 .A97<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003438113">https://www.taylorfrancis.com/books/9781003438113</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Wordplay and the discourse of video games analyzing words, design, and play ent://SD_ILS/0/SD_ILS:259773 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Paul, Christopher A.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780203124031">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Mastering community management : chaos, compassion, and connections in games ent://SD_ILS/0/SD_ILS:559029 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Tran, Victoria, 1994- author.<br/>Yer Numaras&#305;&#160;GV1469.34 .S52<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003431114">https://www.taylorfrancis.com/books/9781003431114</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> TAKING VIDEO OUT OF THE GAME a game developer's guide to total blind accessibility. ent://SD_ILS/0/SD_ILS:559044 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;COLE, BRANDON.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003433750">https://www.taylorfrancis.com/books/9781003433750</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> GAME DEVELOPMENT WITH GODOT 4 a complete introduction. ent://SD_ILS/0/SD_ILS:554260 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Thorn, Alan.<br/>Yer Numaras&#305;&#160;QA76.76 .V54<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003484523">https://www.taylorfrancis.com/books/9781003484523</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Designing virtual worlds. Volume I ent://SD_ILS/0/SD_ILS:554374 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Bartle, Richard A., author.<br/>Yer Numaras&#305;&#160;TR897.7<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003689638">https://www.taylorfrancis.com/books/9781003689638</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The pocket mentor for game artists ent://SD_ILS/0/SD_ILS:560024 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Flisijn, Sander, author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003492320">https://www.taylorfrancis.com/books/9781003492320</a> OCLC metadata license agreement <a 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Yazar&#160;Ventures, Matthew, author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003565550">https://www.taylorfrancis.com/books/9781003565550</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> GAME ECONOMY DESIGN metagame, monetization and live operations. ent://SD_ILS/0/SD_ILS:558992 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;CZERKAWSKI, CHARLIE.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003386865">https://www.taylorfrancis.com/books/9781003386865</a> OCLC metadata license agreement <a 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Yazar&#160;Ricchiuti, Diego.&#160;Henley, John.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003450511">https://www.taylorfrancis.com/books/9781003450511</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Effective serious games development a step-by-step guide for beginners ent://SD_ILS/0/SD_ILS:573564 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Busch, Philipp, author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003461531">https://www.taylorfrancis.com/books/9781003461531</a> OCLC metadata license agreement <a 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materials. ent://SD_ILS/0/SD_ILS:581462 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Sandham, Andy.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781032644721">https://www.taylorfrancis.com/books/9781032644721</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The fundamentals of video game literacy : theory, practice, and aesthetics ent://SD_ILS/0/SD_ILS:582342 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Zhao, Ryan, 1990- author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003530961">https://www.taylorfrancis.com/books/9781003530961</a> OCLC metadata license agreement <a 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href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game AI uncovered. Volume two ent://SD_ILS/0/SD_ILS:560849 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Roberts, Paul (Game programmer), editor.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003323549">https://www.taylorfrancis.com/books/9781003323549</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The ludotronics game design methodology : from first ideas to spectacular pitches and proposals ent://SD_ILS/0/SD_ILS:562801 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Martin, J. (Professor of game design), author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003334682">https://www.taylorfrancis.com/books/9781003334682</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Directing game animation : building a vision and a team with intent ent://SD_ILS/0/SD_ILS:563744 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Jungbluth, Mike, author.<br/>Yer Numaras&#305;&#160;TR897.7<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003356196">https://www.taylorfrancis.com/books/9781003356196</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> POCKET MENTOR FOR GAME AUDIO ent://SD_ILS/0/SD_ILS:567713 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Lester, Greg.&#160;Sands, Jonny.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003368854">https://www.taylorfrancis.com/books/9781003368854</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The game design toolbox ent://SD_ILS/0/SD_ILS:567648 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Annander, Martin, author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003332756">https://www.taylorfrancis.com/books/9781003332756</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> GAME NARRATIVE DESIGN AND UX FUNDAMENTALS tools for player-centric storytelling. ent://SD_ILS/0/SD_ILS:551195 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Rindo, Abigail.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003342977">https://www.taylorfrancis.com/books/9781003342977</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> GAME AI UNCOVERED. Volume three. ent://SD_ILS/0/SD_ILS:550310 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Roberts, Paul (Game programmer)&#160;Dent, Nicholas (Illustrator)<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003411130">https://www.taylorfrancis.com/books/9781003411130</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> GAME DESIGN DEEP DIVE shooters. ent://SD_ILS/0/SD_ILS:552225 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Bycer, Joshua.<br/>Yer Numaras&#305;&#160;GV1469.15<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003449959">https://www.taylorfrancis.com/books/9781003449959</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game design workshop : a playcentric approach to creating innovative games ent://SD_ILS/0/SD_ILS:552253 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Fullerton, Tracy, author.<br/>Yer Numaras&#305;&#160;QA76.76 .C672<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003460268">https://www.taylorfrancis.com/books/9781003460268</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> On Soulsring Worlds : narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring ent://SD_ILS/0/SD_ILS:552468 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Caracciolo, Marco, author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781032684024">https://www.taylorfrancis.com/books/9781032684024</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> HOW AND WHY WE MAKE GAMES the creative confusion. ent://SD_ILS/0/SD_ILS:553079 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Fijak, Marta.&#160;Ganszyniec, Artur.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003325031">https://www.taylorfrancis.com/books/9781003325031</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> CORES OF GAME DESIGN mechanics, economics, narrative, and aesthetics. ent://SD_ILS/0/SD_ILS:573428 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Serpa, Yvens R.<br/>Yer Numaras&#305;&#160;QA76.6<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003351191">https://www.taylorfrancis.com/books/9781003351191</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Designing Games Meant for Sharing. ent://SD_ILS/0/SD_ILS:574319 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Cazacu, Ioana-Iulia, author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003314325">https://www.taylorfrancis.com/books/9781003314325</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> GAME AI UNCOVERED. Volume one ent://SD_ILS/0/SD_ILS:577231 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Roberts, Paul (Game programmer)&#160;Dent, Nicholas (Illustrator)<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003324102">https://www.taylorfrancis.com/books/9781003324102</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> GREAT GAMES NEED GREAT LEADERS multiclassing to lead game development teams. ent://SD_ILS/0/SD_ILS:584138 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Dyet, Matthew John.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003431626">https://www.taylorfrancis.com/books/9781003431626</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The game narrative toolbox ent://SD_ILS/0/SD_ILS:585027 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Heussner, Tobias, author.&#160;Finley, Toiya Kristen, author.&#160;Hepler, Jennifer Brandes, author.&#160;Lemay, Ann, author.<br/>Yer Numaras&#305;&#160;QA76.76 .C672<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003369332">https://www.taylorfrancis.com/books/9781003369332</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Technical animation in video games ent://SD_ILS/0/SD_ILS:582908 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Lake, Matthew (Animator), author.<br/>Yer Numaras&#305;&#160;TR897.7<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003263258">https://www.taylorfrancis.com/books/9781003263258</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> WORLD DESIGN FOR 2D ACTION ADVENTURES level design practices. ent://SD_ILS/0/SD_ILS:589951 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Totten, Christopher W.&#160;Sandoval, Adrian.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003441984">https://www.taylorfrancis.com/books/9781003441984</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Introduction to game analysis ent://SD_ILS/0/SD_ILS:590838 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Fern&aacute;ndez-Vara, Clara, author.<br/>Yer Numaras&#305;&#160;GV1469.15<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003355779">https://www.taylorfrancis.com/books/9781003355779</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> GAME DESIGN DEEP DIVE soulslike. ent://SD_ILS/0/SD_ILS:567791 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Bycer, Joshua.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003450078">https://www.taylorfrancis.com/books/9781003450078</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> USER-CENTRIC STUDIES IN GAME TRANSLATION AND ACCESSIBILITY ent://SD_ILS/0/SD_ILS:586269 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Deckert, Miko&#322;aj, editor.&#160;Hejduk, Krzysztof W., editor.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781032628677">https://www.taylorfrancis.com/books/9781032628677</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Building a game pitch : how to bottle lightning ent://SD_ILS/0/SD_ILS:592549 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Topalian, Arran, author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003269632">https://www.taylorfrancis.com/books/9781003269632</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Interactive Storytelling 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Kobe, Japan, November 11-15, 2023, Proceedings, Part I ent://SD_ILS/0/SD_ILS:521276 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Holloway-Attaway, Lissa. editor.&#160;Murray, John T. editor.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-47655-6">https://doi.org/10.1007/978-3-031-47655-6</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> A practical guide to level design : from theory to practice, diplomacy and production ent://SD_ILS/0/SD_ILS:558826 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Bauer, Ben, author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003275664">https://www.taylorfrancis.com/books/9781003275664</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Digital character creation for video games and collectibles ent://SD_ILS/0/SD_ILS:562536 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;King, Samuel, author.<br/>Yer Numaras&#305;&#160;GV1469.34 .C48<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003178057">https://www.taylorfrancis.com/books/9781003178057</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The intersection of animation, video games, and music : making movement sing ent://SD_ILS/0/SD_ILS:563048 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Scoggin, Lisa, editor.&#160;Plank, Dana M., editor.<br/>Yer Numaras&#305;&#160;ML3540.7<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781032172231">https://www.taylorfrancis.com/books/9781032172231</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game design tools : cognitive, psychological, and practical approaches ent://SD_ILS/0/SD_ILS:566425 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Ricchiuti, Diego, author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003229438">https://www.taylorfrancis.com/books/9781003229438</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Artificial intelligence in games ent://SD_ILS/0/SD_ILS:550133 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Roberts, Paul (Game programmer), author.&#160;Dent, Nicholas (Illustrator), illustrator.<br/>Yer Numaras&#305;&#160;QA76.76 .C672 R6327 2023 EB<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003305835">https://www.taylorfrancis.com/books/9781003305835</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Character development and storytelling for games ent://SD_ILS/0/SD_ILS:553578 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Sheldon, Lee, author.<br/>Yer Numaras&#305;&#160;GV1469.34 .A97<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429284991">https://www.taylorfrancis.com/books/9780429284991</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Wireless Mobile Communication and Healthcare 11th EAI International Conference, MobiHealth 2022, Virtual Event, November 30 - December 2, 2022, Proceedings ent://SD_ILS/0/SD_ILS:520317 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Cunha, Ant&oacute;nio. editor.&#160;M. Garcia, Nuno. editor.&#160;Marx G&oacute;mez, Jorge. editor.&#160;Pereira, Sandra. editor.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-32029-3">https://doi.org/10.1007/978-3-031-32029-3</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Intelligent Information and Database Systems 15th Asian Conference, ACIIDS 2023, Phuket, Thailand, July 24-26, 2023, Proceedings, Part I ent://SD_ILS/0/SD_ILS:520981 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Nguyen, Ngoc Thanh. editor.&#160;Boonsang, Siridech. editor.&#160;Fujita, Hamido. editor.&#160;Hnatkowska, Bogumi&#322;a. editor.&#160;Hong, Tzung-Pei. editor. (orcid)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-981-99-5834-4">https://doi.org/10.1007/978-981-99-5834-4</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Simulation and Gaming for Social Impact 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11-14, 2022, Revised Selected Papers ent://SD_ILS/0/SD_ILS:521101 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Harteveld, Casper. editor.&#160;Sutherland, Steven. editor.&#160;Troiano, Giovanni. editor.&#160;Lukosch, Heide. editor.&#160;Meijer, Sebastiaan. editor.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-37171-4">https://doi.org/10.1007/978-3-031-37171-4</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Sustainable, Innovative and Intelligent Societies and Cities ent://SD_ILS/0/SD_ILS:527835 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;da Silva Portela, Carlos Filipe. editor. (orcid)0000-0003-2181-6837&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-031-30514-6">https://doi.org/10.1007/978-3-031-30514-6</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Storytelling for new technologies and platforms : a writer's guide to theme parks, virtual reality, board games, virtual assistants, and more ent://SD_ILS/0/SD_ILS:556740 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Berger, Ross, editor.<br/>Yer Numaras&#305;&#160;GV1469.34 .A97 S76 2022 EB<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/e/9781003141594">https://www.taylorfrancis.com/books/e/9781003141594</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Videogames and the gothic ent://SD_ILS/0/SD_ILS:567173 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Kirkland, Ewan, author.<br/>Yer Numaras&#305;&#160;GV1469.37<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003026501">https://www.taylorfrancis.com/books/9781003026501</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game usability : advice from the experts for advancing UX strategy and practice in videogames ent://SD_ILS/0/SD_ILS:567243 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Isbister, Katherine, 1969- editor.&#160;Hodent, Celia, editor.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003109389">https://www.taylorfrancis.com/books/9781003109389</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game design deep dive : F2P ent://SD_ILS/0/SD_ILS:587809 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Bycer, Joshua, author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003265115">https://www.taylorfrancis.com/books/9781003265115</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> One-week Dungeons : diaries of a seven-day Roguelike challenge ent://SD_ILS/0/SD_ILS:588681 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Craddock, David L., author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003196723">https://www.taylorfrancis.com/books/9781003196723</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Writing for games : theory and practice ent://SD_ILS/0/SD_ILS:584781 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Nicklin, Hannah, author.<br/>Yer Numaras&#305;&#160;GV1469.34 .A97 N53 2022<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003182832">https://www.taylorfrancis.com/books/9781003182832</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Environment art in the game industry : a guide to rich and realistic environments ent://SD_ILS/0/SD_ILS:591457 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Kelly, Henry, author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003147497">https://www.taylorfrancis.com/books/9781003147497</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The craft and science of game design : a video game designer's manual ent://SD_ILS/0/SD_ILS:567218 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;O'Connor, Phil (Video game designer), author.<br/>Yer Numaras&#305;&#160;GV1469.3 .O36 2020<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003097006">https://www.taylorfrancis.com/books/9781003097006</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game dev stories. Volume 1, Interviews about game development and culture ent://SD_ILS/0/SD_ILS:550955 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Craddock, David L., author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003199786">https://www.taylorfrancis.com/books/9781003199786</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> GAME-PLAYING FOR ACTIVE AGEING AND HEALTHY LIFESTYLES ent://SD_ILS/0/SD_ILS:574354 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Veloso, Ana, author.&#160;Costa, Liliana Vale, author.<br/>Yer Numaras&#305;&#160;QA76.9 .O43<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003338246">https://www.taylorfrancis.com/books/9781003338246</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> GameDev stories. Volume 2, More interviews about game development and culture ent://SD_ILS/0/SD_ILS:580092 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Craddock, David L., author.<br/>Yer Numaras&#305;&#160;QA76.76 .C672<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003201458">https://www.taylorfrancis.com/books/9781003201458</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game anim : video game animation explained ent://SD_ILS/0/SD_ILS:587581 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Cooper, Jonathan (Animator), author.<br/>Yer Numaras&#305;&#160;TR897.7<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003147893">https://www.taylorfrancis.com/books/9781003147893</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Independent videogames cultures, networks, techniques and politics ent://SD_ILS/0/SD_ILS:590252 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Ruffino, Paolo.<br/>Yer Numaras&#305;&#160;HD9993 .E452<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780367336219">https://www.taylorfrancis.com/books/9780367336219</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The translation of realia and irrealia in game localization : culture-specificity between realism and fictionality ent://SD_ILS/0/SD_ILS:584543 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Pettini, Silvia, author.<br/>Yer Numaras&#305;&#160;GV1469.3 .P482 2021<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003001935">https://www.taylorfrancis.com/books/9781003001935</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Forms and functions of endings in narrative digital games ent://SD_ILS/0/SD_ILS:587499 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Herte, Michelle, 1986- author.<br/>Yer Numaras&#305;&#160;GV1469.34 .N36<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003037538">https://www.taylorfrancis.com/books/9781003037538</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creating games with Unity, Substance Painter, &amp; Maya : models, textures, animation, &amp; code ent://SD_ILS/0/SD_ILS:588498 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Li, Jingtian, author.&#160;Watkins, Adam (William Adam), author.&#160;Arevalo, Kassandra, author.&#160;Tovar, Matthew, author.<br/>Yer Numaras&#305;&#160;QA76.76 .C672 L5 2021 EB<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003050490">https://www.taylorfrancis.com/books/9781003050490</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The complete guide to photorealism for visual effects, visualization and games ent://SD_ILS/0/SD_ILS:589307 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Dinur, Eran, author.<br/>Yer Numaras&#305;&#160;T385<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429244131">https://www.taylorfrancis.com/books/9780429244131</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game dev stories interviews about game development and culture ent://SD_ILS/0/SD_ILS:591611 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Craddock, David L., author.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003255178">https://www.taylorfrancis.com/books/9781003255178</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The digital gaming handbook ent://SD_ILS/0/SD_ILS:557436 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Dillon, Roberto, editor.<br/>Yer Numaras&#305;&#160;GV1469.15<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429274596">https://www.taylorfrancis.com/books/9780429274596</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The persistence of code in game engine culture ent://SD_ILS/0/SD_ILS:569080 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Freedman, Eric, author.<br/>Yer Numaras&#305;&#160;GV1469.34 .S52<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429434242">https://www.taylorfrancis.com/books/9780429434242</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Love and electronic affection a design primer ent://SD_ILS/0/SD_ILS:572010 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Grace, Lindsay D.<br/>Yer Numaras&#305;&#160;GV1469.15<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429429903">https://www.taylorfrancis.com/books/9780429429903</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Building virtual reality with Unity and SteamVR, ent://SD_ILS/0/SD_ILS:589329 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Murray, Jeff W., author.<br/>Yer Numaras&#305;&#160;QA76.76 .C672 M87 2020<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429295850">https://www.taylorfrancis.com/books/9780429295850</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Hybrid Play Crossing Boundaries in Game Design, Players Identities and Play Spaces ent://SD_ILS/0/SD_ILS:591230 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Silva, Adriana de Souza e.&#160;Glover, Ragan LeAnn.<br/>Yer Numaras&#305;&#160;GV1469.3<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780367855055">https://www.taylorfrancis.com/books/9780367855055</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Composition for the 21st 1/2 century. Volume II, Characters in animation ent://SD_ILS/0/SD_ILS:592147 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Thesen, Thomas Paul, author.<br/>Yer Numaras&#305;&#160;TR897.5 .T44 2019 EB<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/e/9781351727242">https://www.taylorfrancis.com/books/e/9781351727242</a> Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315183121">https://www.taylorfrancis.com/books/9781315183121</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Composition for the 21st 1/2 century. Vol. 1, Image-making for animation ent://SD_ILS/0/SD_ILS:592146 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Thesen, Thomas Paul, author.<br/>Yer Numaras&#305;&#160;TR897.5<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/e/9781315183107">https://www.taylorfrancis.com/books/e/9781315183107</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> WRITING FOR VIDEO GAME GENRES : from fps to rpg. ent://SD_ILS/0/SD_ILS:546599 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yer Numaras&#305;&#160;GV1469.34 .A97<br/>Elektronik Eri&#351;im&#160;<a href="https://www.taylorfrancis.com/books/9780429063343">Taylor & Francis eBooks</a> Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429063343">https://www.taylorfrancis.com/books/9780429063343</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> SCIENCE FICTION VIDEO GAMES ent://SD_ILS/0/SD_ILS:547148 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;TRINGHAM, NEAL ROGER.<br/>Yer Numaras&#305;&#160;GV1469.5<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429171413">https://www.taylorfrancis.com/books/9780429171413</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Games user research a case study approach ent://SD_ILS/0/SD_ILS:378166 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Garcia-Ruiz, Miguel A., 1970- editor.<br/>Yer Numaras&#305;&#160;GV1469.3 .G434 2016 EB<br/>Elektronik Eri&#351;im&#160;<a href="http://eds.b.ebscohost.com/eds/detail/detail?sid=0e5edee5-f9b6-4ac2-882c-26df4f5dc761%40sessionmgr101&vid=0&hid=117&bdata=Jmxhbmc9dHImc2l0ZT1lZHMtbGl2ZQ%3d%3d#AN=1241154&db=nlebk">http://eds.b.ebscohost.com/eds/detail/detail?sid=0e5edee5-f9b6-4ac2-882c-26df4f5dc761%40sessionmgr101&vid=0&hid=117&bdata=Jmxhbmc9dHImc2l0ZT1lZHMtbGl2ZQ%3d%3d#AN=1241154&db=nlebk</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Games user research : a case study approach ent://SD_ILS/0/SD_ILS:383937 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Garcia-Ruiz, Miguel A., 1970- editor.<br/>Yer Numaras&#305;&#160;GV1469.3 G434 2016<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Game User Experience Evaluation ent://SD_ILS/0/SD_ILS:518573 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Bernhaupt, Regina. editor.&#160;SpringerLink (Online service)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="https://doi.org/10.1007/978-3-319-15985-0">https://doi.org/10.1007/978-3-319-15985-0</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Designing games for children : developmental, usability, and design considerations for making games for kids ent://SD_ILS/0/SD_ILS:545521 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Fisher, Carla., author.<br/>Yer Numaras&#305;&#160;HQ784 .V53 F57 2015<br/>Elektronik Eri&#351;im&#160;<a href="https://www.taylorfrancis.com/books/9781315851259">Click here to view.</a><br/>Format:&#160;Kitap<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Developer's dilemma : the secret world of videogame creators ent://SD_ILS/0/SD_ILS:364983 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;O'Donnell, Casey, 1979-, author.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Yer Numaras&#305;&#160;ONLINE(364983.1)<br/>Elektronik Eri&#351;im&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Games as a service : how Free2Play design can make better games ent://SD_ILS/0/SD_ILS:539526 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Clark, Oscar., author.<br/>Yer Numaras&#305;&#160;GV1469.34 .A97 C53 2014<br/>Elektronik Eri&#351;im&#160;<a href="https://www.taylorfrancis.com/books/9781315849102">Click here to view.</a><br/>Format:&#160;Kitap<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Set the action! creating backgrounds for compelling storytelling in animation, comics, and games ent://SD_ILS/0/SD_ILS:263286 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Hernandez, Elvin A.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240820552">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Game design theory : a new philosophy for understanding games ent://SD_ILS/0/SD_ILS:546711 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Burgun, Keith., author.<br/>Yer Numaras&#305;&#160;QA76.76 .C672 B86 2013<br/>Elektronik Eri&#351;im&#160;<a href="https://www.taylorfrancis.com/books/9781466554214">Click here to view.</a><br/>Format:&#160;Kitap<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Drawing Basics and Video Game Art : Classic to Cutting-Edge Art Techniques for Winning Game Design ent://SD_ILS/0/SD_ILS:268884 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Solarski, Chris.<br/>Yer Numaras&#305;&#160;QA76.76.C672 S65 2012<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Game invaders the theory and understanding of computer games ent://SD_ILS/0/SD_ILS:249393 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Fencott, P. C.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Programming video games for the evil genius ent://SD_ILS/0/SD_ILS:293661 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Cinnamon, Ian.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://mhebooklibrary.com/reader/programming-video-games-for-evil-genius">Subscription required</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:264258 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Watkins, Adam.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240819013">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Making great games an insider's guide to designing and developing the world's greatest video games ent://SD_ILS/0/SD_ILS:266210 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Wyman, Michael Thornton.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780240812861">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Basics of game design ent://SD_ILS/0/SD_ILS:539603 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Moore, Michael E., author.<br/>Yer Numaras&#305;&#160;QA76.76 .C672 M6158 2011<br/>Elektronik Eri&#351;im&#160;<a href="https://www.taylorfrancis.com/books/9781439867761">Click here to view.</a><br/>Format:&#160;Kitap<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Making great games an insider's guide to designing and developing the world's greatest video games ent://SD_ILS/0/SD_ILS:147799 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Wyman, Michael Thornton.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812854">http://www.sciencedirect.com/science/book/9780240812854</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:147635 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Watkins, Adam (William Adam)<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Fundamentals of game design ent://SD_ILS/0/SD_ILS:268854 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Adams, Ernest.&#160;Rollings, Andrew, 1972-<br/>Yer Numaras&#305;&#160;QA76.76.C672 A322 2010<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> End-to-end game development : creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:342433 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Iuppa, Nicholas V.&#160;Borst, Terry.<br/>Yer Numaras&#305;&#160;ONLINE(342433.1)<br/>Elektronik Eri&#351;im&#160;<a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Producing games from business and budgets to creativity and design ent://SD_ILS/0/SD_ILS:147369 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Cohen, D. S.&#160;Bustamante, Sergio A.&#160;Park, Tae Joon.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810706">http://www.sciencedirect.com/science/book/9780240810706</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Level up! the guide to great video game design ent://SD_ILS/0/SD_ILS:144571 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Rogers, Scott.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> End-to-end game development creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:146632 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Iuppa, Nicholas V.&#160;Borst, Terry.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Maya for games modeling and texturing techniques with Maya and Mudbox ent://SD_ILS/0/SD_ILS:147084 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Ingrassia, Michael.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Cinematic game secrets for creative directors and producers inspired techniques from industry legends ent://SD_ILS/0/SD_ILS:148815 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Newman, Rich.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810713">http://www.sciencedirect.com/science/book/9780240810713</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> The ultimate guide to video game writing and design ent://SD_ILS/0/SD_ILS:267543 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Dille, Flint.<br/>Yer Numaras&#305;&#160;QA76.76.C672 D52 2007<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/> Joe Grand's &quot;best of&quot; hardware, wireless &amp; game console hacking includes DVD with 20 hacks in high-res color ent://SD_ILS/0/SD_ILS:147933 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Grand, Joe.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781597491136">http://www.sciencedirect.com/science/book/9781597491136</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Video games and interactive media : a glimpse at new digital entertainment ent://SD_ILS/0/SD_ILS:545586 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Natkin, St&eacute;phane.<br/>Yer Numaras&#305;&#160;GV1469.3 .N38 2006 EB<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781439870105">https://www.taylorfrancis.com/books/9781439870105</a> Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780367807115">https://www.taylorfrancis.com/books/9780367807115</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creating the art of the game ent://SD_ILS/0/SD_ILS:317718 2026-01-11T19:38:45Z 2026-01-11T19:38:45Z Yazar&#160;Omernick, Matthew.<br/>Yer Numaras&#305;&#160;T385 O44 2004<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/>